Name: Robin Buschell Hero Name: Onmyouji Age: 26 Gender: Male Family: Father, Robert Buschell Mother, Marie Buschell Sister, Mary Lynn Buschell Sister, Charlene Buschell Occupation: Librarian Appearance: Robin stands at 5'10" tall, and has naturally curly brown hair denoting Celtic lineage. He keeps his hair well trimmed and short, and shaves regularly. He has gentle blue eyes and wears an easygoing smile. He mostly favors long pants and short sleeved shirts or suits, and wears a long trench coat when it gets cold. He hasn't really created a costume for his superhero persona yet, and as of right now has no intention of doing so.
Superpower: Robin uses Talisman magic. Talismans are small slips of paper with Japanese characters written on them. He can use these Talismans in four ways: - Thrown Projectiles. Robin can throw a talisman a short distance. It will burn with a bright blue flame which is magical in nature, and behaves differently from normal fire. Once it makes contact with an intended target, the talisman will burst like a small fire cracker. If he misses, the talisman fizzles out. - Barrier. By throwing a talisman directly in front of himself, Robin can create an invisible barrier to block physical attacks. The barrier will last only a minute, though it can be broken if enough force is put into a strike against it. - Levitation. By affixing talismans to his clothes, Robin can fly. In the air, he moves as fast as he can sprint without tiring himself out. The talismans only work for 24 hours, and have to be renewed every day. - Summoning. Robin can enter into a contract with a Youkai. In exchange for more power for both parties, and continued existence on the Youkai's part, Robin can summon any Youkai he has contracted with. Currently, he only has one Youkai, a Nekomata named Narumi. When summoned, this two tailed black cat first demands an offering of fish for her assistance. And even then, she will only help to teach Robin how to better use magic. She will not engage in combat except to defend herself. Skills: Robin is a very quick study, and can read through most novels and absorb their information in less than an hour. He is also very skilled at calligraphy, which is good, since he has to make talismans every day in order to replenish his supply. Equipment: Robin always stocks up on talismans, and expends many of them when he imbues them with magic. But despite being magical, they are still paper, and cannot be used when wet. Personality: Robin is a quiet individual, preferring the company of books over people. He does help people when asked, but prefers to keep to himself in social situations. Biography: Robin grew up listening to stories from his Grandfather, who claimed to be inducted into a secret order of Japanese sorcerers known as Onmyouji during his tenure in Japan. No one took these stories seriously in his family, but Robin was fascinated by the idea of magic and Youkai. Robin long fantasized about having adventures solving incidents of Youkai terrorizing small towns and rural areas, and fighting with them to save the people from fear. When Robin's grandfather died, he was heartbroken. He knew that he would never again hear such incredible stories from his grandfather. But before he died, Robin's grandfather told him that all the stories he peddled were true, and somewhere in the house they were staying was a secret study that the entrance had been built over. Robin's grandfather encouraged him to find it. It wasn't until ten years later, when a meteorite came crashing down from the sky, that everything changed. The strike caused a wall in the basement to collapse in Robin's family home, which was now his. And behind this wall was the door to his grandfather's study. Robin sifted through the papers and documents in the study, and found not just accounts of Youkai and magic, but also spells, enchantments, and instructions on how to use them. But tbe most incredible discovery was that of a Youkai contract, which only needed a signature. Now, Robin has grasped the basics of magic, after some negotiation with his new teacher. And with this new power, he longs to fulfill his childhood dream, and carry on his grandfather's legacy. Anything Else: electric Pokemon
Olivia was disowned when she turned 18 and thus does not have a proper family anymore. While they are still in contact with their siblings, Olivia has distanced herself from every facet of her former life.
Jessica Jameson - Sister John Jameson - Brother
Occupation:
Olivia is currently employed by a local coffee shop and moonlights as a stand-up comedian. While she would love to be full-time with the latter, the insurance offered by the former is too good to pass up.
Appearance:
Olivia has never really stood out in a crowd, standing at a comfortable height of five feet seven inches tall and with a lithe frame hidden beneath layers of clothes. Her hair is an organized mess, and it is always one color or the next and cut short in one area and long in others. She maintains three tattoos, all hidden beneath her sleeves.
While she is new to her super-powered status, Olivia has used her skills with Cosplay to get a rudimentary costume created. At its core, it's a simple combination of clothes that she had bought but never wears. A simple pair of high-waisted black jeans rest overtop of a pair of fashionable, yet durable, boots that make up the base of the ensemble. She wears a tight but thin, black hoody underneath a rose pattern leather jacket that zips up to the midpart of her neck. The hood is always up and hides the face underneath while the bottom of the hoodie is tucked neatly into the pants. She wears a custom-made LED mask on her face with two preset selections for the lights. The first is the one that she likes the most, and it simply illuminates the face with a laughing look. The second option turns that smile right side up and reveals a frown. She calls her current outfit Comedy and Tragedy.
Superpower:Gift of gab
Olivias power stems from her voice. She has not had a lot of time to explore it, but she has learned enough to know the basics of how to use it. Her words can carry suggestions. Some weak, and some much more powerful. These suggestions can compel people to do something that she is thinking of. She can drive someone to adopt an animal from a kill shelter, buy her dinner, and even step in front of traffic if she so desires. While she has not had the amplest time to explore this further, she is confident enough with it.
Her most potent suggestions are moved by her jokes. These jokes are often puns or a simple play on words. The more simple the joke, the more restrained the effects. A simple one can cause even the most seasoned henchmen to groan in disgust, throw up their hands, and walk away from the scene. An elaborate joke, however, can cause henchmen to turn on their leader.
From what she has explored, this power is something that has to be engaged to work. She can have whole conversations with people without compelling someone. As soon as she thinks about the desired outcome, however, the words will affect those targeted by them.
Skills:
Mean cup of joe: As a barista, Olivia is very well versed in making a decent cup of coffee. Whether this is actually making a cup from good beans or not, most of her creations shall be tasty enough.
Jokester: Olivia has always been one who wants to lighten the mood. As such, she is quick with her jokes and even quicker to raise the spirits of her friends.
Invisible to most: As someone who wishes to never be perceived, she has found a way to achieve that by blending in with most crowds. Whether with a simple hat and pair of sunglasses or more, she can make herself invisible.
