T H E F I R S T E N T R Y I N T O A B R A V E N E W W O R L D
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| ◼ G M: Lord Wraith | ◼ C O - G M ( S ): None | ◼ G E N R E: Superhuman, Modern Fantasy, School, Slice of Life | ◼ T Y P E: Linear with Sandbox Elements |
P R E M I S E:
"He who would learn to fly one day must first learn to stand and walk and run and climb and dance; one cannot fly into flying."
~Friedrich Nietzsche
Situated along the Eastern Coast of the United States between Hampton and Portsmouth, Crestwood Hollow is a small New Hampshire city originally founded in the 1652, shortly before the infamous Witch Trials. Settled in the fertile Orlaith Valley, the city is home to a large rural area, boasting a very fruitful agricultural industry, with the city's largest export being the Golden Delicious Apple. Beyond the valley lies densely populated forests of oak, maple and cherry trees. This contributes to several lumber mills in the area that provide a secondary industry to the city. A quiet city, Crestwood Hollow has rarely seen a spike in crime although rates have been on a steady rise of recent months. Nothing however has been serious enough to prompt an immediate response from the city's police department or mayoral office.
With summer coming to an end, school is around the corner for many of Crestwood Hollow's youth. The majority of these students will be attending Mather Memorial High School, the largest secondary school in the city which collects the graduates from several elementary schools. Mather Memorial is known for several pioneering programs as it strives to encourage students to involve themselves with the world around them instead of the screen in front of them. Among these programs is a controversial program tailored specifically to Hyperhumans, people born with a mutation that has granted them special abilities. Enrolment in the program is on a volunteer basis and the creation of it has caused a large amount of controversy amongst the community out of fears that it would encourage the use of Hyperhuman abilities due to the focus on helping young Hyperhumans find their path in life and role in society.
Since the emergence of Hyperhumans in the eighties, there has been widespread fear-mongering and propaganda against Hyperhumans leading to the outlawing of the use of all Hyperhuman abilities. Laws were passed that prohibited Hyperhumans from positions of authority on suspicion of using their abilities to gain an advantage. Athletes and other competition driven professions were heavily screened. Due to the mutation involved in the creation of the Hype-Gene, Hyperhumans are by the presence of HZE ions. These ions are more prominent when Hyperhuman abilities are active and can be measured to determine how recently said abilities were used. Due to this, the policing and suppression of Hyperhuman abilities are possible.
The Hyperhuman Social Conscience Program starting this fall at Mather Memorial will be taught by recent staff addition, Jonas Lehrer. A former heavily accredited university professor, Jonas has taught at such prestigious institutes as the Massachusetts Institute of Technology and Columbia University. Jonas has brought his keen mind and generous ambition to Mather Memorial aiming to help the students find their focus in life, developing a social conscience and setting them on a path to a career they'll succeed in.
Only time will tell if he truly has their best interests at heart.
With summer coming to an end, school is around the corner for many of Crestwood Hollow's youth. The majority of these students will be attending Mather Memorial High School, the largest secondary school in the city which collects the graduates from several elementary schools. Mather Memorial is known for several pioneering programs as it strives to encourage students to involve themselves with the world around them instead of the screen in front of them. Among these programs is a controversial program tailored specifically to Hyperhumans, people born with a mutation that has granted them special abilities. Enrolment in the program is on a volunteer basis and the creation of it has caused a large amount of controversy amongst the community out of fears that it would encourage the use of Hyperhuman abilities due to the focus on helping young Hyperhumans find their path in life and role in society.
Since the emergence of Hyperhumans in the eighties, there has been widespread fear-mongering and propaganda against Hyperhumans leading to the outlawing of the use of all Hyperhuman abilities. Laws were passed that prohibited Hyperhumans from positions of authority on suspicion of using their abilities to gain an advantage. Athletes and other competition driven professions were heavily screened. Due to the mutation involved in the creation of the Hype-Gene, Hyperhumans are by the presence of HZE ions. These ions are more prominent when Hyperhuman abilities are active and can be measured to determine how recently said abilities were used. Due to this, the policing and suppression of Hyperhuman abilities are possible.
