The Story
1 BBY - As the empire tightens its grip on systems, some are singled out as special examples, to let the galaxy know who is in control.
One of those systems is Mandalore, but not all Mandalorians were on there during the Great Purge. One such clan, Alshaahin, had a strong line of business: The Outer Rim Express (OREX), a family owned business that dabbled in the delivery of bounties on behalf of hunters as well as the transportation of money and other items off the grid -- not precisely illegal, but gray area for certain, legal enough for the lethargy of the Old Republic.
But the Empire, vigorous and paranoid in its supremacy, was on the lookout for threats, particularly as the whispers of rebellion persisted and grew. It was hard to say if Kel Alshaahin, the head of OREX, was a rebel operative or not, but someone in the Empire got it in his head that a man that contracted a much larger network of trusted and vetted freelancers of varying talents perhaps best described as "very useful in the Outer Rim" might well be a piece of the puzzle worth denying the Rebellion. What the Empire didn't know, or perhaps underestimated, was how much of the reason of OREX's success had to do with it's data -- and killing Kel Alshaahin, a botch job by imperial forces, didn't amount to much in obtaining that data.
The Rebellion, for its part, fell into possession of DISPATCHER, a computer system cobbled together from the brains of multiple droids - notably IG, R2 and HK series droids. Through a series of modifications to the housing systems, wiring and the programming of the brains themselves, the system functions to create safe dispatch routes for delivery routes, and the system itself, given its peculiar loyalty to the family that owns OREX, insists upon locating and finding Darik Alshaahin before turning its services over to the Rebellion, pointing out that it has the capability to substantially assist on special operations planning and deliver a new core capability to the Alliance in assigned areas.
But without a family member around to give it certain authorizations, the system itself is limited in what it can do, which includes system upgrades. While no match for Imperial systems head to head, DISPATCHER is a highly capable system and is unique. DISAPATCHER itself has insisted to Rebel High Command that with admin access, it can be told to begin upgrades specific to special operations, which is not a huge leap for a system already designed to outfox system security, pirates, smugglers bounty hunters or other unsavory types from disrupting OREX courier routes, which often involve hot insertion of couriers to deliver the goods under fire in the Outer Rim.
That, of course, is where Task Force 244 comes into play on OPERATION SILK ROAD, the evacucation one Darrik "Dar" Alshaahin, who currently fights alongside the garrison at Signal Mountain, an observation post on the moon of Kashal, which orbits Patra 7. The complication is that Signal Mountain was compromised during an evacuation and the Empire has put it under siege. And Darik Alsaahin already told Command to 'try it' with typical Mandalorian understatement when ordered to evacuate himself and leave others from his cell behind. TF-244 has a hitch; DISPATCHER requires that it authenticate Dar's access privileges, which requires a starship in orbit. It also stipulates that Dar's stipulations stand. The rebellion finds itself having to figure out how to break a siege and evacuate an entire facility.
The Back End
The intent of this RP is to create a plot line, the story of core characters, as well as the possibility for others to drop in and write a role as guests, particularly those that help move the plot in some way. I feel as if this gives people a degree of creativity...but also allows us to write them out if you lose your interest. Also, this RP will always be open to recruiting new 'main characters' and the option to play a short term NPC lets people feel the vibe out.
So what would a character concept be? Fuckit, let's try one or two sentences to convey the idea of the character and write the rest, instead of fucking around. :)
So what are next steps if interested? Well, likely we'll work off of messaging here and via discord and set up a Cryptpad for posts, just to work out the flow of plot and dialogue and toss notes to each other on the shared document.
Character Roles - Not a final list
As follows:
- Alliance Intelligence Task Force 244 (TF244) members; these are probably the typical Rebel intelligence, infiltrator and sabotage types. One of the great advantages of the Alliance is that it recruited experienced nonhumans that have been targeted by the Empire, giving it an array of unexpected abilities that the ISB and Imperial Intelligence foolishly handed right over to the Rebels. These characters could be a mixed bag of skills and backgrounds.
