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Name:

Appearance:
[PICTURE] (Optional)

Alias(es): (Optional)

Age:

Gender:

Description: (Height, build, skin/hair/eye colour, special features, etc.)

Role: (Knight, Battlemage, Spectre)

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Personality:

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Abilities:

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Name: Ismengarde Vollsung (Ise)

Appearance:



Alias(es): Nagthexe, Valkyrie

Age: 26

Gender: Female

Description: Ismengarde is a tall with long legs and athletic build, she has eyes that hold a myriad of colours, much like a crystal reflecting light.
Her blonde hair often seems to grow even paler when she uses her magic. It is long and flows freely as it seems to have a mind of its own. When she can restrain it however she wears it up, making sure she secures it tightly.
Her skin is akin to ivory or porcelain and if it were not for that splurge of colour that her lips provide you would think she was more similar to a block of ice than a person. Her red lips seem unusual and it almost seems too bright a colour in comparison to the rest.
She usually wears flowing well fitted garments as her family can afford them, whilst the clicking of her heeled boots often make her even taller then she already is.

Role: Battlemage

Specialty: Ice, Cold, Air

Personality:
Guarded, Ismengarde is quite the enigma a trait her family has kept all those years, despite their direct nature.
She however is not someone to take lightly, she firmly will stand her ground, though with less of a temper and fire perhaps than her sister.
Others regard her as distant, it is however quite the opposite. She is a worrywart, mostly concerned for her sisters and the family, watching them like a hawk.
Despite her best intentions however, she can seem cold or calculating, since she doesn’t always speak her mind. She also is ambitious, stubborn and whilst she tries to remain stoic she can be easily ticked off when you find out her weaknesses.
Her warm heart often remains hidden, as she places the family’s wellfare before her own.

Background:
The Vollsung family is a rather well known family, both in respect and for those not as closely associated with them with a good deal of fear.
It is a wealthy family belonging to the higher echelons of Belisio´s nobility.
The three sisters were raised by their grandmother, having lost their father in one of the earlier skirmishes and their mother passsing away in grief, shortly after, leaving three very impressionable girls in the hands of their Grandmother; Comtesse Eleonora Vollsung, known by her nickname The White Widow.

The Vollsung family has always offered the kingdom its aid by allowing their sons and daughters to fight and bolster the Belisian army, mostly as powerful Battlemages.
Their skill and aptitude at magic used to guard and defend the realm and teach those gifted if so desired.
Ismengarde and her sister Scorshe’hera have chosen a path as Battlemages, where their elder sister Veresandhe acts as more of an advisor and gentle teacher.

Equipment:
Seeing as Ismengarde can make most her weapons herself she carries relatively little save for the basics;
- Mage Robes, finely crafted and spellwoven robes that give her a proper deal of protection, though it is mostly still cloth and leathers, her protection mostly comes from her own magic to which the robes have been finely attuned and enchanted to.
Her Battlerobes, Boots and Gloves are such that they cover her almost entirely, safe for her upper neck and head.
- Headpiece a blind metal mask that allows her to center her focus and enhance her magic. It is a brilliant work of art and quite capable of withstanding damage from some ricocheting debris, a full on attack however will tear through it.
- She also carries a ceremonial dagger made from some strange kind of crystal and relatively light clothing.

Abilities:
She works with Ice magic;
- Her touch chills any fluid, stilling engines and shock freezing her enemies.

- She can also shape the fluids near her into any form she desires, from armour to weapons.

- She can create blinding blizzards if needs be.

- She can read ancient Runes, gaining further understanding from them when asked straightforward questions from them and the great parlor tricks such as fortune telling.

- She can Fly; thanks to her skills with the element of air.

Extra: youtube.com/watch?v=6qTghUgMOeY

Name: Scorshe’hera Vollsung (Sindra)

Appearance:



Alias(es): Wyldfire, Cinderqueen and The Vollsung Feniks.

Age: 30

Gender: Female

Description: Sindra is the smallest of the three, though her head full of fiery red hair does make up for some of it. Her green eyes turn to a piercing molten gold whenever she uses her magic and she is the fairest of the three as well as the wildest in temper and extravagant in her dress.
She mostly wears heels, to perhaps make up for some of that loss of height often sporting revealing dresses much to the chagrin of Ise and the gentle smiles of Veerle.
Her love for dancing has given her great flexibility and an athletic build, though perhaps more voluptuous than poor Ise.

Role: Battlemage

Specialty: Fire, Pyromancy

Personality:
Scorshe’hera or Sindra as her sisters lovingly call her is a temperamental woman. Passionate and emotive, hungry and direct, she is the most changeable and volatile of the sisters.
She loves passionately and is known to have her score of bedfellows, men who got to know the Secondborn sister up close and personal.
Whilst this could damage a woman’s reputation, she is highly desirable and somewhat of a challenge as her men and relationships never last long.
She is rather proud and extremely protective of her two other sisters as well, although she must confess somewhat more of ‘Veerle’ than of ‘Ise’.

Equipment:
- A pair of circle blades that she usually has strapped at her hip.
- A headpiece, part mask, part helmet, to prevent her luscious locks from burning.
- Her specialized suit; a heatproof armour that supplies her flames with more fuel, the flammable concoction she can shoot at her enemies allow her to lessen the strain and toll that magic takes of mages, turning her effectively into a human torch.
- Build into her boots are powerful boosters, allowing her to jump across distances of land more smoothly.

Abilities:

- Fire magic;
- She can deal with higher temperatures, though if unprotected and struck properly she can burn.
- She can as easily snuff fires in her nearest vicinity as start them, this allows her to use her suit and become an ever lasting flame.

- She is quite athletic and uses her flexibility and speed to pounce upon her enemies.
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