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Hidden 5 yrs ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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@Elgappa@Ayazi Drat! But i shall respect the dibs, if i do seek to join and get on top of submitting any proper ideas or such to the discord. ^^;

Well, with that in mind: "What places on the map are still open for use?" (if that's ok to ask, i mean, ah...)

Could also help any other new players that are not me, perhaps, who could be looking. At least'd I'd want to think that could be the case. :D
Hidden 5 yrs ago Post by Wampower
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@Crusader Lord There's a map on the first post of OOC channel. But to put it simply, there's ample free area in the deep south, northern midwest(Montana, Dakotas, Minnesota), Canada(There's some faction markers up there, but most of those are people who dropped, so we might could work something out), and a good bit of Mexico.
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Hidden 5 yrs ago Post by Ayazi
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@Elgappa@Ayazi Drat! But i shall respect the dibs, if i do seek to join and get on top of submitting any proper ideas or such to the discord. ^^;

Well, with that in mind: "What places on the map are still open for use?" (if that's ok to ask, i mean, ah...)

Could also help any other new players that are not me, perhaps, who could be looking. At least'd I'd want to think that could be the case. :D


Thanks. :) I've been working on this sheet for a long time but got held because of school (well no longer now because I have time). Actually spot I also do suggest is the Maritime in Canada for some faction. Newfoundland as well as I remember in a previous Fallout rp someone having a faction based out on the island. The Caribbean is still open too like Puerto Rico.
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Hidden 5 yrs ago Post by Tiberius67
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@Crusader Lord There's a map on the first post of OOC channel. But to put it simply, there's ample free area in the deep south, northern midwest(Montana, Dakotas, Minnesota), Canada(There's some faction markers up there, but most of those are people who dropped, so we might could work something out), and a good bit of Mexico.


Minnesota is partially occupied by the Brotherhood, who have re-opened several iron mines in Central MN and have limited port facilities in Duluth for ore freighters to pick up taconite pellets.
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Hidden 5 yrs ago Post by Nate1008
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Hello again. I re-created my faction on the discord server. I was wondering if i could use it here now. Thanks.
Hidden 5 yrs ago 5 yrs ago Post by Crusader Lord
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Wow, that is a lot of spots open on the map. And a lot of Brotherhood of Steel, from the looks of it. XD

Hidden 5 yrs ago Post by Nate1008
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Hey... Can you re-send the discord link? I changed accounts because I lost my older one... Thanks!
Hidden 5 yrs ago Post by Elgappa
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@Nate1008

Okay, little adventure game for you. Find the link on the first page of the OOC
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Thanks! I will try my best to cooperate. I have a few new ideas that I think will work with the lore...
Hidden 5 yrs ago 5 yrs ago Post by Nate1008
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Hey guys! I finished my prototype! A lot is still a WIP, but the foundation is pretty much finished... sorry. I posted this at 11:30 PM... I should get to bed now. Anyhow... I will work on this with you guys tomorrow...

Hidden 5 yrs ago Post by Yam I Am
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Here's my (hopefully) complete CS. Here goes nothing!

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Hidden 5 yrs ago Post by Nate1008
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Hey! So... I am having some new thoughts and ideas coming in. I was wondering if I could try a small cult faction instead. Here are my ideas:

A small group of people from other Nations were banished into the wastes or left on former battlefields to die. These people found each-other and formed a community. Overtime, this small group started to believe in some dumb stuff, like how Technology is what killed Humanity, so this cult uses no Technology and banishes advanced knowledge of any kind. They expose themselves to small amounts of radiation to mutate and gain natural resistance to radiation (most die from this). This cult then started worshiping powerful mutants and offering sacrifices to these creatures. After a while, these people evolved some natural way to "control" mutation and turned most of their people into their own species of creatures. Monstrous horrors that consistently evolve and change. The process to become one is extremely painful and most end up dying before the ritual is complete.

To sum it all up, these people are a mutant cult that thinks that Technology is what killed humanity...

I am not expecting this (yet again) and I understand if you dont want this in the Role-play.

My second Idea is a group of human scavengers. People who organized themselves into a small nation of merchants, engineers, scavengers, and builders.

These people would take on a very nomadic lifestyle, traveling from one place to the next consistently and quickly. These people are not 5 star engineers, but they work with what they have and what they can do. They combine vehicles and build towns and platforms on them and use these platforms as building spaces to construct structures, thus, giving them moving towns (like the original idea, but it makes more sense and is easier to do). These scavengers travel around the continent taking what they can take and buying what they cant take. They love technology and will take or buy it at any price and cost. They are consistently wary towards other people, but are still willing to converse with them. These people are usually terrible at combat and will usually run away from battle. Many of these people are peaceful.

Thats all of my new Ideas for now! Sorry for not being on discord often.

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