"I will not be able to live with myself if I do not become the very best Adept. The very best Hatanaka. The very best person."
_______________________________________________ Hatanaka Yoko She/Her | 22 | Japanese | 4'11 | 126 _______________________________________________ Resilient _______________________________________________ Skills & Talents "I refuse to be anything other than the gold standard." ___________________________________ Martial Arts ⫻ Yoko has dedicated significant time to studying various forms of martial arts, including traditional Japanese styles such as Karate, Judo, and Kendo. These give her a solid foundation in striking and grappling techniques; Yoko’s skill makes her a formidable hand-to-hand combatant. Multilingual ⫻ Growing up in Japan and spending significant time in America, Yoko is fluent in both Japanese and English. Culinary Skills ⫻ Having worked in a café and helping her grandparents, Yoko has developed impressive culinary skills. She can prepare various dishes, from traditional Japanese cuisine to Western meals. Agricultural Knowledge ⫻ Yoko's experience as a farmhand has provided her with a solid understanding of agriculture. She knows how to cultivate crops, care for livestock, and manage the various tasks required during harvest season. Practical Mechanics ⫻ Yoko has picked up basic mechanical skills from maintaining equipment on the farm and handling minor repairs. She can troubleshoot and fix common mechanical issues, whether a broken appliance, a vehicle needing a quick fix, or agricultural machinery. Bojutsu ⫻ Yoko has studied the art of Bojutsu, the traditional Japanese martial art of stick fighting. She is skilled in using a long staff, or bo, to perform various techniques, including striking, sweeping, and blocking. Her training includes various katas (forms) and wazas (techniques) that blend offensive and defensive maneuvers, allowing her to transition between attack and defense fluidly. Yoko can adapt and use any long, stick-like object as a makeshift bo in combat, from broom handles to branches. Her Bojutsu practice has honed her physical coordination, balance, and reflexes while instilling mental discipline and focus. Sealing ⫻ Yoko is quite proficient in sealing, a skill taught to her by her older brother, Goro. While the process is straightforward, it demands careful preparation, unwavering belief, and exceptional skill; by drawing sigils with genuine conviction, she can successfully trap an Apparition within an object. | Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "I do not work out to be your eye candy, pervert." Despite her small stature, Yoko Hatanaka's mere presence commands an undeniable presence that makes her stand out. The girl emanates a fierce, intense, and unapologetically assertive aura wherever she goes, which makes her seem more significant than she naturally is. Her overall demeanor, often described as exuding a perpetual resting bitch face, adds to her unapproachable air, serving as a barrier to any who might think of approaching her without good reason. One of Yoko's defining characteristics is her unladylike demeanor. She moves with confidence and purpose, often seen as alien to someone of her background. Her mannerisms are straightforward, and she has zero patience for niceties or pretense. This is reflected in how she carries herself, with a straightforward, almost aggressive posture that further discourages unwanted interaction. Yoko prefers to present herself as unfiltered and raw, so she would never put on makeup. Yoko's physical build is another aspect that sets her apart. Despite her short stature, her body is very well-developed and muscular, a testament to her dedication to fitness. Her time at the gym has sculpted her physique into well-defined muscles, but it's often hidden beneath her choice of clothing, which typically consists of several sizes too large. These oversized clothes conceal her figure and add to her mysterious and unapproachable image. However, her clothing choice reflects her indifference to norms and trends; Yoko favors practicality and comfort over style, donning loose, baggy dresses or oversized pants and shirts that obscure her body. Hidden beneath her layers of heavy clothing are surprisingly large breasts, measuring around 38H, a detail that contrasts sharply with her otherwise androgynous appearance. Yoko orders custom-sized binders just for her, and they reduce the silhouette of her breasts significantly, but if the situation calls for it, she'll swap them out for a sports bra. However, Yoko is flat-bootied. Her physical appearance is the quintessential East Asian, with features that reflect her pureblooded Japanese heritage. Her hair, naturally straight and jet-black, is cut into a pseudo-pixie style that enhances her tomboyish charm. |
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"If it has nothing to do with my journey, I want nothing to do with it."
MAIN GOAL ⫻ Yoko's primary desire is to locate her brother Goro. She has no clue where he's at, but she's on the trail, and she will find him. While doing so, she wishes to honor her Grandfather's dying wish: recover the scattered artifacts and breathe new life into the Hatanaka name. Despite her initial disdain and reluctance for the magical world, she feels responsible for maintaining the Hatanaka legacy. This isn't just for her family, however. Still, it's for herself, and Yoko wishes to prove to the world that she is not only worthy of the Hatanaka name - but she is the gold standard for Hatanakas, warriors, Adepts, and whatever category you can stick Yoko in. In addition to this grand mission, Yoko seeks personal growth and a clearer sense of self. Her time away from magic, working various jobs, and honing her physical skills have shown her the value of normalcy. Yoko wants to find a way to integrate her duty with her desires, and she hopes to carve out a life that is true to who she is.
PHILOSOPHY ⫻ Yoko’s philosophy revolves around self-determination and authenticity. She believes in the importance of being true to oneself, even if it means bucking the norms and breaking from tradition. This mindset directly responded to her upbringing, where she felt suffocated by her family's expectations and obsession with status and prestige. Yoko values honesty and straightforwardness, often rejecting pretense and false niceties, favoring genuineness. Her time spent away from magic, working various jobs, and honing her physical skills has reinforced her belief in self-sufficiency and the importance of personal freedom. However, Yoko’s encounters with magic and her experiences during the battle with the Stygian Snake have instilled the girl with a profound sense of duty and responsibility. She recognizes the importance of understanding and respecting her heritage, even if she initially rebelled against it. This sense of duty is deeply intertwined with her desire to honor her grandfather’s dying wish to reignite the Hatanaka legacy. Her philosophy now balances individualism and familial duty, where she strives to honor her past without being confined. Despite her bold and assertive demeanor, she deeply empathizes and cares for those she loves, particularly her brother Goro, her grandparents, and the few people she considers friends. This compassion extends to Shirakawa-Go, where she takes on the responsibility of protecting them from the paranormal. Yoko believes true strength lies in protecting and caring for others, especially when it requires sacrifice.
SECRETS ⫻ One of Yoko's most closely guarded secrets is the depth of her fear and trauma from the Stygian Snake incident. While she outwardly projects confidence and resilience, the memories of that night and her subsequent Kindling-Event haunt her. She often experiences nightmares and flashbacks, which she keeps hidden from everyone, including Goro. This fear is compounded by a lingering sense of inadequacy, stemming from her initial inability to protect herself and her reliance on Goro during the attack.
SEXUALITY ⫻ Yoko identifies as asexual, feeling little to no sexual attraction toward others; despite this, she has a strong desire for romantic connections and is open to dating both genders. Yoko longs for someone who can appreciate her complexities and see past her tough exterior to the compassionate and fiercely loyal person underneath. Additionally, Yoko harbors a strong desire to have a child. This is due to her need to continue the Hatanaka lineage and honor her grandfather's wish. She envisions raising a child who can inherit the family's legacy with pride and autonomy, free from the pressures and constraints she experienced.
FEARS ⫻ Yoko’s greatest fear is the possibility of losing her brother, Goro. His sudden disappearance has left her vulnerable and desperate. The thought of facing the magical world without his guidance and support terrifies her. This fear is about losing a loved one, but also about confronting the responsibility of continuing the Hatanaka legacy on her own. Goro has always been her anchor, and going on without him fills her with dread. Yoko is terrified of being perceived as weak or incapable by her family and herself. This fear drives her relentless pursuit of self-improvement, but it also threatens to consume her if she cannot find a way to balance her ambitions with her limitations.
REPUTATION IN OLD COVEN ⫻ One of the many terrors of the Old Coven, Yoko had to be near-literally dragged along the fight kicking and screaming. She was not happy to be here, nor did she want to be, and the young Yoko was determined to make that everyone's problem. She was seen as bold, overly aggressive, and difficult to work with, constantly challenging authority and testing the patience of everyone around her. Her frequent fights with Amy Nakamura, leadership, and other influential members only cemented her as a troublemaker. However, Yoko's relationship with the Coven was shaped and defined by her association with Goro; his influential status within the Old Coven essentially was a shield that protected her against backlash. Members who respected Goro were more lenient towards Yoko, hoping she might eventually follow in his footsteps. Despite her rebellious streak, some believed that, with the proper guidance, she could become a valuable member of the Old Coven.
