Hidden 3 yrs ago 3 yrs ago Post by Shiva
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π•Šπ• π•žπ•–π•¨π•™π•–π•£π•– π•šπ•Ÿ π•₯𝕙𝕖 π•Žπ•–π•€π•₯...

… there stands a town called Forsaken. No one really knows how the town got it's name, though there are certainly many theories. Some of the old timers say that long ago, the people of the town angered the Gods so much that they placed a curse on them, abandoning the town to be ravaged by whatever dark forces the Gods had previously protected them from. Others say that the town got it's name from the people it attracts; the nobodies, orphans, and those who have been forsaken by the rest of the world. Others still say that it's just a name. We may never know the truth of it, but one thing is certain: Forsaken is one of the most unique places in which a person could ever find themselves.

With a population that numbers somewhere in the thousands, it offers a diverse community, something that isn't very common these days. Dwarves, humans, gnomes, all races of elves, halflings, tabaxi, and various other races roam the streets, all of them neighbors. In other cities, the population tends to favor one race or the other. Dwarves and humans may exist in one city, and the next could be completely full of elves, and so on. Meanwhile, some are prone to forming close knit clans, amongst them being the Tabaxi. But this is not the case here.

That's the beauty of Forsaken. From the drow gunslinger with his enchanted pistols, all the way down to the skeleton bounty hunter without a master, everyone has an equal opportunity in Forsaken. It is a "safe haven" for all who have been cast out, or those who simply can't find their place in the world. Those who flock to it are filled with hope at the promise of new opportunities, and of a new start in life.

Sounds perfect, right?

Unfortunately, nothing in this world is perfect, and the same is true of Forsaken. Though the idea of the town is wonderful, the reality of it is that once you get here, people are still people, and people are very prone towards falling into their same old habits. Oh, sure, the dwarf and elf might be next door neighbors, but that doesn't stop the dwarf from calling him a faithless woodland sprite, or the elf from looking down on the dwarf. When all is said and done, Forsaken is just like anywhere else. Ridiculous.

This mess of a city is the starting point for where our story takes place. Recently your character has received a rather intriguing letter, which went a little something like this:

Dear sir (or madam),

It has been brought to my attention that you are a person of some repute in your field of work, and as such I am writing to request your services.

I am in the business of breeding, selling, and moving rare magical creatures and livestock. I am currently looking to move about 40 head of hippogriffs from Forsaken to Sasarka, and I need a few extra hands to help with both the creatures and any unseemly folk who might take interest in them. If you've never moved hippogriffs before, it's no matter, you can still be of use (if you couldn't then you wouldn't have received this letter in the first place), and not to worry, their wings have been bound so they can't fly off with any of you. Unless one of them breaks free, but that rarely happens.

I will pay 15,000 gold coin if you are willing to join my caravan on this hippogriff drive. We will also be transporting a phoenix. I have received many threats regarding this beautiful creature and as such I am moving it to a safer location, but I fear some may try to steal it while we are still in transit. It is of the utmost importance that the phoenix reach it's destination safely, and it will be your first priority above all else. The drive should take roughly a month to complete.

If you are interested, then please join me at the Garrick Estate in Forsaken on the 6th of September in the afternoon. Give the guards your letter and you shall be admitted immediately.

Kindest regards,
Abraham Garrick


An out of the blue letter from a strange old man inviting you along to a drive with wild and dangerous magical creatures, offering you a suspiciously large sum of money and indicating that you may or may not be pursued by dangerous people... What could possibly go wrong?




π•†π•§π•–π•£π•§π•šπ•–π•¨

π•Šπ•–π•₯π•₯π•šπ•Ÿπ•˜: Fantasy western adventure on the open range.
π•‹π•’π•˜π•€: Western, fantasy, large-group, adventure, casual.



ℙ𝕝𝕒π•ͺ𝕒𝕓𝕝𝕖 ℝ𝕒𝕔𝕖𝕀


You can play most races from the D&D universe, and that's mostly the lore for the races I'm going to be sticking with (with a few modifications to fit the setting, of course). Here's a list of what is accepted.





ℝ𝕦𝕝𝕖𝕀

Listen to the GM
This should go without saying, but don't try to argue with me. Discussions and things you're confused about? Sure! Bring it up with us in the OOC or a DM. I don't mind talking about things with you, but if I give you a final answer then take the hint and drop the subject.

Don't try to run the rp.
If you have an idea you want to do, you can bring it up OOC and we'll discuss it. I don't mind players having subplots, but we need to be sure that they don't interfere with the main plot and that people aren't running away with things.

No overly disagreeable/evil characters.
We've all seen that one person in an rp who wants their character to be the center of attention at all times, and as a result end up causing a lot of drama in the rp. Don't be that person. If you try to be that person, you will be laughed at and banned from the rp.

No NSFW content.
If you and another player engage in writing NSFW content, take it to DMs. I don't want it in my rp.

Be aware that the GM has a very low tolerance for nonsense.
I've had many people ruin my carefully thought out plots several times with their stupidity, so while I will do my best to be nice, if you cause any trouble I will not be fun to deal with.

Posting requirements
Your posts don't have to be big paragraphs, just decent sized ones to show you're willing to put in effort to keep the rp going, even if it's slow. Maybe two paragraphs. I would like to keep the frequency to at least one person posting per week. We're pretty laid back here, so if you need a little extra time due to circumstances, no worries. That being said, if you're looking for a fast paced rp where we all post back-to-back on a daily basis, this probably isn't what you're looking for.