The Hyperhuman Social Conscience Program starting this fall at Mather Memorial will be taught by recent staff addition, Jonas Lehrer. A former heavily accredited university professor, Jonas has taught at such prestigious institutes as the Massachusetts Institute of Technology and Columbia University. Jonas has brought his keen mind and generous ambition to Mather Memorial aiming to help the students find their focus in life, developing a social conscience and setting them on a path to a career they'll succeed in.
Only time will tell if he truly has their best interests at heart.
H I S T O R Y:
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On October 18, 1967, Earth was hit with an immense Coronal Mass Ejection. During a total Lunar Eclipse, the sun emitted a massive interplanetary CME which doused the entire globe with high energy particles causing the largest and brightest occurrence of the aurorae ever recorded. Unfortunately, this also brought a geomagnetic storm which ravaged Earth’s electrical transmission lines, causing power outages on a global scale. It was on this day that the Earth nearly stood still, sitting in total darkness for nearly ten minutes before back up systems began to re-activate. Numerous regions around the globe were left in the dark well beyond that. Cities were powerless for nearly a week while some rural areas were forced to survive for nearly a month without power. This event left a death toll numbering in the tens of thousands becoming known as the Dark Eclipse.
However, the aftermath of the Dark Eclipse reached far further than anyone could have ever anticipated. The resulting effect of the high energy particles is a mutation appearing in one of every hundred thousand people. While public knowledge of the mutation remains vague, selected sects in the scientific community are aware of it and have dubbed the emergence of the mutation ‘Viriumosis’. In the more common jargon, the possession of a mutation is referred to as the ‘Hype-Factor’ or ‘Hype-Gene’. Collectively, these mutants are referred to as ‘Hyperhumans’.
However, the aftermath of the Dark Eclipse reached far further than anyone could have ever anticipated. The resulting effect of the high energy particles is a mutation appearing in one of every hundred thousand people. While public knowledge of the mutation remains vague, selected sects in the scientific community are aware of it and have dubbed the emergence of the mutation ‘Viriumosis’. In the more common jargon, the possession of a mutation is referred to as the ‘Hype-Factor’ or ‘Hype-Gene’. Collectively, these mutants are referred to as ‘Hyperhumans’.
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As the Cold War came to a close, humanity’s attention was turned to a new threat. One that was already in their homes, teaching their children and running their governments. As word of Hyperhumans became public knowledge a perpetual state of fear and paranoia took hold of the world. Neighbor was turned against neighbor and mother against her child as humanity’s pattern of fearing that which they didn’t understand continued.
Propaganda against Hyperhumans was widespread, especially in North America. Laws were passed that prohibited Hyperhumans from positions of authority on suspicion of using their abilities to gain an advantage. Athletes and other competition driven professions were heavily screened. Although there were those who chose to use Hyperhumans to their own advantage and more than one man or woman desperate to make a living allowed themselves to be drawn into the shadier side of things.
Activism and social conscious was pushed to an all-time high during this period as people fought to be treated as equals no matter their colour, sexuality, and abilities. Technology took leaps and bounds during this period as Hyperhumans with more subtle abilities were able to integrate into society and excel through their education and in their careers.
Propaganda against Hyperhumans was widespread, especially in North America. Laws were passed that prohibited Hyperhumans from positions of authority on suspicion of using their abilities to gain an advantage. Athletes and other competition driven professions were heavily screened. Although there were those who chose to use Hyperhumans to their own advantage and more than one man or woman desperate to make a living allowed themselves to be drawn into the shadier side of things.
Activism and social conscious was pushed to an all-time high during this period as people fought to be treated as equals no matter their colour, sexuality, and abilities. Technology took leaps and bounds during this period as Hyperhumans with more subtle abilities were able to integrate into society and excel through their education and in their careers.
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Due to the emergence of Hyperhumans during the late 80’s, technology advanced at a rapid rate. The majority of Earth’s power is based upon nuclear fusion with coal-based energy completely phased out greatly reducing the amount of pollution present in Earth’s atmosphere. Roughly sixty-five percent of power is supplied by nuclear fusion while other clean energies make up the remaining thirty-five percent. Solar power makes up the majority of the secondary energy sources clocking in at twenty-five percent while wind makes up only five percent. The last five percent of energy sources is mixed between nuclear fission, hydroelectric and geothermal power.
