Name: Mirai Raimi Saito Hero Name: Timekiller Known Aliases: She doesn't really take to aliases, because there's alot of alternate versions of her that have those names. Age: Physically, 18. Chronologically, 26.
Powers:
Axial Time - To understand the mechanics of her abilities, it is first important to explain the center source of it all, Axial Time. Mirai and Raimi are based partially in The Girl Who Leapt Through Time and Marvel's own Axis of Time, among other things. (You might've seen the Axis when Apocalypse tried to ursurp all of time and space in X-Men.) The very idea is that she would discover the ability to leap into a space that contains all of history concurrently in a swirling mass that can be navigated, and thus she decides to use it to fight crime. She exists with time and outside of it. That is, her mind and body can safely time travel and perceive how to do it unaided, to use the powers of Axial Time without weird stuff happening to her...much. Axial Time is a mass of pretty much infinite lines of history with all kinds of potential. The nearest layer of it is the local time of past, present, and future. The next layers stretch further in either direction, to the point where she could potentially reach either extreme...but has never dared try. Raimi especially hates actual historical travel because she's been to places by accident. It isn't fun. She and her counterparts all prefer to stick locally. The Center of Axial Time itself is a dense semi-crystaline planetoid which has a 'pull' to it that will start to draw in anyone unable to move through time towards it. This is where all the temporal energy comes from or is going. This is where all manner of paradox and crap exists. To perceive this place without some kind of adaptive ability, experience in dealing with time, or protection of some sort will soon overtax the mind as loads of information is dumped into your brain and you pass out or start to lose it. Even the swirling ribbons of history is too much to take in at once. Axial Time is also the gateway to all parallel universes and dimensions, including worlds not your own. There have been some mishaps, stuff that would make you go "GREAT SCOTT!" and "This is heavy...". Raimi's normal powers usually do not operate in Axial Time because time is not flowing in the same sense as in history. It exists durationally, but you can't generally manipulate fields of time here because what you're using time for in this place is perception and navigation. Instances of breaking this rule do apply...usually when something has gone WRONG.
Normal State - Raimi (and every instance of Mirai) is a temporally-charged individual. Starting from a young age, she began to soak up unusual forces which are related to time. She is a rechargeable battery. If she doesn't have the energy RIGHT NOW, just wait a bit. It'll come back to her. She has decent capacity, though, so running out would require mainly a really-exhausting sort of event. I mean, really. Still, at her basics, Raimi has the ability to open portals in time. These are apertures, usually short-lived, that are roughly person-sized, but they have been known to get larger if needed to accommodate...various things. She has control over that, as well as sustaining their opening, through mental concentration. Once she has gone into a portal, she is outside of time by any standard other than durationally. That is, there is a passage of time when in Axial Time, but not a history. Instances of herself are passing through these portals all the time, but they are essentially in the background unless she actually needs them, and then things get interesting. Firstly, Raimi can appear from a portal at any time or place by leaving one point, moving through Axial Time, and appearing in another, having done the legwork temporally-speaking to get a leg up on you in normal time. A Hound of Tindalos works similarly. They're taking shortcuts. Point is, she can move from Point A to Point B, where Point B might even have been before Point A, which can cause multiple instances of Raimi to suddenly gang up on you. This all costs energy and stamina to do, but as long as she can pay it, Raimi can DO IT. Tends not to gather more than half a dozen of her own self to prevent confusion and over-exhaustion. Has done at least twenty when she really had the need. She borrows them from herself before sending them on their way. The last in the line usually ends up pretty tired if it's been a rough day. Anyway, this portalling has also transported objects and people, though any living thing attempting to perceive Axial Time in transition will get overwhelmed by the information overload.
Merged State - Raimi Saito and all other versions of her exist as an anti-paradox, naturally stabilizing time as it flows through them, delivering the energy and the ability to alter events IN time. When she activates her powers, history doesn't kill itself because her stream is expanding into a pond where things swim around in possibility before returning to a normal flow. Her instances are fish who have power over how they move about as the water flows around them. The reason for this is because her normal state is just a by-product of how her actual power works. It's a means to get there that just happens to be very useful. Raimi's true power is manipulating time physically, or rather durationally, as in the speed-up and slow-down of time. Two instances of herself meet and merge with one another, suddenly. All other instances present vanish in a phenomenon she calls Temporal Ghosting, where the possibility of those versions doing what they're doing has been locked off and they cease to be in this point in time, instead being back at whenever they were before. Portal travel is impossible in this state, because all the energy is now being altered via mentally-directed time fields in a local area. It requires that Raimi has some awareness of what she's doing, and where and how and so on, so that it can be focused on. Seeing or hearing is best. Having working knowledge of it is okay. Not being aware of the thing makes it impossible fo focus on. She can't stop something she doesn't know about. Any person who can adapt physically or somehow predict or has some power that can work themselves around time or has time powers themselves can fight against the effects of temporal fields. If not, though, she might just Viewtiful Joe you. Slow down time to create an opening, speed up her own time to beat the shit out of you, and so on. Time fields have a speed-up and slow-down effect that can ignore normal uses of gravity or increase the impact of something to the point of instant shockwaves. You have to be really careful about it. It can be...a real mess. Fortunately, fortunately, she has been able to clean up her messes, to the point where she can actually cause a localized reversal of physical events (or a messy destruction of events) with a move she dubs Tempus Fury.
Equipment:
Timekiller Suit - Different versions of her have different suits. They and their equipment load-outs have varied, to a point. The actual look of the suit will be handled in Appearance. Here's function. Raimi's suit is padded to absorb impact, often rated to a low-profile body armor. She isn't physically stupendous. She uses her powers to give herself more impact. She's wearing composite-toed boots, as well, though there are two parts of her actual suit that are metal with insulation on the inside. The first is her helmet. It's over most of her face, so you only see her mouth, with two red eye openings. There are lenses and such in there to adapt to changes in light, and her ears are generally protected on top of that, for some very good reasons. There is also a transmitter device installed by one of her other selves that boosts the frequency of her mental waves to allow for communication. That one'll make sense later. Anyway, the second metal thing is her clawed gauntlets. Raimi is the Timekiller because she's the tougher version of all the others that is willing to do some pretty dark things, including kill. More on this later. These are indeed metal gauntlets up to the wrist, with fingers ending in forged claws. They have built-in taser/stun-gun devices to add a decent zap to her hand-to-hand strikes.
Utility Belt - Plenty of heroes have them. Raimi did it because she likes Batman. Once upon a time, though, she worked with outright explosives. It was a...different time. Now, having been set straight, her usual stock is in flashbangs and smoke bombs. They make it easier to get out of a situation and create confusion. More to the point, their effects or even just tossing them can have very unusual effects when going through a time field. She also carries some basic medical stuff to treat herself in the field, which is handy in case of...ouch. Apart from that, the only other noted equipment is actually the pair of emergency knives stashed in her boots and a grappling gun in case someone turns off her powers while she's suspended twenty stories in mid-air. You need to have a back-up plan to get out of things.
Appearance:
Let's start with the basics. Raimi Saito is an athletic tomboy, by nature and by necessity. All versions of her tend to be physically active in general, but she definitely trained herself to be fairly well-toned. Her skin is light, her nationality is Japanese, and her height is pretty average. Other physical traits are a bit less so. For one, her eyes are violet, and they tend to glow alight when in heavy use of her powers, though she's usually masked when this occurs. The other thing is about her hair. Normally - or maybe originally is the better word - she has straight black hair reaching down to her neck, a few bangs up front, no big deal. When she started to hold a temporal charge, though, that all changed. Upon having any amount of time energy in her, and especially when her powers are in use, Raimi's hair goes spiky in back while the rest of it remains fairly smooth. It's a weird sort of a tell about her, though it started getting more normal to see her that way than without the spikes forming, because it requires her to be drained to see her as she originally was! Experience and stamina-building exercise caused her to be able to retain more of a charge, so...yeah.
Clothing is pretty normal for her. Not exactly trying to be super-trendy and she isn't rich. Raimi prefers jeans over all other pants, shorts acceptable as well, but anything too formal or remotely dress-like can go die in a fire. She doesn't do dresses, and if none of her other selves got into 'em, she doesn't have to use them either. Shirts will include anything normal, though. T-shirts, tanktops, sweaters, etc. Her preferred colors are fairly deep and moody, such as blues, greens, deeper reds, sunburst orange, gray, white, black, and absolutely nothing that hurts people's eyes. She can't stand to do that to people anymore than her eyes can stand looking at it on others. In addition, Raimi doesn't do tattoos, piercings, or weird augmentations. If you see a mark on her, it's real. If you have to ask where she got it, you don't really want to know.
The Timekiller Suit is a bit...Batman-y. Raimi idolizes Batman, and although her suit doesn't look like the Caped Crusader, you can see some certain stylistic choices that were influenced by the man. The armor-padded full-body suit is mainly black with some dark grays involved to blend in with darkness. The helmet's eye-slots are kind of sinister-looking and intimidating, also red. The claws are generally a yikes in of themselves, looking a bit bulky in comparison to the rest of her, as does the helmet a bit. This is due to their built-in technology and insulation to prevent...well...accidents. The utility belt isn't exactly a Batman utility belt, but it is a belt of many pockets for holding things in. She has the intimidating look because it's hard for anyone to take a teen-turning-adult seriously, sometimes. The symbol on her chest is of an hourglass on its side being eaten by a human skull.
