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Hidden 4 yrs ago 4 yrs ago Post by DruSM157
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The story takes place in the small city of Kenkōichi Japan, located in the Shikoku province of Japan. The city is famous for its renowned hospital, which focuses on medical research. Another large part of the town is the Kenkōichi International Academy, an international boarding school that treats foreign and local students to some of the best education in the country.

While nowhere near as populous as Matsuyama or Takamatsu, the city enjoys beautiful mountain views and a cool breeze from the nearby coast. It boasts a bustling shopping district, with various restaurants and niche shops, as well as beautiful shrines to visit and hiking trails along the mountainous side of town.

The story begins before the start of a new school year in 2021. Students from across the world and Japan have arrived to live at the school and spend the next year learning and socializing with one another. Then the rumors of the Yellow Plague started. The rumors state that only sinful people contract the disease, and once you become sick, you fall into a comatose slumber, never to awaken. More rumors state that the disease began in some far off hospital, but the Kenkōichi Research Hospital brought patients in to study the disease, and now it has begun to spread.

Of course, rumors spread in any small town, and it's only just that; rumors.

But then again, you have been having strange dreams about visiting an odd, Blue Room, with a strange long-nosed man talking to you...



As with any story in the Persona series, your character has been granted the ability to summon a persona, a mask that helps you face the trials of this world. Your persona is based on a mythological, legendary, or historical creature or figure, and grants you the power to fight against Shadows that threaten the world. Each character is associated with one of the 22 Major Arcana of a Tarot Deck, with some exceptions.

The cards represent the journey of one's life; beginning as the fool setting out of their journey, meeting allies, enemies, and obstacles, until finally coming to the end of their journey and obtaining their goal: The World. Due to the Persona series’ focus on the Fool being the “Wild Card,” no one character represents the Fool Arcana, but instead as a group they all are The Fool since there is no one protagonist for this story.

The other arcana being left out, Judgement(and Aeon, it’s Thoth deck equivalent) and The World are reserved for the finale of the story, as these cards represent the culmination of your journey and the final resolution of it.





The city of Kenkōichi is divided up into multiple districts which can be reached by public transportation: The Hospital District, the Shopping District, The International Academy, the Dormitories, and the Mountains.





Character sheets need to make sure to include pertinent information, but we do not need your life story. Also, make sure your personality matches with the Arcana you have chosen for your character; a Hermit Arcana would not be outgoing and extroverted, for instance.

Last, and something important about choosing your persona: the major themes of this RP is Health, Disease, and public fear and ignorance of health. When choosing your character's initial Persona, the theme for this RP will be "Seekers". Consider characters from myth, legend, and history who have been involved in some journey, quest, or research that deals with death, disease, knowledge, or destiny.





  • Respect the decisions of the GMs during the RP.
  • Do not power-game your persona's combat abilities. Your persona does not know Megidolaon, Ziodyne, or Marin Karin at the start of the RP. Consider this as an anime adaption; combat is not the focus as much as the characters are.
  • The theme of this RP is about sickness, disease, and the search for curing the ills of society. Our personas take on the form of historical, mythological, and fictional seekers.
  • Your characters should represent your arcana in some fashion. As this is RP, creativity is the most important thing, but if I cannot tell how your character relates to their Arcana, I will ask you to change information.
  • Never forget that while Persona is a mature series, it does have levity. Death, tragedy, and awful events happen to the characters, but they are usually juxtaposed with moments of fun, friendship, and kindness. We are not here to be edgy but to instead be well-rounded and fleshed-out characters (unless your name is Ryuji).
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Hidden 4 yrs ago 4 yrs ago Post by vancexentan
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Hidden 4 yrs ago Post by stone
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I will not have this Ryuji heresy smh. At least he’s not Morgana.
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Hidden 4 yrs ago Post by DruSM157
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I will not have this Ryuji heresy smh. At least he’s not Morgana.




FOR REAL?

Nah j/k I love the dumb idiot
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Hidden 4 yrs ago Post by mickilennial
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I'll think about it. Probably. I am replaying Golden right now, so there is that.
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Hidden 4 yrs ago Post by DruSM157
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I'll think about it. Probably. I am replaying Golden right now, so there is that.


Hidden 4 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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@DruSM157Any comment on Allen? I already sent you the rest of his details via pm.
Hidden 4 yrs ago Post by DruSM157
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@DruSM157Any comment on Allen? I already sent you the rest of his details via pm.


