Name: The Southern Expedition
Represented Color: Dark Grey
Race: Elves
Breed: Dark Elves
Capital: Landfall
Ruler: Arakhu-Mondros
Type of Government: Currently unstable oligarchic government, headed by the expedition leader
Religion: WIP
History: Nabonassar is a land of many different peoples, but they are all slaves to the same power. The great families, prideful in their noble and pure elven lineage, dominate the land with violence, blood magic and deeply enshrined economic, social and political power. Free foreigners seldom venture beyond the mighty coastal cities, for the people of the dark elven heartlands may easily, if not wilfully, mistake them for runaway slaves. The common elf, themselves utterly subservient to the great families, at least enjoys a status above that of slaves and foreign people, to them one and the same. From its coasts sail many great fleets, for the families have a never-ending appetite for extravagance and new slaves, not just for use as workers and servants but also as fuel for their magics. The Nabonites are not savages however and will just as willingly trade for slaves as they would capture them alone.
One such fleet headed out months ago. It was a joint venture, with several different families investing their resources, seeking to share risks as well as profits. Each family sent a representative of their own along with a retinue of bodyguards. The leader for their expedition was chosen to be Arakhu-Mondros, for the Arakhu had provided the brunt of the ships and organisation and were thus deemed to have the greater share. Among others, the Vas had provided many soldiers and the Balasi several of their specialists, including illusionists and "biologists". Along with them were commoner sailors and a number of slaves, brought along both as servants and as trade goods. This expedition headed south, travelling to a long-known but ill-explored continent hoping to trade and perhaps raid for slaves and other goods, as well catalogue its populations and what work they were suited for.
But a great storm struck them out at sea and the whole expedition was thrown off-course and into disarray. When the clouds parted and the waters calmed, they found themselves at the edge of a new land. But their navigators could not make any sense of it, how this land could exist or how they got there, for it agreed with nothing of what they knew about the world or sea travel. It was as though the sea had swallowed them up and spat them out on the other side of the world. The one thing they did know is that they could not sail the sea blindly and so they made the decision to land to gather new provisions, repair their ships and recuperate. However it soon became clear that they no inkling of how to get back on course.
In a sense, they are stranded. Perhaps the best way to deal with it is to try and fulfil their original purpose on this new land. But their path forward was not so obvious. Arakhu-Mondros had been selected as the leader of what was essentially a merchant expedition and now he tried to take charge of what may become a permanent outpost. Far removed from his family his power over the others was not so obvious and news of whatever happens here may never reach home.