As a possible alternative to my other int-check which seems to be lacking in interest, I also have the idea for Shattered Steel which would be a military-oriented sci-fi game about a small unit of mecha pilots who have banded together in a world that has, at some point in recent history, suffered a climactic event that has 'shattered' reality, resulting in several overlapping dimensions or realities merging into one. The main threat comes from a cross-dimensional empire or power that are seeking to take control of the resulting shattered Earth, and expand into multiple realities. Kind of like the Combine from Half-life 2.
The mecha would squarely be in the 'Real Robot' camp, looking more for the lines of Gundam, Macross, and so on rather than super-robots that call your attacks and have fiery-drill-punch-hands. And definitely more anime than battletech and the like. Although, the specifics of the mecha can be got into should the OOC end up being needed. The idea would be to keep things mainly at an equivalent level of 'power' while also allowing for players to create their own machines, and have a varied aesthetic, to reflect the merged settings/realities.
Players could also choose to be difference races or species, allowing for human and non-human characters to exist side-by-side, though there would be a strict limit on things like super-powers, or unusual abilities, to avoid overpowered Mary-Sue OC's, and especially as the point is making this a mecha-based game, not a superhero/shonen/whatever one.
Likewise, the point is this is a sci-fi game, so 'fantasy' or high-fantasy and magic wouldn't really be a feature either. And characters who are not pilots or mecha pilots wouldn't really feature. Equally, 'enemy' player characters wouldn't really work, as the point is to have characters come together to fight the enemy. And have sufficiently good motivation to do so, other than 'I want to kill things'.
That said, there will be a lot of things other than just mecha punching the bolts out of each other; character drama, looking into mysteries of what the enemy are up to, exploring the weirdly merged world, and various other 'side quests' are all also expected to be part of it, to add a rich variety of things for your characters to expect.
Looking for a fairly small group, and will probably be high-end casual or possibly advanced. Mainly I'm looking for a decent level of writing, spelling, and grammar, more than anything.
If/when I get to posting an OOC, then there'll be a much bigger info dump and setting writeup, but this is an interest check to float the concept first and see if it's interesting enough to put more work into.
The mecha would squarely be in the 'Real Robot' camp, looking more for the lines of Gundam, Macross, and so on rather than super-robots that call your attacks and have fiery-drill-punch-hands. And definitely more anime than battletech and the like. Although, the specifics of the mecha can be got into should the OOC end up being needed. The idea would be to keep things mainly at an equivalent level of 'power' while also allowing for players to create their own machines, and have a varied aesthetic, to reflect the merged settings/realities.
Players could also choose to be difference races or species, allowing for human and non-human characters to exist side-by-side, though there would be a strict limit on things like super-powers, or unusual abilities, to avoid overpowered Mary-Sue OC's, and especially as the point is making this a mecha-based game, not a superhero/shonen/whatever one.
Likewise, the point is this is a sci-fi game, so 'fantasy' or high-fantasy and magic wouldn't really be a feature either. And characters who are not pilots or mecha pilots wouldn't really feature. Equally, 'enemy' player characters wouldn't really work, as the point is to have characters come together to fight the enemy. And have sufficiently good motivation to do so, other than 'I want to kill things'.
That said, there will be a lot of things other than just mecha punching the bolts out of each other; character drama, looking into mysteries of what the enemy are up to, exploring the weirdly merged world, and various other 'side quests' are all also expected to be part of it, to add a rich variety of things for your characters to expect.
Looking for a fairly small group, and will probably be high-end casual or possibly advanced. Mainly I'm looking for a decent level of writing, spelling, and grammar, more than anything.
If/when I get to posting an OOC, then there'll be a much bigger info dump and setting writeup, but this is an interest check to float the concept first and see if it's interesting enough to put more work into.