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Fairy Tail : Smothered Lights!


Welcome to Smothered Lights! A Fairy Tail rp featuring an original guild named Sapphire Falcon. This guild is raised from the remnants of two previous Light Guilds who were rivals with very different philosophies on the path to greatness. After both guilds were attacked and suffered heavy losses, they formed an alliance to a single guild! Yet many of the old rivalries, both respectful and bitter, still burn bright between those now suddenly put into the same faction. New friendships have of course been formed, but overall the air is often tense, especially with both guilds having lost many friends only a few months prior.

As if that wasn't enough, the Dark Guild Hydra Tongue, who nearly defeated the two light guilds, continues to operate in the shadows. They grow in power, in members, and wealth in the underworld. For months they have been unchallenged, and their goals of eliminating all Light Guilds seems ever more feasible.

Welcome to Smothered Lights! A Fairy Tail rp filled with old rivalries mixed with new encounters and battles to be had. Enjoy!

Story

Two Guilds, locked in rivalry with each other, were known as the twin guardians of Oak Town. Sapphire Hornet boasted the finest teams of mages who worked together, bolstering each other's strengths and covering their weaknesses. They were known for daring rescues, thorough investigations, and sports teams. Falcon Flight was the opposite and focused instead on making every member the best they could be. This didn't mean leaving the lower members behind. No, they helped each other improve and get better, so that every member of the guild could soar to the heavens. Their fame as bounty hunters, treasure seekers, and olympians was unmatched in the city.

Both of these guilds were also a major thorn in the side of any Dark Guilds in the area and Fiore at large, and seemed to compete with each other in how many they could each take down. They were a thorn that needed to be removed...

In the shadows, a Dark Guild calling themselves Hydra Tongue had grown massively in power and members. Many of those members being remnants of guilds that had been past defeated by the vaunted twins. After nearly a year of planning, they struck. Posting numerous fake job requests to both guilds and hosting seemingly legitimate activities in town, they attacked Falcon Flight first. The members of Falcon Flight were scattered across the land, vulnerable to the numerous enemies that descended on them. The Guild Hall was attacked while most of its members were elsewhere, and Master Fianna was ambushed while she was enjoying being with some of the younger guild members at the seemingly legitimate circus.

Falcon Flight would likely have suffered enough losses to be effectively disbanded, but Sapphire Hornet launched into action the best it could to help. Despite their fierce competition and sometimes animosity between guild members, the two Masters, Fianna Fireheart and Siegfried Brickwell were as much friends as they were rivals. Siegfried was not about to let his old friend die, and moved into action as soon as word of the attacks echoed throughout Oak Town and the countryside.

While the sudden assistance of Sapphire Hornet caught Hydra Tongue off guard, the assistance proved much less successful than it normally would have been. Many of the Hornet teams were off chasing the false jobs and were too far away to help, or if they were close enough to assist in other fights, many were not in teams formed for combat. The others who joined Master Brickwell were in groups they were not used to, made suddenly in an emergency. The chaos spelled disaster for them. At the end of the fighting, the Tongues retreated with heavy losses, yet ultimately it was their victory. Both the Hornet and Falcon Halls were decimated, Siegfried was wounded badly enough where Hydra believed he'd been slain, and many members of both of the light guilds were taken out. Those that weren't killed were in various states, many wounded, scattered and unsure of where to go with the halls destroyed. It had seemed they would be disbanded after all.

Fortunately this was not the case, as Fianna took care of her friend well enough for him to recover, and Siegfried had magic that allowed him to send instructions to others from near any distance. Every member of Sapphire Hornet and Falcon Flight was told to meet at a ruin at the coastline to the north to recover... Many didn't show up.

Their guilds decimated, and desire for revenge and justice burning within, the two Guild Masters announced a new decree to their members. An alliance. They would come together as one guild, Sapphire Falcon!
With old rivalries still burning, alongside bonds of suffering and a common goal, the members were pushed together into one mixed guild, the old ruin becoming their new home. However they would get along after, was unknown...

