Of Price and Promise.

A story centered around two young individuals. One fleeing from a life of horror and fear, while the other find himself in an unsual predicament. Both having to set their deals, the question is however is; How far will they go?

Map:


The common name for the place will be The Half finger Woods due to a creepy legend that goes around the human towns:
(I'll post it here later)

As for tech well I am thinking Plumbing yes (Romans had it), as magic fixes a lot of things when wielded by a proper trained user (Hags and Shamans and the like) a lot of our tech won't be necessary or even considered since they have 'Tibault' to do that.
So smithing yes but why build canons when one can throw a fireball?
Also no computers, but we can have the equivalent of stored electricity (though it is forbidden and mostly used by mad men) not sure what you want to use it for but you can have it ;).
Also money is a real thing in this world, a simple farmgirl can't afford a horse, not unless she coughs up the proper money for it.

In this world Evil tends to use glamours & illusions to maintain their facade and being approachable.
This can be in form of their own magic or by a magical object.

Mankind is a mixed bag of friendly to plotting your murder for their own gains.

Hags are opportunists and enjoy their little games, but in the end they WILL get what they want from you. Tend to keep slaves. They wear glamours all of the time and are highly skilled in magic.

Ogres: Often loansharks getting their 'pound of flesh' so to speak, whilst most fairytales depict them as stupid, ours won't be. They're the ones that rule the underworld in the cities, where as the Hags prefer the civilized company of the upper classes. They keep slaves.

Giants: Large and Monstrous they mostly roam the lands, whilst their homes are mostly in Fellmound, using the landbridge to cross into our world. Yes, the landbridge of Fellmound holds a barrier that normally holds the giants out, but every once in a while one slips through.
They feast upon all that moves, large and animalistic and are always hungry. If they catch you you're dead. Say your goodbyes and final prayers.

Sirens: are alluring and beautiful Mermen that try to drown you and kill you. They're not in the habit of releasing their prey. They are vunerable though, especially out of the water.
Nyx are the female counterparts to the Siren, equally as beautiful, though they are more neutral in what they want. They tend to seduce young men as they can shapeshift and look for the right specimen when they desire their own offspring.

The Otherman: A Mysterious individual that is feared by all, even the Hags. Some say he is Fate personified others swear he's a Elder being whose motives are lost to insignificant creatures like us.

Large predators:

Morbrands:


Tenderlurers:


Gruwoldes:


Harromoth:


Souldrinker: