1 Guest viewing this page
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago


Fantasy




They came with iron sticks and beast of steal shaking the world as they slither. They bought about ideals that threaten the stature of the world. Their swords flew and their boats giants their cities conquering the land. They looked like the humans but, they are different. Faster, stronger and vastly intelligent they shape the land in ways that we have never thought of was possible and when we checked curious as we can be they offered us food and equipment the likes of no other.

Yet we of course returned in kind bring them our foods in exchange and with that a relationship was to be born. Still peace was impossible as they bared their fangs and their true colors shown the flames of war had started and many had paid the ultimate price. One by one our cities crumbled and our people captured by the vile invaders are armies were nothing more than an irritating hindrance to the uncompromising war machines of the enemy. So we called forth for help and turn to our kins. Grudges were left aside as once rivals stand side by side in an attempt to stem the tide of this new enemy leading to the creation of the Grand coalition of Titania for the world inches to destruction and our people close to extinction. Now we stand and ready stand ready for we are the shield that stands to hold the line from complete and utter destruction from the threat that is known by all as the world eaters.

We will not allow these creature wipe us out from our lands. Our priest, and shamans are with us and with them our gods soon they would see the might of what they enraged. Soon, they will meet our wrath

Modern




Our world was gone and so was our hope. In an attempt to please whoever was out there we banded together for the last time. Building a testament for our mistakes the vault of man a series of underground tunnels designed to keep what culture we have left and craving up a mural of how we destroyed our home world. The tale of how our ancestors drove the world to a force stop and effectively sending us the next generation to suffer yet it was not to be the end as something opened a way out… a second chance.

Still before we embarked the United Nations of Earth intervene organizing what was supposed to be a chaotic march to the unknown to the biggest colonial effort known to man. Reviving ships of old and artifacts back to function as we prepare for what was to come and the day revealed itself one by one we passed by and for the first time the rays of the sun had finally blessed our skins a moment of rebirth for mankind.

Still as we arrived our leader was no more and suddenly the expedition had fallen into anarchy as people had rush to find land for their own but, as time passed by we would soon see that we were not the first ones. Creatures that once existed in books and tales of old was right in our eyes. Creature of unparalleled beauty or ugliness yep they were not as kind nor as war like as the books would tell. Still as years pass by our cities rose feeling them with wonder and awe but, jealously was common as suddenly without warning our cities fall and our populations suffered as the natives have shown us that they would not share. Yet as they would see that we were in fact few in numbers but, our might was far weak. For we will not allow our race to die off we will fight and we will keep claim to survive.



What is this roleplay all about?












About the GM


Just to start off, I'm not the best I know that and I have accepted it. I have not seen an NRP I could get behind, so I decided to make my own. I don't have the very best grammar as some of you or maybe most of you have already noticed from the very top.

So asking you all to have the very best grammar is a hypocritical thing for me to ask of you, as I continue to make the same grammar mistakes over and over again. I honestly just want a post that we can all read, understand, and enjoy. I just want us to have fun as we continue with the story.

For those that are gonna go out for some time, I wish that you all would tell us before you leave. I understand if you have something to do. focus on your family, school, and friends first before this RP I can understand as long as you tell us first.

The RP is set to mid-high casual, as I believe this is where my ability as an RPier I am currently at the moment, I also ask for your forgiveness for anything bad I may do in the future. I truly hope that you enjoy the RP.



This is the map









Rules




  • I love surprises so make friends and make your plans.
  • Be cool and nice.
  • If your gone for one and a half week then your nation dies (You can reason with me here so don't worry) .
  • Post something readable and fun to read.
  • No fights please.
  • And above all have fun.
  • Have fun making your nations.
Hidden 6 yrs ago 6 yrs ago Post by hivekiller
Raw
Avatar of hivekiller

hivekiller SCP

Member Seen 3 yrs ago

Sound like an interesting NRP to me.
I'm going to post my modern nation sheet soon.