Rules

Don't be a dick, and have a spine
Disagreements are fine. Even heated ones. But start fights, needless drama, get easily offended, or have a rotten attitude, and you won't last long.
I am not a tyrant, but I will kick people out who are a negative influence in the rp.

Expect Criticism
I am, as a Thread Lead, a lot more concerned with power level and background story consistency than many others. Most character sheets that come in will need to be discussed and altered in some way. Most of the time these changes are minor, but they vary. Know beforehand that the first draft of your profile may need editing, and that any criticism is not a rejection unless outright said so. It just means that some things need altering or worked on.

Guild Rules
Follow them.

RP 101 Things
No godmodding other characters, auto-hitting, meta-roleplaying, etc.
You should know what I'm talking about with this stuff. However, if you do not, I have no issues with explaining privately. It ties largely into the first rule.

I can kick out anyone I want
For any reason. I can wake up one day and decide to roll a dice and see who gets the boot. I won't actually be doing that, but the fact remains that I can.
There are no technicalities for you to hide behind. Act right.

Character Guidelines


Character Power Levels
I want things to be closer to early Fairy Tail to where characters are strong and you can have cool shounen fights, but not to the point where every Dragon and their Cat is rocking four separate magical powersets and are a walking nuclear bomb. Think more towards Episode 1 where Natsu wrecks a boat and causes a lot of collateral damage but not where he's going to destroy the city with his dragon breath.

Characters should also stick to one, maybe two magic types if they can. Some characters will be allowed two if the concept needs the supplementary abilities. Such as Celestial Mages having some back up attacks to defend themselves with so they aren't useless half of the time.

Mage Ranks
For the purposes of this rp I'll define what the ranks generally mean to give a better idea on what ranks your characters will be. This may deviate from canon.

D Rank :
Beginner mages that are not very skilled yet. Usually a child or a younger teenager, this is a mage who is still getting their cantrips down. They are not much more competent than a regular civilian. One may have a slight advantage over Bartender John in battle due to having magic at all, but John's trusty flying frying pan of justice might be stronger than those magics.

C Rank :
A mage that has gained some level of competency, but not to where they'll want to be charging into a fight. Usually this level is for mages who have trained a good amount and are confident in their abilities. They would surely have the advantage over Bartender John. However, they are not capable of much destruction and should try to stay out of obviously dangerous situations.

B Rank :
This is a mage that is fully competent in their magic and would be considered quite capable in a fight. Bartender John at this point doesn't stand a chance. A character at this stage has enough magical ability and fighting skill to be able to take on combat missions without too much worry, however they should still be cautious. They are strong, but they are not the top of the food chain.

A Rank :
Through varying combinations of skill and sheer power, A rank mages are considered highly competent in battle. Whatever abilities they have, they know how to use to great effect. They have enough battle experience, wisdom, or instinct to handle most dangerous situations without much difficulty. While many A-Rank mages rely on skill more than destructive force, all at this rank are able to bring out at least some measure of powerful attacks.

S Rank :
Absolute powerhouses of battle. S Rank mages are both highly skilled and are able to bring out building shattering levels of power. A class all of their own, S Rank mages are quite rare and quickly become well known. The amount of S Ranks a guild has is often an indicator of how strong the guild is, and having even one is a big deal.

Dragon Slayers and S-Rank Mages
I am not going to be putting a hard cap on how many of these there can be, but know that I will not be allowing very many. I will be comparing the amount of them to characters that aren't at this stage and making a judgement. For now, assume that in each guild I will be accepting three of each at most.

I will not be allowing an S-Rank Dragon Slayer into Sapphire Falcon. I may accept one for Hydra Tongue.
Dragon Slayers are allowed ONE element, full stop. You will never get a second magic element or backup magic. You get one, and only one, and you will stick with it. The closest Dragon Slayers can get to two elements is having their one element be a "mixed" element such as mud being earth and water. That does not mean that a Mud DS can start shooting off water or earth spells or that they can recharge by eating either one. They have to eat mud, however they go about creating it.
Only First and Second Generation Dragon Slayers exist. No third or beyond.

