Hidden 6 yrs ago Post by Lusus Naturae
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Lusus Naturae Freak of Nature

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My life is being a bit hectic atm, may take me a week or so till i finish writing. Sorry if that does happen
Hidden 6 yrs ago Post by Lucius Cypher
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@Lusus Naturae

Damn. Unfortunate but at least you’ve let me know. Still waiting for the others before we begin properly.
Hidden 6 yrs ago Post by Lucius Cypher
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@Lilaen

Very good, very very good. The Academy accepts all sorts of people, it I do enjoy that you’ve also included how the academy can be quite merciless and unforgiving even towards newcomers. The academy is not for novices and won’t hold your hand; you gotta have some grit and moxie if you wanna join the academy and you’ve demonstrate that well. Your CS is accepted. Post your link in the CS tab.
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Hidden 6 yrs ago 6 yrs ago Post by Lucius Cypher
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Bump for great justice.

@Asura I dunno if you're still WIP, but your CS seems mostly complete. Just a few things I wanna point out.

For the item price, you don't need to add them up based on how many you have. Potion of healing for example is only 50 GP a pop. If you want to take account the fact you have two of them, on the left side next to items is a little space for quantity, underneath the faded # sign. There you can write down how many of that specific item you have, while leaving the price and weight as they should be for just the one. So using potion of healing, it should look like this:

2 | Potion of Healing | 50GP | .5lbs

It's just so your numbers and formatting is easier to keep track of.

Also if you'd like, you can copy the CS on the same doc to create a CS for your familiar. This is mainly for the sake of convenience so you don't need to constantly check the stats of whatever your familiar is unless you're prone to having them change shape frequently.

Oh yeah, and in the attack and spellcasting spot, for Toll of the Dead you could write something like "Wis DC 13" as a quick and easy reference to what your DC is.
Hidden 6 yrs ago Post by Asura
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Asura it hurts

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I'll probably just use one of the familiar cards for it, attached to my CS post here.



Like this.
Hidden 6 yrs ago Post by Lucius Cypher
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Choose your class.







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Hidden 6 yrs ago Post by Rune_Alchemist
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oh wow

We started

I'll probably get a thing up tomorrow.
Hidden 6 yrs ago Post by Lucius Cypher
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Yeah got bored of waiting. I know people are busy so I ain't gunna rush em, but if I wait too long this RP might be dead by then yeah? So those accepted feel free to post.
Hidden 6 yrs ago Post by Lilaen
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Lilaen Elf Fancier

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I’m excited but unfortunately probably won’t be able to post until this weekend. But then I’ll bring my bird boy out. Kraw!
Hidden 6 yrs ago Post by Rune_Alchemist
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Welp, small post from me. Not much else to say unfortunately.

Isil gets into the wagon and is her usual anti social self.
Hidden 6 yrs ago Post by Grey
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lol whats a meta

i was gonna post this once i finished the post sample (i.e. after Finals Fever tm) but luci pinged me so ¯\_(ツ)_/¯
Hidden 6 yrs ago Post by Lucius Cypher
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For those who's still around, got a question for ya: How do you wanna handle Level Ups? A sort of milestone progression where you'll level up after certain events are completed, or a more EXP based one where you could level up through actions like killing random mobs, completing RP events, etc? Additionally, when you are eligible for a level up, would you rather gain your new powers during the long rest or as soon as possible? I would allow you to add your additional abilities/health when you obtain them, or even wait until certain events to gain them like in the middle of battle for that sweet shounen power up.

Thoughts?
Hidden 6 yrs ago Post by Rune_Alchemist
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A more traditional EXP based one seems to be pretty easily understandable and the standard.

A more milestone based one could prove interesting. Would perhaps cut back on some number crunching, and maybe feel a little more natural, but that's just from the perspective of someone not used to D&D.

So I'm not too bothered either way, really.

As for the whole gaining new abilities and spells thing, gaining the new stuff during a long rest I feel might be more sensible. That said, being able to gain new abilities during a boss fight for that shounen power up at a key moment is always great.
Hidden 6 yrs ago Post by Lilaen
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My votes would be milestone progression and level up during a long rest, but I'm happy to play it however you prefer.
Hidden 6 yrs ago Post by Lucius Cypher
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Great, two votes for whatever I choose. I'll count Lilean in favor of Milestone and Long Rest level ups.

Also invite your friends! Don't know where everyone else is but I'll totally make this into a party of two if I gotta.
Hidden 6 yrs ago Post by Grey
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I will vote Milestone for big dick story plays, and Long Rest levels for internal consistency.
Hidden 6 yrs ago Post by Rune_Alchemist
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Eeey, a post

Sorry about the delay, I'll try and be a bit more timely in the future.
Hidden 6 yrs ago Post by Lilaen
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Hi guys! Sorry! I am super duper swamped for the next couple weeks, will try to get a post in but don't hold your breath. Ty for your patience.
Hidden 6 yrs ago Post by Lucius Cypher
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Tis fine, I actually ought to look for some more bodies to fill the numbers. Ima send out an interest check.
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