Hidden 3 yrs ago Post by Liotrent
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"The Gods fell silent in the face of this horror..."


BLIGHTED ETHERIA


The world of Etheria was once filled with many people. It was a world of dwarves, elves, orcs, beast-kin, and men. It was only natural that the people of Etheria would proudly go to war for many different reasons. Perhaps they would go to war for a difference in belief, simple glory, or even something as petty as race. The people of Etheria would ebb and flow between periods of peace and war as all people do.

War would be waged by steel and magic. The humble warrior were many times assisted by mages or were adept at magic use themselves. Some of these warriors might become champions and heroes after distinguishing themselves on the fields of battle. Each nation may have many of these champions or perhaps just the one. Whatever the case, the nations of Etheria chose to settle disputes through these champions rather than with their armies. This practice was common, but soured agreements and sore losers always ensured that all out war and armies had their place.

However, this way of life would be disrupted by a force foreign from this world. A darkness rose from the north and swept its way to the southern reaches. The lands died to its touch and a cold chill persists wherever it marches. The legion of monsters assisted by enslaved Etherian peoples, their minds lost to the great evil. One by one the nations of the north fell and many who are escape become refugees.

The nations have fought with their armies independently. However, without a united front, these once stalwart and victorious nations tasted defeat after defeat. To make things worse, the nations of Etheria continued in their pointless struggles against each other. It wasn't until several nations of the north were lost and the darkness marched through the southern reaches that these nations realized that a united front was perhaps their best chance.

The nations of Etheria then decided to form a mighty host. A champion and a regiment of chosen men from each nation. Their final stand against the darkness. They fight to free their people and to cleanse their world of this foreign invader.



"... A champion and a regiment from each nation. A small price for our last hope."


The Roleplay


ABOUT:

This role-play involves the players taking control of a champion from their nation and leading their regiment into battle against a foreign threat to this world. To those who know the anime trope of "the demon lord", that's basically this.

Players will be allowed to determine what kind of country they're from. How they reacted to the darkness marching through their land and enslaving their people. What kind of champion they have, and what regiment they'll bring.

SETTING:

Etheria is a fantasy world with magic, swords, shields, and bows & arrows. The pictures provided should give a rough idea of what equivalents you should try and set. However, as this is a fantasy world, that is more of a soft rule. Which means, as long as it's something you'd see in a medieval setting its fair game.

RACES:

Humans: Your vanilla human. They're not bad at magic, but not great either.

Half-Elves: A result of humans and elves. They're more nimble than their Human counter parts and are stronger too.

Dwarves: Short and stubborn - your regular dwarf. Masters of the forge, always have the best equipment, masters of earthen and fire magic,

Elves: Tall, pointy-eared, and light footed. The elf. They come in two flavors: the fair skinned Solaris Elves and the dark skinned Lunaris Elves. Solaris elves excel in magic of the sun, light, and fire. Lunaris elves excel in the magic of moon, shadows, and water.

Orcs: Green, tusked, and muscular. The orcish race rival the dwarves in physical strength. They are tribal and shamanistic, thus excelling in wind and spiritual magic. This presents itself as an aura that visibly flows out of a fighter that increases strength and resilience.

Beast-kin: Varried. There are many types of beast-kin. Werewolves, lamias, minotaurs, and more. They practice spiritual magic and are the most diverse in physical distinction of all races.

MAGIC:

  • Elemental Magic - The ability to command and conjure: Fire, Water, Earth, Wind, Ice, Lightning.
  • Spiritual Magic - Focuses on the self and nature. Influences growth in both strength and resilience.
  • Light & Shadow - Channels the power of the sun and moon. Either harnessing the power of light or the veils of shadow.


THE WORLD:

This is for the reference of all players who wish to see a map when trying to visualize their nation. To give a general idea, the darkness moved in a general direction from North-West to South-East. Keep this in mind when trying to make your nation and backstory.




