Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@Kazemitsuhueg. like at least 2m, which is around the average.
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@OwO That looks good. Youre free to proceed to make the CS now.
Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Name: Feng
Race: Minotaur
Age: 29
Sex: Male
Appearance:
Feng is a behemoth like most of his kind, standing above a good portion at a little over seven feet tall, no his horns don't count. His fur is a snow white in color, a bizarre look since his tribe is filled with nothing but dark furred minotaurs. Another anomaly are his eyes, a deep crimson in color. Upon his thick shoulder lies a mark in his fur, a pale blue trident-like mark. Like the rest of his tribe he is built like a monster, his muscle structure thick and heavy, built for work or fighting. When angry all his teeth are on display, rows of sharp chompers, so that's a sure sign to back up.


Personality:
Feng is a pragmatic being, anything of use is used with little waste. People, materials, food, it's all the same to him. He's also incredibly blunt, getting straight to the point of things or destroying flowery language in favor of a simple explanation. He has little patience for word-play and is quick to get physical when annoyed. A trait among his tribe to settle most things with a duel than to use word-based diplomacy. Feng in particular can be rather ornery, quick to bare his teeth to let others know of his anger.

History:
Feng is an oddity among his tribe, essentially an albino minotaur with a strange mark on his shoulder. No stories, tales, prophecies, or legends surrounded his birth. He was just a strange one, which lead to a more ornery than most adult. Quick to anger, quick to fight thanks to a rather rough childhood. He and his tribe had moved to the Bronze Castle in favor of settling down over their more nomadic lifestyle.

His people offered some forms of crafting and offered plenty of a work force for hauling. That was what most of his tribe did, they hauled the ores and stone out of the mine since it was more efficient than having the smaller races do it. During one of his hauling trips Feng had been accosted by one of his old bullies, past grievances never being settled. Well during their duel to settle things the smaller minotaur in a fit of anger pulled out the Spike and jammed it into Feng's chest. Strangely it didn't kill him, but it actually drilled itself in until it was flush with his skin. The pain of it had actually driven Feng into a new rage and he had snapped the offenders neck using their own horns as handles.

Death was rare, but it did happen in these duels and his killing was justified with his tribe. But what to do about this artifact in his chest? Pulling it out seemed like a terrible idea, leaving it in sounded even worse. It wasn't until they learned about Spikes in general that eased the white ones nerves a bit. But what did his do? During a personal hunt he had downed a strangely armored creature. It wasn't huge, but it was big enough to be a meal and be dangerous with those digging claws. Despite its curling ability he could slip a blade between its shell pieces and he was able to avoid those deadly claws. With it dead he obviously ate it, not even bothering cooking it. While he ate he felt a tingle through his body and his Spike showed off what it could do. Now he was covered in the same armor plating as the beast had been. He could steal other beings strongest attributes and use them himself!

So with this knowledge in mind, and his tribe knowing it as well, he decided to heed the call for Spiker's that the King had put out. Maybe it would gain his tribe some prestige, if not the money didn't sound bad at all and you couldn't have too much cash.

Equipment:

  • Stone Axe: A rather large axe made of dark colored granite and tied with leather straps to a thick piece of wood.
  • Red Clothing: Traditional garb of his tribe, a long and red loincloth made of a thick cloth.
  • Red Tooth Bangle: A copper bangle wrapped in red cloth and decorated with the sharp teeth of his ancestors.

Spike
Spike Name: Aspect Thief
Spike Description: A jet black spike that looks to be made of chitin. Along its surface are red pulsing veins, almost as if the spike had been shattered and repaired at one point. The spike is located dead center of his chest and seems to be constantly active judging by the glowing.
Spike Theme: Stealing beneficial aspects from dead enemies to make the wielder better. Which also grants limited forms of shapeshifting of the physical body.
Spike Abilities:

  • Absorbing Theft: As the name suggests after killing something he absorbs something from them by consuming a portion of their body. This applies to physical attributes only and redundant aspects do not compile together. The stronger one is taken while the weaker is cast off. (He can't eat 50 ogres and have 50 ogres worth of strength, it's just the strength of one ogre.)
  • Transformation: With his spike functioning he can change his body to better suit certain situations. He can cover his body in chitin armor for example, or get monstrous claws, cudgel-like hands, etc etc. The more, and different, creatures he eats and steals from the more complex forms he can change himself into. Currently only one aspect can be active at a time and it takes a moment to change between them. Having to revert to normal before changing again. Lesser beings also offer nothing of benefit, no extra speed from a normal rat and such.

Personal Ability:

  • Crafting: He's not the best but he can craft weapons from wood, stone, and metal. The highest quality material he has used is copper, its softness making it easy to make a weapon with.
  • Disassembly: What one can make, one can also destroy. Eying weapons, and even some armors, he can figure out how to break it despite the material it's made from. Harder materials are just harder to break but share the same weak-points.
  • Fighting: Unlike most of his tribe he's more of a fighter than a craftsman or miner. Hand to hand, no weapons, few are able to best him thanks to his sheer strength, durability, and ferocity. Even some weapons don't provide much help against him once he gets in close.
Hidden 4 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@GreenGoat

My apologies I have to drop out of this I'm sorry for the inconvenience.
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Hidden 4 yrs ago Post by OwO
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OwO what's this?

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Name: Amitha Ain

Race: Beastmorph - Goat

Age: Amitha appears to be in her mid 20s. Her actual age is a mystery, as much of her life was spent as a goat.

Sex: Female

Appearance: Compared to the numerous small races of the Bronze Castle, Amitha stands out as a giant. At 6'0" (183 cm) and a toned build, she appears as more of a warrior than a smith. Besides that, she appears to be more human than any other race besides the markers of her previous form: large curved horns and wide pupils.
Personality: While one may first view Amitha as a stoic warrior, she's much more of a curious soul. While a sense of duty and repayment often compels her to often help others, she's just as often spotted doing strange things to experience the process. In fact, one could consider her to be a certified moron. She often shoves inedible, spoiled, and toxic things in her mouth just to try it. While she has skill with blacksmithing--compounded by her spike--her skill with any complex tax besides that is sorely lacking. She's also illiterate, as goats often are.

History: The lone blacksmith with a goat. He lived in solitude--far enough away that only patrols would stumble upon his smithy. Only the constant hammering gave any sign of his existence. He could make anything. Nails, horse shoes, weapons, tools, anything that could be made, he made. The hammering of his forge could be heard from some distance.

He was a miserly man. Misanthropic to a fault, some would say. His eyes would only light up from two things: the glow of his forge and telling others of what his goat had been up to. Maybe he was just using the goat as an enthusiastic excuse to not speak about himself, but he really loved it. He would often tell others about "that time his goat ate an entire set of nails" or "his roof caved in because the goat ate the thatching." His--and his goat's--legacy was only cut short when he keeled over and died of old age while buying his month's worth of rations.

But the hammering of the forge never stopped. Even with news of the dwarven smithmaster's death reaching every citizen of the Bronze Castle, the hammering continued.

Of course, when guards inspected the smithy, there was only a single occupant. A woman with goat horns and eyes, desperately trying to finish her master's final order of tools.

Equipments: Besides the thick leathers worn by a blacksmith, Amitha wields a single dwarven hammer. It was made for smithing with a small steel head, though it had been enchanted with magic to weigh more than it would appear.

Spike
Spike Name: Cast Manifestation

Spike Description: Possessing no noteworthy appearance, Cast Manifestation could be considered unique in how unassuming it is. It appears simply as a weathered nail.

Spike Theme: "Smithing"

Spike Abilities
Reformation - By striking a solid material or object, the wielder can bend the struck area to whatever shape they can imagine. The complexity and amount of change determines how many strikes are needed to reform an object. This ability requires immense concentration, making it unsuitable for any combat application other than "warp struck area in some way".
Omnilurgy - By striking two solid materials together, the wielder of Cast Manifestation can alloy them together even if the materials could otherwise not be combined. While this can confer a useful alloy, most combinations of materials create useless trash, unable to be used for even scrap.

Personal Ability: Despite her inability to explain her processes, Amitha is a considerably skilled smith even without her spike. Her general lack of intelligence doesn't apply to smithing. She is one of the few sources of steel within the castle, though her process is too wasteful, long, and demanding to be considered of value. Her ability to fight is also fairly good, but it's obvious that it is entirely instinctual.
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@Kazemitsu@OwO Both looks good. You're good to shimmy them over to the chartab.

Ive also made a discord server, link here, so its easier to answer questions, and coordinate stuff in real time.
Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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I'm liking the characters that are popping up from people so far :,) I still Gotta get back to mine later. I'm determined to draw my character first so I'm trying to visualize it correctly.
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Hidden 4 yrs ago 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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@Kazemitsu@OwO Both looks good. You're good to shimmy them over to the chartab.

