[appearance img]
[Important, please read]: Your PLAYABLE character will be a new trainer starting out. You can however submit more seasoned trainers as NPCs, but remember that the majority of the RP will be playing your newer trainer.
Name:
Age: (10-20)
Gender: (If I had a hand for every gender there is)
Nationality: (where were you born?)
Personality:
Biography:
Trainer Bonus: (You may only have one at a time, each bonus has a different effect. The list is below. Please note that your Trainer Bonus can evolve or change depending on character development)
Items: (You will start with the following. Every time you visit a town or city, they refill completely. Getting a gym badge, or obtaining 3rd-1st place in a Pokemon Contest will allow you to upgrade your inventory.)
5 Potions
5 Pokeballs
1 Revive
Pokemon Team (You can start with anywhere between 1-3 Pokemon)
Name:
Species:
Gender:
Ability:
Battle Experience: (generally, how many battles have they been in? Some battles after training will count as 2 instead of 1. You can only start with 2 types, Baby Pokemon that are hatched freshly start with 0, while any other starter will start with 3. Eeveelutions uniquely start with 5 while Eevee itself starts with 3.)
Moves: (refer to Learning Moves. We will be using the SwSh dex where available)
Extra Notes: (Anything else to note about them)
A trainer bonus is simply a speciality. You can gain more as you go through the RP, and equip those in turn. They can only be changed while at a Pokemon Center. You will be given one of the following to start with.
<Type> Trainer: You specialize in a certain typing. Having this bonus makes it easier to catch Pokemon of that type, as well as train Pokemon of that type.
Professor’s Aide: You can carry double the amount of normal Pokeballs, and 50% more of special Pokeballs. In addition you will be given tools by the Professor once in awhile.
Breeder: As a Pokemon Breeder, it’s much easier for you to approach Pokemon and befriend them, especially baby Pokemon. This also allows you to evolve Pokemon without the need for battle.
Coordinator: As a Coordinator you possess a bit of extra charm, which can make Pokemon much easier to get along with and befriend.
Backpacker: You can carry more items besides Pokeballs, and have an added bonus of being able to camp in routes without needing to obtain supplies from a city.
Rival: Designate a player or npc as a rival. You will now encounter more Pokemon that are strong against their team, and increased catch rate. You can change who is designated if they become inactive. You will also be driven to encounter them more frequently.
[Important, please read]: Your PLAYABLE character will be a new trainer starting out. You can however submit more seasoned trainers as NPCs, but remember that the majority of the RP will be playing your newer trainer.
Name:
Age: (10-20)
Gender: (If I had a hand for every gender there is)
Nationality: (where were you born?)
Personality:
Biography:
Trainer Bonus: (You may only have one at a time, each bonus has a different effect. The list is below. Please note that your Trainer Bonus can evolve or change depending on character development)
Items: (You will start with the following. Every time you visit a town or city, they refill completely. Getting a gym badge, or obtaining 3rd-1st place in a Pokemon Contest will allow you to upgrade your inventory.)
5 Potions
5 Pokeballs
1 Revive
Pokemon Team (You can start with anywhere between 1-3 Pokemon)
Name:
Species:
Gender:
Ability:
Battle Experience: (generally, how many battles have they been in? Some battles after training will count as 2 instead of 1. You can only start with 2 types, Baby Pokemon that are hatched freshly start with 0, while any other starter will start with 3. Eeveelutions uniquely start with 5 while Eevee itself starts with 3.)
Moves: (refer to Learning Moves. We will be using the SwSh dex where available)
Extra Notes: (Anything else to note about them)
TRAINER BONUS
A trainer bonus is simply a speciality. You can gain more as you go through the RP, and equip those in turn. They can only be changed while at a Pokemon Center. You will be given one of the following to start with.
<Type> Trainer: You specialize in a certain typing. Having this bonus makes it easier to catch Pokemon of that type, as well as train Pokemon of that type.
Professor’s Aide: You can carry double the amount of normal Pokeballs, and 50% more of special Pokeballs. In addition you will be given tools by the Professor once in awhile.
Breeder: As a Pokemon Breeder, it’s much easier for you to approach Pokemon and befriend them, especially baby Pokemon. This also allows you to evolve Pokemon without the need for battle.
Coordinator: As a Coordinator you possess a bit of extra charm, which can make Pokemon much easier to get along with and befriend.
Backpacker: You can carry more items besides Pokeballs, and have an added bonus of being able to camp in routes without needing to obtain supplies from a city.
Rival: Designate a player or npc as a rival. You will now encounter more Pokemon that are strong against their team, and increased catch rate. You can change who is designated if they become inactive. You will also be driven to encounter them more frequently.
The International League!
For Trainers
Welcome to the International League. During this period, the Pokemon League will function as it always has, however with a few key differences.
- Gyms are now ordered, but they are also broadcast live to the world, not just the region. The actual order will not be revealed until each gym goes down.