FOR THOSE INTERESTED



HOUSE RULES:

  • BE NICE - This is a must. If you have a problem, please resolve it outside of the RP or have me mitigate. I'm open for it.
  • ASK BEFORE ACT - Before you act, ask first whether it will negatively impact the other players. If so, ask before acting so that everyone's prepared.
  • DON'T BE OP - Making super powerful characters, writing impossible scenarios, metagaming, etc. You know what this means, don't do it. It ruins everyone else's fun.
  • HAVE FUN - After all these three rules, remember that at the end of the day that this is a game that we all have agreed to play together. Follow the rules and have some fun with what you can do.


SHEETS


Hidden 3 yrs ago Post by Theyra
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Hidden 3 yrs ago Post by Wildman13
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Yo this looks interesting hope that my tribe of feral minotaurs makes the cut.




Hidden 3 yrs ago Post by Liotrent
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I'm liking both of these at the moment. @Theyra @Wildman13
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Checking in on some of the people who looked interested and haven't said anything here yet. How's everyone getting on?

@Gunther @Dead Cruiser @Robocat @Timemaster @Ollumhammersong
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Hidden 3 yrs ago Post by Ollumhammersong
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well in sticking with the classical theme/era soldiery i'm struggling to think of an idea that isn't just 'group of dudes with spears, supported by smaller group of dudes with light armour and shorter spears.' not exactly lighting up the imagination.
Hidden 3 yrs ago Post by Liotrent
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well in sticking with the classical theme/era soldiery i'm struggling to think of an idea that isn't just 'group of dudes with spears, supported by smaller group of dudes with light armour and shorter spears.' not exactly lighting up the imagination.


What about unique cavalry like the Companion Cavalry of Alexander, or perhaps falxmen? Slingers are also good as the Balearic slingers demonstrate in battles alongside the Carthaginians and Romans. You can even try going backwards in technology and go for warclubs and the like. If it proves too dry, I still allow going a little upwards in-terms of tech given good reason.
Hidden 3 yrs ago Post by Ollumhammersong
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maybe cavalry, but that's the only thing that may be of any real interest.
Hidden 3 yrs ago Post by Liotrent
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maybe cavalry, but that's the only thing that may be of any real interest.


War elephants is an idea.
Hidden 3 yrs ago Post by Ollumhammersong
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also a little silly for my tastes. i'd stick to horses or something of similar size
Hidden 3 yrs ago Post by Liotrent
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also a little silly for my tastes. i'd stick to horses or something of similar size


Fair. Maybe go for something mongolian styled. Horse archers.
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<Snipped quote by Ollumhammersong>

Fair. Maybe go for something mongolian styled. Horse archers.


Or embrace steampunk or fantasy didn't the romans have quite the advancements in terms of steam?

en.wikipedia.org/wiki/Aeolipile
Hidden 3 yrs ago Post by Ollumhammersong
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If the gm is shooting for a classical fantasy theme I don't think going steampunk will jive.
Hidden 3 yrs ago Post by Liotrent
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Yup, I'd rather keep it more on the fantasy side and not let it touch steampunk.
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Hidden 3 yrs ago Post by Ollumhammersong
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The current idea is light cavalry/infantry styled off ancient Iberia

I just need a cool name
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Hidden 3 yrs ago Post by Wildman13
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@Liotrent

How are dragons and other mythical creatures here in this world. I could see dragons as being expensive and hard to breed making them something rare and even reserved for the best of the best.
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@Liotrent

How are dragons and other mythical creatures here in this world. I could see dragons as being expensive and hard to breed making them something rare and even reserved for the best of the best.


They're rare, unintelligent, and have been nearly hunted into extinction for their valuable scales and bones.
Hidden 3 yrs ago Post by Ollumhammersong
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I'm still trying to work out magic in this. So do I just have dozen or so mages? Casually slinging fireballs or whatnot from horseback. Are people generally restricted to one kind of magic?
Hidden 3 yrs ago 3 yrs ago Post by Dead Cruiser
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Hidden 3 yrs ago Post by Liotrent
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@Dead Cruiser Approved!
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