ROLE IN THE BATTLE WITH THE STYGIAN SNAKE ⫻ During the battle with the Stygian Snake, Yoko's role was primarily that of support. Goro taught her various Rituals passed down through the Hatanaka bloodline that boosted the Abstractions of others, ensuring she could contribute to the fight while hopefully keeping her name off the memorial. Yoko used her Rituals to enhance the Abstractions of her allies and boost Emotional-Fields - though her spells were rudimentary compared to her brother's mighty and more advanced feats of Orange-Lux.
FLAWS ⫻ Yoko's social skills have always been lacking. She's not a talker; she's a doer, and while this attribute helps her sometimes, it often works against her. She simply doesn't know how to sit down and talk things over, preferring instead to jump to violence or escalate situations. Her most glaring flaw is her excessive pride, which often manifests as a stubborn refusal to accept help or admit mistakes. This pride is a shield from years of feeling inadequate compared to her prodigious older brother, Goro. Yoko's pride drives her to prove herself, but it also blinds her to her limitations and the value of collaboration. Her need to stand out and be strong on her terms often leads her to act recklessly and jeopardize herself and those around her. Her abrasive demeanor and unladylike manners express her internal struggle; Yoko has always felt like an outsider, a misfit who doesn't belong.
This feeling of alienation was exacerbated by her family's expectations and the constant comparison to Goro. She rebelled against these expectations, embracing a new persona to shield her vulnerable core until it stopped being a persona. Yet, this armor she built to protect her ego only pushes others away when Yoko only wants to be accepted and loved. Despite her fierce exterior, Yoko is plagued by a deep sense of insecurity and self-doubt. The trauma of facing the Stygian Snake and the subsequent (attempt to) return to a mundane life left her struggling to find purpose. Yoko yearns for normalcy yet is drawn to the magical world she fought so hard to escape. This duality leaves her constantly questioning herself, torn between the life she wants and the duty she feels compelled to uphold. Her reluctance to embrace her magical heritage is not just a rejection of her family’s legacy but also a rejection of the pain and responsibility it entails.
Adding to her internal conflict is a mild case of survivor's guilt over the death of Ella Brooks, a dear friend from the Old Coven. Yoko was on the sidelines when Ella died, unable to intervene, and the guilt from this event has lingered. She often wonders if she could have done more and if her hesitation makes her less deserving of the life she now leads. This feeling compounds her sense of alienation, adding another layer of emotional distance between her and those she cares about.
PHILOSOPHY ⫻ Yoko’s philosophy revolves around self-determination and authenticity. She believes in the importance of being true to oneself, even if it means bucking the norms and breaking from tradition. This mindset directly responded to her upbringing, where she felt suffocated by her family's expectations and obsession with status and prestige. Yoko values honesty and straightforwardness, often rejecting pretense and false niceties, favoring genuineness. Her time spent away from magic, working various jobs, and honing her physical skills has reinforced her belief in self-sufficiency and the importance of personal freedom. However, Yoko’s encounters with magic and her experiences during the battle with the Stygian Snake have instilled the girl with a profound sense of duty and responsibility. She recognizes the importance of understanding and respecting her heritage, even if she initially rebelled against it. This sense of duty is deeply intertwined with her desire to honor her grandfather’s dying wish to reignite the Hatanaka legacy. Her philosophy now balances individualism and familial duty, where she strives to honor her past without being confined. Despite her bold and assertive demeanor, she deeply empathizes and cares for those she loves, particularly her brother Goro, her grandparents, and the few people she considers friends. This compassion extends to Shirakawa-Go, where she takes on the responsibility of protecting them from the paranormal. Yoko believes true strength lies in protecting and caring for others, especially when it requires sacrifice.
SECRETS ⫻ One of Yoko's most closely guarded secrets is the depth of her fear and trauma from the Stygian Snake incident. While she outwardly projects confidence and resilience, the memories of that night and her subsequent Kindling-Event haunt her. She often experiences nightmares and flashbacks, which she keeps hidden from everyone, including Goro. This fear is compounded by a lingering sense of inadequacy, stemming from her initial inability to protect herself and her reliance on Goro during the attack.
SEXUALITY ⫻ Yoko identifies as asexual, feeling little to no sexual attraction toward others; despite this, she has a strong desire for romantic connections and is open to dating both genders. Yoko longs for someone who can appreciate her complexities and see past her tough exterior to the compassionate and fiercely loyal person underneath. Additionally, Yoko harbors a strong desire to have a child. This is due to her need to continue the Hatanaka lineage and honor her grandfather's wish. She envisions raising a child who can inherit the family's legacy with pride and autonomy, free from the pressures and constraints she experienced.
FEARS ⫻ Yoko’s greatest fear is the possibility of losing her brother, Goro. His sudden disappearance has left her vulnerable and desperate. The thought of facing the magical world without his guidance and support terrifies her. This fear is about losing a loved one, but also about confronting the responsibility of continuing the Hatanaka legacy on her own. Goro has always been her anchor, and going on without him fills her with dread. Yoko is terrified of being perceived as weak or incapable by her family and herself. This fear drives her relentless pursuit of self-improvement, but it also threatens to consume her if she cannot find a way to balance her ambitions with her limitations.
REPUTATION IN OLD COVEN ⫻ One of the many terrors of the Old Coven, Yoko had to be near-literally dragged along the fight kicking and screaming. She was not happy to be here, nor did she want to be, and the young Yoko was determined to make that everyone's problem. She was seen as bold, overly aggressive, and difficult to work with, constantly challenging authority and testing the patience of everyone around her. Her frequent fights with Amy Nakamura, leadership, and other influential members only cemented her as a troublemaker. However, Yoko's relationship with the Coven was shaped and defined by her association with Goro; his influential status within the Old Coven essentially was a shield that protected her against backlash. Members who respected Goro were more lenient towards Yoko, hoping she might eventually follow in his footsteps. Despite her rebellious streak, some believed that, with the proper guidance, she could become a valuable member of the Old Coven.
ROLE IN THE BATTLE WITH THE STYGIAN SNAKE ⫻ During the battle with the Stygian Snake, Yoko's role was primarily that of support. Goro taught her various Rituals passed down through the Hatanaka bloodline that boosted the Abstractions of others, ensuring she could contribute to the fight while hopefully keeping her name off the memorial. Yoko used her Rituals to enhance the Abstractions of her allies and boost Emotional-Fields - though her spells were rudimentary compared to her brother's mighty and more advanced feats of Orange-Lux.
FLAWS ⫻ Yoko's social skills have always been lacking. She's not a talker; she's a doer, and while this attribute helps her sometimes, it often works against her. She simply doesn't know how to sit down and talk things over, preferring instead to jump to violence or escalate situations. Her most glaring flaw is her excessive pride, which often manifests as a stubborn refusal to accept help or admit mistakes. This pride is a shield from years of feeling inadequate compared to her prodigious older brother, Goro. Yoko's pride drives her to prove herself, but it also blinds her to her limitations and the value of collaboration. Her need to stand out and be strong on her terms often leads her to act recklessly and jeopardize herself and those around her. Her abrasive demeanor and unladylike manners express her internal struggle; Yoko has always felt like an outsider, a misfit who doesn't belong.
This feeling of alienation was exacerbated by her family's expectations and the constant comparison to Goro. She rebelled against these expectations, embracing a new persona to shield her vulnerable core until it stopped being a persona. Yet, this armor she built to protect her ego only pushes others away when Yoko only wants to be accepted and loved. Despite her fierce exterior, Yoko is plagued by a deep sense of insecurity and self-doubt. The trauma of facing the Stygian Snake and the subsequent (attempt to) return to a mundane life left her struggling to find purpose. Yoko yearns for normalcy yet is drawn to the magical world she fought so hard to escape. This duality leaves her constantly questioning herself, torn between the life she wants and the duty she feels compelled to uphold. Her reluctance to embrace her magical heritage is not just a rejection of her family’s legacy but also a rejection of the pain and responsibility it entails.