EDIT: Question! Do the modern and fantasy nations both understand each other in terms of language at the current state?
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

Sound like an interesting NRP to me.
I'm going to post my modern nation sheet soon.

EDIT: Question! Do the modern and fantasy nations both understand each other in terms of language at the current state?


Nice, glad to have you also we have an discord if you want rapid or fast responses. As for your question its a big no. Even a creote is far from development due to the limited interaction. Though for the fantasy nations they have their own languages but, they have an dominant language.
Hidden 6 yrs ago Post by hivekiller
Raw
Avatar of hivekiller

hivekiller SCP

Member Seen 3 yrs ago

<Snipped quote by hivekiller>

Nice, glad to have you also we have an discord if you want rapid or fast responses. As for your question its a big no. Even a creote is far from development due to the limited interaction. Though for the fantasy nations they have their own languages but, they have an dominant language.


A discord? Sure I guess :)
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

<Snipped quote by Wildman13>

A discord? Sure I guess :)


Here it is discord.gg/5GjT43
Hidden 6 yrs ago Post by Slagar
Raw
Avatar of Slagar

Slagar Lord of Disappointment, Witch King of Saltmar

Member Seen 2 yrs ago

Kingdom of Jollas




=-=General Information=-=
  • It is a sizable medieval kingdom based around the inland sea, based along the Jolfan Peninsula
  • It is a defensive and slowly expanding kingdom, viewing others with suspicious disdain
  • It is made up of Humans, but had a large beastfolk minority.
  • There are many human cultures within Jollas
  • A man from Jollas would be called a Jolan / Jolans
  • Their chief language is Jolfan, but their official written language is Lagiu
  • Their state religion is Tresism
  • They are a feudal monarchy, which is fairly centralized
  • They are in a constant state of war with it's own terrain, it's mainland being home to various dangerous monsters
  • Population - 16,000,000
  • Military - 570,000
  • Ships - 95
  • Wealth - Moderate
  • Espionage - Moderate


Races

History

Culture

Military

Government

Religion

Economy

Territory

Factions

Characters
1x Like Like
Hidden 6 yrs ago 6 yrs ago Post by Crusader Lord
Raw
Avatar of Crusader Lord

Crusader Lord A professional, anxiety-riddled, part-time worker

Member Seen 0-24 hrs ago

@Wildman13 This took all afternoon and into the night, more than i had expected. But....i hope this idea does not clash with anyone else's maps. That....or is a crappy idea in the first place. Ugh. @_@

1x Like Like
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

Kingdom of Jollas




=-=General Information=-=

  • It is a sizable medieval kingdom based around the inland sea, based along the Jolfan Peninsula
  • It is a defensive and slowly expanding kingdom, viewing others with suspicious disdain
  • It is made up of Humans, but had a large beastfolk minority.
  • There are many human cultures within Jollas
  • A man from Jollas would be called a Jolan / Jolans
  • Their chief language is Jolfan, but their official written language is Lagiu
  • Their state religion is Tresism
  • They are a feudal monarchy, which is fairly centralized
  • They are in a constant state of war with it's own terrain, it's mainland being home to various dangerous monsters
  • Population - 16,000,000
  • Military - 570,000
  • Ships - 95
  • Wealth - Moderate
  • Espionage - Moderate


Races

History

Culture

Military

Government

Religion

Economy

Territory

Factions

Characters


Well made and wow that took me so long to read. XD

Anyhow my only problem though not really a problem would be the undead as there are undead in the world but, work and manage in a different way than yours but, to be exact they can exist. I'm just telling you this so that when I introduce them we won't get confuse. But, other than that its fine and I like it very much and it will fit in the world well so you can put it in the characters now.
Hidden 6 yrs ago 6 yrs ago Post by Wernher
Raw
Avatar of Wernher

Wernher

Member Seen 27 days ago

Гла́вное управле́ние Генера́льного шта́ба Вооружённых Сил Росси́йской Федера́ции
Main Directorate of the General Staff of the Armed Forces of the Russian Federation
The G.R.U.