Personality:
I'm adding this because I think it's important. The first thing to note about Raimi is that, beneath it all, she is still a normal person. She cares about people and what happens to them. She wouldn't even get into this sort of thing if she didn't feel it personally. Some would say that her inner worries drive her headlong into situations that she knows are gonna harm her ALOT, and decides that it's worth taking the punishment for the pay-off. Raimi's a bit anti-social, but she is able to switch off the Timekiller for a while, crack a smile, tell a joke, and enjoy her life. Half of what went on in the early days was because she was so afraid of losing her place in life, her point in time where she belonged. To be able to have a place of refuge, a loving family, a life to live... These are most important to her. She hates being the outsider, the outcast, the one that doesn't belong. She bears with it only because she knows there is a place she can go back to when it's all done. Before knowing all that...those were some dark times.
Raimi has a certain stubborn determinism that has bitten her in the ass on more than one occasion. It comes with the territory of looking after time. You were born with the ability to watch over events and alter them, so you feel like there's no greater responsibility to make the right outcome happen than you. That's any of her, but Raimi's life has magnified that to the point where she will take actions that other of her kind will not. She is known specifically for this, out of all the others. She doesn't give up on things because she believes herself to be the last resort, the final straw, back against the wall. If she fails, it's hard for her to imagine anyone who can pull her out of the fire, because it usually means she's in deep. It is because of this that her nature borders on the fatalistic, not really caring how much pain she might be subjected to, as long as everything's intact in the end.
That said, she obviously has breaking points. The time in which she thought she'd lost her place in history was what drove her to the edge, pushed her into more vicious behavior. A perceived failure for her can lead to a rather strong psychological backlash, as she's been there before and seen some pretty terrible things in her life. Raimi is sometimes short-tempered, prone to outbursts, and gets violent when pressed into it. As much as she puts forth the tough persona of the Timekiller who can shoulder all kinds of burdens, these things have affected her, deeply. She has definitely been traumatized by several events in her life, which will be described below. Suffice to say, there is no one more dedicated or desperate in the preservation of time.
Known Affiliations:
Because the Timekiller is kinda' new here, her allies are mainly other versions of herself, with certain exception...
Chrono - The 'original' Mirai. The first one she met. She is the 'closest' one of herself, the version of her that didn't get lost in time. Her suit is a black-and-white suit inspired by Unas Annus, complete with an upright hourglass symbol on the chest and self-tinting ski goggles. She fights with an electrostaff, throwable shockpads, flashbangs, and accelerated Nerf guns.
Stopwatch - A version of her in a jumpsuit that's a bit more introverted, or possibly a bit of a ditz. She has big goofy goggles, acts awfully confused, seems to focus alot of her power to STOP time, rather than manipulate it more subtly. She has a stopwatch symbol and primarily fights with clock hand blades. Might've been trained by Temple Fuget... We're not sure.
Epoch - A version of her where there's apparently a war going on and she's a gun-ho combatant in it. She's in a combat vest, camouflaged clothing, army helmet, gasmask, and has a pair of binoculars at all times. She is armed with all kinds of explosive ordinance, a pair of tonfas, and an actual gun. Even still, she's not quite as vicious as Raimi can be...but she's close.
Oracle - A temporal mentalist, and the wisest of all her 'kind'. Rather than having huge power over time physically, she's more into it perceptually and in the ability to influence the mind. She can, for instance, make Axial Time stable for normal people to be in, or contact any time traveler across time. Dresses a bit like a Jedi. No confirmation on whether she has a light saber or not.
Memento - A version of her who pulls out objects from time to fight.
Momentus - A version of her that mainly relies on Bullet Time to fight.
Tempo - A Mirai who causes events to flow according to her beat so that she can influence the outcome.
Rhythmaster - An alternate version of Tempo who's a bit like a DJ.
Amaranth/Continuum/Eternity - Various holier-than-thou types with their powers.
Timekeeper - Not sure, but she MAY be Gallifreyan.
The Flux - This may be the weirdest one yet, and one that Raimi doesn't get along with. She looks like a shade that's in a state of temporal flux, but is very down-to-earth and common-sensical. The reason Raimi doesn't like her, though, is that Chrono originally called HER The Flux, and she thought it was a terrible name. Like embarrassingly bad. The actual Flux doesn't really get it, and is generally irritated by her, as a result.
The Dapper Dwarf - Short in stature, great in power. This momentum-driven superhero gainst exponential strength from being in motion, and is both smartly-dressed and always a gentleman. As a top hero of the UK, he is often found crossing paths with the ever-cackling Baron Von Madness (Described below).
The Flick! - Anytime Raimi hears the battlecry, "CONSTANT VIGILANCE!!", is a happy time.
Baron Von Madness - Although in her world, things are a bit backwards, in most worlds...he's a dangerous villain of mental compulsion by word who is completely insane. He slipped in and out of so many assumed identities that he forgot his own name, and knew only that Madness was his name. He's out to free your mind from the constraints of sanity, with a compelling power of command that force those without strong wills to do his bidding. If he can't get you to comply, though, he'll distract and torture you until your mind is loose enough to take ANY command. That is why he is the mad genius leader of a bedlam bunch of batshit-crazy badasses known simply as the Maniacs. The Timekiller first became aware of him in Chrono's world, but has found that Madness pops up in multiple universes, and that the main exception his her own world, where he is an influential genius, Baron Von Mentalist. He is best-known to be operating out of the UK, but his influence can spread all over, with not just unpowered gun-toting henchmen, but lesser villains that he has control over and an arsenal of devious devices and torturous traps!
The Maniacs - There are many, and some of them are super-tough villains themselves who work under the Baron. Some names to run really fast away from would include...Whifflestomp Jackson, Valgas the Nightmare Body, Jack Winslow the Knife, Kraken the Pirate Captain, Saress the Ophidian, Speaker of the World, and Sousaphone Man. All extremely dangerous, all dangerously insane.
Zen - In a world where a man now-dead tried to build an autonomous robotic protectorate to save humanity, the military turned on that machine, causing it to determine that government and military authority must be quelled and it itself rule humanity. The Zenigawa Enforcement Network (ZEN) controls all things as once the super computer known as HARDAC once tried. Building attack machines connected to its network brain, it swiftly overcame all obstacles through the destruction of all previous android devices and creating new and improved versions in their place. When the Timekiller happened upon world, she found it free of crime and war and strife...but human beings were also controlled to an extent, to never again allow the sin of betrayal. Turns out that this was Oracle's world...and that the task before her is to win the battle against Zen mentally, not physically. The reason he is listed, however, is due to the rising level of advancement, causing him to cross into other worlds to enforce his high standard of order.
The Hellverse - She didn't know what else to call it. It was a world much like Chrono's that she thought was her own...except everything went totally wrong. Her friends either went evil or were killed, the world's worst villains were in control after killing the world's best heroes (some right in front of her), and she herself was almost killed by a villain who tried to rip the time travel power right out of her. It was the worst experience of her life, and it turns out that it was a world where she was born, but after gaining fore-knowledge of what was going to happen...she just stopped her own clock, reversed her time stream, and quietly yeeted herself out of existence.
Evil Time Travelers - Any of them. All of them. If you're the Master or the Rani, you're on the list. If you abuse the laws of time and space without somehow stabilizing the reaction, you're on the list. She has to stop you before you destroy everything. (NOTE: This includes time creatures. Those Hounds are a menace.)
Cobalt Thorium G - FLASHPOINT!
Canon or OC: I made up the character. I may have based her off of things recognizable, but the Timekiller is mine.
List of Reimagined traits: Chrono, Timekiller, Epoch, Stopwatch, Oracle, and all the others are their own characters, created by me. Although, technically, they count as re-imaginings of each other.
Story Overview: I don't mind giving you a nice detailed background. In fact, I think it's necessary.
This is the story of Mirai Saito...except it isn't. The 'original' Mirai (Chrono) had a relatively normal life, up until a certain point. Understand, this is going to get a bit complicated, because of the mechanics of practical time travel. To begin with, Mirai was born to a pair of gifted individuals, Kero and Ashi Saito. Her father had shockwave force powers, which he used to become a crash-helmet-wearing superhero called The Flick. Her mother was a well-organized telekinetic, and used her powers for practical purposes by working in a library. A change in the respective histories of the two versions of this girl occurred when she and her father were driving along in their car - He was being a civilian at the time. - when suddenly, BAM! A large creature attacked, a villain whose body had transformed into a chimeric dinosaur being, the TerrorDactylon. Both were thrown from the car, Mirai surviving unscathed because she had instinctively awakened to the power of transporting herself through time, thus appearing many feet away unharmed instead of slamming into glass and concrete, which her father had done...but endured. She then found that he was fighting this big reptile...and he was losing. She had to help him, so she snuck up behind the beast, grabbed onto it, and sent it falling through time, out of their hair.