Adding to her internal conflict is a mild case of survivor's guilt over the death of Ella Brooks, a dear friend from the Old Coven. Yoko was on the sidelines when Ella died, unable to intervene, and the guilt from this event has lingered. She often wonders if she could have done more and if her hesitation makes her less deserving of the life she now leads. This feeling compounds her sense of alienation, adding another layer of emotional distance between her and those she cares about.
Backstory
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"Wherever Goro is, I will find him."
The Hatanaka Family was a legendary family of Orange-Adepts who were formidable artifact creators who specialized in creating magical weaponry. They had an entire arsenal of enchanted weapons they kept safe in their compound, and the Hatanakas were heroes of legend. Over the years, many tales were woven about the Hatanakas, defeating powerful foes and saving Japan and the world. The most famous Hatanaka, however, was Hatanaka Takashi, who fought in the Oni Wars and created the sword Murakumo—known worldwide as the Aberration Killer-and used it to kill Oni Emperor Daisuke. They also created the legendary Apparition Killer for the hero Reiner Stiller and were the decisive factor in defeating the Stygian Snake. These powerful weapons and the other artifacts they crafted earned the Hatanakas immense respect and fear, cementing their legacy of magical artifacts.
However, as time passed, the significance of their magical heritage waned. The once-revered Hatanakas gradually drifted away from their roots, focusing instead on amassing wealth and prestige. The modern-day Hatanaka family is now considered old money in Japan, living a life of luxury and influence but ignoring the magical legacy that once defined them. The magical artifacts the family once protected with their lives were, at some point, stolen and scattered across the All-Verse, becoming the stuff of legends and myths.
However, as time passed, the significance of their magical heritage waned. The once-revered Hatanakas gradually drifted away from their roots, focusing instead on amassing wealth and prestige. The modern-day Hatanaka family is now considered old money in Japan, living a life of luxury and influence but ignoring the magical legacy that once defined them. The magical artifacts the family once protected with their lives were, at some point, stolen and scattered across the All-Verse, becoming the stuff of legends and myths.
Yoko was born and raised in Shirakawa-Go, a village in the mountainous Gifu Prefecture in Japan. All the girl knew from early life was the Hatanaka Estate, an ancient manor on the very outskirts of Shirakawa-Go. From the moment Yoko learned how to walk and talk, there was a distance between herself and her family and their magical roots. She was rebellious; her parents wanted to preserve their image, so they pressured her to fit it - but Yoko wasn’t that. Then there was her older brother, who was everything she was not. He was a wise, considerate prodigy who discovered and even embraced the Hatanaka family roots at a young age - while Yoko was oblivious to them. Yoko always stood out in school due to her unladylike, rude, brash, unapologetically assertive demeanor and temper. Her actions have often led to unnecessary controversy and attention on Yoko, but Goro was the only person who could get through to her. She held Goro in the highest regard, and he could temper the child when her parents couldn’t. Goro never introduced her to magic, as he felt she was unready.
The siblings had grandparents who lived in America (St.Portwell, Oregon, specifically), and they occasionally visited them (or when Yoko got in trouble) between school terms. Yoko didn't like America (or Americans) all that much, but she loved her grandparents to death and would love to visit them whenever possible. One such dramatic visit was during the Stygian Snake's rampage throughout the St. Portwell, and one night, Yoko was roused awake by one of the Stygian Snake's minions in her room. Naturally, Yoko freaked out as it tried to kill her, and the event was enough to cause Yoko to undergo her Kindling-Event. However, it couldn't save her, and Goro burst into the room with a glowing Odachi and cut the creature in half with a glowing Nodachi. Oblivious to what was happening, Goro grabbed Yoko and fled into the night as it was no longer safe at her grandparent's house.
After some fleeing, cleaving through the monster-infested streets of St. Portwell, they came across it: the Stygian Snake. And not just the Stygian Snake, the Sycamore Tree Coven, who opposed the serpentine menace... Goro helped them and eventually was introduced and invited to the Sycamore Tree Coven. Yoko wanted nothing to do with this Coven, the Stygian Snake, or even magic, but Goro pressured her into it, knowing the threat that the Stygian Snake posed. Yoko had to be ultimately dragged along, kicking and screaming, as Goro gave her a crash course in magic... he taught her some of the spells that were passed down the Hatanaka bloodline, primarily the support spells, so Yoko could stay out of the line of fire while also contributing towards defeating this world-ending threat.
However, that did not stop Yoko from being one of the Old Coven's many problem children. The young Yoko had the social skills of a brick; assertive and rebellious, she made it clear that she wasn’t happy to be here and constantly beefed with everyone over every little thing—especially with her “arch-rival” Amy Nakamura. On the other hand, Goro was seen as the model Coven-brother and was beloved by the Coven, working closely with influential members such as Jinhai, Britney, Jack, Amara, Kari, Ashley, and others. They were at war, and Goro was a quintessential member of the Old Coven, so Yoko’s behavior was tolerated. There was one person Yoko was friends with... Despite Yoko's best efforts to push her away, Kari Wilson reached out, offering friendship and support even though she never wanted it. Kari’s genuine kindness and patience slowly broke through Yoko’s defenses, and they eventually became best friends. Through Kari, Yoko met Ella Brooks, who also became one of the few friends Yoko had in the Old Coven.
However, tragedy struck before the Stygian Snake was defeated. Ella Brooks, one of Yoko’s few genuine friends, was killed by a horde of Apparitions. Ella's death struck a deep chord within Yoko, intensifying her feelings of inadequacy and igniting a fierce survivor’s guilt. The Stygian Snake was sealed, and then suddenly, they were harder on Yoko, and the weight of this tragedy bore heavily on Yoko as the Stygian Snake was eventually sealed.. Before Yoko could be voted out, the sibling’s time in America ended, and the two returned to Japan for their next school term. In between terms, Goro returned to America to spend more time in the Old Coven, but the Old Coven self-destructed after returning to Japan.
But Goro believed he had finally cracked it; the secret to magic and invigorating the Hatanaka legacy was connecting and learning from others. Yoko, on the other hand? She thought it was all rubbish, that her life was better without magic, and that she could not care less about the family legacy. After graduating, he chose to attend university in St. Portwell and learn from magical experts like Britney and Kari Wilson. However, returning to Japan was easy because he had a teleportation artifact made in collaboration with Kenshiro Murakin. Goro tried to teach Yoko more about Magic, but she wasn’t interested, so he gave up.
However, leaving magic behind was more complicated than anticipated. Shirakawa-Go’s tranquility was suffocating compared to fighting against the Stygian Snake. Yoko tried to play it off but was haunted by what she went through against the Stygian Snake — and, more deeply, by the death of Ella Brooks. The guilt of standing on the sidelines during Ella’s death gnawed at her, leaving her questioning her role and responsibility. Going to school felt trivial, and she was frustrated and pent-up. She went to the gym to channel her aggression into something positive. The gym became a sanctuary to the girl as weightlifting, running, and martial arts became her daily routine. Martial arts, in particular, became something she desperately needed: discipline and an outlet for her inner turmoil.
In an attempt to gain some financial independence and to defy her family’s expectations, she took a few part-time jobs. She got a job in a cafe, a local convenience store, and even as a farmhand during harvest season, which gave her a break from her inner turmoil and allowed her to interact with Shirakawa-Go on her terms.
However, magic was never far behind, and she was drawn to inexplicable events and magical disturbances. She used what magic she knew to solve them, feeling a mixture of resentment, duty, and, worst of all, certainty. As she dealt with each new disturbance, she couldn’t help but think of Ella and wonder if things might have been different had she acted sooner. This sense of guilt, combined with her growing realization that she could never truly escape magic, pushed her to confront the reality that, like it or not, she would be dragged back into the magical world. This duality between the life she wanted and the legacy she couldn't escape did not make her particularly happy, but her survivor’s guilt complicated things. She couldn’t shake the feeling that perhaps she owed it to Ella to be more robust — to take control of magic before it controlled her. Eventually, Yoko decided that if she was going to be involved in magic, it would be on her terms, so she finally asked Goro to teach her.
