Hidden 5 yrs ago 5 yrs ago Post by Scrivener
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Scrivener

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Here is the CS outline, customize and fancify it all you wish!



Please pardon my terrible delay, there was a death in my family yesterday and I of course attended. Guilds and frontier will be completed today. If I have missed anyone’s questions or concerns please ask me again. :p

@Rockin Strings@Hellion@Raistlin Majere@Rockin Strings@Whoami@Ghost Shadow@Quaint Quasar@Sanity43217
Hidden 5 yrs ago Post by Scrivener
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Scrivener

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Interested as well. Are Goliath a possible race to include?


A Goliath type would be acceptable yes.
Hidden 5 yrs ago Post by Scrivener
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@Scrivener
Could catfolk or tabaxi be a possible race option?


Sorry mate, but nay.
Hidden 5 yrs ago Post by Quaint Quasar
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Quaint Quasar

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@Scrivener Wow, I'm very sorry to hear that.
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Hidden 5 yrs ago Post by Lord Wyron
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Lord Wyron Reclusive Giant Lord

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Very sorry for your loss @Scrivener. I'm about to go into work tonight so hopefully I can brainstorm a bit and get some ideas rolling tonight and tomorrow!! I'm a tad notorious, least in my own mind, for being a bit slow in building a sheet, but I assure you it won't be for want of trying lol
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Hidden 5 yrs ago Post by Raistlin Majere
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Raistlin Majere Shalafi

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Sorry for your loss.
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Hidden 5 yrs ago Post by Dark Light
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Condolences, @Scrivener

Is there any restrictions on our starting equipment. As a Rogue I’d like some sweet little gadgets and magical trinkets.
What level would we be starting if this were tabletop?

Are we renowned and experienced or just pretty average?
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Hidden 5 yrs ago Post by Scrivener
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Condolences, @Scrivener

Is there any restrictions on our starting equipment. As a Rogue I’d like some sweet little gadgets and magical trinkets.
What level would we be starting if this were tabletop?

Are we renowned and experienced or just pretty average?


I would say average. Levels 8-12 roughly I suppose.

As for usual inventory items, hmmmm, nothing godmoddish, nothing too advanced for current technology. I would allow some nifty dwarven equipment and tools, such as a razor mine, a rare custom-made semi-automatic crossbow, magical runes, a grappling hook, surely you get the idea.
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Hidden 5 yrs ago Post by Whoami
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Whoami All things atmospheric...

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The biography is heavily condensed to fit the GM's request for a short bio. Illezra has much deeper and more detailed biography that can be discovered in the IC posts.

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Hidden 5 yrs ago Post by Scrivener
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Hidden 5 yrs ago Post by Quaint Quasar
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Just FYI: we’ll over half done with my CS, my dwarf is gonna be cool :-)
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Hidden 5 yrs ago Post by La Fleur
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La Fleur Twisted, twisted, twisted....

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A Forgotten Realms RP???

My life is complete.
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Hidden 5 yrs ago Post by Rockin Strings
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Rockin Strings Mechanically intelligent, musically inclined.

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I'll try to work on my CS tonight.
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Hidden 5 yrs ago Post by Quaint Quasar
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Quaint Quasar

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Hidden 5 yrs ago Post by Quaint Quasar
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I would love if any other PC's would either like to try and join the Questers Guild along with Dhaz (my character), or recruit him into the Questers Guild (if your PC already happens to be a Questers Guild member).

Furthermore, if anyone else wants to tie their backstories with Dhaz in some way so they already know each other (I feel like it's a lot of fun coming up with clever plot ties/avenues, why not just have two characters already know each other instead of always having somewhat awkward/forced introductions?) please post a reply or feel free to PM me too :D

*excited*
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Hidden 5 yrs ago Post by Lord Wyron
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Will there be a thread for us to post our Sheets on and whatnot, or are we just going to post them here in the interest check??
Hidden 5 yrs ago Post by Scrivener
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Scrivener

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Will there be a thread for us to post our Sheets on and whatnot, or are we just going to post them here in the interest check??


Accept an official thread tomorrow. Feel free to post your CS here if you want.
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Hidden 5 yrs ago Post by La Fleur
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La Fleur Twisted, twisted, twisted....

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I would love if any other PC's would either like to try and join the Questers Guild along with Dhaz (my character), or recruit him into the Questers Guild (if your PC already happens to be a Questers Guild member).

Furthermore, if anyone else wants to tie their backstories with Dhaz in some way so they already know each other (I feel like it's a lot of fun coming up with clever plot ties/avenues, why not just have two characters already know each other instead of always having somewhat awkward/forced introductions?) please post a reply or feel free to PM me too :D

*excited*


I’m plotting for a human swordswoman. Dynamic duo?
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Hidden 5 yrs ago Post by Quaint Quasar
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Quaint Quasar

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@La FleurYa for sure I'm down for a duo! Any other peeps want to make it more than a duo?
Hidden 5 yrs ago 5 yrs ago Post by Rockin Strings
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Rockin Strings Mechanically intelligent, musically inclined.

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@Quaint Quasar@La Fleur Got room for a child prodigy Dragonborn Sorceror/Wizard?

-Character Full Name: Killin Ernin
-Gender: Male
-Race: Dragonborn
-Height: 4"11'
-Weight: 125
-Main Class: Sorceror
-Subclass: Wizard
-Appearance:


-Short Biography: Killin was born to an elven mother and Dragonborn father in a small high elf city that almost never let anyone else in. From a young age, Killin was seen as an outcast by children his own age because he could spit lightning at anyone, whether on purpose or accident was up for debate half the time. However, he also showed a great knack for spellwork and thus began a little training. Word of the child prodigy got around a little to some of the other nearby cities and it wasn't more than a year before a powerful high elf wizard came to recruit Killin for the guild.

Killin was happy to go but sad to leave his parents. He wrote them nearly every day, allowing them to keep up with his life. Then came the first guild job that took him to a new place. He was a little shy at first but was quick to befriend the human who had asked for a mage to help decipher some ancient draconic texts. It turned out to be a hero's journal and Killin was more than happy to read the story inside to the human.

Over the next few years, he was trained as both a sorcerer and a wizard, being able to cast most spells both ways. Despite his young age, he is a powerful mage and a great strategist. He is, however, still a child and is easily distracted by fun games, such as chess.

-Personality Description: Killin stands at just under 5 feet tall, which isn't uncommon for a 12-year-old bronze Dragonborn, and weighs a bit more than you'd expect by looking at him. By what he wears, he's obviously a mage. Long robes and cloaks cover his body, leaving only his head, hands, and winged back uncovered. Other than his bronze scales and draconic features, the only other notable things about his appearance are the two horns that spike back from the front, smaller horns that decorate the back of his jaw, and aquatic looking fins along the back of his neck and tail.

-Why have you come to Draydon? Despite being born to an elven settlement and raised in a mage's guild, his favorite place to relax is a small tavern in a small town on the edge of Draydon. While there, he often finds magical jobs for himself and the other members of the guild that bring in coin to keep everyone happy and not hungry. While traveling, he became sort-of a member of the Quester's Guild, though still prioritizes the Mage's Guild as more of a familial bond.

-Character Fighting Style: Spell-slinger (Sorcerer/Wizard)
-Primary Armament: Robes
-Secondary Armament: None
-Inventory Items: Spell components, normal traveling items, food.
-Coin Purse: 250
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