Personality:
Olivia has experienced her life up to this point as one baptism by fire after the next. From her confusing childhood, self-actualization, disownment by her family to the crushing realization that society as a whole would rather see her as a statistic than being herself, Olivia has seen and overcome all the trauma that has been thrown her way. This has come at a cost. Slow to trust and even slower to embrace strangers as friends, Olivia constantly keeps her distance from others. Olivia often seeks to isolate herself from the world for days on end when her mental health dips.
She does not like to burden others with her burdens. As such, she will almost always pretend to be this happy-go-lucky person. She will wear these mental masks and keep her true self hidden from most, if not all. To her close friends, Olivia will always be their loudest supporter and most fierce protector.
Biography:
Disowned by her family at the age of eighteen, Olivia does not talk about her formative years. Since that date, she has bounced from college to working a dead-end job, back to college, and back to another dead-end job. While Olivia has struggled to keep herself afloat, she has survived and has recently started to thrive. Throughout the years, she has always had a fascination with the heroes of the world, and she wished they could do more than just fight the overt villains.
That was until she discovered her power a week ago. It was a simple night like most others. She was at a friend's house discussing an upcoming stand-up appearance she was going to make. Her friend dangled a carrot for a pun, and Olivia pounced on the easy joke. Yet her voice felt different as she spoke, and it felt more powerful. As the joke left her mouth, her friend's eyes fogged over for a brief second before they returned to normal. Her friend let out the biggest groan Olivia had ever heard, got up, and left their own apartment, all the while muttering about how awful it was. Olivia, of course, followed her friend, trying to calm them down.
After a few minutes, their friends' eyes once again fogged over. As the clarity returned back to their eyes a moment later, they gasped. The panic in their eyes alerted Olivia to the fact that something strange had happened. After a few more mistakes with her power and the realization that she could compel people with her words, Olivia took it upon herself to simply shut up. All of that was the result of a stupid play on words with a specific electric pokemon name. As the days turned into the first week with her power, Olivia realized that she still had much to learn. All the same, she feels an obligation to the world to be one of its new heroes.
Anything Else: (Stuff not covered by the above sections that you'd like to include or not)
Name: Kane Grimwolfe (Actually Spencer Flowers) Hero Name: MidKnight Age: 27 Gender: Male Family: Jordon Flowers [Father], Mary Ann Flowers [Mother], Agatha Flowers [Sister] Occupation: Cashier at a head shop
Appearance: Kane stands fairly tall at 6'4" (193cm), typically wears dark clothes spanning grayscale colors with black being the most prevalent. He likes to wear chains and silver jewelry (never gold). His hair is dark and long, falling past his shoulders. He's not keen on full beards, but is known to let a little scruff grow and will often wear eyeliner. Despite no longer being an athlete, he keeps a pretty fit physique.
Superpower:Sparkly Rainbows.
Not exclusively, but that's how his abilities manifested. Kane Grimwolfe, Edgelord Supreme, can emit sparkly rainbows out of his palms. Were a scientist to study Kane's abilities, they would conclude that Kane has the innate ability to bend light to his will. Were Kane to become more advanced in his powers, he might discover that he can force light to cloak him, rendering him almost invisible. He might discover how to focus light in an offensive manner in the form of a laser beam. But today, at this moment, the hero known (by virtually no one) as MidKnight can make sparkly rainbows.
Skills: Kane is well versed in body language, usually able to read between the lines when interacting with people. He is also an avid reader and is quite intelligent about an assortment of subjects. Despite how he looks, he grew up with a family that loved to camp and hunt, which left him with honed survival skills as well as a fair sense of marksmanship.
Equipment: Smartphone, makeup compact, handcuffs, light armored vest with enough durability to stop small arms fire, but not much else.
Personality: Sarcastic, super dorky, intelligent, easy going and hard to rattle - Kane may be slow to open up to people, but once you get passed his walls, he's usually good company. Despite his gothic persona, there is a happy-go-lucky kid living inside of him. He is just slow to let that kid out.
Biography: Spencer Flowers was born into a picturesque family. His mother doted upon him, his sister loved playing board games with him and his father would often take him out camping and hunting. He loved sports growing up, and even took a few lessons in karate. He was a great student and an excellent athlete.
Then came the day that he'll never forget. His mother and father sat he and his sister down and disclosed to them that life was about to change. His parents explained how sometimes people can fall out of love and that their father would be moving out. His parents reassured he and his sister that it was no one's fault and that their love for their children would never go away.
Regardless, Spencer felt broken. He was tired of pretending to be the picture perfect family. He started dressing in monochrome, he dropped out of all his sports activities and he became introverted. Soon some like-minded lost souls that hovered outside of the typical social circles took him in. They introduced him to new, more intense music, updated his wardrobe with a more gothic tone, and even gave him a new name to match his new persona. Kane Grimwolfe was born.
Kane finished high school, but skipped college. He jumped from retail job to retail job, never giving any of them his full effort. Each one was a means to an end: he needed a paycheck, they needed a cashier.
Then one day things changed. The meteor hit. He immediately felt the affects on his body. His skin tingled, but he couldn't figure out what to do about it. He recalled the history of the fallen heroes of the past that had succumbed to the virus and couldn't shake the feeling that he might share a sort kinship with them, for better or worse.
Out of desperation, he decided the only way to activate the power within was to put himself in a distressful situation. He used the bulk of his paycheck to buy a Kevlar vest and some handcuffs before setting out into the night to catch some hoodlum for a petty crime - nothing too serious, just something to get his feet wet.
He found his target in the form of a mugger who was trying to rob a person at the ATM with a knife to their back. Kane bit his lip, pointed his palms, and shouted out with all of his might... That's when it happened. Rainbows shot from his palms and hit the mugger in the face, blinding him, if only momentarily. Shocked and confused, Kane made the most of the distraction and kicked the mugger to the ground, apprehended the knife, and locked the cuffs on the crook before alerting the police.
Since then, Kane has been trying to figure out what it all means, what these powers are for and how he could properly utilize them.
Name: Sarah Locke Hero Name: Nobody Age: 17 Gender: Female Family: Her father died five years ago, leaving her a small inheritance. Her mother was very unstable for a time afterwards, but she eventually remarried. She now spends a lot of time traveling abroad. The two have become somewhat estranged, although there is no real hatred between them, mostly due to Sarah's isolation. Occupation: No job or current education. She is something of a shut-in, living frugally to stretch out her inheritance.