Goro was delighted that Yoko had finally understood everything and prepared for this. He took her to the basement of the Hatanaka Estate and opened a portal to the Hatanaka Sanctuary. The Hatanaka family used a personal dimension for generations, which hosted their castle. This place was surreal, but Goro trained Yoko in more magic and taught her some spells. Even though Yoko didn't take to it initially, he eventually specially tailored his training regime to her. He also took her to the Hatanaka arsenal, giving her several artifacts.
Then, he cut her loose in Shirakawa-Go, where she used her artifacts and spells to keep Shirakawa-Go safe from paranormal threats between training and work. However, her grandfather’s health deteriorated, and Yoko and Goro returned to America. On his deathbed, their grandfather’s last wish was never to let the Hatanaka legacy burn out, to renew it, and to carry it onto the next generations. Their grandfather also asked them to find the Hatanaka family’s missing artifacts.
Yoko prepared for the adventure of a lifetime... Only for Goro to tell her that she was not going. When Yoko asked why, he told her she wasn't ready: she had only recently begun learning magic and fighting monsters. Despite Yoko’s insistence, he took off on a multiversal adventure but occasionally returned to drop off artifacts he found and train Yoko. While Yoko just pretended everything was okay and went back to her routine.
However, eventually, Goro went dark. Yoko had no idea where he went or where to find him. Thus, it seemed like it was up to Yoko to honor her grandfather's wishes and find her brother...
... Except she had no idea how to get back into the Hatanaka sanctuary.
Abstraction
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"I am the Hatanaka Lion! I will not let you break my pride!"
TYPE ⫻ Adept.
ABSTRACTION ⫻ Orange Lux. Yoko's Channeler is an antique comb gifted by her grandmother.
ABSTRACTION DESCRIPTION ⫻ The Hatanaka magical arts encompass three distinct disciplines, all of which were passed down to Yoko by her mentor and brother, Goro Hatanaka. Each of these disciplines represents a different pillar of magic that the Hatanaka family upheld. In the Ritual Discipline, practitioners delve into the ancient practices that tap into the essence of Orange Lux, harnessing its power to imbue strength, resilience, and protection upon themselves and their allies. Armanant, on the other hand, focuses on combat spells and techniques honed over centuries, allowing wielders to transform mundane objects into formidable weapons and nullify the advantages of their adversaries. Lastly, the Weaponmaster Discipline embodies the renowned craftsmanship of the Hatanaka lineage, celebrated for its mastery in crafting legendary weapons. While Yoko is enthusiastic, she is behind because there was a lengthy period of her life in which she wanted nothing to do with magic.
LIMITS ⫻
WEAKNESSES ⫻
ABSTRACTION ⫻ Orange Lux. Yoko's Channeler is an antique comb gifted by her grandmother.
ABSTRACTION DESCRIPTION ⫻ The Hatanaka magical arts encompass three distinct disciplines, all of which were passed down to Yoko by her mentor and brother, Goro Hatanaka. Each of these disciplines represents a different pillar of magic that the Hatanaka family upheld. In the Ritual Discipline, practitioners delve into the ancient practices that tap into the essence of Orange Lux, harnessing its power to imbue strength, resilience, and protection upon themselves and their allies. Armanant, on the other hand, focuses on combat spells and techniques honed over centuries, allowing wielders to transform mundane objects into formidable weapons and nullify the advantages of their adversaries. Lastly, the Weaponmaster Discipline embodies the renowned craftsmanship of the Hatanaka lineage, celebrated for its mastery in crafting legendary weapons. While Yoko is enthusiastic, she is behind because there was a lengthy period of her life in which she wanted nothing to do with magic.
RITUAL ⫻ What Yoko used in the Old Coven to support her allies. Yoko's Ritual Discipline delves into the ancient and intricate practices passed down through generations of the Hatanaka family. Goro taught her these profound ceremonies that tap into the essence of Orange Lux. Through meticulous preparation, precise incantations, and channeling her Lux, Yoko harnesses the power of these rituals to imbue strength, resilience, and protection upon herself and her allies. Each ritual is a testament to the Hatanaka legacy, a blend of artistry, discipline, and the profound connection between mind, body, and spirit.
Soul's Radiance ⫻ This ritual requires preparation and coordination. Yoko begins by meticulously drawing ancient kanji symbols on rocks, each representing strength, resilience, and vitality. Yoko then arranges these rocks in a ring around the target person, which they have to stand in the middle of, and then Yoko begins chanting. As the chanting reaches a crescendo, Yoko channels her Orange Lux, infusing the stones with radiant energy. The ritual's culmination sees a burst of yellow light before it fades away, and the target person feels stronger. This ritual bolsters their Abstractions for several hours.
Song of the Heart ⫻ This enchanting ritual is a testament to the power of unity and emotional connection. Yoko meticulously inscribes elegant kanji symbols onto the ground, representing emotions like courage, hope, and determination, and begins chanting. As the chanting intensifies, Yoko channels her Orange Lux into the target person. The ritual's climax causes the Emotional-Field to manifest as a faint, gentle glow, and this aura enhances their Emotional-Field, making them far more resistant to magic.
Song of the Heart ⫻ This enchanting ritual is a testament to the power of unity and emotional connection. Yoko meticulously inscribes elegant kanji symbols onto the ground, representing emotions like courage, hope, and determination, and begins chanting. As the chanting intensifies, Yoko channels her Orange Lux into the target person. The ritual's climax causes the Emotional-Field to manifest as a faint, gentle glow, and this aura enhances their Emotional-Field, making them far more resistant to magic.
INCANTATIONS ⫻ Within the broader discipline of Ritual, Goro has taught Yoko the art of Incantations, a sub-discipline crafted for swift empowerment. With Goro's tutelage, Yoko has mastered the incantation rituals for use in battle or moments of urgency. Each spell embodies the essence of the Hatanaka legacy, offering Yoko the means to bolster her companions' strength and resilience when time is a luxury.
Power ⫻ The Power Incantation is Yoko's go-to when immediate reinforcement is needed. She draws a simplified kanji symbol onto a piece of paper, infusing it with her Orange Lux energy. As she chants a brief incantation, the symbol glows with a vibrant aura, symbolizing the power transfer. When placed upon the target individual, the symbol releases a surge of energy, temporarily enhancing their Abstraction for a few minutes.
Soul ⫻ The Soul-Incantation embodies a swift and focused channeling of Orange-Lux. Yoko sketches intricate symbols and kanji onto a small piece of paper. Then, she speaks ancient verses passed down through generations, resonating with the power of inner strength. As the chant unfolds, Yoko's Orange Lux imbues the paper, and with a final flourish, she places the paper upon the target's chest. Instantly, their Emotional-Field bolstered briefly, raising their defense against magical attacks.
Vigor ⫻ Yoko begins by sketching intricate symbols and kanji onto a small piece of parchment, infusing it with her Orange Lux energy. The parchment glows with a vibrant aura as she recites ancient verses, each word resonating with the power of strength and resilience. With a final flourish, she places the parchment upon the target's chest. Instantly, their physical abilities are bolstered, granting them heightened strength, agility, and resilience for a brief period.
Unity ⫻ As a last resort, Yoko calls upon the Unity Incantation, a spell of swift empowerment that saps her strength to bolster another's. She sketches a single kanji symbol onto a small piece of paper, infusing it with her Orange Lux energy. She speaks some ancient verses, and each kanji stroke symbolizes a power transfer. Through this brief ritual, Yoko weakens her magic to transfer a portion to another. Though it offers the recipient a potent surge of energy, it comes at the cost of Yoko's magical prowess, making it a risky gambit.
Soul ⫻ The Soul-Incantation embodies a swift and focused channeling of Orange-Lux. Yoko sketches intricate symbols and kanji onto a small piece of paper. Then, she speaks ancient verses passed down through generations, resonating with the power of inner strength. As the chant unfolds, Yoko's Orange Lux imbues the paper, and with a final flourish, she places the paper upon the target's chest. Instantly, their Emotional-Field bolstered briefly, raising their defense against magical attacks.