Other advances in technology are rather notable among society. As of 2010, three-dimensional screens or holographic displays have become commonplace among consumer homes while the self-driving car has been made available to the public market as of 2015. Despite the original fear of Hyperhumans, advances in both law and peacekeeping technology have thus far kept any major superpowered crime at bay. Robotic K9 units along with autonomous patrol cars and synthetic officers have become the standard, especially among large cities.
Other advances in technology are rather notable among society. As of 2010, three-dimensional screens or holographic displays have become commonplace among consumer homes while the self-driving car has been made available to the public market as of 2015. Despite the original fear of Hyperhumans, advances in both law and peacekeeping technology have thus far kept any major superpowered crime at bay. Robotic K9 units along with autonomous patrol cars and synthetic officers have become the standard, especially among large cities.
B A C K G R O U N D:
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Hyperhumans are humans who have undergone a mutation process known as Viriumosis which leads to the creation of a ‘Hype-Gene’ and development of extranormal abilities. Viriumosis occurs when the high energy particles create an insertion and add one or more extra nucleotides into the host DNA. As insertions in the coding region of a gene may alter splicing of the mRNA, or cause a shift in the reading frame, this almost always leads to a significant alteration in the gene product. These alterations lead to a wide variety of effects which are often looked upon as super-human abilities.
While Viriumosis was only able to occur in the individuals who were alive during the Dark Eclipse, the Hype-Gene is able to be passed along through reproduction. This is a cumulative result of high energy particles stored within the donating parent's chromosomes. A portion of these particles is replicated and passed along to through genetic material resulting in the offspring going through Viriumosis in utero. Naturally, this leads to the creation of the 'Hype-Gene' in the offspring allowing them to display abilities akin to those of their parent(s).
A human born without a 'Hype-Gene' will not display, nor gain Hyperhuman abilities unless subjected to Viriumosis. Due to the technological constraints and the rarity of high energy particles, there is currently no way to artificially replicate the process which created the ‘Hype-Gene’ during the Dark Eclipse.
The 'Hype-Gene' isn't exclusively carried within either sex but is a dominant gene within both exponentially increasing the chances that the child of a Hyperhuman will be one themselves. However, due to a lack of willing subjects, there are no studies as to whether powers levels are greater or equal within children who have two Hyperhuman parents compared to those who only have one.
Hyperhuman abilities are incredibly diverse and more often than not allow the host to accomplish superhuman abilities. When a Hyperhuman is born, they have an unlimited potential as to what abilities they will develop. Hyperhuman abilities are not predetermined by parents but instead are developed during puberty in the majority of hosts. It is possible for those subjected to extreme trauma at a younger age to prematurely develop their abilities. Environment and circumstance surrounding the time of ability development will contribute to determining the host’s abilities. Due to the nature of Viriumosis, Hyperhuman abilities are closely linked to Earth’s Electromagnetic Spheres and could be considered to be strengthened through them. The more of these 'Hyperhumans' that are in close proximity, the weaker they become as they fight to draw from the same EM spheres.
Hyperhumans are discernable from regular humans through the presence of HZE ions in their body. These HZEs or 'hazies' fluctuate with the usage of the Hype-Gene meaning that the usage of Hyperhuman Abilities can be detected and residual HZEs can be tested to determine how recently abilities have been used. As Hyperhuman Abilities require HZEs, abilities can also be suppressed through electron overloading or irradiation. Enforcement agencies implore weapons and restraints which bombard the body with electrons in order to keep Hyperhumans suppressed and under control.
Many of these 'Hyperhumans' live their lives without knowing about their abilities, a few odd occurrences happening in times of heightened adrenaline. But there are the few who learn to embrace their nature and use their abilities to accomplish extraordinary feats.
While Viriumosis was only able to occur in the individuals who were alive during the Dark Eclipse, the Hype-Gene is able to be passed along through reproduction. This is a cumulative result of high energy particles stored within the donating parent's chromosomes. A portion of these particles is replicated and passed along to through genetic material resulting in the offspring going through Viriumosis in utero. Naturally, this leads to the creation of the 'Hype-Gene' in the offspring allowing them to display abilities akin to those of their parent(s).