In another version of events, as soon as Mirai grabbed onto TD, she was tail-slapped at that same moment, and herself tumbled through time. She went hurtling into past points of history, where she was alone and forced to harshen up, or else maybe die of starvation. She fought, she stole, she may've even injured or killed...while desperately trying to figure her power out. When she did so, she appeared back in her time, but...there was another of her already here! It wasn't an instance of her. though. She had worked on her powers with some practicality to figure out what she was capable of, and could tell the difference between an instance of herself...and a completely different version. This was somebody else, and what she thought was someone stealing her place in history. In reality, though, it was Chrono, who had been learning her abilities, as well, beginning to act on her decision to fight crime. They are both teenagers at this time. The girl calling herself Timekiller has been away a number of years. The aging process doesn't happen in Axial Time, but real life still has a hold over them. Seeing Chrono like this, living her life with her family in her town...almost drove TK out of her mind. She tried to kill her other self several times, ultimately culminating in the time she sent the other girl hurtling towards the Axial Center, where she was certain there would be no return. Neither of them had intentionally examined it by this time.
What followed was a point in which the second Mirai enjoyed the first one's life, knowing and palling around with all of her friends, and assuming the role of Chrono for a while. She was happy, and while her education had obviously slipped behind the other one, she used Axial Time to work on catching up on things. Trust me, this is extremely important. This is Japan. You don't get much of a break in Japan. It almost makes you wonder why there was a British foreign exchange student here. Yeah, one of Mirai's friends was a young man struggling with his Japan by the name of Allen Forscythe. He'd been sent here by his uncle after his mother was under police custody for treatment against mental compulsion, and his father was...shall we say unreliable. Not to be contacted. Untrustworthy. Evil? Yeah, evil. Allen's kind of an important mention for several reasons, one of them being that he was right there when the first Mirai surprisingly returned one day while they were hanging out in the park. Imagine being the guy that's watching two identical versions of your friend argue it out like this and - for the record - having already been told about the time powers. Just think about it for a moment. You're having a nice conversation with your friend, when you find out she may've backstabbed another version of that was the actual friend that you knew, not the one you've been talking to the past three months. What do you do?
Well, in the case of Allen, he unexpectedly knocked them both out, dragged them into a toolshed, and demanded an explanation. He was uhh...capable of things himself, chaotic things, because he was born gifted himself. It wasn't a pleasant subject. You see, his story was that he was on the run from his father - the man who'd manipulated and used his mother in so many ways, including the battlefield - Baron Von Madness! His uncle, an alchemic genius known as the Master of Change, helped his mom into rehab and Allen out of the country, but because he was VERY wise to the kinds of things that go on with heroes and villains, he just wasn't taking this from the two of them. He wanted to know exactly what was going on, what that meant for everyone that knew the both of them, and what they were going to DO, going forward. The only answer he got, though, was the 'going forward' part, which was to...escape. They did it right in front of him, both girls slipping into separate portals, and there wasn't a damn thing he could do about it. Fortunately, this kind of put things into perspective for the two of them. Chrono and Timekiller agreed to stop attacking each other, explain to their parents just what the hell was going on, and then...return TK to her world, because Mirai thought she found the gateway to it at Axial Center.
She was wrong. So very wrong. After the two of them made up and - to distinguish the two of them apart - the second Mirai dubbed herself as 'Raimi' (It's an anagram.), they investigated this portal and Raimi headed to what she THOUGHT was her world...but it wasn't. She discovered a world that practically went to hell, where everything she knew and loved was destroyed and she herself was almost killed while a deadly supervillain nearly gained her powers, and therefore the ability to REALLY screw with history. She escaped back to Chrono's world and recovered there, gaining new levels of PTSD she never knew she had...and it wasn't over yet. As she began to calm down in her life...the PrimalDactylon attacked. He was her first foe, made timeless in the Axial Center, with abilities similar to her own. The world was put into a timeloop on New Year's Eve, and as the countdown commenced, so too would the killing. Thousands of reptile creatures sweeping through the cities, tearing flesh and crushing bone. Millions dying as they rang in the new year, again and again...until they who were gifted in time resisted the loop and pulled out of it.
This was where they met Stopwatch, Epoch, Oracle, and the others. They'd all felt this happen on their worlds and they knew that the Axial Center was being abused. The fact that they could start using their time powers in the place where their attunement with time mainly allows them to experience and navigate it without going crazy or being eaten up by all manner of schisms kinda' said alot. A whole lot of energy was being played out, and as a result they too were being affected in terms of power. This allowed them to combat a great many of the Dactyl instances and gain access to his citadel. However, the Eternity Shield outside needed all of them pressing in to block his power from reaching out, so they could only send one of them in. That was Raimi. She didn't want anybody else to do it, because they wouldn't be up for her own strategy. She knew that Terror/PrimalDactylon was out for blood, and would instantly try to annihilate her. So...in a move worthy of Dr. Strange or a certain well-known Gallifreyan...she put herself in a kind of loop. Axial Time has no history, so when her foe killed her, reducing her to ancient ashes, the ashes remained, but she came back, and she still knew going in what she was doing and had some idea of what actually happened. Again and again, the villain destroyed her, firing beam after beam powered by the crystaline energy source in his chest, until the room was covered in dust. Finally, Raimi slapped the ground with considerable force and filled the room with dust. She tore the crystal from the Dactyl's chest and broke it over his beak, destroying him and his citadel alike!
The aftermath was almost bittersweet. Raimi was alive, though completely drained, and the others had the power to repair the damage to time now that the villain was gone. It was all due to irresponsible use of time. By trying to banish a villain to the place, enough time paradoxes and anomalous events occurred that he became a recursive nightmare plaguing time itself. It couldn't be allowed, just as Chrono's accidental sending of Raimi to the Hellverse couldn't be allowed. It always caused more harm than good. Oracle, who was kind of the self-appointed leader here, was angry...but understanding. They undid the harm, and it wouldn't happen again. More to the point, the traumas that Raimi went through...they were gonna help her with that. They were putting her back in her world, her REAL home, and they regressed her back in age to give her a chance to do it all right. They wanted to help her, but then there was also another reason: Raimi's world needed her there, badly. They ALL had to go back to their worlds and fix their messes as best they could...
Raimi returned to her own life, but sadly...when you're a child, you don't always see things you ought to. At the time, she hadn't known what her real life was like. She hadn't known that a villain had killed her mom, that her dad had gone to vigilantism to kill the one responsible and take justice into his own hands, and that he was wanted by the authorities. It left her an orphan, being taken care of by another superhero, a man who was actually a villain in other worlds. No, it wasn't the Baron. He's still in the UK, but the point is that a number of the heroes were villains in her world, and vice versa. Raimi ended up nearly attacking her own babysitter because he was Sousaphone Man, a man with weaponized brass instruments and low-frequency powers. Shocked by what she had discovered in this world, she entered Axial Time and showed bloody murder at the temporal mass, only to find Oracle replying to her! She assured her that this was indeed her world, and that it was regrettably not perfect. Raimi had to work at it to make it the world that she wanted, the home she so-badly needed, and Oracle further warned her of another issue: "You must stop Cobalt Thorium G. The future of your world depends on it!" But who or what WAS this G?
As it turns out, it was a Dr. Strangelove reference, originally. Namely, the active ingredient in the Doomsday Device. So, Raimi did indeed work at improving herself and her world. Like Mirai before her, she trained like hell and studied all manner of time-related media to help her understand. Back to the Future, Doctor Who, The Time Machine, Slaughterhouse-5, The Twilight Zone, The Outer Limits, a bunch of different Lovecraft tales, any significant time travel story, and so on and so forth. She had to break all limit and fix her world. She found her father and convinced him to turn himself in, get him on probation. Turns out TerrorDactylon was a mercenary in this world and the two of them would end up in a buddy cop situation. Raimi became the Timekiller again and refined her act somewhat, becoming more the hero she wanted to be, though that edge would always be in her life. But then, one day, she found out who Cobalt Thorium G was.
It was Allen.
The fight was brief and catastrophic. As much as Raimi was prepared for alot of things, one situation she hadn't been prepared for was a guy projecting pure chaos. None of the others knew that Allen Forscythe was the one, that in her realm he would spring up - without warning and without any prior encounter - and be a walking disaster area. It was the one thing that he'd avoided by working against the Baron. In this case, though...things had gone different, and Allen's power created instabilities in energy and particles, made metahuman powers fly out of control, and made people fly into a rage. By coming in direct contact with him right when their powers went off, strange interactions of time and space collided, a mass release of energy occurred, and dimensional fabrics tore. In an instant, Raimi saw every instance of every enemy she ever encountered, and knew that the path between them and her had somehow opened. More to the point, when she recovered, it appeared that she was no longer in the right time OR place, and there was no longer any sign of Cobalt Thorium G. Had he vanished? Been knocked through the dimensions? Decided to go for a pizza? She didn't know that anymore than she knew where she herself was... One thing was for sure, though. The allure of new territories to conquer and exploit, the desire to cut loose on an unsuspecting population, or even the chance to get another shot at her personally... That would bring her enemies in force. The Baron, Zen, her old friends from the Hellverse - they would come into this place, to take on the world hit by the dimensional blender effect. She had to put a stop to this, because truly...unless she dealt with Cobalt Thorium G, nothing would recover, and everything could be destroyed!