The events that unfolded on Earth were unexpected but far from unplanned. Ever since 1957 and the first ICBM, the Soviet Union, Russia, the Pan-Slavic Union and the many names it had through the modern ages, had prepared for the worst, to insure that long after the world had ended, 'Russia' endured. Russia being of course a small cabal of well connected elite with the hyper competent peons lucky enough to be chosen as 'essential'.

Some people who were in power as far back as during the Soviet Union survived the third war but after they regretted favoring competence over loyalty in the selection process of their grunts. They called it the 'Palace Revolution' when the political and oligarchic elite was overthrown and replaced by the military and then the 'Insidious Civil War' when the unstable military junta was slowly replaced through assassinations and power plays by a single leadership from Military Intelligence.

Russia is doomed, a quagmire of unrest and death, as its government is entirely cynical and uncaring. Those onboard the Russian Expedition are not at all a well mixed group of civilian expert ready to reestablish civilization but rather a bunch of cold and calculating killers that managed to climb on top by ruthlessly crushing its opponents. Still, taming vast territories while they are outnumbered by people who hate their guts with nothing but a technological advantage and the will to destroy is business as usual for these guys, they are confident they'll be right at home in this new world.
____________________________________________

Flagship: TK-209 Akula Submarine, while most of the nations sent surface vessels, the Russians preferred discretion and thus sent an underwater expedition. This submarine, the largest ever made, dates from the cold war as in its current devastated state, the GRU didn't have the means to built something new, but still its been modernized to serve its purpose well, stripping its armament for space.
-1st Module, Extra Soldiers: A compartment loaded with cramped beds with the floors, walls and every surface covered with guns, ammo and other items to deal with 'soft targets'. These elite spetsnaz, chosen for how unquestioning they are of any... 'morally ambiguous' orders are eager to go out and do some exercise.
-2nd Module, Mining Equipment: Exploration and exploitation, they don't intend to go full Robinson on this expedition, this is to serve as the base to build a bunker and begin re-industrialization in the new world.
-3rd Module, Air Cavalry: Gunships and transport helicopter, they assumed from day 1 that conflict with natives would be unavoidable, as such a quick moving force would be essential to maneuver in places lacking infrastructure.
-4th Module, Workers: They all have a lot of degrees and could be considered the best of the best, but they rarely are here by choice. These people were 'conscripted, 2 females for every male, to be simply 'human resources'.
-5th Module, Ballistic Missiles: Not all the silos were removed from the sub and Ivan keeps a card up his sleeves in case things get too heated. These cruise missiles are the ace in the hole, armed with either high explosive or chemical warheads.

Secondary Ship 1: Vostok, large container ship modified to be a modular foundry equipped with older more reliable machinery along with some newer 3d printers and the likes. This ship is to be beached and dismantled to fuel itself at first until the mining operations become viable. Once a base is established, it is then to be taken apart and rebuilt in a more secure location.

Secondary Ship 2: Myr, cargo ship containing people. Soldiers who have proven themselves valuable to the regime have been allowed to bring their families (should they have the potential to be useful of course, no elderly here) and are living cramped and in terrible conditions with rapidly depleting food supplies. These people are desperate and have proven that they are capable of anything to survive.

Escort Ship: K-600 Novoprospekt, Yasen-Class attack submarine, it is a stealthy vessel equipped with better surface optics than the norm. Notably, of its crew of a hundred, a fifth is not navy but a 'Special Group' from the GRU making sure the sailors don't get funny ideas while away from command. They aren't entirely useless however and can also be used as a recon or light attack team since they are trained spetsnaz after all.

Technology: The G.R.U. brought with it the essentials that would be troublesome to manufacture to kickstart long term colonial operations. Machinery and human resources. More basic things like 'food' will have to be acquired at the discretion of the military commanders on the field. Ultimately, the technology of the Russians are like the Russians themselves, not the creme de la creme, but rugged and proven to work under miserable conditions.