Ive also made a discord server, link here, so its easier to answer questions, and coordinate stuff in real time.


Maybe you* can put the discord link in the 0th post somewhere too for easy finding later. Discord is a great idea. (( I need not to type things on my phone at 3am ))
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Hidden 4 yrs ago Post by Fetzen
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Fetzen

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Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@FetzenLooks good. Shove it in the Char tab.
Hidden 4 yrs ago Post by BlitzThePup
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BlitzThePup

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@GreenGoat Whats the lifespan of a fairy?
Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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"well fairies can live to be around 200 years old
unlikely in the wilds, and the kingdom has just been made so there isnt many of those yet"-discord Greengoat theory
Hidden 4 yrs ago 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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Name:
Tash

Race:
Beast Morph Komodo Dragon

Age:
Tash visually looks like a young adult. Some features like around his eyes is darker, slightly wrinkled, and baggy that make him look older, but these features come from his animal side with a mix of never sleeping enough*.

Sex:
Hermaphrodite

Appearance: 5'4" in height, tail just as long Amber colored eyes, visible capillaries in irises, forked yellow tongue, digitigrade feet, covered in dark grey scales excluding face biceps and most of the chest. White hair.



Personality:
His mouth sometimes can't keep up with his mind, making him come off like a total bimbo sometimes. He can start talking about several things at once, and can make things worse in transition to trying to focus the words. Beyond his interests he tries to act like he's keeping up with what's around him given his lack of mannerisms. Seems to be thinking of something else.



Equipments:
-Cook Book: You are stew! (Philosophy and cannibalism suggestive)
-Arcane Book: (is it in a common language? If so TASH still needs to learn it!)
-Thin cotton clothes
Cook books to Wizardry. Tash had collected and kept several items from his "house" and from help of the people he's come acrossed. Tash normally is a foody with the metabolism to match. After developing his interest of wizardry Tash has lost them selves at times in their study sometimes starving themselves. Tash has also been found to neglect their interest in cooking when studying magic, leaving food to rot in their home.

Spike
Name:
Damocles Demise (A familiar voice echoed)

Description:

Tash discovered the spike during his time in the hut; when he first woke up as a beastmorph. It was piercing through his tail, which was inflamed. It was a foot in length with its ends revealing out the top and bottom. Beyond being engraved, it was made of some odd tinted metal that appears to be made of steel? with a purple glint to it. The metal looks as if it were cut hastily leaving sharp burrs.

Spike Theme:

"Falling"

Spike Abilities:

Your first ability is the ability to drop down towards earth, with more momentum and impact the higher you drop from. This will also strongly counteract any damage you might have taken from dropping down from heights that would usually injure you, up to a 10m for now. Any more than that, and you might start getting injuries from the fall damage. Activating it will stop any forwards momentum and immediately plunge you to earth.

Second is the ability to affix any single item, including yourself in the air. Items affixed will not move around, nor can you fly with it. Throwing it in the air to get a greater distance will only give you about two feet of reach before it fixes itself in the air. Items (or you) affixed in the air can get knocked out of position and cancel the skill if someone hits it or you hard enough. While your energy drains slowly based on the size of the object you affix to the air, you can activate your first ability any time to make any affixed object plunge to earth with the same effects.

Personal Ability:

-bacteria and venom in its saliva can kill a hooman within a few days. The venom prevents the blood from clotting, which causes massive blood loss and induces shock.

-powerful sense of smell: can smell carrion, or rotting flesh, up to 2.5 miles (4 kilometers) away. It uses its long, yellow, forked tongue to sample the air.

-poor vision in dim light.

-smaller hearing range than humans: cannot hear sounds like low-pitched voices or high-
pitched screams

-resistance to bacteria and venom

-sharp teeth

Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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@GreenGoat
So all the players right now should be in the same room? so would it be okay to mention the others presence in my first post?

"...Heard there might be another person joining in soon too, something bout introductions."(this isn't one of us right?)
Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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I love these kobolds. Literally dogs omg. I wonder if we are already for a chaotic adventure but really its going to be a wholesome farm life and occasional chase off feinds from stealing crops Lol ^^ jk
Dang I could a been dogo!
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Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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My weekly im sorry ill post soon!:
Ahhh ill post soon need the computer to read it to my small brain!
Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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So I'm gonna assume this died since the discord is gone and it's been 18 days?
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Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@KazemitsuIt happens.

Thanks for sticking till the end though. ;w;7
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