Sample Post:
She'd been grabbed out of the blue, torn from one moment of time into the next to face this...what IS this? Black suit, hard helmet and clawed gauntlets, skull-eating-an-hourglass symbol- Oh shit... Was this her as a villain? Had she really found a version out to kill her? Why, though? What could the reason be? Chrono had tumbled onto this rooftop and taken a defensive stance with her staff as this thing appeared. Not an instance that went crazy, an honest-to-god alternate of her own history out to get her. Was she the result of some temporal flux, a splintering effect of her own powers? It couldn't be because the teacher- Oh crap, attacking now!
Timekiller had found her, and now that they were isolated on this rooftop, they were going to finish this. She leapt at Chrono, slashing gauntlets forward, their metallic ring sounding as they struck the collapsable electrostaff in Chrono's hands, but hse followed up by kicking the leg out from under the other girl and- Fuck! She snapped her in the legs with the staff before TK could take advantage of it and they both fell. A quick recovery, and soon the both of them were slashing and striking, slamming and swinging, their weapons clashing against one another 'till Timekiller axe-drop kicked the staff out of Chrono's hands. Chrono instinctively punched her in the face and-
CLANK!
Chrono: Argh...!
Timekiller: Heh heh heh heh...
It didn't quite work out. The head's a choice target in ANY situation, so protecting it was a solid investment - longterm - in a fight. She could see out of this thing at least as well as that guy from Phantom of the Paradise, if not better. Had plenty of decent fighting instincts, anyway. For instance, the grenade she'd tossed just a few seconds ago-
Chrono: WHOA!
BOOM!!
Timekiller had stepped back, presumably to put some distance between them while her guard was up. Well, she was right about it, but it was actually all about the damn fragmentation grenade dropping in their midst out of the portal! She'd managed to portal out of there herself, and she was gonna go back and kick the- CRAP!! She was in here, in Axial Time, launching right at her with a portal! They connected in mid-time-space and slammed off of each other, the two of them easily capable of free flight through this ever-churning mass of temporal existence. They collided again and again, then another instance of the Timekiller grabbed her from behind, and she kicked up to knock it away, but the first one hit her good and solid, this time.
Timekiller: You think I don't know what you're thinking here? I AM you! I BELONG here, you fucking interloper! Get out of my reality, or I'll rip you to shreds!
Her own voice had gone a bit hoarse, shouting at people when she needed them to hear that she meant business. All the people she fought while trying to get out of past history and into her own time, all the times she'd had to do things she never normally would do to survive... She wasn't going to back down and she would not fail, not this time! She and Chrono soon began leaping in out out of different times at different points of the city, fighting each other. Daylight here, nighttime there, last week, this week, Tuesday next week. They were could literally punch you INTO next week, and in some cases were doing that to each other here, but they came at one another again and again in order to finally put an end to this. Chrono threw down a pair of flashbangs, but they were almost ineffective, and the other her kept dodging the shockpads!
Chrono: I'm not some goddamn fake here! You have the wrong address, idiot! This is MY world! You're not welcome!
The two of them had started throwing instances of each other into the fight to double and triple-team one another, turning a normal one-on-one into a maddening brawl One of Chrono's instances recovered her staff and tried to zap-stun this Flux version of herself in the head and, dammit, there was almost no reaction! That's when several portals opened, and her eyes widened, seeing dynamite and- WAS THAT C4?! She merged with another instance, slowing down time just as they were exploding. It was too late to stop them exploding. Her other self obviously set them to ridiculously short delay and used her good sense of timing to know when and how to toss them. Chrono leapt out of the way of the bombs and accelerate-slammed into her counterpart, this time knocking her through a wall from the sudden mass-acceleration using temporal fields. Unfortunately, that was just one of her while four others grabbed her and thrust her through a portal leading to...a freefall to nowhere?! She was over the local park by like...a hundred feet! No problem, she'd just slow down her descent and- And that's when the merged state Timekiller got her from behind!
They'd gone their separate ways, as most instances do when they're done with a particular scene, but she borrowed one to converge on Chrono's location and merged once she was outside the portal. Couldn't do it in Axial Time. Didn't work. She hit Chrono from above and behind, and the two hurtled towards the ground, their time fields fighting each other for control over the moment. Land or crash. That's what it was about. Chrono split into two again and broke free instantly, portaling back into Axial Time, where they continued fighting. She knew how to end this. The girl she was fighting may've been herself, but no matter how much she claimed that Timekiller had it wrong, what she had right was how to prepare for a situation. She allowed herself to take a hit and threw Chrono into another portal, to an old warehouse where she'd been storing-
"Holy shit! Where'd she even get this?!"
-ALOT of explosives, her stockpile of war! An instance of Chrono leapt out and merged with her just as Timekiller pressed the detonator she had on her belt. She tried to stop it...
BOOOO-
...and she DID, credit to her...but just a little too late. Chrono had saved her own life, but got flung back through the portal from the sheer forces at play. Knocking out or even killing this girl was hard. She should know. If outright killing her was difficult at best, the next-best thing was to wear her out and then deal with her. She was looking out of it, and the Timekiller struck her in the head in passing, knocking her more towards the Axial Center.
Timekiller: Yeah... That'll do it. Maybe you won't die, because you're me, but you'll be out of MY life. That's for sure...
Name: Damian Wayne Hero Name: Batman Known Alias': Previously Robin Age: Twenty-three
Powers:
Lacking any true powers beyond peak human conditioning, Damian Wayne is nevertheless a undeniably dangerous individual. His upbringing, from the moment he could walk has been in the pursuit of fashioning him as the Alexander the Great of the modern age. He has received training from the formidable League of Assassins in the ways of a warrior, and the stealth of an assassin. Top education from private tutors molded his mind to know numbers and theories, and studious effort under his father Bruce Wayne taught him all manner of detective work and gave him an eye for mystery and strategy. Both learned and natural talents are his powers, allowing Damian to excel in his line of work, and he knows it.
He learned well, throwing himself into the role which had been chosen for him by dint of birth. His mother always told him he was destined for greatness, his grandfather promised him the inheritance of the Demon’s head, and by rights the legacy of the Wayne family was his burden to bear; meaning he had much to live up too. Dedicated to making his family proud and emboldened by promises of greatness Damian forced himself to succeed where others would fail or surrender to vice. Thus, at an early age he knew mixed martial arts, swordplay, advanced arithmetic, and infiltration and evasion tactics on par with the average Shadow assassin. At nine he was given over to his father’s care, though their time together was short lived he learned his place at Batman’s side as Robin. Developing his initial understanding of detective skills. Under Dick Grayson’s guardianship Damian grew to be a better person, learning restraint and how to laugh, shedding some of the torturous burden laid upon him by his Grandfather and mother. With Grayson’s careful guidance he learned to plan his battles, when to attack, when to go all out and when to be reserved. A lesson he is still absorbing to this day on even after a decade to work on it.
Eventually Bruce Wayne returned to the living and retook his rightful place as Batman; Damian continued his education, enhancing his already poignant skills under his parent’s sharp eyes. Honing himself to be on par with the caped crusader, competing tooth and nail against his equally competent adopted brothers for Bruce’s attentions. Damian forced himself to outshine them all, there was no other option. He would honor his father, and earn the name owed to him, come hell or high water.
Equipment:
The Batman arsenal has been severely limited as of late. Following the fateful hours of Protocol Knightfall most of the Batcave, and other hideouts were destroyed, and their contents, weapons, and data erased from existence. The new Batman, Damian Wayne has been forced to scrounge for the few assets remaining, including his father’s utility belt, grapple guns, a few dozen batarangs, among other gadgets. His own hideout created following his separation from Bruce has given him a few mismatch pieces to fill out the vulnerabilities in his gear, such as his sword, smoke pellets, and various explosives, leaving him equipped in a mishmash of Robin and Batman gear. His personal motorcycle survived Protocol Knightfall, as well as a single wrist datapad, and a laptop Damian had on him containing some of Batman’s vast file collection. Attempting to rebuild is his top priority, and resecuring lost assets is a must, as criminals, government agents, and even other vigilantes pilfer Bruce Wayne’s vast network of supply caches and hideouts, hoping to find extravagant Batgear unguarded.
Appearance:
Given his life of near constant extreme physical activity Damian Wayne has a body to match. Tall and lean he has long ago shed the last of his boyishness for a strong jaw and angular features. In many ways he takes after his mother, though it is often a trick of the eye due to his youth and focus on agility. He lacks his father’s heavier build, and even in the bulky body armor of the Batsuit it is painfully clear that a different person has donned the cowl. Not that Damian makes any effort to pretend otherwise. Due to his slightly smaller stature while in uniform he is forced to wear an assortment of old Robin gear, alongside the traditional Batman garb. His boots and gloves are a conspicuous dark green, clashing against the drab grey and black of the body suit, which even still sits loosely over his shoulders. The utility belt is yellow, but instead of the bat symbol it possesses a golden R, though most of these oddities can be concealed beneath the heavy cape and cowl and a good shadow, not that Damian overly cares about his mismatch appearance. After all, he has got far more pressing matters to concern himself with.