Alright, I can give some initial impressions since you asked:

[*]The name: Evillious is a little on the nose. Look for other languages usage of evil to make a less "on the nose" last name. For example, "Malcio, Malumon," both use the romantic "malum" as a base (also seen in French, Italian and Spanish) for bad/evil.

[*]He's a North American, so why is he going to the school in Japan? If his family works in medicine, the connection to the Research Hospital would be good, so think about going further into that with your backstory. Is there anyone else who has influenced his life for this interest?

[*]Fencing as a sport is fine, but he shouldn't carry a practice sword anywhere but to practice. That's a good way to get in trouble, even in videogame based RP world.

[*]His Arcana is the Hierophant, which is interesting because he's fairly young. Usually, the Hierophant arcana would be an older figure. There's also a lot going on with his personality: mature and childishness is one I struggle with.

[*]I think the biggest issue with the CS is that right now it's unfocused. I'd suggest reworking the backstory and really looking at the personality to figure out how this character is.

There's still a lot of time to work on the CS, since the OOC has only been up for a few hours. Just take some time and look back over it to see what you really want to stand out about this character.
Hidden 4 yrs ago Post by vancexentan
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@DruSM157 I'm not sure if you're really understanding some parts I'm going for. I'll give you the name but it is a homage to the Evillious chronicles which is the vocaloid series that inspired me to make said character. If you really want I can rename him something generic or what have you.

I sent you the pm going over his details regarding my full backstory. Allen has his mother, and butler for inspiration. His sister who keeps him grounded, and he deeply hates his father. Regarding the hospital I can have his father helping overseeing its processes which is why he, and his father would be in Japan. I already stated he is often prone to travelling from one place to another due to his father dragging him along with him everywhere.

Allen doesn't carry his sword everywhere you asked for equipment I put it there for reference. For out of school activities he keeps the pocket knife on him, usually in his back pack, for protection as he knows even self defense training only gets you so far. If its an issue to have in school I can just bring it with him on off days when school isn't an issue.

Allen is a highly mature individual. He doesn't mess around, and is very practical. However he can be childish if he's pushed into doing something he's not comfortable with. Adults also have this issue depending on what their upbringing is. For example if Allen takes someone on a date he's a good upstanding gentleman about it. If they ask for a kiss he's going to start stammering, or get nervous. He's confident in the face of danger but he's also unsettled by it. He can courageous but still feel uncomfortable.

I'm pretty sure I addressed most of the issues you have regarding my character.
Hidden 4 yrs ago Post by mickilennial
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Persona protagonists tend to be kind of mundane in my experience of playing through the franchise (with the exception of the third main title), so I'm trying to formulate something that follows the tone and mood for this.
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back from the dead to say i'm interested in this, gonna try and get something together soon!!
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Hidden 4 yrs ago Post by Hero
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I sent you the pm going over his details regarding my full backstory. Allen has his mother, and butler for inspiration. His sister who keeps him grounded, and he deeply hates his father. Regarding the hospital I can have his father helping overseeing its processes which is why he, and his father would be in Japan. I already stated he is often prone to travelling from one place to another due to his father dragging him along with him everywhere.


No.

Allen doesn't carry his sword everywhere you asked for equipment I put it there for reference. For out of school activities he keeps the pocket knife on him, usually in his back pack, for protection as he knows even self defense training only gets you so far. If its an issue to have in school I can just bring it with him on off days when school isn't an issue.


No.

Allen is a highly mature individual. He doesn't mess around, and is very practical. However he can be childish if he's pushed into doing something he's not comfortable with. Adults also have this issue depending on what their upbringing is. For example if Allen takes someone on a date he's a good upstanding gentleman about it. If they ask for a kiss he's going to start stammering, or get nervous. He's confident in the face of danger but he's also unsettled by it. He can courageous but still feel uncomfortable.

I'm pretty sure I addressed most of the issues you have regarding my character.


Characters are complex and have contradicting traits but in this case it feels like you're writings thing and adding them in for the sake of wanting him to be everything instead of letting him be organic. This roleplay is based more off of Persona 4--a bunch of ordinary high school kids getting into an adventure where the focus is character development--and this character isn't matching the tone we are looking for. Nothing in the backstory sounds like any defining moment and there is nothing that would indicate his 'goal' of being a hero. Generally speaking, the CS is unfocused and leans heavily towards a Gary Stu instead of coming off as a genuine character.

