Hidden away between tall mountains and built on the shore of lake Keol lies the town of Trios (pronounced ‘Tree-os’). It's a large town, famous for its gold mines. It is the region's biggest source of gold and therefore a well-known place.
However, Trios wasn't always famous. It used to be home to a band of notoriously brutal bandits. They had a fort where Trios is now located and would use boats to cross the lake and attack other towns. They made life miserable for people living around the lake, and their secluded hideout made them difficult to confront.
The bandits however didn't remain bandits forever. For reasons unknown they started mining in the mountains around their base, and soon they struck gold. With a few well-placed bribes their crimes were pardoned and their former hideout became a small, thriving Mining Town.
Still, the Mining Town wouldn't last because the gold veins eventually dried up and the miners started developing strange illnesses. People soon moved away from the town and the place was deserted for a while, with the exception of a few minor households.
Then came a man named Provis. Provis's family was wealthy, having obtained a fortune through both shipbuilding and shipping, and Provis was the heir to that fortune. He enjoyed travelling and found the former mining town on one of his journeys. He promptly bought the land and decided he would return the town to its former glory.
Using his family's wealth, he set about rebuilding the town, an effort that attracted many people from the surrounding lands. Soon the renewed town was renamed Trios, and became bigger and more prosperous than it ever had been. Naturally, the biggest burst of growth took place when miners once again found gold in the mountains surrounding Trios, creating an influx of people seeking riches and glory.
Provis, who was appropriately recognized as ruler over Trios, decided to take advantage of his stature by not merely starting five new mines, but also launching a ferry company that became the only safe way in or out of the town.
Funded by this fresh source of income, Provis constructed a grand mansion on the mountainside to the North of the town, from which he watched over his creation, Trios, as it continued to flourish and prosper.
Now, several years later, Provis is but an old man, though his influences abide nonetheless. Of the six mines in Trios that produce gold, four of them are owned by Provis. This monopoly has not only served to increase his wealth and expand the development of the town to the lavish prosperity it is today, it has also helped in the funding of an excavation that recently uncovered mysterious and ancient ruins beneath Trios.
Greetings, Person(s)!
So, I’ve decided to, once again, create an RP. And you’re currently reading the Interest Check for that idea. Who’d have thought?
So anyway, onto the RP itself. It’ll be set mainly in the town of Trios, but also in the area around it (and maybe, depending on what happens, in a wider area too).
In this RP, the characters get to explore the town and unravel all sorts of mysteries and stuff, because if you’ve read the story up there, you should know that some things are either unexplained, suspicious or even weird.
In any case, here’s some info about the RP’s setting.
The Era this RP takes place in is a sort-of Steampunk Era. Steam Power is used to power large machines, and due to the scarcity of alternative fuels, this is likely to remain the case for the foreseeable future.
For overland travel, the fastest and most popular method is by train, as there isn’t really any alternative that can compete with a trains speed and strength. Travel by Sea is mostly done with Sailing Ships due to Steam Ships being too expensive for most companies operating ships.
Air travel, meanwhile, is basically non-existent. Airships are in their infancy, and are unlikely to ever take over Trains or Ships, except maybe for luxury travels.
As for weapons, firearms exist but are hard to obtain. Most nations have tough restrictions on them, making both the guns and the ammunition expensive and difficult to obtain. Even so, there are different kinds of firearms:
Revolver: The classic six-bullet firearm, revolvers are the most common and popular firearm.
Pocket Pistol (Derringer Style): A very small two-bullet gun, Pocket Pistols are used for self-defense or assassinations as their small size makes them easy to conceal.
Coachgun: A double-barreled shotgun, Coachgun pack a massive punch at close range, but don't fare well in long-range combat.
Marksman Rifle: A single-bullet rifle that often comes with a scope, these weapons are perfect for picking off targets from a distance.
Repeater Rifle: An expensive weapon that can carry seven bullets. The Repeater Rifle can be fired quite rapidly, but when shooting more slowly is quite accurate
Due to the difficult-to-obtain nature of Firearms, older weapons are still very common and very popular. Since there are so many potential weapons, I will only be mentioning the different types of bows available to people:
Shortbow: The cheapest and most common type of bow, it is a reliable weapon to have.
Longbow: Packs a bigger punch than a Shortbow, but it's a lot heavier to use.
Crossbow: Crossbows have the distinct advantage of being easier to use and the fact they can be used to 'snipe' as you don't need to hold the string drawn while aiming. They pack a decent punch against close, armoured targets.
Pistol Crossbow: A small crossbow that can be fired with one hand but needs to be loaded with two. It's great for emergency situations but they lack the firepower of bigger crossbows.
Repeating Crossbow: A Crossbow that can carry 5 bolts at once, allowing them to be shot in (relatively) rapid succession. They're expensive however, and loading them takes a while. Their magazine also makes it very difficult to aim, making it impossible to snipe with this weapon. Thus it is best used for relatively close combat.
Magic, of course, also exists. Learning magic is possible for most people (except those who are born with a strange immunity to magic), but without proper teachers it can take months or even years. Magic comes in all sorts of shapes and sizes. Casting magic drains one’s energy, meaning that if you cast too much of it you can can run out of energy and thus fall asleep/lose consciousness.
