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Hidden 3 yrs ago 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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Premise:

Prefacing this, as being an homage to Far Cry 2.

A small team of mercenaries, dregs, bottom of the barrel washouts and ex-military, sent into a embroiled. Embattled small nation. A powderkeg of worry and potenial anguish. Your task? Seek out the person who is holding a lit flare over the powderkeg. The one ready to drop it and being the small country down into bitter civil war.

Your job as one of the small team, is to get into the country, starting out underarmed, underarmored and with little to no supplies, procure anything you need, find the one who’s causing the unrest, kill him and then get out. All to the tune of several million dollars in your home countries currency if you can do it.

The question is, can you make it out alive? There is a chance of your character dying if they do something stupid.

But make the right choices, you can make a lot of friends, and a lot of money in the end.

Setting:

You hear about them in stories. Some small shit country, born from some warlord or some company or even somebody claiming to be the descendent of some ancient king of the land. And they carve out a country for themselves. In this case it’s some middle-African stretch of land called Matanbai, straddling fingers of the Namib and Kalahri deserts, the country is home to three distinctive regions. The Northern Nambo region that has a portion of rainforest in the far north, with hills, and wide open plains in the southern portion. Between Nambo and the southern region of Balilon, is the desert region where two fingers of the Namib and Kalahri deserts meet, forming a section of dry land, with hot sands during the day and one of the world’s highest dunes, as well as a stretch of dry acacia tree growing red sands. A thin strip of road passes right between the fingers linking the south Balilon and North Nambo regions to each other.

In this small country ostensibly ruled by an old royal african family, headed by King Natombu and his son Prince Jalu, several factions are poised to start a civil war. In a land where the mining of oil, diamonds, gems, precious metals and uranium, now threatens to destabilize and potentially draw in supporters of these operations from around the world.

Large companies from out of country coming in to victimize, monopolize and cannibalize the land for their benefit while somehow convincing the people of Matanbai that they do these things for their greater good. These companies bring in fighters and mercenaries from a great deal of places around the world. Scotsmen, Germans, Englishmen, Americans, Chinese and many other men and women from many nations come to get their own little slip and cut of the riches being taken out of this country

A rich land, with a rich culture, and even richer resources. With fingers from a variety of organizations and other nations dipped into it’s lands. Shadowed jungles, sprawling Serengeti, baking sands, and lengths of deep rivers and lakes. A land that is now beginning to show cracks and fractures of danger and deadly conflict.

Factions:

SAMC – South African Mining Company – Run by a board of rather cut throat investors. Every one looking out for the money they make through diamond, uranium and gem mining operations stretched across the nation. They have brought in a division of former French Foreign Legion, Canadian JTF2 and British SAS soldiers to train a local militia. These commanders and trainers also command the militia in the field.

COGS – Congolese Oil, Gas and Silver – A conglomerate of about six companies operating in the mining of Oil, Natural Gas and Silver, along with other precious metals. They have enough money to purchase a fairly large army of fighters. Having even bought out a former Mogadishu warlords entire army and the Warlord too.

The Dry Trail – Believed to be a group of traders, merchants and civilians, likely lorry/semi. Drivers who operate either with the man pulling things apart, or have been in existence before he came around and just kinda stepped in and helped to move arms, vehicles and gear back and forth between the borders into Matanbai and neighbouring countries like South Africa, Zambia, and Botswana to name a few.

The Eyes of the Hyena – A group of civilians, mercenaries and even Company employees who unofficially act as the eyes, ears and sometimes mouth of the man believed to be the Hyena.

The Pack – A very small group of men and women, who somehow are believed to be close confidants of the man known as the Hyena.

Names to know:

The Hyena – A pseudonym assuredly, this the the name that several world governments and African continent governments are using to identify a man who is shipping Cold War and Modern era weapons into Matanbai, to assist in what is beginning to look like a full bore civil war.

Commander Barcai – A North African military leader who has been sent south to manage an Angolan response to the potential civil war. Operating out of a border outpost, and commanding some 3000 soldiers. Currently in charge of a recon mission. Though if things come to a head, his is the closest military response.

Professor A’loko – An European educated Political Science professor, thought to be a neutral party, despite having family who work for COGS.

Edgar Malkia – A gang leader, of a group of toughs who operate out of the Matanbai capitol city of Tangayi. Rough, angry and wanting to prove to the country his gang isn’t to be messed with. Many of them have managed to get low grade weapons from the Dry Trail and the Pack.

Miscellany:

You may be wondering, what is the tech era of this RP? Early 2000s, with no definite date to keep it fluid. You’re not coming into this RP with rail guns, but a surplus AK-47 or Scar-H? Perhaps. You are a lot more likely to find Cold War and Pre-War on Terror weapons though. But really high end guns, Not likely. Guns Pre-2010 you’re likely good to go.

There is the very very very real possibility that in a bad position, your character can and may die. Body armor is in short supply in Matanbai, and if you do find a chest plate, ceramic or kevlar, that’s going to cost you big.

Your character can be a badass, but don’t expect the ability to take on 10 armed fighters and come out smelling like a rose. Try me, I will abuse GM privledge.

Hidden 3 yrs ago Post by Theyra
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Hidden 3 yrs ago 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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@Theyra

Good so far, give me somemore detail on his Training, and fix up the MO section abit. Designated Marksman tells me nothing. Almost every member of an army can be a marksman. What makes him stand out?

I guess that is partially my fault. I should go back into the CS and buff it up abit.

Forgot to add a history section too.

EDIT:

I've changed the CS around abit, added some fleshy bits. Theyra, I'd like to ask you to add the missing bits to your CS as well.