Military Might: The only luxury is perhaps the couple of gunships to insure mobility, otherwise the G.R.U. brought itself a strong elite of killers and weapons calculated to have the most killing power on soft targets for their weight and the space they occupy. Notably the 'rabble' that serves as colonist, unless the conscripted technical experts on the Akula, are also tied to the military and thus fit and capable to defend itself even if for now they lack enough weapons to equip them all. Mass production of small arms and ammunition are of course thus a priority.

Veronika Francinova Tolstoï
Rank/title: Colonel General

Capabilities: A bureaucrat capable to slice through red tape at light speed and get things done behind the scene, fantastic with logistics and understanding the needs of an operation and thus allocate resources efficiently but otherwise not a tactician of talent. In adition, she is a trained psychiatrist, psychologist and interrogator well versed in 'enhanced interrogation techniques'.

Background: Outsiders of the GRU wouldn't know anything about her, really she was just another face in the complex web of intrigue that is the GRU. Inside however she became instrumental for the constant purging and counter purging going on, managing to survive way pass the average lifetime people in the upper ranks had. She was about to be purged herself when she jumped aboard the new world expedition as a way to escape retribution for the countless murders and tortures she did, now being out of reach of her former colleagues.

Deus Ex Machina points/ DEM points: 2

Death points/DE points: 0
1x Like Like
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

@Wildman13 This took all afternoon and into the night, more than i had expected. But....i hope this idea does not clash with anyone else's maps. That....or is a crappy idea in the first place. Ugh. @_@



hahahahha don't worry it makes for an fine addition to the roleplay so don't worry and don't judge you on the cat girls because I like me some neko in the worlds herm or otherwise. XD

Though in order for you to input sometime in the naga section I'll give you a general insight for them.

The naga hold bodies of snake or fish filled with scales. They vary in size and attitude as the more serpentine looking of the creature act as the warriors of the creature while the ones that has the characteristic of humanoid serves as the primary workers of their society. Their cities are made of stone, sand, and anything that they can get their hands on but, instead of nails and clay their cities are held by the corrals of the sea giving their cities an organic look as many of the inhabitants of the sea call these settlements as their home.

The naga while self sufficient by their own seldom interact with man but, some which thrive further inland and far from the embrace of the sea submit and offer their services to many of the kingdoms within their domain. The warriors of the race are big and formidable able to spew toxic fumes from their mouths.

This is a brief look for the naga and I hope this gives you enough to go with your own naga.
Hidden 6 yrs ago 6 yrs ago Post by hivekiller
Raw
Avatar of hivekiller

hivekiller SCP

Member Seen 3 yrs ago

Japan Royal Imperium (JRI/Japan) 日皇帝國




How you survived:

A few days before the dropping of nuclear bombs on the islands of Japan, the spies of Japan received information regarding several transportations of nuclear bombs across a few major countries. The Government was loading everything and everyone onto their latest ships when the first nuclear bomb hit Tokyo so only those who managed to go onboard were safe. The ships actually returned to the islands of Japan after a few years to see if there are any survivors but unfortunately, there were no survivors left.

Flagship:

JRI Yamato(大和) -
A reconstruction of the previous IJN Battleship Yamato.
Self-defense weapon. Torpedoes, missiles, radars etc to keep the enemies at bay. Nothing too overpowered as only minimal self-defense weapons were allowed when she was built.
Fleet Factory. Serve as a place to repair, build or scrap anything like vehicles, ships, ammunition, weapons etc.
Harvesters Farm. Produce food and drinks for the citizens.
Laboratory. Everything about science and technology.
Combined Hanger. Station for the fleets and aircraft.

Two Ship:

JRI Nagato(長門)

A reconstruction of the previous IJN Battleship Nagato, also the "older sister" of JRI Akashi. Nagato was previously a container ship full of resources and equipment. After they moved everything out from the ship, Nagato was redesigned to be a palace for The Emperor and the royal family, with a giant garden in front of it. Regular citizens stays in the lower side of the ship but they can visit the giant garden freely. Equipped with basic defense weapons just like Yamato, with an additional big garden and a palace.

