Hello! My idea for this roleplay will involve some dark themes so if that is not for you I'm just letting you know ahead of time
My idea is a sort of clashing of cultures. A witch from western Europe is driven out of her home by the many crusades and the fear of having to go through the witch trials. Instead of staying and hiding in the shadows, she decides to have a change of scenery, flying across the land and the ocean to escape. Japan. However, a witch alone in a new country needs a familiar by her side, and with her magic running out, she uses it on the first man she meets.
There are a few different images of my witch that I plan on using, and she is a character from a small indie game that I enjoy.
Her name is Marisa Kirisame. She dresses as a traditional witch but has a rather short skirt for the times she lives in, just below her knees. She is also rather tomboyish, and a notorious thief. She steals what she wants from whoever she decides can handle it. For the poor or injured, she usually just leaves them alone. But, for the rich, she plunders just as good as a swashbuckling pirate. She is rather boastful and unafraid of a challenge. She also is not one to pay attention to personal space or boundaries and often likes to hug people, which for the 1400s makes her stand out even more.
My idea is that she stumbles upon a ninja, a samurai, or some other Japanese nobleman when she finally gets off her broomstick and lands on the island of the rising sun. Here are two more images to give an idea to what she looks like.
She also knows the effect women have on men and is not afraid to use it to her benefit.
If you are interested, then just comment here. If you want a further explanation of anything then we can also discuss here. I only plan on using dice for things like actions that my character would do that might affect your character. But, we could just go with the flow and edit later without using dice instead.
My idea is a sort of clashing of cultures. A witch from western Europe is driven out of her home by the many crusades and the fear of having to go through the witch trials. Instead of staying and hiding in the shadows, she decides to have a change of scenery, flying across the land and the ocean to escape. Japan. However, a witch alone in a new country needs a familiar by her side, and with her magic running out, she uses it on the first man she meets.
There are a few different images of my witch that I plan on using, and she is a character from a small indie game that I enjoy.
Her name is Marisa Kirisame. She dresses as a traditional witch but has a rather short skirt for the times she lives in, just below her knees. She is also rather tomboyish, and a notorious thief. She steals what she wants from whoever she decides can handle it. For the poor or injured, she usually just leaves them alone. But, for the rich, she plunders just as good as a swashbuckling pirate. She is rather boastful and unafraid of a challenge. She also is not one to pay attention to personal space or boundaries and often likes to hug people, which for the 1400s makes her stand out even more.
My idea is that she stumbles upon a ninja, a samurai, or some other Japanese nobleman when she finally gets off her broomstick and lands on the island of the rising sun. Here are two more images to give an idea to what she looks like.
She also knows the effect women have on men and is not afraid to use it to her benefit.
If you are interested, then just comment here. If you want a further explanation of anything then we can also discuss here. I only plan on using dice for things like actions that my character would do that might affect your character. But, we could just go with the flow and edit later without using dice instead.