Oh and, your pistol is good. But there is a caveat. But you'll find that out later.
Hidden 3 yrs ago 3 yrs ago Post by FourtyTwo
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A bit of a unique CS pitch- and one I've wanted to try for a while. It's gonna be a very dysfunctional safari...

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Hidden 3 yrs ago Post by Theyra
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On second thought, I think I have overstretched myself rp wise, So I have to back out of this one. Good luck with the rp.
Hidden 3 yrs ago Post by Starlance
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At the cost of sounding like a vulture: With Theyra backing out, do you have room?
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Hidden 3 yrs ago Post by FourtyTwo
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@Starlance

More likely than not!
Hidden 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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Okay let's see...that work?

@FourtyTwo

Given Co-GM status. Mostly because he knows my schtick and because we have differing schedules. So there will be someone around when I'm not to answer questions.

@Starlance

Yes, tons of room, but still limiting it to four people in the RP for now.

So hopefully @Skwint will show up.

I don't mind starting this with three people though.
Hidden 3 yrs ago 3 yrs ago Post by Starlance
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Hidden 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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Oof...okay people are gonna hate me.

@FourtyTwo

Good CSes. Well done on them both. The only question I want to ask is if you are positive you can manage both characters in game? If the answer is yes I'll give you the benefit.

But all information I can find says the P320 entered use in 2014. Which is atleast 10 years ahead of our time line. So I suggest finding something a little older.

The Glock 17 as long as it's no newer then say the 17MB model can pass. Just without the Silencer. If you still want that silencer, then hey you might be able to find it in the field.

@Starlance

Good CS. Well done.

again Oof, that GSH just barely edges in. It's a brand new gun basically in this time line. So you're gonna hate me for this. But brand new guns...are very very scarce in Matanbai. VERY scarce. I'm sure you get my drift. And you're going to have to do without the loader. Might be out in the field. And if it is, it's going to come at a premium. Because again the gun is BRAND spanking NEW at this point.

And by Brand new, I mean the Hyena doesn't deal in it. It's that new. He can shift Cold War and 80s and 90s guns into the country easily enough. But something that just came out of development and is starting use? Yeah it's hard to get a hold of those.

I ought to have my own CS up in abit. And if you guys like you can grill is and let me know. I'm up for criticism.

Please make those changes the both of you.

We can give Skwint a little time. If he doesn't show up within a day or so. Then we start without and I put out the word there is an open spot.
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Hidden 3 yrs ago Post by FourtyTwo
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Done and done! Positive, happy to play both.
Hidden 3 yrs ago Post by Starlance
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Loader removed. Might be more fun that way, since according to all (and by that I mean both) reviews I found the 18 round mags are damn near impossible to load past 10 without it. The reasoning behind the GSh was that 9x19 is usually more common than 9x18, but if it's a problem timeline-wise I can swap it out.

And in case Skwint is a no-show, I think I know a guy who'd be interested.
Hidden 3 yrs ago 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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@Starlance@FourtyTwo

Alright then I will give both cses approval put them in the characters thread.

We will give @Skwint another day or so
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Hidden 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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My little crazy guy.
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Hidden 3 yrs ago Post by FourtyTwo
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Awesome stuff!

How long till the IC chief?
Hidden 3 yrs ago Post by Skwint
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Just go on ahead without me. My brain is failing to make ideas and I don't want to hold everyone up.
Hidden 3 yrs ago Post by BigPapaBelial
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BigPapaBelial I have seen you...I have watched you...

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Alright, first post up.

General time of day, which I will try and make apparent to give us a time reference in some posts, is up.

Make your insertions. Once we're all inserted, we can begin the fun.

Extra

I want to ask you all about an idea I had, I came up with it mostly because I remembered how cool I thought it was in the source material.

what do you think of a "wear and tear" mechanic. That I would try and keep track of for this.

Meaning the more you use your equipment the more likely it is to degrade, malfunction and eventually potentially break.

Wanted to run it by my currently active players.
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Hidden 3 yrs ago Post by Starlance
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All for equipment degradation, just worried it'll be an absolute clusterfuck for you to keep track of. Here's hoping fresh-off-the-shelf gear doesn't fall apart after a day of use like in FC2.

Which part of the country is the capital in, north or south?
Hidden 3 yrs ago 3 yrs ago Post by FourtyTwo
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All for equipment degradation, just worried it'll be an absolute clusterfuck for you to keep track of. Here's hoping fresh-off-the-shelf gear doesn't fall apart after a day of use like in FC2.

Which part of the country is the capital in, north or south?


Agreed- it's worth mentioning that it's a tricky system to track but I'd imagine that as you go up the food chain of militia they get nicer and better maintained guns (mutually linked)- your average gang member won't look after an AK the way a COGS member does. Off the shelf I'd imagine they'd all be tidy but it'd be good to not go through every firefight with the same weapon to force variety / scarcity in maintainance (given there's a lot of desperation, change-ups are almost forced).

I think we can be repsonsible with that and keep in mind the state of guns, and not go too OP to keep ourselves balanced- though Big, as GM you can nerf that on command.

I've no idea where the capital is but my opening post infers somewhat central, maybe northern-ish between the biomes but that said, I'll retcon if that isn't the case.

My opening post is gonna be a long one- but has been one I've wanted to experiment with for this RP, just to really muddy the waters of my characters and fact that isn't not as easy as "saving the world" like many an RP wants to paint it to be.
Hidden 3 yrs ago Post by BigPapaBelial
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@Starlance

Capitol is northern I will say
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