JRI Akashi(明石)

A reconstruction of the previous IJN Battleship Mutsu, also the "younger sister" of JRI Nagato. Akashi was previously a fleet repair ship, she was equipped with the latest equipment in case of emergency during any missions. She can also conduct "underway replenishment" of ammo, food, supplies etc for the stationary fleets. Some of the sectors were redesigned into factories for future use just in case. Equipped with basic defense weapons just like Yamato.

Escort:

JRI Shimakaze(島風)

A reconstruction of the previous IJN destroyer Shimakaze. Known as the fastest ship of the entire fleet due to her small size, but she's very fast and easy to maneuver around. Shimakaze has basic defense weapons just like those on the flagship Yamato.

Technology:

The JRI did not focus on the technology and invention of new powerful weapons because of the WW2 treaty. Even thou that their technology for the weapon is lacking, they're trying their best to catch up to the rest now. Medical, biotech, food and agriculture technology, on the other hand, are more advanced compared to their military tech.

History:

After the defeat of Imperial Japan during WW2, a new government called The JRI was formed with the terms of completely disarming the entire military forces. After that, Japan has focused primarily to improve the country's prosperity and harmony. After WW2 with the guidance of the other countries, Japan's tech improved and the industries were prosperous after WW2.

Japan was allowed to participate in the world trade game and she can build anything under only one condition - Only minimal defensive weapons were allowed to prevent Japan from re-arming for war.

Everything looks good for Japan until the fire nation attacked the dropping of a nuclear bomb right above Tokyo.


Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

Гла́вное управле́ние Генера́льного шта́ба Вооружённых Сил Росси́йской Федера́ции
Main Directorate of the General Staff of the Armed Forces of the Russian Federation
The G.R.U.



The events that unfolded on Earth were unexpected but far from unplanned. Ever since 1957 and the first ICBM, the Soviet Union, Russia, the Pan-Slavic Union and the many names it had through the modern ages, had prepared for the worst, to insure that long after the world had ended, 'Russia' endured. Russia being of course a small cabal of well connected elite with the hyper competent peons lucky enough to be chosen as 'essential'.

Some people who were in power as far back as during the Soviet Union survived the third war but after they regretted favoring competence over loyalty in the selection process of their grunts. They called it the 'Palace Revolution' when the political and oligarchic elite was overthrown and replaced by the military and then the 'Insidious Civil War' when the unstable military junta was slowly replaced through assassinations and power plays by a single leadership from Military Intelligence.

Russia is doomed, a quagmire of unrest and death, as its government is entirely cynical and uncaring. Those onboard the Russian Expedition are not at all a well mixed group of civilian expert ready to reestablish civilization but rather a bunch of cold and calculating killers that managed to climb on top by ruthlessly crushing its opponents. Still, taming vast territories while they are outnumbered by people who hate their guts with nothing but a technological advantage and the will to destroy is business as usual for these guys, they are confident they'll be right at home in this new world.
____________________________________________

Flagship: TK-209 Akula Submarine, while most of the nations sent surface vessels, the Russians preferred discretion and thus sent an underwater expedition. This submarine, the largest ever made, dates from the cold war as in its current devastated state, the GRU didn't have the means to built something new, but still its been modernized to serve its purpose well, stripping its armament for space.
-1st Module, Extra Soldiers: A compartment loaded with cramped beds with the floors, walls and every surface covered with guns, ammo and other items to deal with 'soft targets'. These elite spetsnaz, chosen for how unquestioning they are of any... 'morally ambiguous' orders are eager to go out and do some exercise.
-2nd Module, Mining Equipment: Exploration and exploitation, they don't intend to go full Robinson on this expedition, this is to serve as the base to build a bunker and begin re-industrialization in the new world.
-3rd Module, Air Cavalry: Gunships and transport helicopter, they assumed from day 1 that conflict with natives would be unavoidable, as such a quick moving force would be essential to maneuver in places lacking infrastructure.
-4th Module, Workers: They all have a lot of degrees and could be considered the best of the best, but they rarely are here by choice. These people were 'conscripted, 2 females for every male, to be simply 'human resources'.
-5th Module, Ballistic Missiles: Not all the silos were removed from the sub and Ivan keeps a card up his sleeves in case things get too heated. These cruise missiles are the ace in the hole, armed with either high explosive or chemical warheads.

