Ahh...I see, I see. This is starting to make some kind of sense now. I appreciate what you're going for there~ I suppose questioning back and forth with you is probably how I'm supposed to figure out what might be applicable. Since I suppose I'm aware that fey and druid magic could be nature focused, I might be able to come down to being able to use nature with a bit of dialogue and ask if that's applicable.
If that's how the module structured this part, I think the reason it says to let them make those specific checks is because a character with the relevant skills would be able to recognize that it's a certain kind of magic by default, with the DC just being whether or not they can successfully decipher it. But I'm fine with this as well, I think. It just takes a bit more thought and effort xD
No problem, you're all good. Makes me feel a bit better that I'm not the only one trying to figure things out xD
But while I've got your attention Wolf, I do have a quick question regarding the game. When it comes to the footprints we're beginning to follow, is there only one set? Or does it seem like more than one person walked out of the office? And if so, could Saur try to figure out how many there might have been, or if they might've been dragging something or someone? Usually stuff like that leaves different kinds of trails, but I'll leave it to you~
Oh yeah ALSO, a reminder to the group as you guys post: Saur turned over the sheet he found to the group to see if they might be able to figure out what its purpose is. Idk if the module allows for more than what Saur picked up on, but it might not hurt to roll them Arcana bones if allowed.