A human born without a 'Hype-Gene' will not display, nor gain Hyperhuman abilities unless subjected to Viriumosis. Due to the technological constraints and the rarity of high energy particles, there is currently no way to artificially replicate the process which created the ‘Hype-Gene’ during the Dark Eclipse.
The 'Hype-Gene' isn't exclusively carried within either sex but is a dominant gene within both exponentially increasing the chances that the child of a Hyperhuman will be one themselves. However, due to a lack of willing subjects, there are no studies as to whether powers levels are greater or equal within children who have two Hyperhuman parents compared to those who only have one.
Hyperhuman abilities are incredibly diverse and more often than not allow the host to accomplish superhuman abilities. When a Hyperhuman is born, they have an unlimited potential as to what abilities they will develop. Hyperhuman abilities are not predetermined by parents but instead are developed during puberty in the majority of hosts. It is possible for those subjected to extreme trauma at a younger age to prematurely develop their abilities. Environment and circumstance surrounding the time of ability development will contribute to determining the host’s abilities. Due to the nature of Viriumosis, Hyperhuman abilities are closely linked to Earth’s Electromagnetic Spheres and could be considered to be strengthened through them. The more of these 'Hyperhumans' that are in close proximity, the weaker they become as they fight to draw from the same EM spheres.
Hyperhumans are discernable from regular humans through the presence of HZE ions in their body. These HZEs or 'hazies' fluctuate with the usage of the Hype-Gene meaning that the usage of Hyperhuman Abilities can be detected and residual HZEs can be tested to determine how recently abilities have been used. As Hyperhuman Abilities require HZEs, abilities can also be suppressed through electron overloading or irradiation. Enforcement agencies implore weapons and restraints which bombard the body with electrons in order to keep Hyperhumans suppressed and under control.
Many of these 'Hyperhumans' live their lives without knowing about their abilities, a few odd occurrences happening in times of heightened adrenaline. But there are the few who learn to embrace their nature and use their abilities to accomplish extraordinary feats.
R U L E S A N D R E G U L A T I O N S:
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[1.1.0.] - As the GM, I reserve the right to deny, veto or otherwise reject any character application based on any number of factors that I find make the character unfit for this roleplay. This can include player history, perceived literacy, lack of understanding of the game's concept, unruly behavior in the iCheck/OOC or towards the GM, other players or simply a generally poor attitude. Other reasons for application denial will be listed in the following rules.
[1.2.0.] - All Character Sheets must be submitted to the GMs using the provided skeleton. Character Sheets which do not use the provided skeleton will be rejected and asked to comply with the set standard.
[1.3.0.] - You can create any superhuman mold you want with tact, but do not make your character well rounded. Give them weaknesses, flaws, and limitations in their skills and abilities, reasons to make them need a team or allies to support them. Additionally, give your character room to grow and develop. It's always fun to have a new power show up down the line, just give the GM a heads up first so it doesn't look like you're godmodding.
[1.4.0.] - Failure to adhere to any of the character creation rules will lead to rejection of the application with a citation of the broken rule(s). Critique will be given on Character Sheets which don't break any rules but aren't quite up to an acceptable standard. Please be willing to work with the GM in the event of this.
[1.4.0.] - A Discord will only be created for this RP if all players are willing and able to participate within it. In the event that this is not the case, the OOC will remain the primary medium for discussion and game announcements. Any player is welcome to reach out to me through my Discord found in my signature in the event that this is easier for than using the OOC or PMs.
[1.2.0.] - All Character Sheets must be submitted to the GMs using the provided skeleton. Character Sheets which do not use the provided skeleton will be rejected and asked to comply with the set standard.
[1.2.1.] - Incomplete or in progress sheets should not be posted in the OOC nor should they be posted in the character tab. Completed sheets ready for review are the only character sheets which should be posted in the OOC.
[1.2.2.] - Completed sheets are to be posted in the Out of Character Thread for review until approved. Once approved you may move your sheet into the Character Thread for storage.
[1.2.2.] - Completed sheets are to be posted in the Out of Character Thread for review until approved. Once approved you may move your sheet into the Character Thread for storage.
[1.3.0.] - You can create any superhuman mold you want with tact, but do not make your character well rounded. Give them weaknesses, flaws, and limitations in their skills and abilities, reasons to make them need a team or allies to support them. Additionally, give your character room to grow and develop. It's always fun to have a new power show up down the line, just give the GM a heads up first so it doesn't look like you're godmodding.
