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Hidden 2 yrs ago Post by Sep
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There are powers throughout the Universe that even make the mightiest of beings quiver in fear. When a group of Replicators (Nanite based machines that have the sole purpose to consume technology and materials to grow their number), under the command of a Human Form called Sixth manages to break through the barrier between multiverses it finds a planet full of technology and resources at the centre of an advanced galaxy. It finds Coruscant.

The Jedi and the Clones fight valiantly but are unable to defeat the Replicators who continue to spread across the planet, wiping out any organic beings in their path as they continue on their conquest. Millions are dead, millions more are trapped as the majority of the Republic fleet sits in orbit preventing any vessel from leaving. Trying to prevent the spread of the technological menace.

Daniel Jackson, the ascended Human from Earth in the universe Sixth originated caught Sixth leaving their own universe and has went on a quest to recruit various ships and peoples from across the multiverse to come together to try and rid the Star Wars Galaxy of this menace.




TL;DR. Story driven in that the Replicators have invaded the Star Wars Galaxy. An Ascended being known as Daniel has brought together a group of vessels from across the multiverse in order to combat them, and try to protect the Star Wars galaxy.

It's similar to other Roleplays of this type that I've done with one major exception. Our characters know exactly what is going on, where they are and why they're there. They know they will be returned home, at the time they left, once the job is done.

Anyone interested?



Rules:

1. GMs rule is law.
2. If PvP results in a dispute GMs will decide on the outcome.
3. The usual rules. No Powergaming/Metagaming/Smut.
4. Respect your other players.
5. Have Fun




Applying:

As mentioned in the IntChk different ships have different power levels. This is because different ships from different franchises are set in different eras and with different problems to solve. I.E. In W40k, they have the ability to glass planets, yet in Stargate the human ships are only made possible by the reverse engineering, studying and help from alien allies.

It's important to note that the main reason the CS exists is to determine whether or not your ship will fit into the roleplay. This is up to the discretion of the GMs. Feel free to fluff the CS up as much as you want.

[b]Name of Ship:[/b]
[b]Home Universe/Name of Franchise: [/b] Wikia Url Plz.
[b]Ship Class:[/b] Wikia Url Plz
[b]Role:[/b]
[b]Physical Description/Image:[/b]
[b]Physical Size (roughly):[/b]
[b]Armament/Complement (roughly): [/b]
[b]History of the Ship:[/b]
[b]Notable Crew:[/b]

Optional, but helpful:
[b]Unique Technology:[/b]
[b]Crew Size: [/b]
[b]Faction/Operator/Owner:[/b]





The Star Wars Universe.... as it was. Star Wars Wikia

Credit to @Queen Raidne and @RogerD. Two past hosts of Roleplays of this type.
Hidden 2 yrs ago 2 yrs ago Post by DELETEDUSER007
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>I'm here. Still deciding on what ship to use/which would be appropriate.

>EDIT: Alright, I've got a work-in-progress sheet up. Some things to note though is that I don't exactly have a lot of concrete info on the damage outputs and such of some of the armaments, nor information regarding the capabilities of the craft's unique tech. Namely because the show and EU material never goes into insane depth on what bowships can do besides spearing giant vampires from another universe/dimension real good. Finally this is pretty much an OC craft so far as its crew and such go.

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Hidden 2 yrs ago Post by Dead Cruiser
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Welp, here goes... Likewise for me there are not a lot of hard-and-fast stats out there about this particular ship so I'll do my best.

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Hidden 2 yrs ago Post by Sep
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I'll likely get my sheet up either tonight or tomorrow
Hidden 2 yrs ago Post by Sep
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Had a rough day I got most of it done but I'll post tomorrow
Hidden 2 yrs ago Post by Martian
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Alright, I wrote up a sheet for the Ark. Continuity wise I'm mixing together different iterations of Transformers Generation 1 (Transformers has a really convoluted canon that can be hard to manage so I'm attempting to streamline it.) Let me know if anything needs changing.

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Hidden 2 yrs ago Post by Sep
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>I'm here. Still deciding on what ship to use/which would be appropriate.