- Trainers from all over the world have come. If they have already completed the Elite Four challenge or equivalent of their region, they are not required to earn gym badges to qualify for the Finals, but they are welcome to challenge the gyms. However new Trainers from a foreign region are allowed to participate using their foreign Trainer’s Card.
- The Finals will be different. Ordinarily here, it would be the match against the Champion. All new trainers who are going through the Gym Challenge simply need to beat the Elite Four, but once they do, they qualify for the International Finals.
- The International Finals is a 2-bracket elimination tournament. One bracket consists of foreign or local trainers who prior to the start of the International League have already qualified. The other bracket consists of all the new trainers who made their way from the bottom to beating the Elite Four in the duration of the League. Trainers in both brackets will fight their way through, and the winners of the two brackets will meet in the finals.
- Do note amongst the competitors is the region’s own Champion, as well as at times, Champions from other regions.
Try your best as this is the most prestigious global event in the Pokemon world, where even Champions are hard-pressed to pull out on top.
For Coordinators
Coordinators play a very different role and game from their normal Contest qualifications towards Master Rank. They instead do the shows between large matches or sets in the gyms.
- The beginning of a Gym being opened for the International League participants will always have a show by a pre-chosen Master Rank Coordinator. In the duration of the Gym Battles however, Coordinators can compete to be the 3 shows that are played in the Closing Ceremony for a gym. This will rinse and repeat with each Gym.
- The rules for a Coordinator Contest still apply, the only thing that has changed is the structure.
- Winning one of these and being one of the 3 to present is equal to winning a Contest, and actually count towards a Master Rank.
- It takes approximately 3-8 contest wins in 3rd, 2nd, or 1st place to reach Master Rank. This is the easiest way to reach Master Rank, and the quickest, but it is also the most competitive.
- Coordinators of any rank are free to compete. Furthermore, despite rank, you may submit up to 3 Pokemon, whereas normally the amount you can submit is limited at lower ranks.
- Another note is that the Appeal stage is much more brutal than normal to weed out competitors, as the pool is normally very big.
Regarding Mega Evolutions
If there is a new Mega Evolution you want to bring in, it must first come to me, and we will talk about the details surrounding it, such as Ability and so on. They are allowed to gain new abilities, but this will be rare, as there are so many good abilities in the game already. If said Mega Evolution is already added to the RP, then you must use that version, or not at all. X and Y Charizard and Mewtwo were a very unique case, so having more than one Mega Evolution for a Pokemon is not acceptable here.
Accepted Mega Evolutions
Mega Pangoro - Dark/Fighting
- Tough Claws
- Atk Up
Mega Torkoal - Fire
- Drought
- Def/Sp Def Up
Mega Samurott - Water/Steel
- Tempered Steel: Every turn under sunny weather or being hit by fire moves, increase Atk stat.
- Atk Up
Mega Flygon - Ground/Dragon
- Sand Stream
- Spd Up
Mega Froslass - Ice/Ghost
- Snow Warning
- Sp Def Up
Mega Serperior - Grass/Dragon
- Contrary
- Sp Atk Up
Mega Zoroark - Ghost/Dark
- Dark Shroud: Zoroark has a dark aura around it that protects it from special attacks once. Whenever Zoroark uses a Dark type move, it is restored. The shroud cannot be restored the same turn it is removed however.
- Spd Up
Mega Emboar - Fire
- Flame Armor: Contact moves that hit Mega Emboar will deal back damage.
- Def/Sp Def Up
Battle Bond Delphox - Fire/Psychic
- Magic Boost: Powers up Sp Atk every turn.
- Sp Atk Up
Mega Mightyena - Dark/Psychic
- Frenzied Spirit: The user strikes with vicious intent, increasing its Attack stat before hitting an opponent.
- Atk Up
- Tough Claws
- Atk Up
Mega Torkoal - Fire
- Drought
- Def/Sp Def Up
Mega Samurott - Water/Steel
- Tempered Steel: Every turn under sunny weather or being hit by fire moves, increase Atk stat.
- Atk Up
Mega Flygon - Ground/Dragon
- Sand Stream
- Spd Up
Mega Froslass - Ice/Ghost
- Snow Warning
- Sp Def Up
Mega Serperior - Grass/Dragon
- Contrary
- Sp Atk Up
Mega Zoroark - Ghost/Dark
- Dark Shroud: Zoroark has a dark aura around it that protects it from special attacks once. Whenever Zoroark uses a Dark type move, it is restored. The shroud cannot be restored the same turn it is removed however.
- Spd Up
Mega Emboar - Fire
- Flame Armor: Contact moves that hit Mega Emboar will deal back damage.
- Def/Sp Def Up
Battle Bond Delphox - Fire/Psychic
- Magic Boost: Powers up Sp Atk every turn.
- Sp Atk Up
Mega Mightyena - Dark/Psychic
- Frenzied Spirit: The user strikes with vicious intent, increasing its Attack stat before hitting an opponent.
- Atk Up