◼ G M (s): Lord Wraith ◼ C O N S U L T I N G G M (s): None at this time ◼ G E N R E: Fandom ◼ T Y P E: Collaborative Linear Sandbox
"To me, writing is fun. It doesn’t matter what you’re writing, as long as you can tell a story."S T A N L E E ( 1 9 2 2 - 2 0 1 8 )
I N T R O D U C T I O N:
I N T R O D U C T I O N:
I N T R O D U C T I O N:
T I M E.
I T ' S M O R E T H A N A L I N E A R P A T H. I T ' S A P R I S M O F E N D L E S S P O S S I B I L I T Y, W H E R E A S I N G L E C H O I C E C A N
B R A N C H O U T I N T O I N F I N I T E R E A L I T I E S, C R E A T I N G A L T E R N A T E W O R L D S F R O M T H E O N E S Y O U K N O W.
I A M T H E W A T C H E R.
I A M Y O U R G U I D E T H R O U G H T H E S E V A S T N E W R E A L I T I E S.
S P A C E.
R E A L I T Y.
I T ' S M O R E T H A N A L I N E A R P A T H. I T ' S A P R I S M O F E N D L E S S P O S S I B I L I T Y, W H E R E A S I N G L E C H O I C E C A N
B R A N C H O U T I N T O I N F I N I T E R E A L I T I E S, C R E A T I N G A L T E R N A T E W O R L D S F R O M T H E O N E S Y O U K N O W.
I A M T H E W A T C H E R.
I A M Y O U R G U I D E T H R O U G H T H E S E V A S T N E W R E A L I T I E S.
F O L L O W M E A N D P O N D E R T H E Q U E S T I O N...
'What If' is built on the idea of how altering even one detail can greatly alter the stories of the characters we all know and love. As a basic premise, the world is already altered by the presence of both DC and Marvel characters, locations, technologies and all other associated concepts. Players will collaboratively flesh out and build the world, telling stories that exist exclusively alongside each other and inclusively intersect, overlap and build a brand new world filled with answers to the question...
What if?
Compared to past 'One Universe' games, 'What If' is focused on the concept of the multiverse meaning players are concurrently running their universes alongside the one run by the GM. While the GM multiverse will consist of the game's primary narrative, players are also encouraged to build the world with their multiverses and collaborate with other players to tell those stories. Players will be presented with opportunities to cross between their multiverse and the GM multiverse for 'Crises' events with individual 'Crossovers' left up to the discretion of each player and their concept.
The game will, as it has in the past, run in 'Seasons' with the Season concluding when that Multiverse's narrative has resolved. Each season, the GM-directed multiverse will pivot to a different multiverse with players being able to continue their characters in the previous multiverse or swap out for a new concept to keep the game feeling fresh.
What if?
Compared to past 'One Universe' games, 'What If' is focused on the concept of the multiverse meaning players are concurrently running their universes alongside the one run by the GM. While the GM multiverse will consist of the game's primary narrative, players are also encouraged to build the world with their multiverses and collaborate with other players to tell those stories. Players will be presented with opportunities to cross between their multiverse and the GM multiverse for 'Crises' events with individual 'Crossovers' left up to the discretion of each player and their concept.
The game will, as it has in the past, run in 'Seasons' with the Season concluding when that Multiverse's narrative has resolved. Each season, the GM-directed multiverse will pivot to a different multiverse with players being able to continue their characters in the previous multiverse or swap out for a new concept to keep the game feeling fresh.
S U M M A R Y:
S U M M A R Y:
S U M M A R Y:
"T H E R E W A S A N I D E A . . .
. . . A N I D E A T O B R I N G T O G E T H E R A G R O U P O F R E M A R K A B L E I N D I V I D U A L S."
Aliens live among us.
For the past ninety years, metahumans, mutants and the battles between superheroes and supervillains have dominated the lives of everyone on the planet Earth. Heroes such as the Superman from Krypton and the Manhunter from Mars have made life from other planets an accepted part of daily life. But unbeknownst to even the watchful eye of S.H.I.E.L.D. and its global counterparts, key figures on Earth have begun to disappear, only to be replaced by hostile alien imposters positioning for a Secret War between alien races. An arms race between the Skrulls and the White Martians has been brewing beneath the surface for several years now and threatens to come to a head.
All across the globe, crime has risen exponentially and many of the world's superpowers are in international turmoil as a direct causality between the warring factions. Even unaware of the foes at home, Earth is now forced to face a threat on a third front as the Reach has begun carving an aggressive path toward Earth.
More than ever, Earth needs her heroes. Who will answer the call?
For the past ninety years, metahumans, mutants and the battles between superheroes and supervillains have dominated the lives of everyone on the planet Earth. Heroes such as the Superman from Krypton and the Manhunter from Mars have made life from other planets an accepted part of daily life. But unbeknownst to even the watchful eye of S.H.I.E.L.D. and its global counterparts, key figures on Earth have begun to disappear, only to be replaced by hostile alien imposters positioning for a Secret War between alien races. An arms race between the Skrulls and the White Martians has been brewing beneath the surface for several years now and threatens to come to a head.
All across the globe, crime has risen exponentially and many of the world's superpowers are in international turmoil as a direct causality between the warring factions. Even unaware of the foes at home, Earth is now forced to face a threat on a third front as the Reach has begun carving an aggressive path toward Earth.
More than ever, Earth needs her heroes. Who will answer the call?
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