Secondary Ship 1: Vostok, large container ship modified to be a modular foundry equipped with older more reliable machinery along with some newer 3d printers and the likes. This ship is to be beached and dismantled to fuel itself at first until the mining operations become viable. Once a base is established, it is then to be taken apart and rebuilt in a more secure location.

Secondary Ship 2: Myr, cargo ship containing people. Soldiers who have proven themselves valuable to the regime have been allowed to bring their families (should they have the potential to be useful of course, no elderly here) and are living cramped and in terrible conditions with rapidly depleting food supplies. These people are desperate and have proven that they are capable of anything to survive.

Escort Ship: K-600 Novoprospekt, Yasen-Class attack submarine, it is a stealthy vessel equipped with better surface optics than the norm. Notably, of its crew of a hundred, a fifth is not navy but a 'Special Group' from the GRU making sure the sailors don't get funny ideas while away from command. They aren't entirely useless however and can also be used as a recon or light attack team since they are trained spetsnaz after all.

Technology: The G.R.U. brought with it the essentials that would be troublesome to manufacture to kickstart long term colonial operations. Machinery and human resources. More basic things like 'food' will have to be acquired at the discretion of the military commanders on the field. Ultimately, the technology of the Russians are like the Russians themselves, not the creme de la creme, but rugged and proven to work under miserable conditions.

Military Might: The only luxury is perhaps the couple of gunships to insure mobility, otherwise the G.R.U. brought itself a strong elite of killers and weapons calculated to have the most killing power on soft targets for their weight and the space they occupy. Notably the 'rabble' that serves as colonist, unless the conscripted technical experts on the Akula, are also tied to the military and thus fit and capable to defend itself even if for now they lack enough weapons to equip them all. Mass production of small arms and ammunition are of course thus a priority.


Approve you can move them towards the character tab. Also nice to have a few chaotic characters to get more reasons for the war to happen.
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

Japan Royal Imperium (JRI/Japan) 日皇帝國




How you survived:

A few days before the dropping of nuclear bombs on the islands of Japan, the spies of Japan received information regarding several transportations of nuclear bombs across a few major countries. The Government was loading everything and everyone onto their latest ships when the first nuclear bomb hit Tokyo so only those who managed to go onboard were safe. The ships actually returned to the islands of Japan after a few years to see if there are any survivors but unfortunately, there were no survivors left.

Flagship:

JRI Yamato(大和) -
A reconstruction of the previous IJN Battleship Yamato.
Self-defense weapon. Torpedoes, missiles, radars etc to keep the enemies at bay. Nothing too overpowered as only minimal self-defense weapons were allowed when she was built.
Fleet Factory. Serve as a place to repair, build or scrap anything like vehicles, ships, ammunition, weapons etc.
Harvesters Farm. Produce food and drinks for the citizens.
Laboratory. Everything about science and technology.
Combined Hanger. Station for the fleets and aircraft.

Two Ship:

JRI Nagato(長門)

A reconstruction of the previous IJN Battleship Nagato, also the "older sister" of JRI Akashi. Nagato was previously a container ship full of resources and equipment. After they moved everything out from the ship, Nagato was redesigned to be the home for The Emperor and his royal family, regular citizens and a few sectors were redesigned to become the school, park, hospital, and sports center etc. The reason for the building of the recreation sectors was because Japan had always believed that humans have to rest/relax enough to be productive, nothing good will come by forcing them. Equipped with basic defense weapons just like Yamato.