Vigor ⫻ Yoko begins by sketching intricate symbols and kanji onto a small piece of parchment, infusing it with her Orange Lux energy. The parchment glows with a vibrant aura as she recites ancient verses, each word resonating with the power of strength and resilience. With a final flourish, she places the parchment upon the target's chest. Instantly, their physical abilities are bolstered, granting them heightened strength, agility, and resilience for a brief period.
Unity ⫻ As a last resort, Yoko calls upon the Unity Incantation, a spell of swift empowerment that saps her strength to bolster another's. She sketches a single kanji symbol onto a small piece of paper, infusing it with her Orange Lux energy. She speaks some ancient verses, and each kanji stroke symbolizes a power transfer. Through this brief ritual, Yoko weakens her magic to transfer a portion to another. Though it offers the recipient a potent surge of energy, it comes at the cost of Yoko's magical prowess, making it a risky gambit.
ARMANANT ⫻ An ancient discipline preserved by the Hatanakas, this encompasses an array of different combat spells passed down through generations. Rooted in tradition and refined through centuries of practice, these spells represent the pinnacle of weapons prowess within the Hatanaka family. Guided by the venerable Goro, Yoko has embarked on a journey to master this discipline, unlocking their secrets to wield them for her journey. Each spell, from the razor-sharp precision of Sharpen to the armor-ignoring potency of Pierce, embodies the indomitable spirit and unwavering dedication of the Hatanaka bloodline.
Sharpen ⫻ Sharpen was crafted to overcome the limitations of conventional weaponry and transform mundane objects into lethal instruments of war. The Sharpen spell allows her to imbue weapons and objects with a supernatural slice. She channels her Orange Lux into the object with a focused concentration, causing it to glow vibrantly. The object's edges become razor-sharp as the glow fades, effortlessly slicing through materials. Whether it's a sword, knife, or even mundane objects like rocks or paper, the Sharpen spell ensures anything becomes a deadly weapon in her hands. A favored technique of Yoko is infusing a blank card with the Sharpen spell.
Hardening ⫻ Grounded in the principles of resilience and grit, the Hardening spell embodies the Hatanakas' unwavering resolve in the face of adversity. Developed to reinforce their weaponry and equipment, this Spell grants objects unmatched durability and offensive prowess. Yoko's Hardening spell is a versatile enchantment that grants objects durability and some offensive power. With a dash of her Orange Lux, she infuses the object with it, reinforcing its structure, making it capable of tanking far more than it usually would and enhancing its offensive capabilities in some cases.
Extend ⫻ Born from innovation and creativity, the Extend spell reflects the Hatanakas' ingenuity in the field of combat. Inspired by the need for versatility and adaptability, this spell allows wielders to extend the reach of their weapons with just Orange-Lux. By channeling Yoko's Lux, she envelops the chosen object in a radiant glow, causing its edges to shimmer and extend. Whether it's a sword, staff, or even a mundane household item, Yoko's Edge spell causes the object to elongate magically, and Yoko can make an object up to three times as long.
Impact ⫻ Rooted in the ancient tradition that embodies strength and courage, the Impact spell embodies the Hatanakas' commitment to overwhelming their adversaries with their unmatched might. Yoko imbues objects with a magical force, causing them to strike with bone-shattering impact. Whether hurling projectiles or wielding melee weapons, Yoko's every blow lands with crushing force, overwhelming foes with the sheer power of her attacks.
Absorption ⫻ The Hatanakas developed Absorption as a countermeasure against magical assaults, aiming to create openings for retaliation. This spell harnesses Yoko's Emotional-Field, briefly altering it and channeling it into a chosen object. Yoko can suck a ranged-magical (such as a fireball) attack into the object through focused concentration, converting it into stored energy, and, at will, Yoko can unleash it through a powerful explosion of force. The size and potency of the blast directly correlate with the amount of magic absorbed. To use Absorption effectively, Yoko must remain still and focused while absorbing the incoming magical energy, ensuring maximum potential for the resulting explosion.
Parry ⫻ An ancient defensive technique honed through generations of practice, Parry embodies the Hatanaka family’s mastery of precision and timing in combat. This spell allows Yoko to enhance her wielded object with the ability to deflect physical attacks. When an enemy strike is about to land, Yoko channels her Orange Lux into her weapon, causing it to glow briefly. Upon contact with the attack, the Parry spell redirects the attack away from Yoko, leaving them open for a moment for Yoko to counterattack or flee.
Block ⫻ The ancient Hatanakas developed this spell to address the pressing need for defense in battle. Recognizing the strategic advantage of resilience and endurance in combat, they crafted this spell to empower practitioners with enhanced protection against physical assaults and magical projectiles. Block enchants Yoko's defensive capabilities by enchanting her body's defenses and any objects she holds against incoming attacks. Block ensures Yoko's durability increases significantly while the spell remains active. This defensive enhancement shields Yoko from physical blows and reinforces objects in her possession against damage. Block renders Yoko immobile when activated and unable to initiate attacks, focusing solely on defense. For example, if confronted with a barrage of magical projectiles, Yoko can activate Block to withstand the onslaught without sustaining significant harm. In close combat, she can use Block to tank the impact of powerful melee attacks, maintaining her defensive stance until she deactivates the spell.
Hardening ⫻ Grounded in the principles of resilience and grit, the Hardening spell embodies the Hatanakas' unwavering resolve in the face of adversity. Developed to reinforce their weaponry and equipment, this Spell grants objects unmatched durability and offensive prowess. Yoko's Hardening spell is a versatile enchantment that grants objects durability and some offensive power. With a dash of her Orange Lux, she infuses the object with it, reinforcing its structure, making it capable of tanking far more than it usually would and enhancing its offensive capabilities in some cases.
Extend ⫻ Born from innovation and creativity, the Extend spell reflects the Hatanakas' ingenuity in the field of combat. Inspired by the need for versatility and adaptability, this spell allows wielders to extend the reach of their weapons with just Orange-Lux. By channeling Yoko's Lux, she envelops the chosen object in a radiant glow, causing its edges to shimmer and extend. Whether it's a sword, staff, or even a mundane household item, Yoko's Edge spell causes the object to elongate magically, and Yoko can make an object up to three times as long.
Impact ⫻ Rooted in the ancient tradition that embodies strength and courage, the Impact spell embodies the Hatanakas' commitment to overwhelming their adversaries with their unmatched might. Yoko imbues objects with a magical force, causing them to strike with bone-shattering impact. Whether hurling projectiles or wielding melee weapons, Yoko's every blow lands with crushing force, overwhelming foes with the sheer power of her attacks.
Absorption ⫻ The Hatanakas developed Absorption as a countermeasure against magical assaults, aiming to create openings for retaliation. This spell harnesses Yoko's Emotional-Field, briefly altering it and channeling it into a chosen object. Yoko can suck a ranged-magical (such as a fireball) attack into the object through focused concentration, converting it into stored energy, and, at will, Yoko can unleash it through a powerful explosion of force. The size and potency of the blast directly correlate with the amount of magic absorbed. To use Absorption effectively, Yoko must remain still and focused while absorbing the incoming magical energy, ensuring maximum potential for the resulting explosion.
Parry ⫻ An ancient defensive technique honed through generations of practice, Parry embodies the Hatanaka family’s mastery of precision and timing in combat. This spell allows Yoko to enhance her wielded object with the ability to deflect physical attacks. When an enemy strike is about to land, Yoko channels her Orange Lux into her weapon, causing it to glow briefly. Upon contact with the attack, the Parry spell redirects the attack away from Yoko, leaving them open for a moment for Yoko to counterattack or flee.
Block ⫻ The ancient Hatanakas developed this spell to address the pressing need for defense in battle. Recognizing the strategic advantage of resilience and endurance in combat, they crafted this spell to empower practitioners with enhanced protection against physical assaults and magical projectiles. Block enchants Yoko's defensive capabilities by enchanting her body's defenses and any objects she holds against incoming attacks. Block ensures Yoko's durability increases significantly while the spell remains active. This defensive enhancement shields Yoko from physical blows and reinforces objects in her possession against damage. Block renders Yoko immobile when activated and unable to initiate attacks, focusing solely on defense. For example, if confronted with a barrage of magical projectiles, Yoko can activate Block to withstand the onslaught without sustaining significant harm. In close combat, she can use Block to tank the impact of powerful melee attacks, maintaining her defensive stance until she deactivates the spell.