Character Limit
Generally you can have as much as you like so long as you can keep up with them all. However, I will say that each person will only be allowed one of the 'limited slots' positions so to speak.

Also, make as many npcs (one off or recurring) as you like, but I will request that you pull back on main character amount if you have too large of a portion of the total character cast.

Ice Make Magic
Ice Make is absolutely welcomed, however in canon, Ice Make is so all encompassing that there really isn't any need to have any other Ice or Cold powers. So I will be requiring Ice Make characters to be a bit more specialized in what kind of things they can make instead of just "everything".

Technology level
Fairy Tail's tech was kinda weird and inconsistent as a lot of anime can be. So I'll be putting in a general rule of having it be late Coal Power age and a bit before things got all Steamy (steam power). And then add in all the magic capabilities to further pump that stuff up. Not a lot of electricity powered stuff. No TV or radios. But there's internal plumbing and coal trains and all of that stuff.
I'll be a bit more lax on things that are more self-contained and don't matter as much. Such as a big waterpark. Sure.... you can have your water slides that are probably more technologically advanced than they should be. That's fine. Just don't whip out a gameboy or a car.

Banned and Limited Powers


Hidden 3 yrs ago 3 yrs ago Post by DoomFlavored
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Welcome to Smothered Lights :)
Hidden 3 yrs ago Post by pkken
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@DoomFlavored I’m going to get working on a character ASAP, already got an idea.
Hidden 3 yrs ago Post by DarkHasayoVA
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@DoomFlavored Mind if I PM you about one of my character concepts?
Hidden 3 yrs ago 3 yrs ago Post by vancexentan
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╔══════════════════════╗

✖ ‖ N a m e
Chad Listo

✖ ‖ T i t l e s / N i c k n a m e s
The Devilish Charmer

✖ ‖ A g e / B i r t h d a y
Age: 25 / Birthday: December 25th

✖ ‖ G e n d e r
Male

✖ ‖ B o d y T y p e
Skinny

✖ ‖ G u i l d
Sapphire Falcon

✖ ‖ O r i g i n a l G u i l d
Host at a local club

✖ ‖ G u i l d M a r k L o c a t i o n
Right Hand

✖ ‖ F a m i l y
None

✖ ‖ M a g e R a n k
B

✖ ‖ P e r s o n a l i t y
On a fundamental level Chad is kind, charismatic, cheerful, and always someone who appears to be open to talking to others, or engaging in social talk with anyone. He has a natural air about him that can draw a sense of ease to others. He almost appears to be a socialite of upstanding quality. He has all the qualities of someone who would be seen at a local party chatting up cute girls, or partying with the local crowds. While he is a smooth talker, a person who can easily engage with other people, and someone who is more than able to woo the average lady...in reality he is truly sick and tired of other people. The objectively pointless selfishness, and disregard for human decency, and the lack of empathy he has seen for other human beings who were simply in a bad situation. It all culminated into Chad simply becoming uncaring for other people, or their sense of honor. A deal broker by nature of his family's magic he has already accepted the fact that he isn't 'normal' nor does he care to be 'normal. He doesn't particularly mind that other people or kind to others but he holds a special distaste for selfish people which in itself is hypocritical considering his own motivations. He is aware of this but is fully willing to acknowledge himself as such.

The way he presents himself as a kind man, the hard worked aura he presents to others in public is all a means of simply fitting in and trying to live a life he views as comfortable. Having grown use to wearing the mask of a decent human being Chad sometimes wonders if he should even bother anymore but continuous to do so would simply be too much of a pain to deal with having everyone treat him with distrust because of his lack of real sense of comradery. His goal, as ever, remains to simply try to live his life without excessively worrying about what comes next. He has no real ambition, sinister or otherwise, and is fully content as long as he doesn't have to live in a gutter.