JRI Akashi(明石)

A reconstruction of the previous IJN Battleship Mutsu, also the "younger sister" of JRI Nagato. Akashi was previously a fleet repair ship, she was equipped with the latest equipment in case of emergency during any missions. She can also conduct "underway replenishment" of ammo, food, supplies etc for the stationary fleets. Some of the sectors were redesigned into factories for future use just in case. Equipped with basic defense weapons just like Yamato.

Escort:

JRI Shimakaze(島風)

A reconstruction of the previous IJN destroyer Shimakaze. Known as the fastest ship of the entire fleet due to her small size, but she's very fast and easy to maneuver around. Shimakaze has basic defense weapons just like those on the flagship Yamato.

Technology:

The JRI did not focus on the technology and invention of new powerful weapons because of the WW2 treaty. Even thou that their technology for the weapon is lacking, they're trying their best to catch up to the rest now. Medical, biotech, food and agriculture technology, on the other hand, are more advanced compared to their military tech.

History:

After the defeat of Imperial Japan during WW2, a new government called The JRI was formed with the terms of completely disarming the entire military forces. After that, Japan has focused primarily to improve the country's prosperity and harmony. After WW2 with the guidance of the other countries, Japan's tech improved and the industries were prosperous after WW2.

Japan was allowed to participate in the world trade game and she can build anything under only one condition - Only minimal defensive weapons were allowed to prevent Japan from re-arming for war.

Everything looks good for Japan until the fire nation attacked the dropping of a nuclear bomb right above Tokyo.



I like it but, I'm confuse with Nagato. Is it literally a floating palace as I am envisioning it to be. XD
Hidden 6 yrs ago Post by hivekiller
Raw
Avatar of hivekiller

hivekiller SCP

Member Seen 3 yrs ago

<Snipped quote by hivekiller>

I like it but, I'm confuse with Nagato. Is it literally a floating palace as I am envisioning it to be. XD


Alright, I fixed it... I hope :P
Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago

<Snipped quote by Wildman13>

Alright, I fixed it... I hope :P


Yes its fine with me and loving the palace ship.
1x Thank Thank
Hidden 6 yrs ago Post by Jangel13
Raw
Avatar of Jangel13

Jangel13 The angel of fortune

Member Seen 5 hrs ago

Hidden 6 yrs ago Post by Wildman13
Raw
GM
Avatar of Wildman13

Wildman13 The wild

Member Seen 10 mos ago



Nice to have you here bro you can easily put that in the character sheet knowing that you are going to stay with the same race.
Hidden 6 yrs ago Post by Jangel13
Raw
Avatar of Jangel13

Jangel13 The angel of fortune

Member Seen 5 hrs ago

Glad to be here
Hidden 6 yrs ago 6 yrs ago Post by gorgenmast
Raw
Avatar of gorgenmast

gorgenmast

Member Seen 11 mos ago

The Bugmen - Aboriginals of the Red Hive



Wonder: The Red Hive: one of the last functional bugmen hives in the world. It is the size of a small mountain, built out of a plaster comprised of local red sandstone and the salivary excretions of a now-extinct caste of builder bugmen. A number of chimneyed minarets rise a hundred feet up into the sky were built originally to ventilate the Hive Mother and her eggs, but now they serve to maintain a cool and comfortable temperature for an interior bazaar operated by foreign traders.

History: Long before the humanoid races arrived on this world, before even the Otum or Kobtum had learned to stand on hind legs, Titania was ruled by a race of eusocial insectoids known as the Aboriginals. The Aboriginals erected mammoth hive citadels all across the planet, each housing hundreds of thousands to perhaps a million souls. These artificial mountains of plasterized rock and saliva were the only bastions of civilization on Titania for eons. Despite their extensive history, to nothing is known about Titania's aboriginal ages, as the insectoids did not develop writing until it was introduced to them by the humanoid races. Their society was believed to be alien and primitive, even by Titania's standards, as technological innovation moved at a virtual standstill over millennia of Aboriginal occupation. All aboriginal endeavor was fixated on the singular goal of ensuring the continued survival of the Hive Mothers and, by extension, their species.