WEAPONMASTER ⫻ The Weaponmaster discipline stands as a testament to the renowned craftsmanship of the Hatanaka lineage, celebrated for their mastery in crafting legendary weapons. For Yoko, the journey into this ancient discipline is not merely a pursuit of skill but a legacy to uphold. Guided by her older brother Goro, she delves into the secrets of Weaponmaster, learning the intricate rituals and techniques passed down through generations. However, her path is fraught with challenges, and her training remains incomplete as Goro's sudden disappearance leaves her grasping for knowledge.
Empower ⫻ Yoko's journey into the Hatanaka Weaponmaster discipline begins with Empower, a spell laden with potential but limited by her novice understanding. It is a spell that demands more than mere incantations — it requires an entire ritual to enchant an object. To begin the ritual, Yoko meticulously prepares a space adorned with symbols of her lineage, incense, and candles to honor her ancestors. With the ritual space prepared, Yoko places the chosen object at the center, then enters a meditative state, channeling her Orange Lux that radiates throughout the room. Through intricate gestures and chants, she imparts her will upon the object, imbuing it with the power to transcend its mundane origins.
The potential applications of Empower are vast and limited only by Yoko's imagination and her ability to collaborate with other Paranormals. For instance, she might seek the assistance of a Red Lux Adept to create a sword that bursts into flames upon command, adding fiery devastation to her arsenal. Alternatively, by collaborating with a White Lux Adept, she could craft a pendant capable of revealing hidden truths or detecting the presence of Apparitions. Beyond Adepts, Yoko might team up with an Apparition to draw upon its unique powers or an Aberration who has gained a particular ability through their curse or bond with an Apparition. However, as Goro didn't have time to train her fully, Yoko's attempts at empowerment are often imperfect. The enchanted objects may exhibit flaws or instability, requiring constant maintenance or refinement to function correctly. Furthermore, her inexperience limits the complexity and power of the enchantments she can bestow on objects, with more ambitious endeavors often ending in disappointment or danger.
The potential applications of Empower are vast and limited only by Yoko's imagination and her ability to collaborate with other Paranormals. For instance, she might seek the assistance of a Red Lux Adept to create a sword that bursts into flames upon command, adding fiery devastation to her arsenal. Alternatively, by collaborating with a White Lux Adept, she could craft a pendant capable of revealing hidden truths or detecting the presence of Apparitions. Beyond Adepts, Yoko might team up with an Apparition to draw upon its unique powers or an Aberration who has gained a particular ability through their curse or bond with an Apparition. However, as Goro didn't have time to train her fully, Yoko's attempts at empowerment are often imperfect. The enchanted objects may exhibit flaws or instability, requiring constant maintenance or refinement to function correctly. Furthermore, her inexperience limits the complexity and power of the enchantments she can bestow on objects, with more ambitious endeavors often ending in disappointment or danger.
TRADITION (Joint-Casts) ⫻ With a rare blend of skill and empathy, Yoko forged connections with others that transcend mere spells; it became a testament to her ability to forge unbreakable bonds.
The Place ⫻ This Joint Cast stands as a testament to the collaborative prowess of Kari Wilson and Yoko Hatanaka, merging White and Orange Lux to transform any location into their sanctuary. Conceived amidst their battles with the Stygian Snake in the Old Coven, this Joint-Cast was crafted to provide a haven where they could evade the serpent's minions and shield themselves from intrusion. To cast The Place, Kari and Yoko join hands at the center of the chosen location, their auras intertwining in White and Orange Lux. As they focus, a shimmering aura of yellow light emanates from their joined palms, spreading outward to envelop the area. The barrier solidifies into a protective shell, imbued with their combined strength and heightened perception. Empowered by their respective Lux, Kari and Yoko weave a protective aura that fortifies the physical defenses of their surroundings and grants them comprehensive insight into anything within its bounds. The sanctuary's walls, structures, and natural elements have enhanced durability. Stones become unyielding, capable of withstanding tremendous force, while wood gains an unbreakable resilience akin to iron. The air thickens, forming a barrier that deflects projectiles and dissipates the impact of magical assaults.
As Kari and Yoko deepen their connection to "The Place," their ability to gather information intensifies. Initially, they receive glimpses of random knowledge about those present, sensing emotions, intentions, and essential details. Over time, their awareness expands exponentially, evolving from sporadic insights to a near-omniscient understanding of their surroundings and the beings within. The sanctuary becomes a conduit of information, where every corner and every inhabitant whispers their secrets to Kari and Yoko.
Mirage ⫻ A unique Joint-Cast between Kari and Yoko. Yoko begins by projecting her Orange-Lux into their surroundings. Kari then weaves her White Lux into Yoko's energy, blending it into a dance of colors swirling around them like sand stirred by a gentle breeze. Together, their combined Lux creates a tapestry of light, merging into shapes that manifest echoes of past events. These spectral projections unfold like holograms, transporting Yoko and Kari through glimpses of different times and places. Within their shared aura, the scenes of history unfold unpredictably: from epic battles to tender moments of love and from moments of loss to profound discoveries.
Magical Girl Ascension! ⫻ Yoko performs a ritual that temporarily grants Ella an extraordinary power surge, boosting her Abstraction and physical capabilities. Yoko begins by drawing a complex circle on the ground, using her Lux to inscribe Kanji symbols that glow with a yellow light onto the ground, and Yoko stands at the circle's center chanting. As the ritual climaxes, a beam of yellow light descends from above directly onto Ella. Her body begins to glow with a golden aura, her muscles puff up, and her eyes become a light show. Ella’s Abstraction is boosted to new heights, allowing her to achieve feats never seen before. Simultaneously, her speed, strength, and reflexes are amplified. Her movements become a blur, her strikes capable of shattering stone, and her aura crackling with raw power. The transformation lasts for a limited time, during which Ella becomes a force to be reckoned with, but once the effect wears off, she returns to her normal state.
The Lightning Barrage ⫻ A unique display of Yoko and Ella's impeccable coordination, unfolds. They lock eyes, a silent understanding passing between them, synchronizing their breathing, focusing their energy. Yoko darts forward, unleashing a flurry of rapid strikes infused with her Lux. Ella steps in with her barrage of attacks, punches, and kicks, a blur of movement. The two fighters continue to alternate, never giving their opponent a moment to catch their breath. The Lightning Barrage culminates with Yoko and Ella launching their final blow, combining their energies for a decisive finishing move that should finish the opponent.
Radiant Annihilation! ⫻ Yoko and Ella, in a testament to their unbreakable bond, combine their Abstractions to create a massive ball of light that detonates with the force of a bomb, devastating everything in its radius. Yoko begins by channeling her Lux into her hands, creating a sphere of yellow light. Ella places her hands over Yoko's, adding her energy to the growing sphere. The light intensifies, becoming blindingly bright as the combined power of both Adepts merges into a single blast. With a final push, they launch the sphere into the air. It hovers momentarily, growing more significant and unstable before exploding in a blinding flash. The resulting shockwave levels everything within a considerable radius, leaving behind a scorched and barren landscape.
Dragon-Uppercut! ⫻ Yoko performs an incantation that imbues Ella with a burst of power, allowing her to deliver a super-strong attack, typically an uppercut. Yoko stands behind Ella, reciting an ancient chant, and a visible aura surrounds Ella, crackling with energy. As the chant finishes, Ella feels a surge of strength coursing through her. She launches herself at the target with newfound strength, delivering a devastating uppercut amplified by Yoko's Orange-Lux. The force of the strike is so immense that it shatters stone and sends its opponent flying.
As Kari and Yoko deepen their connection to "The Place," their ability to gather information intensifies. Initially, they receive glimpses of random knowledge about those present, sensing emotions, intentions, and essential details. Over time, their awareness expands exponentially, evolving from sporadic insights to a near-omniscient understanding of their surroundings and the beings within. The sanctuary becomes a conduit of information, where every corner and every inhabitant whispers their secrets to Kari and Yoko.