Known Affiliations:
Damian had a short run with the Teen Titans during his starting days under Batman’s tutelage even leading them for a short period. Due to his obvious disdain for the other teenage heroes, he was eventually booted from the team by popular vote, and has never truly reclaimed their respect, not that he ever wanted it to begin with. Otherwise, the only other team Damian has been associated with was the small group of like-minded ex-sidekicks who called themselves the Lernaean Cohort, which Damian joined after his argument and separation from Bruce. Their eventual betrayal and attempt to subdue him forced Damian back to Gotham, and into hiding.
It would seem the entire world has risen up against Damian. He has nowhere to turn, and no one to trust. His former guardian and elder brother Nightwing is out of commission in a coma. Bruce Wayne, and Talia Al Ghul his father and mother are dead. The League of Assassins is ruled by Slade Wilson, making them an enemy as well. Timothy Drake is missing, and what few friends or allies who might have sided with him have either disowned the outlaw hero, or actively hunt him down. His own team, the Lernaean Cohort have betrayed him, leaving him alone and unable to trust anyone. The few names of his old friends, if they can be called that is small, and ever shrinking. Only a few trustworthy people persist, though whether Damian dares approach them and risk everything to scrounge a few allies remains to be seen.
Barbra Grayson/Oracle: The daughter of Commissioner Gordon, Barbra is one of Batman’s longest allies, having stuck around to assist the caped crusader even after being paralyzed by Joker. She is also technically Damian's sister-in-law. She is one of the few members of the Bat Clan to not have been outed in the purge, her identity thankfully remaining concealed. She would prove a valuable ally, if Damian can convince her not to turn him in.
Johnathan Grayson: The acrobatic ten-year-old son of Dick and Barbra Grayson, this heir apparent is itching to seek vengeance for his father’s current state of malady. After the Bat Clan was outed the villains seeking revenge against Nightwing came in force, and it was only the undeniable courage and skill of Dick Grayson that kept the entire family alive. But Nightwing’s heroic sacrifice came a terrible cost, and the hero lies horrifically wounded, perhaps even mortally so at the hands of Deathstroke. John lives with his mother in witness protection, but the boy trains at every opportunity, eagerly awaiting his chance to avenge his fallen father, and take up the mantle of hero.
Jon Kent/Superman: The two might have been called friends once. The two sons of the Justice League’s leaders were brought together over several adventures, fighting crime as the dysfunctional, yet powerful duo. Although Damian will never admit his fondness for the boy in blue he might find a friend in Jon still. Though he rightfully fears interacting with Superman, lest he be taken into custody. Approaching Jon could be dangerous, an endeavor that must be handled with utmost care.
Enemies, Damian has not shortage of them. Old foes, new foes they surround him like a plague, seeking revenge against him and his father. The walls are closing in, and even the new Batman for all his skills cannot fight them all…
Slade Wilson/Deathstoke: After slaying Ra’s Al Ghul, and Talia, all Slade needed was to finish off the heir apparent to the throne of the League of Assassins. Those who might have been loyal to Damian are either dead or in hiding, having been foresworn by their prophesized leader. Now Slade commands the Shadows, and seeks to solidify his claim through any means necessary. Which means the new Batman is at the top of his long list of targets.
Commissioner James Gordon: For so long Gordon tolerated, and even aided the Batman in his crusade for justice. Often turning a blind eye to the Bat’s less palatable tactics and occasional brutality. However, there was always a line, and though Bruce Wayne never crossed it, his son did, on his first debut as Batman. Forced to choose between a lifelong alliance and the cold-blooded murder, Gordon stuck to his principles and ordered the arrest of Damian Wayne, a.k.a the Batman. All of the Gotham PD, and most of the country is on alert for the outlaw vigilante, and the hunt has only just begun.
The Lernaean Cohort: For a short time Damian led this rag-tag group of ex-sidekicks, favoring their no nonsense attitude in terms of crime fighting. The day of the purge however brought about their betrayal, and they nearly defeated and captured Damian unawares. Confused, and angry Damian beat a hasty retreat to Gotham, going to ground to avoid their relentless pursuit. What they want, or why they turned on his is still a mystery. Their members consist of Joy Evans/Surge, Nicholas Pryme/Jaeger, and Vladimir Ivanoksi/Crimson Star.
Jason Todd/Red Hood: The replacement, the prodigal son, and the only other member of the Bat clan who is accused of murder, except Damian is accused of, in Jason’s eyes, something far worse. Betrayal. Traitors go the ninth level of hell for a reason. It is no secret that Damian left his place as Robin on bad terms with Bruce, and Jason has never trusted the brat anyway, so all his suspicions were merely confirmed. Damian is the reason Dick is hurt, Tim is missing, and Bruce is dead. Well… There’s no Batman around to get on his case for using lead instead of rubber anymore, and the Demon’s brat is to blame!
The Batman’s Rogues Gallery: Their names and numbers are to numerous to list here, but every one of them know his name now and hold a grudge against his father, and many hold personal vendettas against Damian himself. The streets of Gotham have always been dangerous, but for a marked man like him, it might as well be suicide.
Hydra: “Hail Hydra.” The mysterious name, and final words of a dying German journalist, the man Damian is accused of murdering. Who are they, what do they want? If Damian wants to clear his name, he needs to find out and take them down. Though the young Bat might find he is biting off far more than he or any one person can chew, because you can’t just take the head off this serpent…
Canon or OC:
Canon, sorta. Batman, and Damian Wayne have been long established in Detective Comics, however I am hoping to take advantage of this scenario and bring the new Batman up against foes and situations normally not associated with DC. Although I will attempt to keep Damian more or less accurate to his comic origins, he will undoubtedly take on a unique persona under my less than amazing writing and characterization skills.
Story Overview:
Damian will start on the verge of disaster, and things really will not get much better for him. After his separation from Batman, which lasted four months, Damian joined the Lernaean Cohort, which he soon began to lead, taking a more personalized approach to fighting crime. He was hardly the first Robin to do so, after all Bruce’s handling of his sons has always been questionable at best. Unlike his siblings Damian is as hardheaded as Bruce himself, and their differences could not be easily repaired, thus he was at first unaware of what was happening during the opening stages of Protocol Knightfall. What transpired after is mostly unknown to the new Batman, but what Damian does know is this: Batman was in Moscow, investigating something big when the entire Bat clan and several of their associates’ identities were unveiled by investigative reporter Hans Zuthenlifer. Including Timothy Drake, Jason Todd, Richard Grayson, Luke Fox, Selina Kyle, Kate Kayne, Damian Wayne, and Bruce Wayne. The purge happened in the next twelve hours, almost before anyone could fully comprehend what happened. Assassinations, and disappearances of nearly all the exposed members. The worst part, the leak was reported to have come from none other than the Lernaean Cohort, Damian’s own team.
Before he died Batman managed to initiate Protocol Knightfall, destroying most of the assets and computer records that contained any information on other members of the Justice Society, and the Bat Clan, while also detonating the Batcave before government agents or notorious villains could infiltrate Wayne manor. Meanwhile Damian confronted his team in their headquarters, demanding an explanation for this betrayal, and was met with a fight that nearly cost him his life and freedom. Robin only just managed to escape, hiding within Gotham struggling to piece together whatever remained of his father’s mission. Determined find out why this was happening Damian tracked Hans Zuthenlifer to a warehouse in downtown Gotham, but the “reporter” proved to be more of a challenge than Damian expected. In the end Hans perished, Damian’s sword thrust through his heart, as Gordon and his police moved in.
Now on the run from the law, from the remainder of the Bat clan, and from the League of Assassins Damian must use all his talents and skills and knowledge to avenge his father and clear his name. He never got the chance to reconcile with Bruce, a torture that set its roots deep in Damian’s mind, but he will persist. Alone if he has to, but he may learn that allies are necessary to wage a war, and friends are required to recover from grief, because no man is an island. Whether he discovers these truths or not he has to set things right, and if anyone could manage, it would be Damian Wayne!
Sample Post:
Tracking the German, child’s play.
Distant sirens grew ever closer, their eerie wailing cutting through the spring rain that drenched hunter and prey alike to the bone. Evening shadows lengthened as the pursuit continued, the German gasping for air in his attempt to elude the persistent shade, that stalked across Gotham’s rooftops. Slipping from alley to gutter, creeping like the ever-growing sense of fear that clung to everything. The fear of the unknown. The fear of death and despair. The German ran faster, his legs pumping in adrenaline fueled desperation. He tore at his jacket, flinging the clogging fabric into a waterlogged drain, his white undershirt clinging to his pale flesh. His wide eyes displaying the panic that kept him going, far longer than he normally could have managed. The tiniest buzz filled his ears, the sound of blades cutting air. The German threw himself forward, painful scrapes spreading blood on the wet concrete from the force of his dive, even as a small red shuriken buried itself into the ground, passing mere inches over his blonde head. The keen edge glimmered in the dim light of streetlamps, almost beautiful, yet terrifyingly so. What metal could slice through stone so easily, lodging itself into asphalt as if it were soft wood. And the arm to have thrown it? The German whimpered, scrambling to his feet he shot onwards dodging and ducking at random intervals incase the stalker attempted another throw.