Appearance: As a hero, Nobody's appearance is hard to define, since it changes so often. She could be the nondescript man across the street, a beautiful lady in a dress, or she could literally be a fly on the wall. She could even be the quarter under your boot. At any time, she could be any thing - a perfect Proteus. In theory, at least. Sarah is more likely to possess something she's comfortable with, or something she appreciates aesthetically. It must be remembered that she's still a young person who has been shut-in for some time; the appeal of the forms she takes is often childish. She has appeared in the guise of a toy such as an action figure or a stuffed animal in most of her experiments so far. (I plan to update this section as a running list of all the prominent forms she's taken.)
Leaving aside her power, her human appearance is still remarkable in other ways. Since she does everything she can to stay isolated and inside, she is pale as a ghost and wiry thin. She has long black hair that is poorly kept, with tangles and awful split ends. She has bags under her distant eyes, and her back has bedsores from laying down all day while she uses her powers to enter other bodies. Unless it's a special occasion, she probably isn't wearing anything other than pajamas and t-shirts. No one sees her this way, and she plans to keep it that way. Sarah was already isolated to the extreme before she gained her powers, and now she has a complex about keeping her "secret identity" safe - just like some of the heroes she used to know and love.
Superpower: Nobody is able to possess people and objects, leaving her own body behind in the process. She can hop from body to body, and in the inbetween phase she perceives herself as a specter, invisible and hardly existing at all. She isn't able to linger around as a ghost, however. She needs a body to instantiate herself into. When she possesses a living creature, she simply takes over its motor functions and uses the form as if it were her own. While doing this, she has contact with her victim's mind and is able to converse with them.
When she possesses an object, however, things get more interesting. The newly ensouled object can be enhanced with her powers, making it much harder or sharper. Moreover, the object can be animated and moved around freely with ghostly forces. Solid objects can be deformed and reshaped, although as a rule the harder and denser an object is, the longer it takes to change its shape. The heavier something is, the more difficult it will be for her to make it levitate without support. And so she tends to be most effective inside of small to mid-size items.
As you can imagine, her specialty is infiltration. There aren’t many security systems that can keep her out. But when it comes down to it, she can put up a good fight by controlling an object she’s enhanced. These forms are usually awkward to fight against, they can hit hard, and they don’t present the same vital points as a human. Usually they have to be broken to render them inoperable to her.
Skills: Sarah doesn't have much in the way of professional skills. But she is really knowledgeable about nerd culture relating to superheroes, video games, movies, and toys (her only comforts). She can use a computer proficiently, but she's no master hacker. She's also been known to write expressive poetry and other scribbles - not that she would ever show them to someone else. She can't drive, and knows next to nothing about adult life. The only other thing worth mentioning is that she does have a moderate amount of spending money from her inheritance in case of emergency.
Equipment: Mostly the items in her apartment, or special mail-ordered extras if she want to experiment. Otherwise she gets her materials from the outside world - from whatever or whoever she possesses. She has a small collection of souvenirs at home from her escapades into the real world.
Personality: While using her power, Nobody puts on a playful and confident affect, living up the excitement of having a different body and being a hero. She can be taunting, even aggressive due to the low feeling of risk in these outings. But she is extremely reticent to reveal details about herself and who she is, trying to protect herself and her secret identity. She is likely to respond to prodding about these matters in rude and callous ways in an attempt to stymie the inquiry.
Her confident persona is just that, though, and it isn't very convincing under close scrutiny. Naturally, her real depressive and shy personality reveals itself in the details. She has no idea what it would really be like to be that kind of expressive, proactive person, and so she is liable to freeze up or panic when the pressure is on. Sarah has a habit of falling back on lines she's heard from movies or comic books to fill in the gaps in her knowledge. She is a caricature of a super hero, with a sad, lonely girl underneath; one who hides from problems and who needs much more help than she's ever able to admit.
-- Sarah Locke was twelve years old when her father unexpectedly passed away on a business trip. At the time she was a brilliant young girl with a bright future. My how things would change for her. Her mother became despondent after her husband passed away. She withdrew into their home, so much so that she ended up losing her job. For a full year she hardly went out or spoke to anyone, and she left the house in total disarray. What else could the grieving Sarah do but imitate her?
The young girl also became withdrawn and depressive. She started pursuing very niche hobbies such as video games, cult classic films, and superhero minutiae. The small fortune she had just inherited her allowed her to finance her own interests. The focus on superheroes was especially odd. They were adored by everyone, but getting involved with the secondary media and products was usually something that young boys would do. But something about the heroes inspired her. Maybe it was escapism from her dreary circumstances; or maybe she had a secret hope that the "impossible" abilities might one day bring her father back to life.
Things continued like this for some time. Eventually, her mother managed to recover and she made a new start in the world. She reconnected with old friends, started dating, and eventually found someone else to marry. But Sarah could not follow her back into the world. She had no memories or experience there; all she knew was her own solitude and reckless obsession. These differences eventually led to Sarah seeking emancipation from her mother. With the help of a lawyer and evidence of the mother's bad behavior some years before, she eventually succeeded. She received custody of herself at age sixteen and leased a modest apartment on the outskirts of the city. There she continued her shut-in existence, diving deep into whatever media she could find to relieve her loneliness. Her idolization of superheroes lessened as they started losing prominence, and eventually died off, taking her hopes of a reunited family with them.
Then the impact happened. There was a lot of buzz about it on the web, and Sarah spent a sleepless night investigating. When she finally did go to bed, she started having very strange dreams. Realistic dreams, about being out in the world, about being an adult, about being someone else. At first she thought it just had to do with her lack of sleep, but the dreams continued. The circumstances always differed, but she was always in the city. In moments of lucidity she would look around and recognize familiar landmarks. It was all so confusing.
Sarah had maintained a practice of playing imaginative games with her action figures and model cars. One day she was pushing a car around, vividly inspired by some scene in her head. She was driving the muscle car through the city streets at night, flaunting the law and being a daredevil. Suddenly she noticed that she could see herself. Not in the fantasy, but in reality. In her room. She could see herself slumped over the playset, looking down on the car. The sight of her giant, stark white face startled Sarah so much that she fell into a pit of panic, immediately starting and waking herself up.
The next day, something similar happened. She was watching a bird on her windowsill intently as it preened itself, when suddenly she no longer saw the bird but the city view from her balcony. A moment later and she was flying. She had no explanation for it, but she was the bird. Somehow she was inside of it - no, controlling it. The bird was going exactly where she wanted it to.
