╔ ╗
A Brief Look At "The Last Hope":
╚ ╝
└ The premise is simple, but the details and ideas I have for this are going to get a little elaborate—So stick around before you judge this to be another "same old story". This is intended to be both a story about colonization, and fixing the aftermath of a ruined and destroyed earth. A mutagen ravages the world, affecting animal and plant life in strange ways. Animals began to rapidly mutate, gaining strange and unpredictable abilities. So too did the plant life, as plants mutated, becoming strange, and deadly. It wasn't long before the mutagen's influence overwhelmed the world's capacity to defend against it, and unfortunately, time ran out for us. Our last ditch effort was to send people into a sort of half-cocked, jury-rigged cryosleep and let them sleep until things got better, or the A.I figured out a solution. Well let me tell you, people are going to be waking up a little early, and quite unhappy. Also, in our efforts to reverse the effects of the mutagen we managed to: Kill 90% of the world's population, inflict disease on the rest of them, create permanent winter, cripple our electronic capabilities via rogue a.i, contaminate literally all of the water, and create extreme weather anomalies.
We're great, aren't we? Not all is bad however, we did make breakthroughs in nanotechnology, which is the only reason anybody has survived thus far anyways. Did it really help us in the end? No, not really, but it has prolonged the eventual extinction of the human race. And now it becomes the problem of our characters to basically solve all of this as they plummet through the atmosphere ten years later. Things to do; Establish a colony and defend it against a planet that will literally try to kill you at every turn, defeat the rogue a.i and its army, exterminate or cure the animals, who knows what to do with the fucking killer plants, end perma-winter, fix the weather, purify the water, and for the love of god somebody reinvent alcohol because you are going to need a drink.
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Mutated Animal teaser:
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Thanks for popping by, as you can see the interest check is unfinished. A few reasons for that: One, I want to gather some interest to spur me on and make sure I actually have a base interested in this. Two, the best time to integrate ideas and thoughts is during the construction phase, so if you're very interested, feel free to throw in your two cents for world and plot construction. Here's a couple of ideas and world stuff I have, though I won't list everything:
(Feedback and Ideas are welcome and desired.)
Roleplaying Mechanics:
[1](Feedback Encouraged, this is merely a thought an idea I may or may not implement at the moment)
- I had an idea of a sort of "events" system: Roughly, at some point I would PM you with a decision between one, two, or three things for your character, wherein you would reply with a choice (which could definitely be to ignore the event), and I will give you a consequence to this choice. It feels like an interesting way to keep things fresh and interesting, with the addition of keeping writers from getting too comfortable (As we so often get.)
Story Stuff:
Neuromancy: Basically where "powers" comes in. Short hand: Nanotech + Mutagen gives people the potential to interface with the world on an atomic level. For instance, take somebody who can spew flames from their hands. What it looks like: Fire spraying from hands. What it actually is based on my pseudo-science: Subconscious creation of a controlled, chemical-reaction producing flame. I could use a lot of fancy words to explain this to you, but I'm looking for "simple, quasi realism", nothing has to be perfect here and I want people to understand the basic principles, rather than receiving a crash course on exothermic reactions. We'll be balancing this with drawbacks and weaknesses. For example: Too much use of the fire-powers could cause said character to oh.. what's the equivalent.. combust into a ball of hellfire made of hatred, regret, and the fury of every cat that has ever gotten wet, etc.
Nanosoldier: Literally just think of a soldier with cool gear and implants. Run faster, shoot better, "Jump Good" - Monkey Man.
Neuro implants (for the Neuromancers) and Nano implants are incompatible and will kill the host.
I will update this thread as more ideas come to me, or you come up with cool stuff. Also, i'm leaning more towards ballistic weapons instead of lasers.
P.s, only now do I realize my formatting is broken for mobile devices, "I can fix that" - Handyman from Holes
A Brief Look At "The Last Hope":
╚ ╝
└ The premise is simple, but the details and ideas I have for this are going to get a little elaborate—So stick around before you judge this to be another "same old story". This is intended to be both a story about colonization, and fixing the aftermath of a ruined and destroyed earth. A mutagen ravages the world, affecting animal and plant life in strange ways. Animals began to rapidly mutate, gaining strange and unpredictable abilities. So too did the plant life, as plants mutated, becoming strange, and deadly. It wasn't long before the mutagen's influence overwhelmed the world's capacity to defend against it, and unfortunately, time ran out for us. Our last ditch effort was to send people into a sort of half-cocked, jury-rigged cryosleep and let them sleep until things got better, or the A.I figured out a solution. Well let me tell you, people are going to be waking up a little early, and quite unhappy. Also, in our efforts to reverse the effects of the mutagen we managed to: Kill 90% of the world's population, inflict disease on the rest of them, create permanent winter, cripple our electronic capabilities via rogue a.i, contaminate literally all of the water, and create extreme weather anomalies.
We're great, aren't we? Not all is bad however, we did make breakthroughs in nanotechnology, which is the only reason anybody has survived thus far anyways. Did it really help us in the end? No, not really, but it has prolonged the eventual extinction of the human race. And now it becomes the problem of our characters to basically solve all of this as they plummet through the atmosphere ten years later. Things to do; Establish a colony and defend it against a planet that will literally try to kill you at every turn, defeat the rogue a.i and its army, exterminate or cure the animals, who knows what to do with the fucking killer plants, end perma-winter, fix the weather, purify the water, and for the love of god somebody reinvent alcohol because you are going to need a drink.
---
Mutated Animal teaser:
---
Thanks for popping by, as you can see the interest check is unfinished. A few reasons for that: One, I want to gather some interest to spur me on and make sure I actually have a base interested in this. Two, the best time to integrate ideas and thoughts is during the construction phase, so if you're very interested, feel free to throw in your two cents for world and plot construction. Here's a couple of ideas and world stuff I have, though I won't list everything:
(Feedback and Ideas are welcome and desired.)
Roleplaying Mechanics:
[1](Feedback Encouraged, this is merely a thought an idea I may or may not implement at the moment)
- I had an idea of a sort of "events" system: Roughly, at some point I would PM you with a decision between one, two, or three things for your character, wherein you would reply with a choice (which could definitely be to ignore the event), and I will give you a consequence to this choice. It feels like an interesting way to keep things fresh and interesting, with the addition of keeping writers from getting too comfortable (As we so often get.)
Story Stuff:
Neuromancy: Basically where "powers" comes in. Short hand: Nanotech + Mutagen gives people the potential to interface with the world on an atomic level. For instance, take somebody who can spew flames from their hands. What it looks like: Fire spraying from hands. What it actually is based on my pseudo-science: Subconscious creation of a controlled, chemical-reaction producing flame. I could use a lot of fancy words to explain this to you, but I'm looking for "simple, quasi realism", nothing has to be perfect here and I want people to understand the basic principles, rather than receiving a crash course on exothermic reactions. We'll be balancing this with drawbacks and weaknesses. For example: Too much use of the fire-powers could cause said character to oh.. what's the equivalent.. combust into a ball of hellfire made of hatred, regret, and the fury of every cat that has ever gotten wet, etc.
Nanosoldier: Literally just think of a soldier with cool gear and implants. Run faster, shoot better, "Jump Good" - Monkey Man.
Neuro implants (for the Neuromancers) and Nano implants are incompatible and will kill the host.
I will update this thread as more ideas come to me, or you come up with cool stuff. Also, i'm leaning more towards ballistic weapons instead of lasers.
P.s, only now do I realize my formatting is broken for mobile devices, "I can fix that" - Handyman from Holes