Almost there, nearly free. The German sprinted the final stretch, panting like a dog he pushed open an unsecured door of an abandoned ACME warehouse disappearing within its black recesses leaving a tiny smear of blood upon the door. Outside a cowled figured dropped from above, landing lighter than a cat upon the rain-soaked pavement. Batman paused in his pursuit, examining the projectile he had thrown a moment before. Green gloved fingers pulled the thrown blade free of its stone sheath fitting it back amongst the others. The average person did not simply dodge his shuriken, the cowled man mused. A maneuver like that would take practice, training that one did not expect from the average journalist. Concerning, perhaps, but he had faced far greater foes, he need not fear an unarmed man who had good ears, and quick reflexes. Besides, even if the greatest warrior alive waited behind that door Damian would still enter. The blood of his father, the blood of his brothers and kin were on that man’s hands. Batman wrapped his fingers around his sword’s hilt, drawing forth the blade in one fluid motion. Blood must be paid in blood.
Grayson would have said to wait, to approach from an unexpected angle, to garner the advantage of surprise eve if not needed. Drake would be methodical, cutting the building’s lights, stalking his prey until he made a mistake. Bruce would have gone through the window, throwing down a covering layer of smoke on the chance his foe had hidden a gun, or weapon and was attempting an ambush on his own turf. Damian did none of these things. He stepped inside, sword hanging loosely in his grip. Outside the police sirens grew louder, and destiny drew ever nearer.
“Hello, Damian Wayne.” A slight German accent hung to the man’s words, otherwise his English remained perfect.
“Hans Zuthenlifer.” The silence stretched between them, and Hans did not move. He stood idly amidst a small circle of light in the middle of the warehouse empty floor, all signs of panic and exhaustion were gone. Replaced by an air of satisfaction, of a man who had done his job, and done it well. He seemed to be waiting for something, listening for the right moment.
Batman strode closer until he stood as well in the light, the tip of his sword scraping along the stone beside him, leaving a tiny scar upon its surface. What would he do? Damian did not even know himself, all he could think about was that smug look on the German’s face. The way he seemed so satisfied in himself. “You killed them, don’t try to deny it.”
“I have committed no crimes. Cut no throats, enacted no plots or otherwise.” Hans rebutted, infuriatingly collected. He approached Batman unconcerned by the naked blade, his blue eyes piercing through the cowl and straight into Damian’s soul. “I told only the truth, the truth that needed telling.”
“Who betrayed our secret?” Damian raged, quick as a snake he flicked his sword out, pressing the edge against Hans’ throat, hard enough to produce a pinprick of blood. He had honed it for hours, listening to the reports on the news again and again. Gone, missing, dead. So many of his family, the only ones who remained, who had ever tolerated his presence, people who would never come back. The German did not resist, looking down at the gloved hand that clutched his shirt, pulling him closer towards certain death. The older man clucked his tongue in disdain, like a wearied parent once again correcting a wayward child.
“Do you not recall? You did of course? Or at least, that is what they will think. After all, every mission has its contingencies. If one should fail, another will simply take its place.”
Beneath the cowl Damian’s eyes widened, then narrowed. Pulling the blade away he struck Hans across the face with the hilt, sending the older man to the ground in a splatter of blood. “Lies!” Damian kicked the cringing fool, once, twice, and again until his grunts of pain turned into wheezing coughs. “I have never met or spoken to you before in my life. How could I have been the traitor? Are you an idiot or do you just enjoy the pain?” He rolled the moaning German over until he lay on his back, blood running from his crack lips and broken nose. “Tell me the truth, or I swear to God I’ll kill you. Who. Betrayed. Us?”
A chilling laugh erupted from the beaten man. He reached out and grasped the hanging blade, his bare hand tightening around the battle-scarred edge until his palm ran red. “You are not your father, are you Damian? Not nearly as quick. Did you not hear me? For I have already told you the only answer that matters, you did the deed. You will come to learn that results matter far more than accuracy. Now we have wasted our time enough. The hour is upon us, and they have arrived.” Faster than Batman would have thought possible the German kicked out, striking the cowled vigilante at the knee. Fluid and swift he delivered a series of complicated blows sending the younger man sprawling, taken off guard by the ferocity and skill the German possessed. Batman floundered for only a second, rolling away from the punishment and springing to his feet. The German stilled held his sword by the blade, clutching the weapon before him in both hands, and wild light in his bright eyes. Hurtling forward Batman reached for the hilt, ready to wrench his weapon back, but the German made no attempt to resist him. He smiled as the force of Batman’s lunge slid the slender steel between his ribs and into his heart. Perfectly preformed, and executed to the precise detail, even still the pain could not be ignored. He gasped, his body quivering as his heart struggled to continue even as vital arteries bled internally. The surprise on Batman’s face told it all, Hans smiled.
“They failed in their mission, but I do not fail in mine.” He rasped, as the darkness closed around him. The warehouse door burst open, men in black and blue uniforms spilling through the doorway firearms at the ready. Their shouts and commands fell upon deaf ears. Batman stared down at Hans, horrified, or merely shocked Hans could not say. His senses were dulling he realized, he was dying. Leaning forward Hans whispered into Damian’s ear his final words. “Hail Hydra.”
He died… Batman slid his sword free of the dead man’s chest, a sickening squelch echoing throughout the quiet of the warehouse, even the policemen were silent. Blood pooled at the vigilante’s feet, its sweet scent filling his lungs. The pounding of his heart beat a steady tattoo in his ears, a tune which only Damian could hear. “Murderer, murderer, murderer!” No! Damian clenched his hands into fists, it was an accident. I did not betray father’s memory, it could not be helped, nothing could be done. Hans had practically committed suicide. Only the burning question remained. How could the German have known so much?
“Drop the sword Batman!” The sharp order cut Batman off from his internal debate. James Gordon, the old greybeard commissioner fixed his sights upon the black cowl. A damn shame, he had practically watched this boy grow up, catching glimpses of him getting stronger and smarter by the day. Every time he would drop from the shadows at Batman’s side, upon the stationhouse roof. James had always taken special care to double check Batman’s young partners, to ensure their health and wellbeing. His own personal beliefs against the practice aside Robin had always been a boon to Batman, and a credit to the city. Bitter regret filled James Gordon to his core. He had tried his best to protect Batman and his proteges for so long, only to fail here in Batman’s final hours. When everything was falling apart. “Why’d you have to do it son? Is this what your father would have wanted?” The secret was out, everyone who even halfway glanced at the news knew. “Damian Wayne, you are under arrest for murder in the first degree. You have the right to remain silent, you have the right to an attorney, drop the sword and come quietly… I promise we’ll figure something out.”
“No.” The sword clattered to the ground, at Batman’s feet, and a few of the policemen twitched. If Batman could be driven to kill, he would be a dangerous man to bring in alive. “I made a mistake, I facilitated this, I should have followed Batm- my father’s wishes and not used a sword.” Damian stared down at his hands; the gloves stained red by Hans’ blood. “But I did not murder him, I have not yet been driven to do such a thing. However he is responsible for Bruce Wayne’s death, and Drake’s, and Grayson’s and he intended it. He deserved to die, whether at my hand or the law’s, but I did not take his life.”
A flutter of hope Gordon realized, his grey mustache twitching in approval. “You have evidence?”
“I need time.” Batman promised, his eyes darting across the room. Ten rifles were trained on him, and nearly that many pistols. Far too many to fight, and if they opened fire even he could not throw down smoke cover in time. The armor plating in his vest might catch a few, but his head, arms, and legs were vulnerable. He just needed the slightest distraction; his green eyes scanned his surroundings before fixating on the old fire suppression pipes overhead. An alarm activated system. He spotted the lever nearby and began moving, careful in concealing his purpose, every step shadowed by nearly two dozen ready barrels.
Letting out a frustrated sigh Gordon lowered his pistol, the old Colt forty felt heavier in his aging hands than it ever had before. “You know I can’t accept that, even in your unique circumstance. I understand why you did it son, but no one is above the law. Not even Batman. Now stop where you are and make this easy on all of us. Let our processes determine your innocence or guilt, and for Hans likewise.”
Batman froze, his chin thrust forward in his trademarked sneer, as his hand rose gradually into the air in feigned surrender. “When has the law ever applied to me or my father? How much have we done for this ungrateful city? His quest to rid it of crime was lofty, but he has saved countless lives. I saved countless lives and we did it around the law. Around you.”
“Don’t make me do it.” Gordon warned, the tightness in his voice like an old dog’s growl ready to spring into one last fight.
“Well, I have work to do, and if you won’t get onboard and help, I’ll continue to do it around the law, and around you. Stay out of my way Gordon.” His piece said Batman smashed through the thin glass protecting the lever and activated the fire suppression. The majority of the policemen flinched at the first drops of cold water blinded them for the briefest of moments. A volley of smoke pellets were already in air bursting all around the disoriented officers. Unfazed Gordon sighted and fired, the bullet striking squarely in the center of the Dark Knight’s chest as he disappeared into the cloud. Gone before the casing hit the floor.
