@frapet Great to hear man, in the next day or two I'm gonna have a plot moving post up. Involves a big plot idea that should pull the active chars together. Also will kill off some of the dropped chars. Involves the brothel location several of the chars are at/have been at.
@cqbexpt Are you still with us? I was going to assume yes but want to be certain. Your clone may have some work coming his way if so.
@Hexaflexagon You're still listed as the co-GM, are you still in as well?
Alright, well thanks everyone for getting back to me. Even if you're unable to continue I appreciate being told so.
@Sep Sad to hear man, you're always a joy to RP with, hope you can keep the SW flame alive.
Tossed up the awaited IC post, read it up if you're still game. More than enough information in it to create a post in which your chars can at least react to the events that just occurred.
I'm still eager to continue this, gonna keep bumping the interest checks and see if I can't drag some new blood in. Also removed the character limit, can make as many as you can handle. I see it that if we can't attract any new people, then we could have the committed people possibly create a few more chars and breathe life into it that way.
Nice, something I can respond to. I should be able to get Tir out of her house now. I'm not absolutely certain if I'll be able to post tomorrow, as it is a very long day for me, but I will try.
Nice, something I can respond to. I should be able to get Tir out of her house now. I'm not absolutely certain if I'll be able to post tomorrow, as it is a very long day for me, but I will try.
That was the plan my man. The post is enough for everyone to make a decent reply for. My idea was from after that for the PCs to link up, i.e. each of the factions will have lost people in the bombing, Gorro might call in some independent contracts to investigate, the Stars do the same. Should be plenty of juicy interaction.
Maybe the cartel's rumored Jedi makes an appearance, if they do exist. Everyone blames each other for the bombing, all kinds of fun.
Name - Namen Starblade Species - Human Gender - Male Age - 23 Occupation - Ship Captain/Smuggler
Appearance - A very average man, Namen has short, messy dirt brown hair, with thick, trimmed stubble coating his chin and cheeks. His eyes are a steely grey, with a spark of wisdom and life knowledge lighting them up. He's got a handful of tattoos adorning parts of his body, most from his days in the Imperial Navy. The most notable are the symbol of the Galactic Empire on his right shoulder, and his former Identification Number of DS-63-5 on his left wrist. He isn't much above average in height and weight, and this helps him avoid standing out in crowds.
Apparel - Namen wears a thick synthleather jacket over a grey long-sleeve shirt, with black pocketed pants, and black Imperial uniform boots, and a utility belt with many pouches and containers, and a blaster holster for a right-handed person Weapons - DL-44 Heavy Blaster Pistol, two Thermal Detonators, a vibroknife Equipment - Datapad, Computer Spike, Lockpicking kit, medical supplies, Limited(illegal) access to his VCX-100 Freighter, the Invincible Rancor
Skills - Namen is a talented quickdraw artist, smuggler, lockpick, and barterer. He could charm the rage out of a rancor, and blast the wings off an insect 10 yards away. He's a skilled pilot of both fighter-craft and larger freighters, a callback from his time in the Imperial Navy. Flaws - He's cocky, arrogant in his skills, and somewhat self-centered. He's also wanted by Russag the Hutt, a notorious Nar Shaddaa Gangster, and the Imperials to a lesser extent. His biggest weakness, is that his ship is under impound with a price of 100,000 Imperial Credits for its release, limiting his access to it, and removing his ability to leave Coruscant.
Personality - Namen is cocksure, has massive faith in his abilities, and tries to twist every encounter to favor him and his situation. He has been known to offer you a drink one minute, and punch out your lights the next. He has somewhat of a distaste for aliens, though nowhere near the extent of the Empire. He's a man of credits first and foremost, willing to take nearly any job if the price is right. All in all, he's just your average, run-of-the-mill smuggler. Goals - Namen’s main goal is to get his ship out of impound and get off of Coruscant. To a lesser extent, he also wants to try and get some help in clearing his name with Russag, and making some new connections for smuggling and cargo runs in the future.
Backstory - Born to middle-class parents on Ord Mantell, Namen had a very bland childhood. He went to school, helped around the house, and really didn’t have much in the way of excitement. This is why when he came of age, he enlisted in the Imperial Naval Academy to become a pilot, hoping for some chance at adventure and excitement. Namen excelled in the Academy, scoring top marks as both a pilot and a commander, and graduating in the top 1% of his class. After graduation, he served for 3 years as an Imperial Pilot, flying many missions to help put down rebellious groups and organizations. Eventually, he would grow tired of this life as well, finding little joy in the aimless fighting of the Imperial Navy. He managed to escape aboard a cargo freighter as it made a stop at a Naval station he was at. Namen ended up commandeering this vessel, renaming it the Invincible Rancor, and fleeing to the disputed Outer Rim, to hide away from the possibility of Imperial discovery and capture. It was here he learned to take up smuggling, putting his piloting and combat skills to use in running drugs and cargo right under the noses of the Imperials, and rival gang lords.
His prime employer was a Hutt crime boss by the name of Russag, a powerful ruler on Nar Shaddaa, Russag grew to enjoy Namen for his charm, though the massive amounts of wealth in profits didn’t hurt. This wasn’t very long-lived however, as Namen got a bit too cocky for his own good, and thought he could get away with backroom dealing from under Russag. When one of these deals cost Russag over 300,000 in credits, He grew furious, and immediately placed a bounty on Namen’s head. With that, Namen fled the Outer Rim to avoid the wrath of the Crime Lord, fleeing first to Corellia, than to Coruscant in hopes of finding someone who could clear his name. However, when he landed on Coruscant, he didn’t exactly receive a warm welcome. During a docking inspection, the Imperials aboard found his secret compartments for smuggling….and the vast quantities of contraband within. His ship was impounded and the contents seized. With no ship to leave, and no goods to trade, Namen decided to set off into the massive city, to see what would he could find to free his ship and clear his name.