These strange events became her new obsession. She found that she could make the experience more stable if she laid down in her bed and focused on a nearby object. From there, she could jump to other objects while leaving her body in relative safety. Four days later, she was controlling a middle-aged man on the streets, walking around in his body and testing her power. She found no maximum range. The experience was just as clear, no matter how far she tried to go. Later, she used this man's body to stop a mugging, fighting off a thief with great difficulty, and sharing in the man's pain when he took a punch. This experience was exhilarating and extremely memorable; but Sarah was deeply disturbed by the voice she heard inside the man's head. He was speaking, no, thinking to her. She heard all about his confusion, and his constant panicked resistance stayed with her for days. She became afraid of the effects of jumping into another human's body. Her paranoia really went berserk on this idea; she feared that she might end up stuck in the other body, or that her mind would be polluted by the other souls. She decided to keep possession of humans to a minimum until she could learn more.
It was around then that she started hearing the first whispers online about the return of the superheroes. She didn't believe it at first. But the more she read, and the more she thought about the experiments she was performing, she became convinced that it was the truth. She became convinced, that she also had become a superhero. The experiments would continue, but sooner rather than later, she would try to use her new abilities to make a real difference.
Family: The only daughter of two loving if overprotective parents, both of whom have been devoted school teachers. Kestrel's parents fostered a love of reading and seeking knowledge while their overprotective nature resulted in her always pursuing her curiosity at any cost, to their chagrin. Their relationship remains good, if a little strained.
Occupation: History Student
Appearance: Her auburn hair is complemented by her light green eyes. A faint splash of freckles covers a small portion of her nose and cheeks. She doesn't stand too tall at 5'5" though her blue and white sneakers give her an extra inch or two. Kestrel's typical attire includes the aforementioned sneakers, dark jeans, a light blue t-shirt with an abstract print and a grey jacket.
Superpower: Kestrel's superpower manifests itself with the ability to conjure ethereal objects though currently no larger than half her size. These objects dissipate not long after losing physical contact with her meaning they are only occasionally viable as thrown weaponry, and objects which 'make use of' other objects can be created but their 'secondary' objects cannot be, meaning that guns or bows would be functionally useless. This superpower is, essentially, fuelled by dreams. Meaning that prolonged use can cause bouts of insomnia, hallucinations and in extreme cases, the manifestations of nightmares.
Skills: As a student of history and the daughter of parents who took pride in imbuing their child with knowledge, she has plenty of information on a broad range of subjects and can pick up new skills with some degree of efficiency.
Equipment: None to speak of.
Personality: Kestrel is a little shy thanks to her parents' overprotective nature though her curious side tends to shine through often. She's approachable, if somewhat reserved and while her intentions are always good and she enjoys helping others, the clash between her own personality and what her parents instilled in her can sometimes result in her locking up, unsure of how to act.
Biography: It came to her in a nightmare. A vision of a meteor splitting the sky and reducing the city to ashes. The sight of only impossibly dark shadows where buildings, and people, once stood. The reality was much different, of course, yet when she watched the news that morning the feeling of unease she felt after the nightmare turned to panic. It wasn't until she got to class and someone commented on her "cool new pen" that she realised something was truly wrong. She remembered then that in her panic she had left her backpack at home and the pen she was using was little more than slowly flowing blue energy taking on the shape of a pen, and it produced no ink...The week only got weirder from there and she realised quickly that the more she experimented with her newfound power the less she slept. Nights became exercises in simply laying there, half awake, praying for sleep.
Mother - Angela Turner - Physiotherapy nurse Father - Jeffrey Turner - Mechanic Maternal Grandmother - Paige Morrison - Retired Paternal Grandmother - Jessica Marie Turner - Retired Paternal Grandfather - Phillip Turner - Tour Bus Driver
Occupation:
Former student currently unemployed
Appearance:
Paige isn't very imposing, or intimidating, but she doesn't look weak or timid either. She stands at 5'6" tall, her triangular build kept lean and fit. Thick, straight, dirty blonde hair falls just past her shoulders, framing her pale, elfin-yet-stoic features, and her big, stormy blue eyes. Paige has fully embraced athleisure wear as a way of life, and would probably live in head-to-toe Adidas if she could afford it all.
As Trice, however, she dons an all black racing skin suit she ordered from amazon, a pair of matching black sprinting shoes, and a black thermal mask over her lower face. She has no pockets, but what else is new.
Superpower:
Super Speed; Paige has the ability to slip out of sync with normal time, effectively gaining the ability to 'speed up' relative to the rest of the universe. While operating at super speeds, she also has a dampened experience of physical forces, and is able to utilize this feature to a number of effects. For example, since her experience of time is dilated, her experience of gravity is lessened, and as she reaches the threshold for time virtually stopping, this feature becomes debilitating to her. Her momentum, kinetic output, her experience of drag and friction, everything is affected by her super-speed, which can be a good thing, OR a bad thing if pushed too far or used irresponsibly, with consequences for both Paige and her surroundings. Weakness; Paige has four major weaknesses. Firstly, she is a squishy human. Though the effects she can have on the environment might make her seem tough, she's just as vulnerable as anyone out on the street ... IF you can hit her while she's at normal speed ... or poison her, drown her, etc. She can also get worn out, and succumb to injuries/conditions. Secondly, her powers aren't on all the time. Even in a heavy combat situation, she can't see the effects of what she's done, see what anyone else is doing, communicate, or move forward with anything while every second is taking minutes to pass. She would just go insane five minutes in. Third ... ly? This effect affects only Paige. Not anyone nearby, not her equipment, not her outfit. Anything Paige plans on taking up to full speed needs to be able to survive the journey. This means that, to effectively tap into her full power, she'll need to find some way to equip herself with gear that will survive her speed, or get really comfortable with the idea of being a nudist superhero. LASTLY, while Paige is quite the hazard to the environment, it's also hazardous to her. Her powers lend her some level of protection from the negative effects of physical forces compared to her negative effects on her environment, she is not immune. Moving too fast through atmosphere burns, lessened gravity makes her less able to run/move around, trying to run up a wall too forcefully will break the wall, not to mention that using super-speed while submerged in water would probably just crush her. This effect becomes more extreme the more she dilates time, and if time virtually stops, a timeless environment would likely kill her in a matter of minutes. Air itself would be solid.
Skills:
Paige is a gifted athlete with good agility and hand-eye coordination. She knows how to fix a car, having helped her father maintain his own vehicles since she could hold a socket. It's no surprise she can also drive, though she doesn't have a car. She knows her way around anything you could find in a high school shop class, be it wood or metal, and has a little bit of experience with electronics, but again only what she learned from a high school course. On the lighter side, she knows how to play piano, but she's only played for her own amusement since early grade school.