✖ ‖ L i k e s
- Insert likes in a list, you don't have to fill them all out, but some would be nice.
- Learning
- Respectful people
- Honesty when speaking to him
-

✖ ‖ D i s l i k e s
- insert in a list, you don't have to fill them all out, but some would be nice.
- People who argue too much
- Excessively sinful people
- Excessively kind people
- Hypocrisy (including his own)

✖ ‖ B i o g r a p h y
Growing up in a small back water town Chad Listo was brought up by a family friend seemingly having been abandoned by his parents who either died, or were in no shape to take care of him. His early life was comfortable, and his adoptive family were gentle, and respectful mages who ran a shop focused around mage equipment to sell to the average guild mage. He had few friends and was not much of a stand out student. His foray into magic came shortly after his sixth birthday where he was taught by his parents from the book of secrets that was left behind by Chad's former parents as a sort of ritual of passage for his birth family. Chad's secret family magic wasn't something that he would be fond of using as a child viewing it as a bit cruel for his tastes. As he grew up his good looks, and gentle voice got him much attention with the ladies which prompted him to end up having many girlfriends, and many break ups but for the young teenager this was simply a learning experience for him.

After graduating high school he ended up travelling a bit before ending up in a club catering to women specifically around towns in Magnolia. Having to hop from bar to bar in order to do earn more money for his clients he also took this time to do businesses with companies and the like by using his women clients to spread the rumor of his own special brand of magic. This is where he honed his charisma, and skills further as a talker. As well as having the chance to gain more experience in using his enforcement magic to achieve a quick and easy pay job for simply being a middle man. In the background he started to learn of Wind Magic as a source of defense buying books from stores and learning on his own free time eventually using it brought out the fact that he was also acclimated to light magic though he didn't delve deeply into it he fused the two arts into his now main form of defense which he calls 'Angel Magic' which is simply his standard wind magic that emits light. He traveled from place to place letting out hints, and rumors to businesses, and individuals who may need help with his own certain brand of magic. Eventually Chad got the notice of certain people after he got into a scuffle during one of his hosting jobs the bouncer failing to contain a guest he dealt with the individual himself and essentially forced the trouble-maker not to return though the 'how' remains in question for those 'not in the know'.

It was this that sparked the recruitment process for how he joined Sapphire Falcon notable for his charisma, and his magical abilities both being fairly more well developed than the average mage he was seen as a solid choice selection to be able to help set up a more nuanced public image for the guild. His ability to relate to the average person, and ability to stay calm even when being yelled at, or insulted is what put him over with the recruiter. Chad's stake with the guild not being a constant work schedule, and not having to deal with soothing egos constantly is what made him choose to join the guild where he works to make sure deals are kept.

✖ ‖ M a g i c
Enforcement Magic - His Family's Secret Magic (secret sent to DM)

Angel Magic - A mixture of Wind Magic principles, and infusing the quality of Light into them. It gives off the appearance of radiant holy magic though there is nothing holy about it. It is a personal magic of Chad Listo himself though the only thing that truly sets it apart from wind is its aura. It can effect the eyesight of those who start directly at it but otherwise has no differing effects from standard wind magic. It is not complex to learn and can be simply seen as a way of tricking a person into thinking they're dealing with something they're not.

Wind Magic: https://fairytail.fandom.com/wiki/Wind_Magic - Chad's only real source of offensive, and support magic. Having learned this of his own accord Chad is capable of using it to attack, defend, and otherwise protect himself from other threats. He is an intermediate user leaning towards Adept.

Light Magic: https://fairytail.fandom.com/wiki/Light_Magic Barely notable he learned enough to create a ball of light, and leave handprints on walls for a few minutes just enough to learn its basic principles and apply it to his wind magic.