Name: Hal Jordan Hero Name: Green Lantern Known Alias': Jordie Hammond Age: 15 Powers: N/A Equipment:
Green Lantern Ring (The Green Lantern Ring is a magic weapon, powered by the will of the user, it allows Hal to use the following abilities)
*Energy Construct Creation: The Ring allows for the creation of anything the user can imagine. *Force Field/Atmosphere Projection: The Ring projects an energy field around the user to absorb damage, as well as to allow for a survivable atmosphere to always surround the weilder, allowing them to survive extreme heat, cold, pressure or even the vacuum of space. *Flight: The weilder can fly at extreme speeds. *Cellular Regeneration: The wielder's body heals at an immense rate, it also allows them to survive blows that would kill an unpowered individual. *Universal Translator: The ring can translate any language to be understandable.
The Biggest weakness of the ring is its need to be recharged periodically.
Appearance:
Known Affiliations: None, yet.
Sinestro is the Gold Lantern from the far-off world of Korugar. He was the leader of the Lanterns, a group of people wielding the 7 Rings of Power. Sinestro keeps his background vague, dodging questions about it, claiming his past to be "Too painful to talk about now. Maybe another day." On earth, he uses the alias T Sinclaire.
Another of his friends is Carol Ferris, daughter of Carlos Ferris, president of Ferris Industries. 2 years older than him, who he has had an on-again-off-again relationship with since he was sent to a rich foster family living next door to her. He didn't stay with them long, because of how strict their rules were. He still hangs around with Carol sometimes, though her parents hate him.
Somewhat a mentor to Hal, Detective John Stewart, an Veteran from Desert Storm who, after the war, came home and enrolled in the police. He has been looking out for Hal ever since he transferred to the CCPD.
Hals only other friend is a petty criminal by the name of Hector Hammond. Hammond is a little fish with big idea's, that he will some day become one of the great heroes of the world, robbing from the rich and giving to the poor. Mostly, it just boils down to him ripping off rich old people with Pyramid scheme's. Hal has had to protect him from angry loan-sharks on more than one occasion.
Intergalactic warlord and pirate. Claims to be the rightful ruler of the universe. He commands an immense warship known as Eye of Darkness. Despero's background is shrouded in mystery, but what is known is that he possesses a mean-streak a mile long and is immensely charismatic and is known for his great acts of benevolence, saving whole planets from the brink of extinction, whilst attacking defenseless Kree, Skrull, Shi'Ar, Thanagarian and Tamaranian merchant vessels. He is even known to have scuffles with the Shi'Ar grand fleet from time to time. He is an excellent military strategist and a powerful warrior, wielding immense powers known as "The Pyre" The full extent of its power is unknown.
Known Powers: The Pyre (A mysterious power that nobody is quite sure of the extent of. All that is known is that it is some kind of magic) Telepathy (When his third eye opens, he can hear the thoughts of anyone he looks at, can see into their very soul, can even control them if their mind is weak enough) Energy Projection (He can shoot energy beams from all 3 of his eyes)
The mysterious and stunningly beautiful right-hand of Despero. Lyssa is a powerful sorceress, who gets all of her magic from the mysterious book that she always carries with her.
Known Powers: Sorcery (Lyssa wields immense plumes of golden magics that sprout from her book.) Future-Sight (Lyssa can predict the future with varying degree's of accuracy.)
Larfleeze is one of Despero's Lieutenants. Nobody knows where this beast came from or what it has been through to get here. All that is known is that he wears an orange uniform with logo of the Orange Power Ring on his shoulder. He is immensely strong and fast, and is one of the most deadly hand-to-hand combatants in the known universe. He uses a large arsenal of weapons that he has collected from fallen foes.
Known Powers: Super Strength Super Durability Super Longevity (It's unknown exactly how old he is, but records show him existing for at least 1,000,000 years.)
Shark is a strange one. He is a ruthless, unstoppable killing machine that never says a word. He simply follows any order that Despero gives him to the letter. He is one of Despero's most notorious henchmen.
Known Powers: Super Strength Super Durability Super Stamina Waterbreathing
The self-proclaimed "Master of Magnetism" Polaris was a former warlord of his planet. When he saw that the planet was dying, he put his best minds to work on a suit that would allow him to save them all by harnessing the planets magnetic poles to do his bidding. The suit was completed, but too late. As he began to use the magnetic field of the planet to guide it away from the sun, his time ran out and he saw death coming for his entire planet. Despero and his ships arrived just in time and saved as many as they could. Polaris' people were moved to a new planet. Polaris, in return, pledged his undying loyalty to Despero.
Known Powers: Magnetic Control (Polaris is able to use his magnetic powers to control metal, shape it to his whim, even make it explode. This can be interfered with when exposed to extreme heat. If he concentrates, he can create a localised magnetic storm, completely disrupting all electricity in the area and rendering most machines inoperable.)
A Skrull working for Despero as one of his Lieutenants. Formerly an espionage agent for the Empire, he was charged with infiltrating Despero's ranks. He, however, had no idea that Despero's Pyre gave him the ability to read minds and he was immediately captured. Despero then made him a deal "Work for me, or die." Seeing that the writing was on the wall, he agreed.
Known Powers: Super Strength Super Durability Super Stamina Flight (Can sprout wings from his back at will) Shapeshifting Hypnosis Elemental Energy Blasts (Ice and Electricity) Steel Skin transformation
The Spaceknights of Galadoria are an ancient and sacred order, sworn to don the sacred armour and fight the evil scourge known as The Dire Wraiths at every turn. Sometimes, they go rogue. Bakin spent years hunting Dire Wraiths on a world full of evil. He soon began to question why he even bothered, since the Wraiths were usually nicer than the people they were replacing. He abandoned his position and became a bounty hunter, hunting and killing the real evils in the world. Every so often, hunting the Dire Wraiths come back into his crosshairs. He enjoys this as it feels nostalgic.
Known Weapons: Neutralizer (A Special weapon designed to send Dire Wraiths to Limbo, but also has a high-energy kill setting) Analyzer (Built into the helmet of his, the Analyzer allows him to see shapeshifters in their true form, mainly used for finding Dire Wraiths, but also usable in tracking down other shapeshifters) Plandanium Armour (Armour worn by all SpaceKnights, the armour is nie indestructible and self-repairing, it grants him the following powers:) Super Strength Super Durability Flight Omni-Survivability
A Cybertronian and former leader of the Decepticons "12th Sky Brigade" he is twin brother of Dreadwing. Skyquake, after the fall of Cybertron, was sent out across the galaxy to hunt down Autobots. It was during this hunt that he found Despero. He tried to conquer Despero's ship and use it for himself, but was defeated by the villain. When Despero spared Skyquake's life, Skyquake swore allegiance to him. He is honorbound to serve Despero until he rejoins the All-Spark.
Known Powers/Weapons: 2x Vulcan Cannons Heavy-Repeating Energy Disruptor. Cybertronian Sword Cybertronian Physiology (Cybertronians all exibit the following powers:) *Super Strength (Able to lift about 100 tons over his head.) *Super Durability (Due to most of their body being made of metal, damaging them is difficult) *Vehicle Copy (Able to scan almost any piece of technology in the universe and transform themselves into a copy of it.)
Character Basis:Green Lantern List of Reimagined traits: If a reimagining, then a summary of all of the major changes to their character. Story Overview This version of Hal is a bit younger, having grown up on the streets of Coast City, he has been in and out of foster homes since he can remember. His father was a test-pilot for the US Airforce, his mother, he doesn't remember anything about. He was always getting into trouble with Officer Stewart, who always tried to keep him on the straight and narrow. It worked for the most part. Hal is known as a sort of Homeless hero, always leaping to the rescue of other homeless that get attacked. Hal has never had a home or anyone to really cling onto as a parent figure. All he can do is keep surviving until he hits 16, when he's allowed to follow his father into the Air Force.
Then, one day he gets a magic ring, and then a man called Sinestro came into his life. Sinestro tells him of the power of the ring, tells him that it is one of 7, Green, Gold, Blue, Indigo, Pink, Orange and Red. He was previously on a team with the other 6 Lanterns, but they were defeated by the Intergalactic Warlord Despero. All he could do was flee to an unknown world and regroup. The Green ring chose Hal and now they need to work together to recover the other 5 rings, lest they fall into the hands of evil.
It had been a good day for Officer Stewart. Nothing particularly bad had happened. Special Victims was usually a hellish beat, full of rape victims and abused children, but today had been good. One of his "Victims" kidnap victims had turned out to be a hoax from a dissatisfied foster child (Best possible outcome) He had finally gotten a search warrant for a pedophile's house and best of all, the lady at the sandwich shop slipped an extra gherkin into his sandwich without charging. Walking into the station, he nodded to the secretary and smiled as he headed to the elevator. Getting inside, he breathed a sigh of relief. It was going to be a quiet evening of paperwork, the best kind. The lift played the latest cheesy top-40's pop song that had been annoying him for the last 2 months, but he was determined to not let that spoil a perfectly good day. The door opened and he saw, charging towards him, a beaten and bloodied teen. "4532! GET THAT KID!!!" Yelled another officer. 4532 was the code for escaped suspect. Stewart lunged forward, spearing the kid almost out of his shoes and getting him on the ground.
"OOOOOOOH!!!" The kid wheezed "Ya got me..." John began to get up, before realizing who it was he had just brutally tackled.
"Hal?" He asked.
"Sorry, officer, i didn't get the plates..." He groaned as a pair of officers ran up and turned him over, putting cuffs on him.