>EDIT: Alright, I've got a work-in-progress sheet up. Some things to note though is that I don't exactly have a lot of concrete info on the damage outputs and such of some of the armaments, nor information regarding the capabilities of the craft's unique tech. Namely because the show and EU material never goes into insane depth on what bowships can do besides spearing giant vampires from another universe/dimension real good. Finally this is pretty much an OC craft so far as its crew and such go.



One question I'd have (though I assume you're adding to this still) is for the history, the story of this particular ship (Unless it's been added since I last read it)

@Dead Cruiser I like it I shall accept it. @Martian I like this too. I also accept this.
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Hidden 2 yrs ago Post by Sep
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Hidden 2 yrs ago 2 yrs ago Post by DELETEDUSER007
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<Snipped quote by Zyx>

One question I'd have (though I assume you're adding to this still) is for the history, the story of this particular ship (Unless it's been added since I last read it)

@Dead Cruiser I like it I shall accept it. @Martian I like this too. I also accept this.


>Well that's where it gets tricky. With how the Last Great Time War went, and the fact that it's just a minor skirmish of the larger War in Heaven, which itself involves several clones of Gallifrey and a lot of temporal shenanigans, I wasn't too sure of where to set this ship in history. Cause by the time both wars happened the Protocols of Linearity, laws of time basically, were practically nonexistent.

>My original thought though had been to put the Endeavor right at the fall of Arcadia in my first post since every bowship had been time-scooped for the war, then have them get yoinked by Daniel. I think it would provide quite the shock, not to mention the whole arc of its crew having to adjust to a much less deadly universe, and serve fairly well for an introduction. But I can change that if need be.

>Also to fix the picture of the ship you need to remove this part of its URL: /revision/latest?cb=20100125041531
Hidden 2 yrs ago Post by Dead Cruiser
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Cool, I hope we can get another person or two on board, that would be a nice number.

This is going to be quite a muster; one ginormous ship and three more that look like little toys next to it.
Hidden 2 yrs ago 2 yrs ago Post by DELETEDUSER007
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Cool, I hope we can get another person or two on board, that would be a nice number.

This is going to be quite a muster; one ginormous ship and three more that look like little toys next to it.


>I would have gone with a Battle or War TARDIS, but the main problem there is that they are one, not physical objects but complex spacetime events/Block-Transfer equations, and two they could theoretically alter their exteriors to become as large as the interior. Which is to say any size they like really.

>Also they have a lot of temporal weaponry that would just render the Replicators irrelevant as a threat.

>Case in point: Time Torpedoes are launched from the Time Warp Silos of a War TARDIS. It takes a little over 30 seconds for them to reach their target. When they detonate, their target is frozen in a microsecond of space-time. Depending on the setting this can last for months to several centuries. While these weapons are capable of breaching even a TARDIS's defenses, any Time Lord or TARDIS that arrives in the blast area after the torpedo detonates will find itself to be unaffected by the temporal stasis field.

>But yes, this will be quite the fleet indeed.

>Addendum: I found a feat for Bowship shield capabilities here. Now in this regard the shield wouldn't have lasted forever, but it still managed to tank a blast of considerable power considering the energy is actively dissolving planets and the fabric of spacetime. Also I just realized that this thread here would be best in approximating the Time Lord's capabilities: forums.spacebattles.com/threads/docto…
Hidden 2 yrs ago Post by Sep
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<Snipped quote by Sep>

>Well that's where it gets tricky. With how the Last Great Time War went, and the fact that it's just a minor skirmish of the larger War in Heaven, which itself involves several clones of Gallifrey and a lot of temporal shenanigans, I wasn't too sure of where to set this ship in history. Cause by the time both wars happened the Protocols of Linearity, laws of time basically, were practically nonexistent.

>My original thought though had been to put the Endeavor right at the fall of Arcadia in my first post since every bowship had been time-scooped for the war, then have them get yoinked by Daniel. I think it would provide quite the shock, not to mention the whole arc of its crew having to adjust to a much less deadly universe, and serve fairly well for an introduction. But I can change that if need be.

