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Hidden 2 yrs ago 2 yrs ago Post by Gisk
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Gisk

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This will be pretty bare bones until I know that there's interest, and then I will start to flesh it out.

EDIT: that turned out to be a lie. Hider at the bottom has my world lore, it is a work in progress, though.

Here's the premise in a nutshell:

A slice of life story, set in a steam punk, faux-Victorian world, and focused on a school for mad scientists.

Depending on the demographics of the characters(or players) I was leaning towards it being an all boys school, but I want to include a plot where one of the characters uses his(or her, depending) skills to make a girlfriend. Antics ensue.

EDIT: Probably dropping this bit, unless anyone is interested in playing that story out.

Of course everyone's characters can(and hopefully will!) have their own things going on.

So, is anyone interested? Any questions at all?

I'd like to do a group RP with a fun cast, but depending on interest, I'm willing to do a 1x1 as well.



Hidden 2 yrs ago Post by RickyG85
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Huh... sort of Frankenstein mashed up with Weird Science.

Could be fun.

I think the term you're looking for is "Neo-Victorian", assuming the setting entails a Victorian era society/world persisting beyond the real world history?

Hidden 2 yrs ago Post by Melkor
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I’d be game.
Hidden 2 yrs ago Post by Gisk
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I think the term you're looking for is "Neo-Victorian", assuming the setting entails a Victorian era society/world persisting beyond the real world history?


Definitely an applicable word as well. I meant it in the same way you'd say faux fur. It's made to mimic the look, but isn't the real thing at all. Either term may be redundant, anyway, since we all know that's what Steampunk is.

So despite my hesitancy to write lore ahead of time, I've started on that. I'm gonna add a list of teachers and their subjects. I'm also hoping to come up with a map of the school/airship, but I don't yet know how I mean to do that.

Regarding the fake science I lay out: it's mainly there so that characters can have consistent technobabble. Don't think too hard about it. But if you have an idea of something to add to it, feel free to mention.
Hidden 2 yrs ago Post by RickyG85
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I look forward to seeing the ooc, and I'll make time to read your setting info!
Hidden 2 yrs ago 2 yrs ago Post by Gisk
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Cool, it'll be a bit until I have time to update the setting info or create an ooc.

EDIT: just a quick amendment, "a bit" here means a few days. I'm working and have plans tonight and tomorrow.

However, anyone can feel free to ask questions about the setting, and I will be checking the thread periodically to answer them. I haven't actually written much more than can be seen in the first post, so the questions you ask(or suggestions you make) will likely help form the world.

I intend for politics and society to be more or less the same as in real history, but I have yet to decide on a specific year that this takes place. The school is neutral, though, and somewhat isolated, so real-world history will probably play very little role in the game.
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Hidden 2 yrs ago Post by RickyG85
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I'm going to offer up some good stuff for the setting(moreso tips for players):

Instead of computers, one works with "analytical engines"

In steampunk fiction, the aesthetic is often emphasized, so be sure to describe things and their functions/operations, even if we're leaning more into the fiction than the science. The same goes for fashion, definitely lean into the style, and the cultural mannerisms, even if the society is presented as more egalitarian/modern than what might be considered accurate to the period one is emulating. Basically, the genre lends itself well to "padding" :P

the aether angle can accommodate some tech and devices otherwise not possible when limited to steam and clockwork; take advantage of that! Like the OP said, you don't feel constrained to the limits of hard science, it's not science fiction it's science fantasy :P

And if I'm stepping on toes do tell me to back off
Hidden 2 yrs ago Post by Gisk
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Instead of computers, one works with "analytical engines"


Exactly!

A few other linguistic notes:

Say "protocols" instead of "programming," when referring to automatons.

Automaton instead of robot, obviously, and it can be shortened to auto.

Resurrect is also a noun, referring to a creature constructed from resurrected flesh.
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Hidden 2 yrs ago 2 yrs ago Post by Gisk
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I still intend to do this, but have been very busy!

If anyone would like to submit a character, feel free to do so. I have no formal sheet, I just ask that it be easy to read.

A few notes, for things that will need to be included:

> The school does not have age or prior schooling requirements. However, it is expensive to attend, and does have an entrance exam. So you will need to justify having the knowledge to pass, and having the funds for tuition(whether you're rich, have a scholarship, or a patron of some kind)

> The school's stated philosophy is that anyone with ability should be allowed to attend(their tuition cost begs to differ, but airships are expensive to run, damn it!). So the school is in fact co-ed and multinational. This is unorthodox for the time(even in my AU here, though it is more progressive than the real life period).

> I like picture references, but they aren't required. I do take a hard line that real photographs are off limits for this. I find it creepy(I've done it in the past when it's been required, but I don't like it).

> You should include age, nationality, and academic focus/specialty.

Any further questions, feel free to ask, and I'll try to answer.
Hidden 2 yrs ago Post by Gisk
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Quick additional note, I have also just made an update to the lore to include teachers.
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