Equipment:
Paige actually can't carry equipment without it being a liability, not until she finds or has someone make gear that can stand up to the speeds she can move at.
Personality:
Paige is a very thoughtful person, even if she's not the smartest one in the group. She likes to say that she leaves herself open for thoughts to come and go, rather than focusing on anything in particular. It allows her to be a little spontaneous in her day to day life, even if she anchors herself to a few rituals, and to avoid being the kind of person constantly facing down anxieties.
She's open to new experiences, points of view, and information, and will listen to even the worst ideas with at least some consideration for the person speaking, even if she's not onboard. She likes being exposed to art, new music, new places, new food, she just has a bit of trouble saying she's enjoying herself sometimes, or putting exactly what she's enjoying into words. She's a bit of an introvert for lack of confidence. Most of her major achievements have been as part of a team, and not in the academic field so much as the grassy kind of field, and it's very different finding things about herself alone to be confident in.
She's a guarded person, and doesn't tend to share her deepest thoughts with anyone. She's compassionate, even to strangers, even if she doesn't necessarily come across as nice while being helpful.
Biography:
Paige's mother and father met over a broken hand. Not the most romantic introduction, but they always chatted his appointments away until one day she stuffed a note into his pocket with her number on it. Paige was born, healthy and happy, a few years later, shortly after the wedding. Extended family helped buy a house with a little yard and enough space for the three of them. Her first memories are of movie nights and family dinners, of hushed fights over money heard after she went to bed, and her mother coming to sleep beside her when dad came home a little too drunk.
Paige had always been full of energy and happy to run, it was no surprise to anyone when she took to sports in school, and excelled. With her parents both working so much through most of her life, it was nice to have a consistent source of acceptance, approval, and guidance in the from of her various coaches, teachers, and team mates. Some people used that against her, used it to take advantage. A very close call taught her to be careful with her trust, and thankfully taught her to speak up when it's important. Whatever the case, she poured herself into soccer and earned herself a scholarship by the time her final year ended.
She didn't have the best marks, but she had a scholarship to pay for a semester, and at her mother's recommendation she had a year to think about what she was going to do. Her father just said she should get a job. Either way, both hinted it was time to look at moving out. Suddenly Paige, who had mostly thought about soccer for the last few years, had to think about building herself a life.
She still had 'Grad week' to look forward to, though she doubted she would make it through a week of parties. She came home at almost sunrise three days in a row, and well after it on the fourth. Day five she spent recovering, until boredom dragged her out for a run. Day six was the weird one. Coming down in the morning to her father watching the news before work, she poured herself a coffee from the pot and sat down to watch with him.
A meteor had fallen in town ... a meteor had fallen like ... three blocks away. How had she not noticed? She went out that day, stood with innumerable others at the edge of the scene and stared at the men in uniform working in the crater, setting up cover. She was on her way home when it happened. Still sleepy, empty coffee cup in one hand, she wasn't paying attention when she stepped out into a crosswalk. Tires squealed and a horn honked, and Paige turned in time to see a van coming right at her.
Clenching her eyes shut, she waited ... and waited ...
When she opened them, the van was still barrelling down on her, but it was only moving a millimetre a second. The driver and passenger, faces pulled crooked with panic, were frozen. What was going on? Standing there staring, it took her a minute to realize she should take this time to move. Turning, she took a few steps toward the other side of the street, feeling amazingly light on her feet, though her clothing seemed to fight her to move forward, and it was almost like the wind picked up when she walked. Reaching the other side, she turned to look back, a deep frown on her face. Without warning the van lurched forward and came to a sliding stop, tires squealing as driver and passenger jumped out to see if they'd hit Paige. Both looked equal parts confused when they noticed her standing on the opposite sidewalk.
Walking home quickly, she couldn't escape a feeling of excitement. She had superpowers ... WHAT?! She had so many questions and no answers. She could barely sleep that night when she went to bed, and in the middle of the night found herself sneaking into the back yard to try to awaken her powers again. She had figured the trick out by the following day, though she was no kind of expert. She would need practice ... but she was an effing superhuman, how lit was that?!
Deciding she deserved to play around a little, she took her soccer ball into the back yard, spending what seemed like hours messing around, but she needed more space. Packing a bag and tucking her ball under her arm, she went to her old school, closed until next year, and jogged gleefully onto the field. This late in the day, she had it all to herself. Feeling a rush of excitement, she set her ball down, wound up, slowed time, and kicked as hard as she could. Much like her hoodie had done, the ball resisted her at first, deforming as it reached the speed of her foot. It broke contact, and Paige slipped back into normal time.
The ball shot forward like a streak, a spiralling vapour trail left behind it. It had only gone a few dozen feet when it burst into flames, and a moment later struck the school with a thunderous clap and exploded, leaving visible damage to the wall.
Her smile fell away. Looking down at her foot in disbelief, she found that her shoe had suffered a similar fate, the loose-fitting casual sneaker uniformly charred across the top, the smoking ends of laces poking out from the holes.
She was horrified. How fast had it actually been moving?! What if she'd hit someone?! Kicking off the shoe as the heat reached her skin, she shook her head at herself, to think this was something fun. It was another beat before she realized that someone could be watching, and even if they weren't, someone would definitely have heard.
Breaking into super-speed, Paige turned to run home. Again her hoodie pressed against her like it was underwater without her, but she pressed on. Her other shoe was gone by the time she reached the end of the block, pieces of it strewn across the block. Her hood was gone, and the sides and sleeves of her hoodie were tattered and smoking. Patting herself out in a panic, Paige was happy to find that her running shorts, tight to her skin, seemed less affected.
Running the rest of the way home without using her powers, Paige disposed of her damaged clothing and tried not to think about her powers for the rest of the day. Now they were something intimidating that would allow her to make superhuman mistakes instead of her usual human ones. It took only a few hours of boredom for her to talk herself up to just needing practice away from anyone she could harm. She didn't have a lot of money, but amazon found her a cheap skin suit that was supposed to be low-air-resistance or something, a pair of shoes recommended by sprinters, and a mask. The arrived Friday morning, but she hasn't tried anything on yet.
Anything Else: Paige is also totally a vampire @ vv @ SURPRISE ENDIN-naw I think I covered everything.
Appearance: Young adult female standing at 165cm (5'5") with black hair slightly over the shoulders in length, one bang covering her right eye while the left is held back with a hairpin. Left ear pierced with an earring. In general she prefers to wear clothing with muted, low saturation colors in an effort to not stand out. Grey, black, and white are tones that can typically be attributed to her. She is rather thin, and of middling height considering her heritage.
