Sex: Female
Age: Fifty-seven years old
Species: Sialot is a sub-species of fairy known as a Dusk Imp. They retain of youthful appearance like most fairies, aging into the decades while still appearing by human standards to be a child. They are also endowed with various otherworldly features like horns, fangs, tendrils, scales, really anything that would be perceived as unusual for a figure with their appearance. Dusk Imps are mostly nocturnal, not quite being harmed by the sun but their sensitive porcelain skin doesn't quite agree with it for extended lengths of time. But what is most definable to Dusk Imps is their thirst for magic, literally being able to feed on creatures and sap their sources for themselves.
Personality: The Imp is a volatile creature, prone to lashing out in fits of anger and resorting to physical means to resolve conflicts. This does not mean that Imps are mindless creatures of hostility, rather, to those who this Imp classifies as a friend have difficulty prying this creature away. They are borderline parasitic by nature, wishing to be close to those whom are easy to feed upon and are easier for the creature to get along with, but simultaneously they are a bit prideful and will refuse to admit to most unhealthy behavioral patterns. Sialot[pronounced as "Charlotte" or "Shallot" depending on who you ask] embodies all of these aspects of her race, though she isn't quite as juvenile due to her age and experience. More than anything Sialot embodies the parasitic nature of her people, she is manipulative, often finding difficulty within herself differentiating food from friend half of the time.
History: The Pallid Tree, a towering monolith of twisted ivory and sanguine leaves, dripping with inky black sap, this is the birthplace and home to all Dusk Imps. It is here that Sialot's story began, tearing herself out from the bark and breathing her first few breaths of air. Her hair was raven-black, her skin a dulled gray, the vapors of the forest would fill her nostrils and then hunger would set in. This was the fate of every Imp that was born, thus why there were no brothers or sisters nearby at this time. As a member of fairy-kind she was born with a certain degree of knowledge and purpose, all Sialot knew was her own name and that she was hungry- her senses drew her away from The Pallid Tree and out into the great unknown.
Her travels first brought her to a small village occupied by less than fifty people, there was only one person that Sialot smelled here and it was an elderly man who had only a few days left in the world of the living. Sialot had no knowledge on what would occur after she fed on someone, and thus she simply sunk her sharpened fangs into the elderly man's neck and drank in his blood and along with it whatever remnants of magic were left flowing in his veins. There had been a large number of witnesses the first time she had fed, the elder's family, a doctor, a few of his family members drew weapons on Sialot and attacked her quite successfully. She backed away and hissed and growled like a wild animal with crimson dripping from it's mouth, were her reactions not heightened she likely would have died. But alas she would escape and from this experience she'd learned that food did not enjoy being eaten. Soon after she would learn that other, less intelligent creatures that had smells could be fed upon, silver stags, small wyverns, anything with even the traces of magic in it that she could consume. Over time with her travels she would garner the knowledge she needed to survive. She learned the food's language, she learned how the food lived and talked and socialized among themselves, and most importantly she learned how to pretend.
It took her a couple years, but eventually she blossomed into an accomplished hunter of all magical creatures and not long after she would undergo a metamorphosis that all Dusk Imps go through. As a magical creature, rather than having a soul of any sort- she has a core made of the very aether she feeds upon. Each Fairy has a core, ranging in size, color, magical properties, you name it, and eventually when they reach a certain age the core will sprout like a seed from within them giving the Fairy the plethora of mystical qualities they are known for. Typically this change results in the species sprouting wings, but for Dusk Imps they instead grow horns from atop they head flowing rich and vibrantly with magical radiance. The horns and even Sialot's eyes would glow an ember gold, and to those who were more sensitive to the auras of magic would notice an overpowering heat from these features. With her newfound power she continued her nomadic lifestyle, hopping from one group to another, blending in with society where she could- feeding when she could.
Abilities:
L o s t l i g h t - "Follow me. Follow me. Follow me." The Lostlight is an aura spell that is cast from Sialat's eyes that draws a viewer in and upon extended exposure complete enamors them with curiosity. While under the Lostlight's effects any sort of trauma or severe pain will snap them from the lasting spell, but other than that or the good will of a passing mage- they are completely under the whim of the predator that has ensnared them.
E m b e r t o n g u e - "We speak to flames, to flames we speak. In hopes to that, they'll burn the weak." Upon Sialot's metamorphosis she gained the ability to speak to lesser fire spirits, beings of pure elemental fire that dwell within the realm unseen. To ordinary men and women Sialot would seemingly speak to hearths, torches, or other sources that are set aflame. To them she'd seem crazy, but she indeed communing with these creatures and is able to ask for their aid and conjure them to a certain degree. Two in particular are summoned by the Fairy quite often, Brym, and Charr, which take the appearance of dog-sized quadroped creatures with canine skulls.
R y m f i r e - "Within me dwells mother." The complete magical offense of Sialot is that of her Rymfire. This spell is a simple one, versatile, and powerful, pulling the vast reserves of magic out from the caster's being and igniting that aether into searing hot blue-fire that seems to never extinguish. There is a limited amount of this resource, and as such, it must be utilized carefully in order to not leave herself unguarded without any to use. She can manipulate the shape, direction, and severity of this flame. She is able to shroud herself within it as she is resistant to the Rymfire's heat and additionally she is capable of even endowing the flame unto those she wishes it to not burn. She is a bit of a one-trick pony when it comes to combative capabilities but in return, she makes up for it in character!