- Signal Mountain Rebels - These are combatants and other support staff, that may include a number of different types of rebellion members from various backgrounds. Signal Mountain is envisioned more as a staging base for ops, and the Empire managed to score a coup by locating it and pinning down its inhabitants. They are dead people walking, including Darik Alshahahin, who will not evacuate willingly and is, by all accounts, . Who else is down there worth saving?
- Outer Rim Types - Smugglers, bush pilots, couriers, salvagers, bounty hunters and other types of mercenary. The DISPATCH has their dossiers, contact info and secure means of bringing them in. It may well have chosen to use OREX funds (which it also controls on default) to hire the right people from this database of freelance operatives. Of course, things change, and operatives may well be double agents. But OREX always had a reputation of scrupulous dealings with its contractors and has built up relationships, an invaluable gain for a Rebel intelligence corps that focuses on the Core, rather than the Rim.
- Bad guys - I have at least a couple of ideas in mind, but if someone wants to do a role of an antagonist, we can work out how to fit them into a storyline with other enemies and overall themes as well the arc of the story, which is traditionally that the main villain is not at the forefront until later.
- Jedi - Recurring but not main character, probably just one, make them something unusual, given that it is the Dark Times and they are in hiding...and likely cannot expose themselves without the 501st Legion under Lord Vader showing up to play.
- Mandalorians - Welcome, but let's make sure to be tasteful in how we handle it. Obviously, people on this thread should have seen spoilers related to Mandalorian culture and understand the various factions and viewpoints inherent in the group, which Favreau and Filoni have clearly been building from a singular viewpoint in the first season of Mandalorian, and have built out. We're fully on board with retconning anything that is made invalid by subsequent canon changes. But by all means, bring your Mandos, but OREX is run by a clan that is neither Death Watch nor of the factions led by Clan Kryze. All the same, they follow the Creed in most respects. We welcome the typical Mandalorian infighting. :)
So yo, if this list doesn't include your idea, give us a few sentences (not a whole ass sheet) and let's see where the plot twists take the story. DISPATCHER is definitely the main NPC that I'll be playing here, guiding the characters that are introduced first, ie TF244, on their first mission.
1 BBY - As the empire tightens its grip on systems, some are singled out as special examples, to let the galaxy know who is in control.
One of those systems is Mandalore, but not all Mandalorians were on there during the Great Purge. One such clan, Alshaahin, had a strong line of business: The Outer Rim Express (OREX), a family owned business that dabbled in the delivery of bounties on behalf of hunters as well as the transportation of money and other items off the grid -- not precisely illegal, but gray area for certain, legal enough for the lethargy of the Old Republic.
But the Empire, vigorous and paranoid in its supremacy, was on the lookout for threats, particularly as the whispers of rebellion persisted and grew. It was hard to say if Kel Alshaahin, the head of OREX, was a rebel operative or not, but someone in the Empire got it in his head that a man that contracted a much larger network of trusted and vetted freelancers of varying talents perhaps best described as "very useful in the Outer Rim" might well be a piece of the puzzle worth denying the Rebellion. What the Empire didn't know, or perhaps underestimated, was how much of the reason of OREX's success had to do with it's data -- and killing Kel Alshaahin, a botch job by imperial forces, didn't amount to much in obtaining that data.
The Rebellion, for its part, fell into possession of DISPATCHER, a computer system cobbled together from the brains of multiple droids - notably IG, R2 and HK series droids. Through a series of modifications to the housing systems, wiring and the programming of the brains themselves, the system functions to create safe dispatch routes for delivery routes, and the system itself, given its peculiar loyalty to the family that owns OREX, insists upon locating and finding Darik Alshaahin before turning its services over to the Rebellion, pointing out that it has the capability to substantially assist on special operations planning and deliver a new core capability to the Alliance in assigned areas.
But without a family member around to give it certain authorizations, the system itself is limited in what it can do, which includes system upgrades. While no match for Imperial systems head to head, DISPATCHER is a highly capable system and is unique. DISAPATCHER itself has insisted to Rebel High Command that with admin access, it can be told to begin upgrades specific to special operations, which is not a huge leap for a system already designed to outfox system security, pirates, smugglers bounty hunters or other unsavory types from disrupting OREX courier routes, which often involve hot insertion of couriers to deliver the goods under fire in the Outer Rim.