Her physical appearance when engaging her powers is quite drastically different with most of her physical body turning into a dark shadowy form with a skull for a head, whereupon her real identity is practically fully concealed. She stands at 180cm (5'9") in this form.
Transformed
Normal
Portrait
Superpower: Shadow Form
Rosaria is able to turn into a shadowy form that made her partially corporeal, yet also not fully ethereal. As she only had this power for about a week, her control of this power is still quite limited. In more details, the strengths and weaknesses that this power confers to her can be listed as the following:
1. Partial Corporeality: She is significantly less affected by physical effects while in this form. For example, a punch or any other physical impacts will have a significantly reduced effect on her; a blow to the face by a sledgehammer that would have killed a person of her stature turned into a glancing blow instead in regards to its effect. On the other hand, this also meant that any physical strike performed by her will have its effect just as muted. She is far from ideal when it comes to tasks requiring physical exertion, even if it is as simple as pushing a slightly heavy object. ・Additional Notes: - She is still able to hold objects and wear clothes in this form as she is not completely incorporeal. - When it comes to interacting with objects of incorporeal or immaterial nature, the effects of this form is reversed instead.
2. Shadow Merge: She is able to merge into body of shadows to practically hide herself completely. Additionally, while merging with a body of shadows, she is able to move around it freely and rapidly. As far as limitation goes, the body of shadows need to be at least as big as around 50cm (20 inches) in diameter for her to be able to merge into it. Furthermore, if the body of shadows is erased for whatever reason while she is in it, she will be forcefully ejected and left debilitated for a few seconds. ・Additional Notes: Any articles of clothing she is wearing and object she is holding can be made to merge to the shadows along with her. However, she is unable to take other living being to merge to the shadows with her.
3. Temporary Immateriality: If she concentrated hard enough, she is able to very briefly turn completely incorporeal. This means she is able to very briefly phase through objects. At her current level of control of this ability, it is possible for her to maintain this for only a single second. As such, in application, she is theoretically able to phase through a thin door but not a thick wall. This does not come at no cost however. As mentioned above, she need to concentrate hard to do this. Additionally, this ability is quite exhausting to use, giving her a significant sense of fatigue and tiredness every time she use it. ・Additional Notes: Unlike her other abilities, she is currently unable to turn other object to become immaterial along with her, adding another possible complication to using this ability.
Skills: 1. She is quite competent as a song writer. 2. She possessed extraordinary attention to details, meaning she is more likely than most others to spot differences, unusual details, and notice when something is out of place. 3. She is also decent at using knives to defend herself. This began as a fascination to bladed objects due to her suicidal mind whereupon she would be slashing herself. but as she got better, she turned this fascination into actual proficiency in using knives for fighting.
Equipment: Nothing particularly notable aside from her favorite Russia-made NR-40 combat knife.
Personality: She is a rather quiet person with a rather gloom outlook on things. Thinking negatively comes very naturally to her, typically seeing things in a glass half empty way. When she is down in the dump, this is taken to an even worse level with her becoming rather nihilistic and sarcastic in response to just about anything. Her life experience had left her not entirely of sound mind, and she suffered from hallucinations both visual and auditory. In time she came to be able to discern between what is real and what is not, but she still humor her hallucinations at times by responding to them. This, in fact, became a significant part of why she decided to use her powers for good despite everything that had happened.
If there is a bright side to her personality, it is that she simply does not fake it when she smiles and when she is otherwise being positive for once. There is no deception at all in her rare expression of happiness. She cannot afford to fake something that is now so rare and precious in her life.
Biography: For much of her life, Rosaria's story wasn't a particularly notable or unusual one. Born to a family of Russian immigrant, she grew up in a normal, middle class family with her parents and her older brother where her parents always tried their best to provide for their children. All in all, her childhood was without a doubt a good one compared to those less fortunate than her. A good childhood that enabled her to pursue her passion of writing songs to share with the world.
Unfortunately, things took a turn for the worse during the 18th year of Rosaria's life. Her mother and older brother were involved in an aviation accident while traveling abroad. The plane they boarded had a malfunction which ended in it crashing into a mountainside and killing everyone onboard. Investigation into the accident revealed no foul play; the simple and cold fact was that it was truly just a cruel misfortune: An accident without a perpetrator. For Rosaria and her father, that was even worse than if there had been foul play. After all, it also meant that there wasn't really anyone that they can blame for it. Except for themselves for letting the two board that plane on that day, even though of course nobody could have predicted it anyway.
Regardless, this drove her father and Rosaria both into a deep and enduring depression, and the family soon enough fell into poverty. It was especially harsh for Rosaria, young as she was. Unable to cope with everything, she quit school and instead resigned herself to doing nothing but mourning and blaming herself for being utterly powerless to do anything to change what had already transpired. Then, a misguided action by Rosaria's father made things even worse. Losing his wife and son, and seeing her daughter in a shattered mental state made him very very desperate. In his mind, he wished to at least make things right for Rosaria. So he got in contact with unsavory characters, staged a bank robbery, and then went and got himself killed during the heist. Unsurprisingly, this practically broke Rosaria even more the moment she became aware of what had happened.
Soon after that, Rosaria committed three consecutive suicide attempts which all ended in failure, be it due to sloppy preparations or by lack of will to go through the attempt. She stopped trying after that, although thoughts of suicide continued to plague her mind even to this day.
Suicidal thoughts were not all that ailed her due to her traumas. She also started having hallucinations of her now deceased family members, both seeing them in her sight from time to time and also hearing their voices calling out and talking to her. For a long time, she struggled to accept this condition, her troubled mind finding it extremely difficult to separate reality with her hallucinations. In time however, in something that can be said as a twisted form of luck, the hallucinations instead became something that allowed her to go on with her life. She became accustomed to them enough that she can naturally recognize the hallucinations for what they truly were. Yet at the same time, she found a semblance of normalcy in responding to those hallucinations. After all, it was just like speaking to her dead family members. If fooling herself and pretending as if the hallucinations were real can make her feel better, she saw no reason not to do exactly that. Heck, the hallucinations even encouraged her to pursue her old passion of writing song and the few hobbies that she had. What was once an ailing curse was turned into a coping method by the troubled young lady.