The Hive Mothers were analogous to queen ants and bees on Earth. They were immortal beings, whose roles were to procreate and give guidance to their multitudes of children. The Hive Mothers commanded a primitive but powerful magic, and were capable of telepathic communication with all their children that fostered a profound maternal love within each of the Aboriginals. The Aboriginals lived and died in glad service their Hive Mother.

But the Aboriginals ultimately failed in ensuring the survival of the Hive Mothers when the Ghul arrived on Titania. Arrivals from another world, or perhaps monstrous demons that had forever lived deep under Titania, the Ghul were sadistic superpredators resembling giant corpulent grubs. Gifted with powerful command of magic and malign intellect, the Ghul easily bested teeming hosts of fanatical yet simplistic Aboriginals and reached the Hive Mothers in the inner sanctums. Their defeat was followed by violent episodes of gluttony as the Ghul devoured the Hive Mothers one by one. The loss of their Hive Mothers was felt by all surviving Aboriginals in the form of an agonizing trauma seared into the consciousness of the entire species known in their language as the Krzgagt: Great Sorrow. The Ghul were not satisfied with the consumption of the Hive Mothers, and used their magical prowess to enslave the leaderless Aboriginals to perform their bidding, whether that meant sending the Aboriginals to war against rival Ghul or simply ordering them to cast themselves into their open mandibles to be eaten. The Great Sorrow ended only when the Ghul had eaten their fill and left Titania, leaving only a fraction of the original Aboriginal population in their genocidal wake.

With their Hive Mothers gone and their population decimated, the surviving Aboriginals were left hopelessly adrift. In the absence of the Hive Mothers' leadership, the survivors attempted to rebuild what Hives remained and care for what remained of the Mother's Brood, the vast stores of Aboriginal eggs laid by the Hive Queens as insurance against catastrophic depopulation. Though millions of eggs remained and could be preserved indefenitely, without a single living Hive Mother the brood was still finite. Once the eggs had all hatched, there would be no new procreation of the Aboriginals. While the eggs could be rationed for a very long time indeed, the species was ultimately doomed.

For a time, the surviving Aboriginals attempted to stave off their inevitable decline by rebuilding their hives and looking to their defenses. But with the arrival of humanoid races on Titania, who were more inventive and aggressive, the Aboriginals were soon outcompeted. The humanoids took to calling the Aboriginals bugmen, viewing the native sentients as beasts to be enslaved or cleared out of the way. What few hives remained were almost all destroyed during the rise of the humanoids.

Today, only a handful of hives still remain standing, and of those even fewer are populated by bugmen, mostly in unsettled and inhospitable parts of Titania. Among those is the Red Hive, situated within the desert badlands of the southern continent. Though a shadow of its ancient glory, the Red Hive is still ruled by the bugmen, who have learned to adapt to and coexist with the humans, orcs, and elves who now occupy this world. The Red Hive serves as a caravan waystation for traders crossing the deserts. Proximity with the humanoids has cultivated adoption of their cultures and ideas, although they are fanatically devoted to protecting the sovereignty of one of the last remaining bugmen hives and what is likely the largest egg brood anywhere in the world.

Word has reached the bugmen of the Red Hive of iron islands in the seas to the north, bearing another wave of newcomers to Titania with fantastic technology. There is some hope among the bugmen that these newcomers could use their wondrous technology to revive the Hive Mothers, a hope tempered by numerous tragedies wrought by new arrivals to the world they once dominated.
Hidden 6 yrs ago Post by Crusader Lord
Raw
Avatar of Crusader Lord

Crusader Lord A professional, anxiety-riddled, part-time worker

Member Seen 0-24 hrs ago

@Wildman13 Thanks! XD

Ah, and edited in a proper "Naga" bit under the Races section now. I included what you said at base, with additions saying how these naga differ from the normal.
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet