[Appearance]
Height: 1,82cm | Weight: 84kg
Name: Diego el Santo, Luchaking
Age: 19
Gender: Male
Race: Human
Personality: Diego is as loud, boasting and self confident as humanly possible. He lives for the adoration of a crowd and often even refuses fights until there is someone to witness his prowess. He is also pretty hotheaded and gets easily tricked into traps or conflict. On the other hand Diego is incredibly caring. He is a true family man and his friends are family to him. He would always protect his weaker and more fragile friends but also often buts heads with the more assertive members of the crew.
Bounty: 13 Million Beli. Diego defeated the Marine Captain Guzman on his Home of Sagrado Island.
Backstory: Diego was born on Sagrado Island in the East Blue as the 10th son of his parents who owned a restaurant. When he was young he waited tables, helped in the kitchen and trained to fight with his grandfather. On Sagrado Island there was a long tradition of fighting with the
Luchador Style, with the best fighter of the island being the oppressive Marine Captain Guzman. Many had tried to challenge the captain over the years but every single one of them had failed. Diego himself tried to master the
Luchador Style under his grandfather to defeat him and free his island but never felt he was quite ready.
The moment of truth came when (WIP)
Abilities: Listed under this would be the things your character would be proficient in. Some examples would include fighting styles, weapon-wielding, carpentry, navigation, a special weapon, and powers granted by Devil Fruits. To promote the blossoming of creative geniuses as yourselves, we won't be creating lists of specific techniques or moves anymore. Instead, with each ability, you will provide a general description of what it allows your character to do; that itself would act as a limiter of some sorts. You are free to do whatever you want as long as it is within the scope of your abilities. Throughout the RP, these abilities will gradually and constantly become better. When achievements are and certain milestones are reached, you will be allowed to to add more facets/aspects to your abilities or improve already existing ones. You start with a maximum of three (3).
Inventory: Pertinent weapons, armor, clothing, et cetera.
Others: Miscellaneous items the do not go elsewhere.