[1.4.0.] - Failure to adhere to any of the character creation rules will lead to rejection of the application with a citation of the broken rule(s). Critique will be given on Character Sheets which don't break any rules but aren't quite up to an acceptable standard. Please be willing to work with the GM in the event of this.
[1.4.0.] - A Discord will only be created for this RP if all players are willing and able to participate within it. In the event that this is not the case, the OOC will remain the primary medium for discussion and game announcements. Any player is welcome to reach out to me through my Discord found in my signature in the event that this is easier for than using the OOC or PMs.
S E X U A L C O N T E N T || A N O T E F R O M T H E G M :
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In this RP, I realize that relationships are a part of this. While I have no problem with this, I do want it kept a specific way to avoid breaking any rules. As part of RPG's rule, mature content is forbidden on the forums. You may however use the standard fade-to-black technique if you desire and that will be fine, just keep it PG-13/14A (May contain: violence, coarse language and/or sexually suggestive scenes.) both leading and following up. Please use your common sense if you're going to seek a relationship within the RP. You have been warned of my expectations on this matter and should you fail to follow through you will be asked to leave the roleplay and reported for breaking site rules.
C H A R A C T E R S K E L E T O N:
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F R E Q U E N T L Y A S K E D Q U E S T I O N S:
0 0 1 || I S T H I S A N O R I G I N A L U N I V E R S E ?
0 0 2 || D O R E A L W O R L D L O C A T I O N S E X I S T ?
0 0 3 || C A N I M A K E A N O R I G I N A L C H A R A C T E R ?
0 0 4 || H O W M A N Y P L A Y E R S W I L L T H E R E B E ?
0 0 5 || W H A T K I N D O F P O W E R S C A N I U S E ?
0 0 6 || C A N I U S E M A G I C ?
0 0 7 || C A N I U S E M O R E T H A N O N E C H A R A C T E R ?
0 0 8 || C A N M Y C H A R A C T E R B E A N A N T A G O N I S T ?
0 0 9 || W H A T W I L L T H E P L O T B E L I K E ?
Yes, it is a hard reboot and adaption of my previous original universe RPs.
0 0 2 || D O R E A L W O R L D L O C A T I O N S E X I S T ?
Simply yes, while Crestwood Hollow itself is a fictitious city, it is still set inside the very real state of New Hampshire and country known as the United States of America. Real world cities such as New York, San Francisco, all exist with no changes outside of the technological advancements made in the lore.
0 0 3 || C A N I M A K E A N O R I G I N A L C H A R A C T E R ?
Yes, in fact, that would be preferable to adapting a character originally conceived for another RP. However, there is no penalty for re-using a character and it won't slow or affect your acceptance. I just prefer fresh ideas, especially with the Hyperhuman concept.
0 0 4 || H O W M A N Y P L A Y E R S W I L L T H E R E B E ?
The aim is to gather four to six reliable players who will make up the group.
0 0 5 || W H A T K I N D O F P O W E R S C A N I U S E ?
The ideal powersets will be those which allow the character to affect the world around them. Powers which leave the character with physical deformities will be given a low priority in acceptance as the RP is based on the players attending a public school. Throughout the RP, the character's abilities will grow so they should be written with development in mind.
0 0 6 || C A N I U S E M A G I C ?
No, characters in this RP are required to be Hyperhumans only.
0 0 7 || C A N I U S E M O R E T H A N O N E C H A R A C T E R ?
No. However, in the event that your character died in the IC, you may create a replacement player provided you weren't removed from the RP.
0 0 8 || C A N M Y C H A R A C T E R B E A N A N T A G O N I S T ?
Your character should struggle with morality, after all suddenly being gifted with powers above those of mere mortals could lead to some overwhelming temptation whether to get revenge or use them for self-gain. But that said, your character should not spiral out of control, or at least the group should step in before then. The overall idea is that our characters do become heroes in the end.
0 0 9 || W H A T W I L L T H E P L O T B E L I K E ?
The plot will follow a group of students who are being taught to embrace their Hyperhuman nature and learn to use their abilities. The group will ideally bond and grow together eventually leaving the classroom behind to protect their home from both others like them and forces no one has ever seen before.