✖ ‖ S p e l l s
Enforcement Magic: Mark of the Accord - Make a Deal to Find out What it Does
Angel Magic:
Wings of The Enlightened - A pair of energy wings that allow Chad to Fly at up to 200 Ft in the air at maximum. It is not notably fast in regards to flying, nor does it give him an protective shield. It is simply a spell that allows Chad to give off the appearance of an angel, and allow him access to the air at any given time.
Orbs of the Divine - A series of vacuum sealed air balls that emit light that explode and cause concussive damage to foes. It is strong enough to break stone when detonated at max power. It is a medium ranged spell and is completely unreliable for chasing foes at a considerable length away. These balls can be small, medium, or larger and effects the damage, and visibility of the spell in question allowing for more subtle, or more powerful applications of the spell.
Retribution - https://static.wikia.nocookie.net/fairytail/images/5/55/Light_Blast.gif/revision/latest?cb=20111216220452 A conjuration of a blast of wind from his hand that smashes into the enemy. Similar in concept to the light magic's blasts of pure energy though this is variation is closer in nature to https://fairytail.fandom.com/wiki/Magic_Wind_Palm. It is his main form of attack as it can be used to cover him from multiple angels, and is simple as pointing at an enemy to cast the spell.

Wind Magic:

Hands of Air: Conjures a mystical intangible hand of air that can be used to carry smaller objects when necessary similar in nature to https://roll20.net/compendium/dnd5e/Mage%20Hand#content

Repulsive Coat: A thin swirling armor of air encircles his body its only use is warding away projectiles when cast. It cannot hold up to physical, or even medium level magical attacks at the moment. It is used in a way to prevent magicless users from say shooting him, or throwing a chair at him. It works by using strong wind currents to throw or redirect objects harmless away from him.

✖ ‖ T a l e n t s
Singing, Lying, deal making, dancing, and flirting.

✖ ‖ O d d i t i e s
Training his body, lack of notable stamina, his eyes are hollow looking which is why he tends to hide his eyes behind glasses it gives away his 'true' self'.

✖ ‖ W e a p o n s A n d T o o l s
None.

✖ ‖ M i s c e l l a n e o u s
N/A.


Hidden 3 yrs ago Post by Aeolian
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Aeolian Proud Fujoshi

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Hi.

I have to write around my work schedule, but gonna try and get a character created for this.

Really in love with the story setup and atmosphere. :)

Hidden 3 yrs ago Post by DoomFlavored
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@DarkHasayoVA Sure you can :)

And as soon as i've finished with my own sheet I'll be getting to reviewing everyone else's ^^
Hidden 3 yrs ago Post by Sylvan
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@DoomFlavored I'm assuming other Make-type magics have the same limitations as Ice-Make?
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@Sylvan
Yes they would. Which isn't much limitations, more just being a bit specialized in the kind of stuff you're making.
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Hidden 3 yrs ago Post by DoomFlavored
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@vancexentan
PM'd ya stuff on Chad :)

@Squad 404
Accepted. Put her in whenever you like ^^
Hidden 3 yrs ago Post by DoomFlavored
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Put in ranking standards for folks
Hidden 3 yrs ago 3 yrs ago Post by Theyra
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Hidden 3 yrs ago Post by DoomFlavored
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@Theyra
PM'd some things about the sheet. Thanks for the entree :)
Hidden 3 yrs ago Post by DoomFlavored
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"Reserve" in IC replaced with a villain intro ^^
Hidden 3 yrs ago Post by Sho Minazuki
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I've never seen a GM make changelogs. I've had a fair share of FT RPs hitting troublesome ends, here's to this one maintaining reasonable pace and living long.

I'm interested. I'll be asking some things in a PM later.
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@Theyra
Alrighty go ahead and put em in.

@Sho Minazuki
And welcome to ye ^^
Hidden 3 yrs ago 3 yrs ago Post by Sho Minazuki
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Sho Minazuki P5 Hero

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The storm that is approaching



Just a user's note here to name that the above has been rejected but I'm keeping it here anyway.
Hidden 3 yrs ago 3 yrs ago Post by Sho Minazuki
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EDIT: Round 2. I need only complete his drawing.



Hidden 3 yrs ago Post by DoomFlavored
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All dat sheet


Messaged for the one thing and otherwise accepted :)
Hidden 3 yrs ago 3 yrs ago Post by JavaJunkiexo
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Omg I'm highly interested! I'm just gonna work on a sheet and put it up ever so slyly, and just hope y'all are down for it.

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