Mirage ⫻ A unique Joint-Cast between Kari and Yoko. Yoko begins by projecting her Orange-Lux into their surroundings. Kari then weaves her White Lux into Yoko's energy, blending it into a dance of colors swirling around them like sand stirred by a gentle breeze. Together, their combined Lux creates a tapestry of light, merging into shapes that manifest echoes of past events. These spectral projections unfold like holograms, transporting Yoko and Kari through glimpses of different times and places. Within their shared aura, the scenes of history unfold unpredictably: from epic battles to tender moments of love and from moments of loss to profound discoveries.
Magical Girl Ascension! ⫻ Yoko performs a ritual that temporarily grants Ella an extraordinary power surge, boosting her Abstraction and physical capabilities. Yoko begins by drawing a complex circle on the ground, using her Lux to inscribe Kanji symbols that glow with a yellow light onto the ground, and Yoko stands at the circle's center chanting. As the ritual climaxes, a beam of yellow light descends from above directly onto Ella. Her body begins to glow with a golden aura, her muscles puff up, and her eyes become a light show. Ella’s Abstraction is boosted to new heights, allowing her to achieve feats never seen before. Simultaneously, her speed, strength, and reflexes are amplified. Her movements become a blur, her strikes capable of shattering stone, and her aura crackling with raw power. The transformation lasts for a limited time, during which Ella becomes a force to be reckoned with, but once the effect wears off, she returns to her normal state.
The Lightning Barrage ⫻ A unique display of Yoko and Ella's impeccable coordination, unfolds. They lock eyes, a silent understanding passing between them, synchronizing their breathing, focusing their energy. Yoko darts forward, unleashing a flurry of rapid strikes infused with her Lux. Ella steps in with her barrage of attacks, punches, and kicks, a blur of movement. The two fighters continue to alternate, never giving their opponent a moment to catch their breath. The Lightning Barrage culminates with Yoko and Ella launching their final blow, combining their energies for a decisive finishing move that should finish the opponent.
Radiant Annihilation! ⫻ Yoko and Ella, in a testament to their unbreakable bond, combine their Abstractions to create a massive ball of light that detonates with the force of a bomb, devastating everything in its radius. Yoko begins by channeling her Lux into her hands, creating a sphere of yellow light. Ella places her hands over Yoko's, adding her energy to the growing sphere. The light intensifies, becoming blindingly bright as the combined power of both Adepts merges into a single blast. With a final push, they launch the sphere into the air. It hovers momentarily, growing more significant and unstable before exploding in a blinding flash. The resulting shockwave levels everything within a considerable radius, leaving behind a scorched and barren landscape.
Dragon-Uppercut! ⫻ Yoko performs an incantation that imbues Ella with a burst of power, allowing her to deliver a super-strong attack, typically an uppercut. Yoko stands behind Ella, reciting an ancient chant, and a visible aura surrounds Ella, crackling with energy. As the chant finishes, Ella feels a surge of strength coursing through her. She launches herself at the target with newfound strength, delivering a devastating uppercut amplified by Yoko's Orange-Lux. The force of the strike is so immense that it shatters stone and sends its opponent flying.
LIMITS ⫻
RITUAL/INCANTATION ⫻
ARMANANT ⫻
WEAPONMASTER ⫻
TRADITION ⫻
Typically, the Rituals/Incantations are a process that can be interrupted and takes time and resources to pull off; they simply can not be performed in a fight. Yoko can only perform her rituals a few times daily due to their exhaustive nature and the meticulous preparation required. Additionally, the effects of the rituals lose their potency over time, being less effective as the hours pass until their bolster disappears (usually under a day). The surge of energy provided by Yoko's incantations is temporary. It may result in weaker magic for the target, leaving them exhausted after the enhancement wears off. All the Incantations are brief, typically lasting around ten minutes, before they abruptly return to their original strength. Yoko must also wait around ten minutes before she can use any Incantations again after casting one. Regarding the Unity Incantation, Yoko's sacrifice of her magical strength temporarily weakens her overall magical abilities, making subsequent spells less potent for around twenty minutes after casting the Incantation.
ARMANANT ⫻
The effects of the Armanant spells gradually fade over time, typically lasting for ten minutes before returning to their normal state (certain spells, such as Armor Piercing, fade away almost immediately). Infusing objects with magical properties drains Yoko's magical energy, limiting her ability to perform other spells immediately afterward and making it difficult to sustain them indefinitely. Certain materials (such as organic materials, gems, artifacts, etc) may resist the sharpening effect or dull more quickly than others, limiting the spell's effectiveness on particular objects. Certain materials may resist the hardening effect or exhibit limited improvement in durability - for example, naturally hard materials such as stone and already supernaturally altered - affecting the spell's overall effectiveness.
Excessive extension of particular objects may compromise their structural integrity, leading to breakage or deformation. Maintaining control over the extended object requires precise concentration and focus, making wielding effectively in chaotic or high-pressure situations challenging. Yoko can only use Impact three times in ten minutes before she has to wait for a cooldown. Yoko cannot absorb melee magical attacks, only ranged ones. Yoko can only absorb a limited amount of magical energy before reaching her maximum capacity, requiring her to discharge the stored energy before continuing to absorb more. The conversion of absorbed magical energy into a usable explosion is not instantaneous and requires a brief period of concentration, leaving Yoko temporarily vulnerable to counterattacks. The Parry spell is less effective against powerful physical attacks. While it can easily redirect lighter or moderate blows, all-out blows might only be partially deflected, causing some damage to Yoko. The Parry spell is designed to counter a single attack at a time. If Yoko faces multiple attackers or simultaneous strikes, she can only parry one attack, exposing her to the others. Parry only has a brief window for Yoko to use; if she mistimes it, she has to wait a few moments before she can cast Parry again. Activating Block makes Yoko immobile, preventing her from initiating attacks or moving while the spell is active. Yoko can only maintain Block for about five minutes straight; the spell automatically deactivates after that point. Block also doesn't prevent Yoko from being physically manipulated, such as grabbed or thrown.
Excessive extension of particular objects may compromise their structural integrity, leading to breakage or deformation. Maintaining control over the extended object requires precise concentration and focus, making wielding effectively in chaotic or high-pressure situations challenging. Yoko can only use Impact three times in ten minutes before she has to wait for a cooldown. Yoko cannot absorb melee magical attacks, only ranged ones. Yoko can only absorb a limited amount of magical energy before reaching her maximum capacity, requiring her to discharge the stored energy before continuing to absorb more. The conversion of absorbed magical energy into a usable explosion is not instantaneous and requires a brief period of concentration, leaving Yoko temporarily vulnerable to counterattacks. The Parry spell is less effective against powerful physical attacks. While it can easily redirect lighter or moderate blows, all-out blows might only be partially deflected, causing some damage to Yoko. The Parry spell is designed to counter a single attack at a time. If Yoko faces multiple attackers or simultaneous strikes, she can only parry one attack, exposing her to the others. Parry only has a brief window for Yoko to use; if she mistimes it, she has to wait a few moments before she can cast Parry again. Activating Block makes Yoko immobile, preventing her from initiating attacks or moving while the spell is active. Yoko can only maintain Block for about five minutes straight; the spell automatically deactivates after that point. Block also doesn't prevent Yoko from being physically manipulated, such as grabbed or thrown.
WEAPONMASTER ⫻
Yoko's limited experience limits the complexity and potency of the enchantments she imbues on objects, leading to imperfections and instability. The empowerment ritual demands significant time and preparation, with more ambitious endeavors necessitating collaboration with fellow Adepts. Over time, empowered objects may reveal flaws or exhibit instability, requiring ongoing maintenance and refinement. Additionally, their performance may deviate from expectations, necessitating constant maintenance and adjustment.
TRADITION ⫻
The Place ⫻ The Place can only be sustained for a specific duration, ranging from hours to a day, depending on the energy expended. The sanctuary's size is restricted to a set radius from the center point where Kari and Yoko join hands. Creating and maintaining "The Place" drains a significant amount of energy from both Kari and Yoko, leading to exhaustion if prolonged. Additionally, "The Place" remains fixed once established and cannot be moved. There is also a cooldown period after its use before they can attempt another similar Joint-Cast.