>Also to fix the picture of the ship you need to remove this part of its URL: /revision/latest?cb=20100125041531


The important thing is that they know what they're here for. Also I wouldn't rule the Replicators out just yet. They were the skurge of an Advanced race before and that was before they had access to the raw resources and technology that Star Wars offers..
Hidden 2 yrs ago 2 yrs ago Post by DELETEDUSER007
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<Snipped quote by Zyx>

The important thing is that they know what they're here for. Also I wouldn't rule the Replicators out just yet. They were the skurge of an Advanced race before and that was before they had access to the raw resources and technology that Star Wars offers..


>True, and don't get me wrong. I read up on them beforehand and yeah the Replicators are indeed a huge threat, just not much of one to something like this, which is why I didn't choose it. That and the whole time travel thing. I mean sure I could just say it's grounded to these exact coordinates in spacetime, which is very much possible and has been done by the High Council to exiled Time Lords on occasion to keep them from leaving whatever rock they were sent to, but that still doesn't really stop it from being a massive curbstomp if I use an actual TARDIS with a crew of lords and ladies who, unlike the Doctor, actually paid attention to their lessons at the Academy.

>Especially since the Time Lords made their own form of broken machine, the N-Forms, and know how to deal with things like errant nanotech since they made some thousands of years before the Doctor's granddaughter even existed. Plus they probably had to counter nanotech-based weaponry in the Last Great Time War alone since the Daleks made use of it, not to mention much worse.

>On the other hand a single Bowship with Time Lords who are still hominid, only really sporting weaponry designed to defend a city the Time Lords didn't consider under threat--which is why the soldiers there got there asses kicked since all the heavy weapons were at other points in the continuum--until Daleks got through (or were allowed in possibly as an attempt to trap them), and can't to my knowledge time travel is much more reasonable.

>As for them knowing what they're there for, I'm assuming Daniel would tell them. I mean they have telepathic communication on both ends, so it shouldn't take that long for the Endeavor's crew to get up to speed.
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I guess I'll be curious to see what Replicators do with Imperial technology. It's a bit chaotic, due to them barely understanding how it works, themselves. They don't use computers, and instead have a horrible biotech situation going on. On top of that, their technology is basically haunted by fragmented AI/literal ghosts. You literally need a priest to get it to work.

Maybe it will make the Replicators religious.
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I guess I'll be curious to see what Replicators do with Imperial technology. It's a bit chaotic, due to them barely understanding how it works, themselves. They don't use computers, and instead have a horrible biotech situation going on. On top of that, their technology is basically haunted by fragmented AI/literal ghosts. You literally need a priest to get it to work.

Maybe it will make the Replicators religious.


>That or we get the Men of Iron.

>At least it isn't the Event Horizon though. God, imagine if they got their hands on that ship.
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<Snipped quote by Dead Cruiser>

>That or we get the Men of Iron.

>At least it isn't the Event Horizon though. God, imagine if they got their hands on that ship.


A 40k ship is what you would get if the gravity drive worked, so I don't know if that's better. Yes it still opens a portal to Hell but that's what the Gellar Field is for.

Also I wanted to float the idea of multiple ships/characters per player if we're still low and want to pad our numbers.
Hidden 2 yrs ago 2 yrs ago Post by DELETEDUSER007
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>I've also been meaning to ask what era of Star Wars we're playing in. Imperial? Old Republic?

>EDIT: Nevermind, re-read. Clone Wars era, got it.
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<Snipped quote by Zyx>

A 40k ship is what you would get if the gravity drive worked, so I don't know if that's better. Yes it still opens a portal to Hell but that's what the Gellar Field is for.

Also I wanted to float the idea of multiple ships/characters per player if we're still low and want to pad our numbers.


Yeah I'm going to get a second ship app up tomorrow.

Then hope to start the IC Sunday.

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Hidden 2 yrs ago Post by Dead Cruiser
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If I were to put in a second app it would probably be for the spiritual antithesis of a Warhammer ship... Good ole NCC-1701-D.
Hidden 2 yrs ago Post by DELETEDUSER007
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>I'll probably see about going with a Forerunner ship, maybe a General Systems Vehicle from the Culture if you don't mind it sniping its enemies from across a solar system.

>Also, I calculated the speed of the Bowship's Vworp Drive. It moves at around 1,080,000,000 m/s. The other drive should allow the ship to travel around 7,142 m/s if my math is right.
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