Typically wears a somewhat ragged lab coat, and always wears a gas mask when committing crimes to retain his identity. His hair is dark brown, along with his eyes, providing a sharp contrast to his pale skin. His voice is somewhat whiny, and his weak musculature and compulsiveness make it clear that he is not a physical fighter. He has a New York accent that is more annoying than it should have any right being.
Personality: Vito is not what most would think of when they think of the title ‘Mad Scientist.’ He isn’t a big fan of the whole theatrical aspect of mad science, doesn’t burst into laughter at the slightest provocation, and he certainly isn’t deranged. He is, however, a very cold person. Vito places most of his value and self-worth on his efficiency and low cost, trying to exemplify his quantity-over-quality outlook on life. He does not value things such as honor, and would gladly do the most depraved and degrading actions if it gave him even the slightest benefit. This lack of values has put him at odds with the more morally-upright classmates of his, but he really doesn’t care too much.
Despite having a lack of honor, it would be incorrect to say that there are no good qualities the Vito has. When it comes to his business, he always keeps to the intention of his buyer rather than the word, and he puts in a great deal of effort to make sure that his clients are happy with the final product. While loyalty is not something he exemplifies more than the average villain, he rarely sells out or betrays allies, if only because they present long-term benefits. Should an ally become a friend, they’ll see that Vito is much more willing to do favors for free and will go to lengths to prevent harm coming to them.
Bio: Born to an Italian family in the Bronx, Vito never experienced a vast degree of wealth. He was an only child of a single mother, his father having run away to New Mexico and evading child services. Despite this, his life wasn’t a bad one – his mother worked hard to keep their apartment and food on the table, and while he didn’t have many luxuries, Vito’s mother was quick to feed his love for Robotics.
Vito discovered his talent when he successfully created an animatronic bird at the age of 7 (the design that would later inspire the Hummingbird unit). From then on, much of the Veltroni family’s meager income was spent on textbooks, parts, and eventually a computer. Unlike many supervillains, his schoolmates never discriminated him or assaulted him – even when he wore clothes from the thrift store since that was all he could afford.
The years passed on, and Vito eventually went into homeschooling – he took online classes and before he knew it, he had graduated from college with a doctorate in Mechanical Engineering. That year he had a good 13th birthday. A year after graduating college, Vito’s mother was hit by a car, breaking many of her bones and sending her into a coma.
Vito struggled to try and make ends meet legally, mostly selling his recently designed Hummingbird units as drones to whoever was willing to pay. Eventually, he couldn’t keep up with rent and turned towards more lucrative, less legal employment. He began to sell his drones to gangs, eventually creating the Sparrow when they offered him three grand for a more combat-capable robot.
When the Sparrows proved their worth, one of the higher ranking members in a gang Vito worked with informed him of Blackwood High, and the money that he could make if he learned new tricks and better designs. After convincing the hospital his mother was in to relocate her to River City, Vito Veltroni became enrolled in the Blackwood High Mad Scientist program.
Major: Mad Scientist/Information Broker.
Classification: Minion
Powers:
Enhanced Intellect: (Exclusive focus on Robotics and AI, cannot branch out into other fields). Multitasking: (Extreme Multitasking, capable of performing many actions at one time).
Mundane Skills:
Doctorate in Mechanical Engineering Math Mechanics Doing other people’s homework
Equipment:
Controller Helmet: The wearer is capable of taking direct control of any droid that is connected to the network via specific wavelengths. All of Vito’s droids are connected to his Helmet, allowing him to take control of them and override their AI. Unfortunately, it does not work in areas without a connection, making it useless in places such as caverns and underwater. Can connect and control multiple Droids at a time, which is very difficult to use at maximum capacity without enhanced Multitasking.
Sparrow: The most common type of unit available for purchase from Vito, the Sparrow unit is very similar to the normal human – weak, not especially durable, and prone to dying horribly. What they lack in outstanding abilities, however, they make up for it in numbers and, you know, being a robot. They are solar powered, and could theoretically run forever if not destroyed and given access to the sun. Additionally, while they are weak in mind, they retain similar physical capabilities to the average man and can be easily produced even with sub-par resources. The Sparrow AI is extremely basic and unable to follow complex orders – but hey, at least they are undyingly loyal and will do anything you say! Can be equipped with Firearms and other weaponry. Vito Has three.
Hummingbird: While still sold, the Hummingbird experiences far fewer purchases when compared to the Sparrow. The Hummingbird is a roughly five-inch drone that is capable of flight, supporting up to 10 pounds of weight and recording high-quality video and audio. In addition, it is able to lay “eggs” in the form of even smaller cameras and microphones, capable of recording video and audio, albeit at a significantly reduced quality when compared to the Hummingbird itself. Typically used as both sentries and spy cameras, the Hummingbird is able to collapse into a three-inch sphere for storage and portability. The Hummingbird’s AI is somewhat basic and is most efficient when directly controlled by someone. Vito has three.
@blackdragon Could there be a family of one certain major type sending their kiddos? Cause my characters are supposed to come from a magical mafia type of situation, but not as mafia majors, and I wanted to check to see if that was okay.
“Library” is the sort of girl that is easily overtaken in the shadow of her brother. She stands at a mere 5’4”, with a slight build, the kind of light skin that results from being regularly out of the sun, and her hair, dark brown, is left tousled and to the length of her chin. Her eyes are her most striking feature, however, especially when contrasted with the wanness of her face- light blue, bordering on grey, they tend to express curious hunger, or a distantness when she’s left unpreoccupied. She tends to dress in business-casual wear, always wearing long sleeves and pants.
Personality: In a direct contrast to her brother, Library isn’t the most traditional recruit of a villainous school. She doesn’t hold any real interest in violence or world domination, and doesn’t spend her free time toying with others. In fact, she tends to keep to herself, preferring to spend her time collecting and poring over new information than anything else. However, what she lacks in malicious intent, she possesses in a distinct sense of apathy towards most situations. Library could be best described as a “human Wikipedia”; it’s not uncommon for her to go off on random tangents mid-conversation about one fact or another, and has copious amounts of knowledge regarding topics both important, and entirely irrelevant and unnecessary.
Bio: The Memoli family is a rather infamous one, being long-lived, primarily Mafia-based, and originating from Italy itself. With their use of illusory and mental magic, they carved out a name for themselves of an organization not to be taken lightly, but still makes for loyal and valuable allies. As one might imagine, this reputation places great expectations upon the members of the family, with the pressure weighing on their backs even through childhood.
Elizabeth and Aristide weren’t the only children that their parents had- in fact, they have quite a few siblings- but they are the youngest. While the heir of the line, their eldest brother Darrien, is expected to take over the head of the family business, the rest of the children are to be the “limbs” of the organization. Each child was put through particularly grueling training to see where their skills and weaknesses lie, and from there, are groomed to best blossom in the role that would best suit them. Library is to be primarily the Broker of the family, and Aristide the brute- or, as Blackwood might put it, the Psycho.
Neither sibling seems to particularly enjoy talking about their family much, though both seem resigned to their role.
Major: Information Broker
Classification: Minion
Powers: Mind Work: By breaking the skin of one’s palm and pressing her thumb deep into the wound, Library has the ability to access the innermost thoughts and psyche of a person. She can look through one’s memories, change them, and even plant suggestions and alter the mind of someone with enough time and effort. This experience is incredibly violating for the victim, and both she and the victim will be left paralyzed during the act- though mentally, neither are. This also leaves Library incredibly vulnerable and defenseless as she casts, and afterward, she will find difficulty in communicating in anything other than babbling nonsensical facts for a time, and generally find her mental state taking a bit of a dip until it stabilizes afterward, though there are lingering effects. Part of her being at Blackwood is in an effort to try and work around these weaknesses.
Mundane Skills: - Perfect Memory: Library can remember anything and everything that she learns, in immaculate detail. - Training: Library can shoot a gun, wield a knife, escape restraints, and has an unsettlingly high tolerance for pain.
Equipment: - A few knives: her weapons of choice, though she tends to not even bother to defend herself. - A few phones, largely burners. - Various books, both empty and full.
Other: - Has a tendency to neglect feeding herself, or eat mostly just fruit if allowed to. That doesn’t keep her from keeping a stash of snacks in her room and buried in her things, however.
I'm still working on Aristide's profile, but I thought it would be a good idea to have Libby's up first just so I have something on here.
Name: Maximus Germanicus Ungula Alias: Marcus Castellano
Age: 2076
Gender: Male
Physical Appearance: Maximus appears to be a attractive man in his forties. He has black hair and beard beginning to grey and two piercing dark eyes. He wears almost exclusively designer suits when not in a fight as he puts a great deal of effort in his appearance.
Personality: Maximus is a stoic, stern and strict personality. He is incredibly disciplined and very demanding of others.
Bio: Maximus was born in the time when Rome was still a republic and had just started aggressively conquering the world. The beginning of his life was rather unspectacular for the time. His parents were poor, he joined the troops for the loot and went to war. It was the war that marked him. Seeing his comrades being pierced by arrows and spears made him strong, killing Romes enemy's made him merciless. Here he also first had a thought, that chaos and war were the natural state of man. When a man had a weapon in his hand, that was the only time he was himself, the only way to be free. Maximus excelled in war, rising through the ranks up to Legate. It was then he had finally accepted it. Only a soldier could be strong. Only a soldier knew death and fear. Only a warrior could be truly free. And all of mankind deserved to know freedom. His Legion started fighting even when there was no order to do so, he slaughtered his way through Anatolia his mind went to his own mortality. He called upon all sorts of sorcerers, alchemists and holy man to grant him immortality. Without success. This changed however when a man in a red robe appeared to him one day, claiming he could help him. Saying that he could transfer the live force of another man into Maximus, granting him that persons energy and a longer life. The Legate agreed and pillaged the next city, sacrificing every prisoner in the way he was ordered. But his greed overcame him, by nightfall his own entire legion was sacrificed in an gigantic ritual, giving him their life. Since than Maximus had hundreds of names. He rode next to Genghis Khan and Napoleon. He claims he himself was Attila and in both World Wars he was a general. He was always in the shadows, bringing war and freedom. Now he feels like a new generation needs to pick up the torch. Maximus decided to teach at Blackwood to find his successor and create the warriors and conquerors of the future.
Classes Taught: Conquering 101, Advanced Combat Tactics, Advanced Conquering, Leadership, Bonus Class "Learning from History's Conquerors"
Description of Classroom: Looking like an average college room, full with maps, ancient artefacts and weapons.
Powers: Maximus has stopped aging long, long time ago. He will never succumb to old age or disease. Also the countless lives inside him need to be killed before he can die. He himself claims that there is so much life energy in him he doesn't even know how many he has left.
Mundane Skills: Skilled Hand-to-Hand Combatant, Fencer and Marksman. Exceptional Strategist and Tactician. Perfected Interrogation and Fear Tactics. Fluent in 300 languages (many of which dead). Incredibly rich and Influential. Adept in countless other less useful things.
Equipment: Swords and other weaponry.
Other: About 0,7% of the world population could claim their ancestry to Maximus. He is a founding member of the League and is considered their best tactician.
Name: Richard Kirk Alias: Sack Man
Age: 16
Gender: Male
Physical Appearance: Richard is very tall and strong for his age, he has blond hair that goes to his neck and angry dark eyes. Under his right eye there is a scar going down his cheek. His costume is a brown sack with two holes as a mask and a long dirty duster.
Personality: Ricky is neither the sharpest tool in the shed nor is he nice to be around. He can be quite funny or even charming, he just never sees the reason to do so. Most people find him aggressive, rude and disrespectful.
Bio: Born to white trash parents in a trailer park near Atlanta, Richard never had it easy. His parents were drinking all the time, his brothers picked on him and he failed in school. The only friends he had were a few kids he bullied into playing with him. His life basically continued that way until some faithful day when Ricky was 14. While walking through the local trash heap, Ricky found a chest, far to well made to have landed in there by purpose. He immediately grabbed the chest and carried it home, opening it and freeing the demon inside. Inside of the chest was the Sack of Eternal Empty, a powerful artifact binding the Demon Belogar. The demonic sack transformed Ricky and promised him that his power would grow and grow as long as fresh life is offered up to the demon. His murderous escapades eventually gave Ricky a interview at Blackwood and he nailed it.
Major: Psycho
Powers:Demonic Symbiosis: Richard and Belogar are in a symbiosis. Ricky gains demonic strength and in turn offers Belogar his body and brings him Sacrifices. - increased strength - increased durability and healing - demonic form to increase those again - strength increases from sacrifices
Mundane Skills: Passable boxer, good guitar player
Equipment:Sack of Eternal Empty, a simple burlap sack from the looks of it but in reality the earthly vessel of Belogar, a demon from the circle of greed. The Sack can carry almost infinite amounts of anything since he is a gate to a pocket dimension in Belogars stomach. He also carries a iron hatched as a secondary weapon.
The first thing one might notice about Aristide is that, in spite of his personality, he isn’t hideous. Standing at 5’11”, his build is that of one who has spent time building it through exercise and conflict. He’s lean, with pale skin, sharp turquoise eyes, and luxurious black hair grown out to his tailbone. Aristide has a penchant for half-smiles or smirks, or pursing his lips in a look of general disdain or disgust. The second thing one might notice about him is just how gaudy he is. From the fur coats he leaves hanging casually from his shoulders, to the glimmering rings on his finger, to the amulets, the necklaces, the bracelets, the anklets, the countless amounts of glittering and shiny things he keeps woven in his hair, one can easily tell he has no problem flaunting his wealth. Even his leather boots and pants scream of expense, and his shirts seem carefully chosen so they could be left open enough to show the peak of his chest.
Personality: Bold. Brash. Flamboyant. Aristide is all that his sister isn’t and more. There’s a certain flair to how he speaks and conducts himself, and he seems to demand the attention of whatever room he enters, regardless of who might be company. On top of that, he’s terribly arrogant, with a thirst for violence, and a streak of vanity that runs a mile wide. Cruel. Temperamental. He isn’t the most likeable person as a baseline, though he can muster up some charisma if he puts his mind to it. Despite his astounding list of negatives, however, he does have soft spots for those he cares about. While he insults and berates his sister on a regular basis- a favor quite often returned- he can often be found checking in on her and fussing over her health. Whether this softness extends to anyone outside of the family is yet to be seen.
Bio: The Memoli family is a rather infamous one, being long-lived, primarily Mafia-based, and originating from Italy itself. With their use of illusory and mental magic, they carved out a name for themselves of an organization not to be taken lightly, but still makes for loyal and valuable allies. As one might imagine, this reputation places great expectations upon the members of the family, with the pressure weighing on their backs even through childhood.
Elizabeth and Aristide weren’t the only children that their parents had- in fact, they have quite a few siblings- but they are the youngest. While the heir of the line, their eldest brother Darrien, is expected to take over the head of the family business, the rest of the children are to be the “limbs” of the organization. Each child was put through particularly grueling training to see where their skills and weaknesses lie, and from there, are groomed to best blossom in the role that would best suit them. Library is to be primarily the Broker of the family, and Aristide the brute- or, as Blackwood might put it, the Psycho.
Neither sibling seems to particularly enjoy talking about their family much, though both seem resigned to their role.
Major: Psycho
Classification: Minion
Powers: Fear Manifestations: Aristide has the power to sense the vulnerabilities of a person, and exploit them. If someone has a fear of spiders, he can create the illusion of spiders crawling onto them, or burrowing into their flesh. It takes time to construct realistic illusions, however, or ones that one cannot easily break out of. This, however, has a work-around: by enchanting items and embedding them, he can create long-lasting, terribly vivid hallucinations- even creating feelings of paranoia and fear- that end only when the items are removed. The more items he plants, additionally, the worse and more firmly-rooted the hallucination can be. These items could be arrows or knives, though Aristide prefers to use hat pins for no real reason other than aesthetic purposes.
Mundane Skills: - Training: Aristide can shoot a gun, wield a knife, escape restraints, and has an unsettlingly high tolerance for pain. Unlike his sister, he also has skill in hand to hand combat, preferring to get up close and personal in a fight rather than fight from afar. - Styling: Given how prideful he is about his hair, Aristide is an excellent hairstylist.
Equipment: - An assortment of hatpins, enchanted and not. - So much jewelry. So much. - A variety of weapons, such as a pair of brass knuckles.
Other: - Becomes filled with rage if silenced, or otherwise kept from speaking against his will.
After ten thousand years, my terrible, angry character is finished.