You addressed the issues. They're still issues.
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Alright how would you have me fix it then Hero? Just scrap the idea and make a whole new character? I'm asking genuinely not trying to be a smartass.
Hidden 4 yrs ago Post by DruSM157
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Alright how would you have me fix it then Hero? Just scrap the idea and make a whole new character? I'm asking genuinely not trying to be a smartass.


This is your character and it's someone you should be happy roleplaying; that's first and foremost. Hero and my purpose for examining what you have is to see if they would be a good fit for the themes of the RP and if they would make an interesting dynamic with the other castmembers.

So if you want my ideas on how to narrow the character's focus, let's look at good character arc ideas and build from there. First: he's a rich kid; family owns a big corporation, there's a lot there. They have ties to the medical world and maybe he's invited by the school due to the research hospital's connections. He could be interested in new medical technologies and wants to make radical new changes to his family's corporation: whatever his goal is is important. And yes, we've looked at the backstory stuff you want to keep in the dark; which is fine. I think that kind of backstory feeds well into his desires and where he may go with the ideas of medicine.

Let's also take into account this: he grew up rich. That means that he misses out on things that 99% of kids do growing up, due to his status. Ultimately there is going to be a disconnect to what he knows about life and what others know, due to that gap in privilege. That leads to interesting character dynamics, as he may feel disconnected from the other members of the group because of this. It could also be a source of comedy as he struggles to understand the more "baser" things in life that aren't as cultured as his upbringing.

Again, none of this is me telling you how to make your character. That's your decision. But these are just ideas I had in mind on how to give your character more focus with their personality and backstory.
Hidden 4 yrs ago 4 yrs ago Post by mickilennial
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Hidden 4 yrs ago 4 yrs ago Post by vancexentan
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Alright I can swap over his focus on the business world, and change it so that he's more personally invested in making better medicine than he would be trying to change the overall corporation's business practices. So that would give him a more solid focus on being there for purposes than just being a transfer student because his father is carting him around. The part with his father being closely associated with the hospital tech was just a throw in the air. I wasn't trying to heavily influence the plot or what have you. I also don't have an issue with taking the pocket knife away from Allen. He's been taught to take care of himself in a basic hand to hand fight. He's no judo master, he's not a master at anything in fact he just knows how to fight passably so removing the knife is more just a formality.

For the sake of being fair and getting rid of an 'gary stu' qualities as your co-gm put it I'm willing to even reduce Allen to just spewing out his own beliefs and not making him intelligent. He can be have been pandered to simply be the heir to his company, and not much else. However I fear that would just leave him saying dumb stuff without a point like saying 'good guys are good, and bad people are bad.' I can also put in his confidence issues which I failed on my own part to put into the personality section.

@DruSM157
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Hidden 4 yrs ago Post by Hero
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For the sake of being fair and getting rid of an 'gary stu' qualities as your co-gm put it I'm willing to even reduce Allen to just spewing out his own beliefs and not making him intelligent. He can be have been pandered to simply be the heir to his company, and not much else. However I fear that would just leave him saying dumb stuff without a point like saying 'good guys are good, and bad people are bad.' I can also put in his confidence issues which I failed on my own part to put into the personality section.

@DruSM157


A lack of intelligence doesn't necessarily equate to saying 'dumb stuff without a point'. You realize you can control what your character says, right? So you don't have to worry about that sort of thing unless you make him say things like that.
Hidden 4 yrs ago Post by mickilennial
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Alright, I've completed the first draft of my sheet.
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Hidden 4 yrs ago Post by vancexentan
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@HeroThere's a fine line between player, and character. Often in DnD you have players playing dumb characters. People they intentionally made less intelligence. They still have to make sure that role is played out properly and thus they intentionally say and do things that aren't necessarily things they say, and do themselves. If I reduce Allen's intelligence it would go from being him rejecting people because he fundamentally disagrees with what they're doing to him just being going by the mind set of 'there is no grey there is good, and there is evil'. Regardless I'm working on editing my character sheet at the moment so hopefully you'll find it better when I'm done if not I'll try editing it again.
Hidden 4 yrs ago Post by vancexentan
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Alright not keen on double posting but I believe I've changed Allen to a reasonable degree as specified?
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