Several years passed since then. Rosaria had came to become a fledgling freelance song writer that were able to make a decent living out of it. She was still the exact opposite of her cheerful nature from before the accident, seeing the world as bleak and horrible, but at least she was living decently nonetheless. Of course, guilt and regret never left her mind. If only she can change what had happened, she would do so without a second thought. She still lamented being a powerless individual, a nobody with no way whatsoever to truly make a difference in the world...
Then, that one event happened. A meteor falling from the sky, fascinating yet seemingly of no concern whatsoever to Rosaria's life. She didn't even really bother to care about it, seeing no reason to do so. She still wouldn't have bothered if not for the fact that she woke up one day, walked to the bathroom of her small private apartment room, and then saw a black half-transparent skull-faced apparition staring back at her from the mirror. That didn't even faze her at first, as she thought it was just her hallucination taking things to the next level, but then she realized that it wasn't a hallucination at all. She would know, she'd gotten really good at discerning reality from her hallucinations after all.
It didn't take long after that for gears to start moving inside Rosaria's head. She started experimenting with it, trying to see what she can and cannot do, what she can and cannot control about this weird thing going on with her. Could it be that she had somehow finally gained a way to be someone who mattered? Someone who can actually make a difference in the world in ways that would have been impossible before? She hesitated, wondering if she should even bother... But then it was the hallucination of her family members who pushed her to finally make a decision. They encouraged her, told her that this is a chance to make things right. Told her that this world could use someone like her to make things better.
So she decided to heed them in the end because she got nothing else to lose anyway. The world's a hell hole that was probably not deserving of heroes... But yeah, there's no harm in trying either. Might as well live and die a hero than live and die a nothing.
And the chance to start, it seems, came at just the right timing. The Precious Metal Vault is being robbed, and it's time to be a damn hero.
Anything Else: I used to have a decently good team of Electric Pokemons that I played competitively with back in high school.
Family: Amelia Cress, Age 40 (Whitley's hardworking, single mother who works at a law firm. She comes off as strict sometimes, but he knows she means well), Lily Cress, Age 10 (Whitley's adorable lil' sis! She means the world to him and his mom, though her extreme levels of curiosity gets her in a lot of trouble sometimes).
Occupation: Still getting through high school, on top of being on the swim team. Also takes the weekends to work as a lifeguard for the local water park. He's, uh, not exactly sure where he'll be squeezing 'insane heroics' into this schedule...
Appearance: Whitley is along the smaller side, standing at around 5'4, and weighing a little over 120 lbs. You wouldn't tell from a glance at him, likely due to his stature, but he's fairly athletic in no small part thanks to his time as apart of the swim team, and closer inspection will show some surprisingly defined muscle for his size. Beyond that, he has a soft white skin tone (though not so pale as some; he spends a fair bit of time outside in the sun), pale blue hair that spills out at ends and splits across his head, clearly not putting much care into its appearance, and sparkling sapphire-like eyes that nearly twinkle like the aforementioned gems, full of wonder and joy.
Clothing-wise, he keeps things simple more often than not; the most standout pieces of clothing he can normally be found wearing are his black turtleneck, and on occasion, a pale blue scarf during the cooler times of year, matching his hair. It was an old gift from his mom, so he still finds time for it.
Superpower:
Hydroforce - While currently an unimpressive and lame power (at least, according to Whitley himself), Hydroforce is the name he has granted his unnatural ability. Simply put, it allows him to project water from his hands (though, admittedly, he hasn't really tried anywhere else). That's....All there is to it. By Whitley's understanding so far, that is. He can currently fire a low-pressure stream of lukewarm water from his hands, the equivalent of a garden hose, if a comparison were to be drawn. Not very dangerous, and in fact, practically less than a nuisance. But, with enough clever application and training, it could reach heights he could never imagine...
Strengths:
While the stream of water lacks much pressure behind it right now, a direct hit to the face that can stagger or briefly blind them, or using it to slip up a target, are valid and valuable tactics available to him.
It's dangerous, of course, but everyone knows not a lot of equipment is waterproof, so if desperate times call for desperate measures, his power could cause something to surge out or explode. Obviously not ideal, but sometimes it's whatcha got, right?
Even if the power isn't impressive right now, it's still pretty damn effective at stopping fire and the like, so that's something going for it. Heck, if some baddie uses fire or something, he could be the perfect counter!
Weaknesses:
Well...No amount of spraying someone like they're a wild dog in your yard is gonna put them down for any real length of time. When it comes to actually stopping the baddies, he's woefully underprepared without some clever usage of his environment, or a bit of help from others.
As are many people with powers, Whitley is only human. And his power is...Lacking in defensive applications, at least how he thinks of it right now. If a guy ran up and stabbed him, he probably wouldn't be able to stop it.
Due to the low pressure of the water he shoots (for now), high winds are liable to make him miss his mark, and the spray could be blocked by something as simple as a trash lid, honestly.
Last but not least, he can't just infinitely shoot water; the more he sprays out, the more dehydrated he gets. Granted, with how crappy the ability currently is, it isn't a concern that comes up often, but it's there.
Skills:
As expected for a lifeguard and member of the swim team, Whitley is an excellent swimmer...Though he wouldn't admit it.
While Whitley is no super genius, he works hard and smart, and is a consistent A-Grade student.
Whitley finds it sorta embarrassing, and would never bring it up unless directly questioned, but he loves writing stories and novels, with no shortage of which being about superheroes and the like. Extending on this, he's also a huge bookworm when he finds the time to dig into a good novel.
Equipment: While it isn't much, he's come up with a basic set of gear for going out hero-ing. Firstly, a water bottle on hand for if dehydration strikes. Secondly, rubber boots, since his battles tend to get a bit wet, and he doesn't want to walk around with soggy shoes and socks. Third, but certainly not least, he was clever enough to come up with a way to weaponize his ability a bit more, if only a bit; he made small, grenade-like cannisters that he has filled with water he's made. Essentially water grenades. Maybe not the most dangerous, but they can be surprising and catch people off guard, among some other things. He usually has about three on hand at any given time.
Personality: Put bluntly, Whitley is a high school book nerd who wants to try and do some good with what he's got now. He knows the world is a scary place after what happened with the virus, so he wants to be a small part in alleviating that if he can, both for others, and even more importantly to him, his family. He's got a truckload of confidence issues, but biting back his own thoughts, he's taking the strides to become someone people can put their faith in. Hopefully he can find time for Whitley in-between the Big Splash moments...