"Look, Hal, i'm sorry, instincts. Look, boys, what did he do?" He asked. One of the officers looked at John.
"Vigilantism, Theft and resisting arrest."
"Ok, i did 1 and 3, but-" John glared at Hal
"NOT ANOTHER WORD!!!" He grunted. "I'll book him in, i'll get him talking. For the love of god, tell me you read him Miranda?" He asked. The officers nodded. "Again, Hal?" He asked as he pushed Hal towards the booking office.
****
Hal sat in the interrogation room, looking around at the four walls and the 2-way mirror. He had a pair of bloodied tissues up his nose, blood dried on his forehead and a blackening eye and an ice-pack on his head. "COME ON!!! I DON'T HAVE ALL DAY!!!" He yelled. The door opened and John walked in.
"For crying out loud, Hal, what did you do this time?" He asked, walking over and sitting down. Hal just stared.
"Look-"
"Hal, i can't keep protecting you like this. Vigilantism, despite what the Media would have you believe is a crime."
"Bu-"
"Hal, look at me!" John ordered. Hal looked him in the eye. "Is your name Batman? Is your name Captain America? Is your name Supergirl? When it is, then i'll start looking the other way on these Vigilantism charges. As for Theft-"
"No!" Hal slammed his fist on the table. "Look, i have done a lot of shitty things in my 15 years on this planet, but i have NEVER stolen anything from anyone!"
"The officer who you lifted the keys from in that Steve McQueen impression begs to differ-"
"Besides the point, i didn't steal anything other than that today" He sighed.
"The report says that you were found with an... Emerald ring?" John asked.
"Yep, and i didn't steal it." Hal replied, burying his face in his hands.
"You found it?" Laughed John.
"Nope..." Hal replied. "It found me." John stared at him with a face that said Well, that's a new one for me "Yeah, i wouldn't believe me either..." He groaned. "But i've got proof." John continued to stare, his poker face not relenting. "That ring was put in evidence, correct?" John flicked through the report.
"Yyyyyyyyes." He replied.
"Then would you kindly explain why it's in my pocket?" He asked, pulling it out of his pocket. John got up and instinctively grabbed a handkerchief from his pocket and closed it around the ring in Hal's hand. .
"THE HELL DID YOU DO!?!?!?" He roared. "YOU BROKE INTO EVIDENCE?!?!?" John was clearly fuming, despite Hal not changing his face.
"Nope, i was locked to that chair for half an hour, then i got the keys and immediately bolted for the door. I never had any time to break into evidence. Plus, how many locks are on that door?" He asked. John's face was now just confused. "Alright, now put it in your pocket and walk out..." He said. John was confused, but complied, wrapping up the ring, he put it in his pocket, before walking out. He then looked in through the mirror and saw Hal hold up his hand, dangling the ring in it. John stormed back in.
"How did you do that?" He growled.
"Magic." John looked at him with angered disbelief this time. "Alright, let me tell you the story."
****
2 Hours Ago
Hal walked down an alley on his way back to his current squat, whistling. It was a little cold at this time of the year. He heard someone yelling around the corner and immediately set off at a run. Rounding the corner, he saw an old man being beaten by a man whilst the other one grabbed his wallet. "Hey, leave him alone." The 2 men looked at him, one of them grabbed a pipe. "You want to take on someone, try me, i got more cash than him." Hal yelled. The 2 men ran towards him, Hal ran towards them as well.
Dodging under a swing from the pipe, Hal pressed his feet firmly on the ground, before pressing forward and lunging into the mans chest, tackling him to the ground. As he leaned up and punched the man he tackled across the face, he was grabbed from behind, under his arms. He instinctively went limp, letting his hands flail a little as he tried to slip through the grasp, but it was futile and he was dragged off, before the man he tackled got back up and punched him in the face, before grabbing the pipe and delivering one last blow, leaving Hal on the floor, blood spirting from his forehead, he coughed heavily, a hoarse cough. He tried to crawl to the wall, trying to get up.
"STAY DOWN!" The man called, smacking the pipe into Hal's back and he fell down the wall, before trying to get up again. "Tell you what, this kid doesn't quit. Think you're fucking Iron Man or something?" He asked. He tried to get up again as the pipe went into the back of his skull, smacking his nose into brick, he fell down coughing again, this time, a little vomit came out. Blood spraying from his nose. Hal tried to get up again, the world going dark. Then suddenly bright.
"So this is what death feels like..." He giggled in his throes. Then it went Green "Wait, that's different..." Suddenly, everthing felt good... The pain started to melt away.
"HAL JORDAN, I SENSE GREAT WILL IN YOUR HEART! SAY THE OATH AND JOIN OUR RANKS!!!"
Hal opened his mouth as his eyes started to glow
"In Brightest Day, In Blackest Night No Evil Shall Escape My Sight Let Those Who Worship Evil's Might Beware My Power, Green Lantern's Light!!!"
Hal suddenly was stood, staring at the men, his clothes were different. One of the Men began to run. Hal put his hand forward and, bursting from the ring, was a giant hand that streamed forward and wrapped around the man, before pulling him back and hitting his partner in crime with him. The two men sprawled onto the floor. One got up and swung the pipe at him, A Green sword appeared and shattered the pipe in his hands, before another fist appeared and the mugger was down for the count. Hal stood shaking, he looked at his hand and saw the green ring. He pulled it off and the light disappeared, his clothes going back to the bloody, slightly vomit-soiled mess they were previously. At that point, a pair of police rushed into the alley.
"DROP YOUR WEAPONS!" Yelled one of them, pointing his gun at them. Hal threw the ring down and one of the cops grabbed it with a handkerchief and put it into a ziplock bag, before cuffing Hal. "You have the right to remain silent. Anything you say can be used against you in court. You have the right to talk to a lawyer for advice before we ask you any questions..."
****
John stared at him again. "What the fuck was that?" He asked.
"Well, if you let me put the ring on, i can prove it-"
"NO!" John grabbed Hal's hand. "Do NOT put that on... Look, i don't know if it is Magic or not, but if you put that on then there's nothing i can do to protect you..." John buried his face in his hands "Alright... Here's the deal... I can reduce the Vigilantism to Defense of Another, i can get the Theft dropped, but you shouldn't have run. Resisting Arrest is only a Misdemeanor, so nothing that will keep you out of the Military, but i will need to turn you over to your foster parents-"
"No deal!" Hal yelped.
"It's that or bye-bye Air-Force." John growled. Hal flexed his fingers in thought.
"What if-"
"You don't get it, do you?" Asked John "There's no negotiation in this, i'm handing you a Get-Out-Of-Jail-Free card. You can take it or leave it."
"I can't go back to them..." Hal groaned. "My "Dad" is going to kill me because i set his weed plants on fire."
"Weed as in..."
"Cannabis, Ganja, Kush, Hash, whatever you call it, smokey-feel-good." John stared daggers at Hal.
"If you're lying-"
"It's Bye-Bye Air-Force, i know." Hal leaned back and crossed his arms. John got up and walked to the door, looking out and seeing that nobody was watching. He walked back to the desk and sat down.
"Mention this ring to no-one. There are some fucked up stories going around with what happens to people with things like that..."
"What about the other guys, they'll say i-"
"It was Supergirl... Or The Flash... Claim it was anyone else, do not let anyone else know who you are and what you can do. In the meantime... I'm going to get on to investigating your fosters. You'll be held in custody whilst we decide the next course of action." He got up and walked out. "Chin up..." He replied, as he was closing the door.
****
2 weeks later
Hal sat in an office. Today was the day that he would meet his new Foster parents. He sat at the desk and let out a sigh. He was already making plans for an escape. The door opened. "Hal, this is Thomas." the Social Worker said. "We know that you have had a real problem with multiple authority figures, so we thought that a single parent might be more your speed." The man that walked in was not what Hal expected.
"Hello, Hal. It's nice to meet you." The man said with an emotionless face. "Can we have a moment alone?" He asked. The Social worked smiled and nodded, before leaving the room. Thomas walked over to the door and made sure the woman wasn't looking in. She had gone to get a coffee "Alright, Hal, let me level with you, i'm not a foster parent." He said.
"Thank god?" Hal asked with a confused expression. "Or is this one of those "Waking up in a bathtub full of ice without my liver" things?" Thomas stared at him, not understanding what he was saying.
"I'm like you." He said, completely ignoring what Hal had just asked. He showed him the Golden Ring
"I... Don't know..."
"In brightest day, in blackest night..." Thomas said.
"You know? Are you a Green Lantern too?" He asked.
"No, you are THE Green Lantern. I'm the Gold Lantern."
"Gold is so much cooler than green..." Hal sighed.
"I was the leader of the Lanterns until recently, when your predecessor was killed. The Rings look for those most worthy to wield them. You have been chosen. If you want to know more, then you tell that social worker that you're happy to come home with me... If you want me to take the ring and give it to someone else, give you your life back, I can do that... Your choice." For Hal, time stopped. What the hell was he supposed to do? If he went with this man then he was opening up the pandora's box that he couldn't close... The door opened and Hal launched himself into Thomas' arms, embracing him in a hug.
"I love you, daddy!" He yelled. The Social Worker dropped her coffee.