*I reserve the right to ban and brutally kill off characters if you break these rules.


ℂ𝕙𝕒𝕣𝕒𝕔π•₯𝕖𝕣 π•Šπ•™π•–π•–π•₯


To get the code for this character sheet, click the 'view raw' icon on the top right of this post, and scroll until you see the big gap in text. Then copy everything

Note: Nothing is final until I approve your character.


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Hidden 3 yrs ago Post by Timemaster
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Timemaster Ashevelendar

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This sounds interesting, count me in :)
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Hidden 3 yrs ago Post by Shiva
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This sounds interesting, count me in :)


Awesome! Can't wait to read your character sheet ^-^
Hidden 3 yrs ago Post by Rapid Reader
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Ah yes, happy to see this setting again!

With some edits, I'm going to throw Valanthe Vanatar, professional cardsharp, master illunionist, and tempting trickster into the mix. :D
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Hidden 3 yrs ago Post by Shiva
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Ah yes, happy to see this setting again!

With some edits, I'm going to throw Valanthe Vanatar, professional cardsharp, master illunionist, and tempting trickster into the mix. :D


Cinder will be absolutely horrified. I'm looking forward to it!
Hidden 3 yrs ago Post by Fetzen
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Fetzen

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This sounds really interesting, however I hardly have any experience with Dnd settings/rules/lore. If that could be a significant issue I, of course, will not try to join if I can't fix it. Otherwise I'd be happy to throw my hat into the ring.
Hidden 3 yrs ago Post by Shiva
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This sounds really interesting, however I hardly have any experience with Dnd settings/rules/lore. If that could be a significant issue I, of course, will not try to join if I can't fix it. Otherwise I'd be happy to throw my hat into the ring.


Mostly what I'm using is the creatures and races from D&D. Lore on the world will be provided in the official rp thread, so that's not an issue. Just make sure you know a little about the race you want to play and you're fine!
Hidden 3 yrs ago Post by Jeremor
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Would like to put in some interest for myself and @Jabberwocky. Seems like a fun setting, and we're suckers for DnD.

Hidden 3 yrs ago Post by Shiva
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Would like to put in some interest for myself and @Jabberwocky. Seems like a fun setting, and we're suckers for DnD.


Glad to have you guys on board!
Hidden 3 yrs ago Post by Lucius Cypher
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I'll throw my lot into this. Give me some time and I'll even have a character up.

Question though: How hard are we going to go on mechanics like magic and such? I imagine it won't be 1-to-1 D&D, but I'm sure it'll get a bit exhausting having to deal with someone who has an infinite amount of fireballs, or who shuts down an epic battle against a boss because they're spamming Hold Person. Additionally, what would be the rough "level" of our characters as far as what we're able to do and/or experience?

Another question: What's the tech level we're operating at? Because when I hear western I think stuff like guns and trains, which opens up to a lot more technology than most fantasies are willing to explore. Tangibly related is there any limitation/importance to what sort of equipment we bring? I have it in mind to create an orc artificer who's basically on this job to get money to upgrade his armor, but I'll be a might disappointed if my armor fails to stand up against wooden arrows because of plot.
Hidden 3 yrs ago Post by Shiva
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I'll throw my lot into this. Give me some time and I'll even have a character up.

Question though: How hard are we going to go on mechanics like magic and such? I imagine it won't be 1-to-1 D&D, but I'm sure it'll get a bit exhausting having to deal with someone who has an infinite amount of fireballs, or who shuts down an epic battle against a boss because they're spamming Hold Person. Additionally, what would be the rough "level" of our characters as far as what we're able to do and/or experience?


Like most play-by-post rps, I'll be keeping an eye on people to make sure they don't do anything ridiculously OP. We're not going to use mechanics and I'm going to leave spells and whatnot up to the players discretion, but if someone gets out of hand I'm not shy about telling them to knock it off and/or kicking them from the rp if they don't listen.

Another question: What's the tech level we're operating at? Because when I hear western I think stuff like guns and trains, which opens up to a lot more technology than most fantasies are willing to explore. Tangibly related is there any limitation/importance to what sort of equipment we bring? I have it in mind to create an orc artificer who's basically on this job to get money to upgrade his armor, but I'll be a might disappointed if my armor fails to stand up against wooden arrows because of plot.


Yeah it's the same level of tech as your typical western. Trains, pistols, etc. Lowkey steampunkish but not quite. Again, just don't get out of hand and check with me before you do anything ridiculously outlandish. And don't worry, if a feature your character has isn't going to work in my rp I'm more likely to tell you to either cut it or come up with a compromise than I am to actively screw you over in-game "because of plot."

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Hidden 3 yrs ago Post by Lucius Cypher
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Noted. I'll be working on a CS then. Shouldn't take me too long. Hopefully.
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Hidden 3 yrs ago Post by Shiva
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@Timemaster @Rapid Reader @Fetzen @Jeremor @Jabberwocky @Lucius Cypher @Eisenhorn

Since we've already gotten a lot of interest, I went ahead and made the offical thread. It has some extra lore and whatnot that might be useful. I'm looking forward to seeing all of your characters!

Forsaken Official Thread
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Hidden 3 yrs ago Post by Milkman
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Is there room for one more?
Hidden 3 yrs ago Post by Shiva
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Is there room for one more?


Of course!
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