That, of course, is where Task Force 244 comes into play on OPERATION SILK ROAD, the evacucation one Darrik "Dar" Alshaahin, who currently fights alongside the garrison at Signal Mountain, an observation post on the moon of Kashal, which orbits Patra 7. The complication is that Signal Mountain was compromised during an evacuation and the Empire has put it under siege. And Darik Alsaahin already told Command to 'try it' with typical Mandalorian understatement when ordered to evacuate himself and leave others from his cell behind. TF-244 has a hitch; DISPATCHER requires that it authenticate Dar's access privileges, which requires a starship in orbit. It also stipulates that Dar's stipulations stand. The rebellion finds itself having to figure out how to break a siege and evacuate an entire facility.
The Back End
The intent of this RP is to create a plot line, the story of core characters, as well as the possibility for others to drop in and write a role as guests, particularly those that help move the plot in some way. I feel as if this gives people a degree of creativity...but also allows us to write them out if you lose your interest. Also, this RP will always be open to recruiting new 'main characters' and the option to play a short term NPC lets people feel the vibe out.
So what would a character concept be? Fuckit, let's try one or two sentences to convey the idea of the character and write the rest, instead of fucking around. :)
So what are next steps if interested? Well, likely we'll work off of messaging here and via discord and set up a Cryptpad for posts, just to work out the flow of plot and dialogue and toss notes to each other on the shared document.
Character Roles - Not a final list
As follows:
- Alliance Intelligence Task Force 244 (TF244) members; these are probably the typical Rebel intelligence, infiltrator and sabotage types. One of the great advantages of the Alliance is that it recruited experienced nonhumans that have been targeted by the Empire, giving it an array of unexpected abilities that the ISB and Imperial Intelligence foolishly handed right over to the Rebels. These characters could be a mixed bag of skills and backgrounds.
- Signal Mountain Rebels - These are combatants and other support staff, that may include a number of different types of rebellion members from various backgrounds. Signal Mountain is envisioned more as a staging base for ops, and the Empire managed to score a coup by locating it and pinning down its inhabitants. They are dead people walking, including Darik Alshahahin, who will not evacuate willingly and is, by all accounts, . Who else is down there worth saving?
- Outer Rim Types - Smugglers, bush pilots, couriers, salvagers, bounty hunters and other types of mercenary. The DISPATCH has their dossiers, contact info and secure means of bringing them in. It may well have chosen to use OREX funds (which it also controls on default) to hire the right people from this database of freelance operatives. Of course, things change, and operatives may well be double agents. But OREX always had a reputation of scrupulous dealings with its contractors and has built up relationships, an invaluable gain for a Rebel intelligence corps that focuses on the Core, rather than the Rim.
- Bad guys - I have at least a couple of ideas in mind, but if someone wants to do a role of an antagonist, we can work out how to fit them into a storyline with other enemies and overall themes as well the arc of the story, which is traditionally that the main villain is not at the forefront until later.
- Jedi - Recurring but not main character, probably just one, make them something unusual, given that it is the Dark Times and they are in hiding...and likely cannot expose themselves without the 501st Legion under Lord Vader showing up to play.
- Mandalorians - Welcome, but let's make sure to be tasteful in how we handle it. Obviously, people on this thread should have seen spoilers related to Mandalorian culture and understand the various factions and viewpoints inherent in the group, which Favreau and Filoni have clearly been building from a singular viewpoint in the first season of Mandalorian, and have built out. We're fully on board with retconning anything that is made invalid by subsequent canon changes. But by all means, bring your Mandos, but OREX is run by a clan that is neither Death Watch nor of the factions led by Clan Kryze. All the same, they follow the Creed in most respects. We welcome the typical Mandalorian infighting. :)
So yo, if this list doesn't include your idea, give us a few sentences (not a whole ass sheet) and let's see where the plot twists take the story. DISPATCHER is definitely the main NPC that I'll be playing here, guiding the characters that are introduced first, ie TF244, on their first mission.