Biography: Before the meteor, Whitley's life was pretty simple. Sure, he never stood out in school, but he never felt the need to. He got good grades, made his mom happy, looked after his little sister, and enjoyed the little things in his life, like swimming, reading, and occasionally writing up some stories of his own. He was content to live out this simple life, as long as he was happy with it.
But, like so many others, things changed when the meteor struck down.
He discovered his powers in a pretty innocent way; after the swim team had taken first place in a recent competition, he and some of the pals were messing around in the pool, basking in the glory of a victory well-earned. Well, while he was the only one who noticed it (or at least, he seriously hopes he was), when he splashed at one of the guys, he accidentally shot out a bit of water from his palm. Hell, even Whitley himself second-guessed what he saw and went about things as normal....Until, when curiosity got the better of him after the meet, he snuck off the bathroom and tried doing it again.
And he did.
It wasn't impressive by any means; it was like a water fountain spraying down into the bathroom sink. But, with powers having been thought to be wiped out, he was beginning to freak out. No matter how sad the ability looked, the point was he had one. How the heck did he have one?! After gathering himself from a few minutes of unadulterated panic, a different realization came to him. These powers are meant to be used. Not for petty things, or crimes, but to help others. To make the world a better place. So, while he himself even thought his powers were pathetic, it was in the clorine-reeked bathrooms of the school pool that Whitley resolved to do something better with this power.
...He hasn't found a good time yet, but in the meantime, he worked out his power as best he could. From when he originally used it, he can already tell it's improved a bit, though not by a very notable margin, but it was something! Between that, and having plotted out some must-have gear for going out and gettin' dirty, eventually, it would be the time for Big Splash's debut!
....Eventually.
Anything Else: Y'know, he's always been more of a Water-Type guy, but he guesses Electric-Types are pretty cool.
::NAME:: Daniel Schaefer ::HERO NAME:: Calamity ::AGE:: 24 ::GENDER:: Male ::OCCUPATION:: Construction Worker
::FAMILY:: Valerie Schaefer (Mother, 56yo, senior 7/11 manager, sweeter than a sugar cube)
Gregory Schaefer (Father, 54yo, retired plumber, stern and stoic but caring in his own way)
Alexander Schaefer (Younger Brother/Roommate, 20yo, full-time student, decent student but also a notorious party animal)
Terrance Schaefer (Younger Brother/Other Roommate, 20yo, full-time student, fraternal twins with Alexander, more bookish than his twin but often goaded into participating in his antics)
Jackie Nguyen (Ex-Girlfriend/Baby Momma, 26yo, part time waitress and part time "illicit pharmacist", throws things when she's upset which is often)
Kayla Schaefer (Daughter, 8yo, 3rd grader and aspiring black belt martial artist, kicks way too hard for someone with such a nice smile)
::APPEARANCE:: A man of decent bulk standing just over 6' with rough, perpetually dirty hands. His clothes are often frumpy and wrinkled with various stains and tears adoring everything he owns. He practically lives in jeans and ratty flannel shirts and doesn't put too much stock into his appearance. His face tends to have anywhere from a few days to several months of beard scruff he periodically and randomly decides to shave. That being said, his personal hygiene is surprisingly good. He brushes his teeth every day, showers every day, uses deodorant, the whole nine yards. He might look a bit dingy but he never smells bad.
When doing his superish-hero thing, he wears a pair of mechanic's gloves to minimize cuts and scrapes along with elbow and knee pads and his old football helmet from high-school. Go Eagles!
::SUPERPOWER:: Strength. Simple, brutal, unwieldy strength. He can pulverize bricks into sand with only grip strength, flip trucks with mild effort, crack solid asphalt with a stomp, and snap steel chains like they were made of wet paper. The catch is that he doesn't know how (or if he even can) tone down this incredible power. He now lives in a world made of tissues and glue and even the smallest, most mundane activity becomes difficult or even impossible. Opening a door takes him several long moments to ensure he doesn't crush the handle or tear it off its hinges. Getting dressed in the morning is still a work in progress and he's turned several shirts into dish rags. Holding pencils? Forget about it. A hug? He wouldn't inflict that on his worst enemy. Daniel hasn't so much as touched his daughter in weeks for fear of outright killing her.
Any sort of combat is a delicate balance between not immediately turning his opponent into extra chunky People Salsa™ and not getting himself killed in the process. For all his strength, he's not invulnerable and would be just as dead as anyone else if he was shot or stabbed in a vital area or hit by a car or shocked by an electric pokemon.
::SKILLS:: Years of experience have made him a skilled tradesman in the construction of commercial buildings and he can operate a wide variety of tools, both powered and manual, with great efficiency. He's also worryingly good at carnival games and has a knack for party games such as corn hole and beer pong. Daniel also plays a mean game of Texas Holdem.
::EQUIPMENT:: The less stuff he brings the less stuff he can break so he tries to not bring anything but his clothes.
::PERSONALITY:: Independent, talkative, and somewhat fatherly despite his age. Daniel used to caring for someone else be it his younger brothers or his daughter and will always lend a hand if he's able. He can be a tad stubborn and prefers to just power through a difficult situation rather than "waste time" trying to find a work around. Why work smarter when you can just work harder?
::BIOGRAPHY:: His early life was rather average save for his stellar record as a high-school football wide receiver. He met his daughter's mother at a party thrown by the quarterback and ended up dating Jackie for a few weeks before she ended up pregnant with little Kayla. Daniel made it his responsibility to step up and be a father and partner at the tender age of 16, much to his parents' dismay. His parents loved their sons dearly and didn't think Jackie was any good for him. In the following years they'd be proven right.
It was easy for Daniel to dismiss the odd bruises and cuts as him being clumsy. After all, who would think a boy of his size who goes to the gym for fun could be hurt like that by such a small woman? The police surely didn't think it was possible, so why would anyone else believe him? His parents realized his explanations didn't always make sense but thought nothing of it until it came out during the child custody case and only by the fact Jackie was also facing drug charges at the time did Daniel gain full custody of their daughter. Now a full time parent, Daniel finished high-school by the skin of his teeth and immediately went to work full time while living with his parents. Until his brothers left for college together and he moved into an apartment with them. The arrangement works for him in that they take turns watching their niece during the day while he earns most of the rent.
Daniel makes a point to not watch the news, believing that it only makes people miserable, so he didn't make the connection between his sudden ridiculous strength and the meteor until someone waiting at the bus stopped mentioned it while trying to make small talk with him. For Daniel, these powers are a curse and he wants nothing more than for things to go back to normal, but since that doesn't seem possible, he figures he might as well do some good in ways other people can't.