So, how about it? Are you interested? Do you have questions? Let me know!
However, Trios wasn't always famous. It used to be home to a band of notoriously brutal bandits. They had a fort where Trios is now located and would use boats to cross the lake and attack other towns. They made life miserable for people living around the lake, and their secluded hideout made them difficult to confront.
The bandits however didn't remain bandits forever. For reasons unknown they started mining in the mountains around their base, and soon they struck gold. With a few well-placed bribes their crimes were pardoned and their former hideout became a small, thriving Mining Town.
Still, the Mining Town wouldn't last because the gold veins eventually dried up and the miners started developing strange illnesses. People soon moved away from the town and the place was deserted for a while, with the exception of a few minor households.
Then came a man named Provis. Provis's family was wealthy, having obtained a fortune through both shipbuilding and shipping, and Provis was the heir to that fortune. He enjoyed travelling and found the former mining town on one of his journeys. He promptly bought the land and decided he would return the town to its former glory.
Using his family's wealth, he set about rebuilding the town, an effort that attracted many people from the surrounding lands. Soon the renewed town was renamed Trios, and became bigger and more prosperous than it ever had been. Naturally, the biggest burst of growth took place when miners once again found gold in the mountains surrounding Trios, creating an influx of people seeking riches and glory.
Provis, who was appropriately recognized as ruler over Trios, decided to take advantage of his stature by not merely starting five new mines, but also launching a ferry company that became the only safe way in or out of the town.
Funded by this fresh source of income, Provis constructed a grand mansion on the mountainside to the North of the town, from which he watched over his creation, Trios, as it continued to flourish and prosper.
Now, several years later, Provis is but an old man, though his influences abide nonetheless. Of the six mines in Trios that produce gold, four of them are owned by Provis. This monopoly has not only served to increase his wealth and expand the development of the town to the lavish prosperity it is today, it has also helped in the funding of an excavation that recently uncovered mysterious and ancient ruins beneath Trios.
Greetings, Person(s)!
So, I’ve decided to, once again, create an RP. And you’re currently reading the Interest Check for that idea. Who’d have thought?
So anyway, onto the RP itself. It’ll be set mainly in the town of Trios, but also in the area around it (and maybe, depending on what happens, in a wider area too).
In this RP, the characters get to explore the town and unravel all sorts of mysteries and stuff, because if you’ve read the story up there, you should know that some things are either unexplained, suspicious or even weird.
In any case, here’s some info about the RP’s setting.
The Era this RP takes place in is a sort-of Steampunk Era. Steam Power is used to power large machines, and due to the scarcity of alternative fuels, this is likely to remain the case for the foreseeable future.
For overland travel, the fastest and most popular method is by train, as there isn’t really any alternative that can compete with a trains speed and strength. Travel by Sea is mostly done with Sailing Ships due to Steam Ships being too expensive for most companies operating ships.
Air travel, meanwhile, is basically non-existent. Airships are in their infancy, and are unlikely to ever take over Trains or Ships, except maybe for luxury travels.
As for weapons, firearms exist but are hard to obtain. Most nations have tough restrictions on them, making both the guns and the ammunition expensive and difficult to obtain. Even so, there are different kinds of firearms:
Revolver: The classic six-bullet firearm, revolvers are the most common and popular firearm.
Pocket Pistol (Derringer Style): A very small two-bullet gun, Pocket Pistols are used for self-defense or assassinations as their small size makes them easy to conceal.
Coachgun: A double-barreled shotgun, Coachgun pack a massive punch at close range, but don't fare well in long-range combat.
Marksman Rifle: A single-bullet rifle that often comes with a scope, these weapons are perfect for picking off targets from a distance.
Repeater Rifle: An expensive weapon that can carry seven bullets. The Repeater Rifle can be fired quite rapidly, but when shooting more slowly is quite accurate
Due to the difficult-to-obtain nature of Firearms, older weapons are still very common and very popular. Since there are so many potential weapons, I will only be mentioning the different types of bows available to people:
Shortbow: The cheapest and most common type of bow, it is a reliable weapon to have.
Longbow: Packs a bigger punch than a Shortbow, but it's a lot heavier to use.
Crossbow: Crossbows have the distinct advantage of being easier to use and the fact they can be used to 'snipe' as you don't need to hold the string drawn while aiming. They pack a decent punch against close, armoured targets.
Pistol Crossbow: A small crossbow that can be fired with one hand but needs to be loaded with two. It's great for emergency situations but they lack the firepower of bigger crossbows.
Repeating Crossbow: A Crossbow that can carry 5 bolts at once, allowing them to be shot in (relatively) rapid succession. They're expensive however, and loading them takes a while. Their magazine also makes it very difficult to aim, making it impossible to snipe with this weapon. Thus it is best used for relatively close combat.
Magic, of course, also exists. Learning magic is possible for most people (except those who are born with a strange immunity to magic), but without proper teachers it can take months or even years. Magic comes in all sorts of shapes and sizes. Casting magic drains one’s energy, meaning that if you cast too much of it you can can run out of energy and thus fall asleep/lose consciousness.
So, how about it? Are you interested? Do you have questions? Let me know!