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"In which we dabble there can be no remorse, for we play with the lives of those that are not meant to be. For in which we conjure, there can be no mistake, for any laxity costs not only ourselves but the universe dearly. In which we reveal we can expect no mercy, for what we summon will have none"- Syndicate Lesson 101
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The Syndicate of Summoners is the oldest power within Vosina; hailing from all kingdoms to ensure its peaceful balance. This group does not allow just anyone in and those who fail to become a student are many, woe to the Summoner who does not manage to get into their fold for without the prestigous influence and protection of the syndicate they will surely be hunted down for their dangerous...and sometimes horrific dealings with foreign entities.
You are here because you are a summoner, want to be a summoner, or perhaps somehow have gained a chance to be exempt from your crimes of summoning by appealing for the opportunity to become an official and trusted summoner. Your tasks will be many, your responsbilities great and your burdens sometimes too horrible to bear, for the world and maybe even worlds beyond will rely on you.
The Initiation Process is a academy of sorts. Here you will be monitored and tutored on proper use of your powers, gain access to new reading material and be closely watched on how you approach the dangerous abilities you have and will come to have as your experience grows. Intermittantly you will be assigned a task away from the academy to test your abilities and prove to the syndicate your usefulness.
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At the start you all will be given a random summon. Your summon are either BOUND or UNBOUND.
Bound summons are compelled to do as you say, you have nearly total control over them as long as you don't give them wiggle room via vague or poor wording.
Unbound summons are not controlled by you at all. Your existence and continued live assures their presence in your world and you do have the power to banish them-although sometimes rituals for banishment are needed- they don't have to obey or even help you.
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"In which we dabble there can be no remorse, for we play with the lives of those that are not meant to be. For in which we conjure, there can be no mistake, for any laxity costs not only ourselves but the universe dearly. In which we reveal we can expect no mercy, for what we summon will have none"- Syndicate Lesson 101
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00000000000000000000000000000000000000000000000000000000000
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The Syndicate of Summoners is the oldest power within Vosina; hailing from all kingdoms to ensure its peaceful balance. This group does not allow just anyone in and those who fail to become a student are many, woe to the Summoner who does not manage to get into their fold for without the prestigous influence and protection of the syndicate they will surely be hunted down for their dangerous...and sometimes horrific dealings with foreign entities.
You are here because you are a summoner, want to be a summoner, or perhaps somehow have gained a chance to be exempt from your crimes of summoning by appealing for the opportunity to become an official and trusted summoner. Your tasks will be many, your responsbilities great and your burdens sometimes too horrible to bear, for the world and maybe even worlds beyond will rely on you.
The Initiation Process is a academy of sorts. Here you will be monitored and tutored on proper use of your powers, gain access to new reading material and be closely watched on how you approach the dangerous abilities you have and will come to have as your experience grows. Intermittantly you will be assigned a task away from the academy to test your abilities and prove to the syndicate your usefulness.
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SUMMONS
At the start you all will be given a random summon. Your summon are either BOUND or UNBOUND.
Bound summons are compelled to do as you say, you have nearly total control over them as long as you don't give them wiggle room via vague or poor wording.
Unbound summons are not controlled by you at all. Your existence and continued live assures their presence in your world and you do have the power to banish them-although sometimes rituals for banishment are needed- they don't have to obey or even help you.
OOC:
2 paragraphs as a standard rule. I'm leanient on this but don't let it be a common thing to go under.
Your characters may die or fuck up and cause a lovecraftian doom to enter the world.
Posting should be regular. Post a day preferably. It's ok to not post your best work, moving forward is important to keep the flow and momentum going although you do have 3 day period to post. If you can't post or you keep consistently taking more than one day to post your character will be seen as unfit for the syndicate and made to leave.