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Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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<Snipped quote by Shadow Dragon>

No, but it can drastically increase.

<Snipped quote by Realmatic>

Seal off as many as possible. Start with the lower.


Conveniently, I can do them all in a finite time with finite energy, due to the maths of it. Do you want this to follow us wherever we move?
Hidden 5 yrs ago Post by Dynamics
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Dynamics Magic Steve

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Conveniently, I can do them all in a finite time with finite energy, due to the maths of it. Do you want this to follow us wherever we move?


Preferably.
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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<Snipped quote by Realmatic>

Preferably.


That will involve sealing all of us into a pocket dimension of sorts. If we need to get out, we risk Unity getting out as well. This isn't an exceptional problem, as we can just seal him in again the next time he attempts to attack us, but it's a small liability. Do you accept it?
Hidden 5 yrs ago Post by Dynamics
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<Snipped quote by Dynamics>

That will involve sealing all of us into a pocket dimension of sorts. If we need to get out, we risk Unity getting out as well. This isn't an exceptional problem, as we can just seal him in again the next time he attempts to attack us, but it's a small liability. Do you accept it?


Yes. Without hesitation.
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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<Snipped quote by Realmatic>

Yes. Without hesitation.


Good answer! I would have said much the same. Any other precautions you would like me to take?
Hidden 5 yrs ago Post by Dynamics
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<Snipped quote by Dynamics>

Good answer! I would have said much the same. Any other precautions you would like me to take?


What other precautions can you take?
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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<Snipped quote by Realmatic>

What other precautions can you take?


Most any, if I know beforehand. If you want me to set up redirection or dissipation for specific kinds of forces or powers, I can do that. If you want me to drastically increase friction for any kind of particle in an area, I can do that, since I know his body is excessively smooth and that is somehow a good thing. Just tell me what strengths or advantages you need me to negate and I'll see what I can do.
Hidden 5 yrs ago Post by Dynamics
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Dynamics Magic Steve

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<Snipped quote by Dynamics>

Most any, if I know beforehand. If you want me to set up redirection or dissipation for specific kinds of forces or powers, I can do that. If you want me to drastically increase friction for any kind of particle in an area, I can do that, since I know his body is excessively smooth and that is somehow a good thing. Just tell me what strengths or advantages you need me to negate and I'll see what I can do.


He can leverage Outside to strengthen himself. What can you do in that regard?
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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He can leverage Outside to strengthen himself. What can you do in that regard?


Well, first of all, deny Outside access. Do you know how he strengthens himself with Outside?
Hidden 5 yrs ago Post by Dynamics
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Well, first of all, deny Outside access. Do you know how he strengthens himself with Outside?


Unification. That is all the information I have at the moment.
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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<Snipped quote by Realmatic>

Unification. That is all the information I have at the moment.


So he needs access to the stuff. Seeing that the Outside can be reached from any location in a fourth-dimensional manner, we must be careful to drastically limit the number of times we exit the pocket dimension. There is no need to worry that he will "break through" the dimensional folding, as that is how folding works. But if it drops, there are split-seconds during which he can get Outside matter.
Hidden 5 yrs ago Post by Dynamics
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Dynamics Magic Steve

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<Snipped quote by Dynamics>

So he needs access to the stuff. Seeing that the Outside can be reached from any location in a fourth-dimensional manner, we must be careful to drastically limit the number of times we exit the pocket dimension. There is no need to worry that he will "break through" the dimensional folding, as that is how folding works. But if it drops, there are split-seconds during which he can get Outside matter.


I see. That will be difficult.
Hidden 5 yrs ago Post by Realmatic
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Realmatic Tamerlaine

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I see. That will be difficult.


The other option is create an arena of sorts, so that we will always be near-ish to each other, and none of us can go far away from the others. Or we can think of another way to limit his access to the Outside.
Hidden 5 yrs ago Post by Dynamics
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<Snipped quote by Dynamics>

The other option is create an arena of sorts, so that we will always be near-ish to each other, and none of us can go far away from the others.


What are the benefits and detriments?
Hidden 5 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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Thanks Merlin!!


No problem, Machina.

*smiles*

Hidden 5 yrs ago Post by souleaterfan320
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souleaterfan320 Abel: Grand Warrior of Old

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<Snipped quote by souleaterfan320>

Lucifer: *Walks a bit closer to you, but says nothing*


*takes notice, and blushes slightly before continuing to walk.
Hidden 5 yrs ago Post by Dynamics
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@souleaterfan320

*Contacts Zero*
Come on. Now.
Hidden 5 yrs ago Post by Host
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Host Noir

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No problem, Machina.

*smiles*


*Stands up*
Okay, I'm done.
Hidden 5 yrs ago Post by Heroic
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Heroic Zoey

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<Snipped quote by Shadow Dragon>

Can it redirect space itself?

<Snipped quote by Heroic>

I see. Primarily support, in that case.


I can fulfill support quite efficiently, but I can do assault just as well! Whatever’s needed!
Hidden 5 yrs ago Post by Dynamics
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Dynamics Magic Steve

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<Snipped quote by Dynamics>

I can fulfill support quite efficiently, but I can do assault just as well! Whatever’s needed!


What do you possess in regard to combat?
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