Magical Girl Ascension! ⫻ The boosted Abstraction and physical capabilities granted by the ritual are only temporary. The transformation lasts for a limited time, typically ranging from a few minutes to an hour, depending on how much effort Yoko puts into the ritual. Performing the ritual requires a significant amount of Lux energy from Yoko. If she is not prepared or if the ritual is interrupted, it could fail or result in a less potent transformation for Ella.
The Lightning Barrage ⫻ The effectiveness of the Lightning Barrage relies heavily on the synchronization and coordination between Yoko and Ella. Any miscommunication or disruption in their teamwork can prematurely end the barrage or leave openings for their opponents. Performing the Lightning Barrage consumes significant energy from both Yoko and Ella. They cannot sustain this level of coordinated assault for an extended period without risking the depletion of their energy reserves.
Radiant Annihilation! ⫻ Generating such a powerful blast consumes a tremendous amount of Lux energy from both Yoko and Ella. They can only use Radiant Annihilation sparingly, as repeated use could exhaust them entirely and weaken the potency of future spells for a brief period. Creating the massive ball of light for Radiant Annihilation requires time and concentration from both Yoko and Ella. They must channel and merge their Lux carefully to form a devastating blast, leaving them vulnerable during this preparation phase. They can only cast Radiant Annihilation once an hour.
Dragon-Uppercut! ⫻ Yoko must remain close to Ella while performing the magic for Dragon-Uppercut, limiting their flexibility during combat and potentially exposing them to danger. There is a brief cooldown before they can cast Dragon-Uppercut again, so if they miss they are out of luck before they can cast it again. The surge of strength from Yoko's incantation is short-lived. If Ella doesn't execute the attack quickly, the enhanced strength diminishes rapidly.
Magical Girl Ascension! ⫻ The boosted Abstraction and physical capabilities granted by the ritual are only temporary. The transformation lasts for a limited time, typically ranging from a few minutes to an hour, depending on how much effort Yoko puts into the ritual. Performing the ritual requires a significant amount of Lux energy from Yoko. If she is not prepared or if the ritual is interrupted, it could fail or result in a less potent transformation for Ella.
The Lightning Barrage ⫻ The effectiveness of the Lightning Barrage relies heavily on the synchronization and coordination between Yoko and Ella. Any miscommunication or disruption in their teamwork can prematurely end the barrage or leave openings for their opponents. Performing the Lightning Barrage consumes significant energy from both Yoko and Ella. They cannot sustain this level of coordinated assault for an extended period without risking the depletion of their energy reserves.
Radiant Annihilation! ⫻ Generating such a powerful blast consumes a tremendous amount of Lux energy from both Yoko and Ella. They can only use Radiant Annihilation sparingly, as repeated use could exhaust them entirely and weaken the potency of future spells for a brief period. Creating the massive ball of light for Radiant Annihilation requires time and concentration from both Yoko and Ella. They must channel and merge their Lux carefully to form a devastating blast, leaving them vulnerable during this preparation phase. They can only cast Radiant Annihilation once an hour.
Dragon-Uppercut! ⫻ Yoko must remain close to Ella while performing the magic for Dragon-Uppercut, limiting their flexibility during combat and potentially exposing them to danger. There is a brief cooldown before they can cast Dragon-Uppercut again, so if they miss they are out of luck before they can cast it again. The surge of strength from Yoko's incantation is short-lived. If Ella doesn't execute the attack quickly, the enhanced strength diminishes rapidly.
WEAKNESSES ⫻
RITUAL/INCANTATION ⫻
ARMANANT ⫻
WEAPONMASTER ⫻
TRADITION ⫻
The Song of the Heart and Fortitude of Spirit rituals offer bolstering effects to the Emotional-Field, yet they carry a double-edged aspect. They inadvertently amplify negative emotions, triggering erratic behavior in the target. The surge of energy provided by the Incantations is temporary and can lead to a subsequent energy crash, leaving the target fatigued and vulnerable once the enhancement wears off. While the Soul Incantation bolsters the Emotional-Field, it also temporarily disrupts the target's emotional stability, causing erratic behavior and leaving them vulnerable to emotion-manipulating magic. The Unity Incantation exacts a heavy toll on Yoko's magical reserves, leaving her depleted and vulnerable for twenty minutes after performing the spell.
ARMANANT ⫻
After Yoko's spells wear off, the objects she imbues often become brittle and vulnerable to damage, creating a brief window where they can easily break and leave her defenseless. Overusing the Sharpen spell can cause fatigue and mental strain, diminishing her overall combat effectiveness. While the Hardening spell grants enhanced durability, it also makes objects heavier to wield. Extended objects can become difficult to control, especially in chaotic or fast-paced combat situations, increasing the risk of self-injury. Yoko's vulnerability increases while she absorbs magical energy, as she must remain still and focused, leaving her open to attacks from other angles. Absorbing too much magical energy beyond her capacity can cause a forceful explosion, injuring Yoko and anyone nearby. Block's protective aura obscures Yoko’s vision, making it difficult for her to see or react to incoming threats effectively. After Block is deactivated, there are a few moments in which Yoko's defense is lowered, making her more vulnerable to damage.
WEAPONMASTER ⫻
Due to her inexperience, Yoko's enchantments may become unstable, causing the object to malfunction or lose its power at critical moments.
TRADITION ⫻
The Place ⫻ As Kari and Yoko gain enhanced perception within "The Place," they risk being overwhelmed by the sheer volume of sensory information. The influx of details from every corner and inhabitant can lead to cognitive strain, causing headaches and nosebleeds, and can even cause them to pass out.
Magical Girl Ascension! ⫻ The transformation puts a strain on Ella's body due to the rapid increase in physical capabilities. Prolonged use or frequent transformations could lead to exhaustion or even bodily injury. The ritual drains Yoko's energy significantly, leaving her physically exhausted and vulnerable afterward. After the transformation wears off, Ella experiences a backlash of weakness and fatigue. Her muscles ache, and her reflexes slow down significantly, leaving her temporarily unable to fight effectively.
The Lightning Barrage ⫻ Missing the initial hit of the Lightning Barrage can leave them open to counterattack, and it's extra vulnerable to long ranged attacks. The rapid, high-energy movements during the Lightning Barrage place immense strain on Yoko and Ella's bodies. This can lead to muscle cramps, joint pain, and a significant drop in physical endurance.
Radiant Annihilation! ⫻ After casting Radiant Annihilation, both Yoko and Ella experience a prolonged period of weakness and vulnerability. Their bodies struggle to recover from the immense magical expenditure, leaving them defenseless. The explosive nature of Radiant Annihilation poses a risk to Yoko and Ella and a high risk of collateral damage or outright harming themselves.
Dragon-Uppercut! ⫻ The sheer force behind Ella's enhanced attack puts immense strain on her muscles and joints. If the attack misses or is blocked, Ella risks injuring herself due to the intense physical exertion. The surge of amplified energy surrounding Ella's attack makes her movements predictable and reduces her agility, making it easier for skilled opponents to dodge or counterattack.
Magical Girl Ascension! ⫻ The transformation puts a strain on Ella's body due to the rapid increase in physical capabilities. Prolonged use or frequent transformations could lead to exhaustion or even bodily injury. The ritual drains Yoko's energy significantly, leaving her physically exhausted and vulnerable afterward. After the transformation wears off, Ella experiences a backlash of weakness and fatigue. Her muscles ache, and her reflexes slow down significantly, leaving her temporarily unable to fight effectively.
The Lightning Barrage ⫻ Missing the initial hit of the Lightning Barrage can leave them open to counterattack, and it's extra vulnerable to long ranged attacks. The rapid, high-energy movements during the Lightning Barrage place immense strain on Yoko and Ella's bodies. This can lead to muscle cramps, joint pain, and a significant drop in physical endurance.
Radiant Annihilation! ⫻ After casting Radiant Annihilation, both Yoko and Ella experience a prolonged period of weakness and vulnerability. Their bodies struggle to recover from the immense magical expenditure, leaving them defenseless. The explosive nature of Radiant Annihilation poses a risk to Yoko and Ella and a high risk of collateral damage or outright harming themselves.
Dragon-Uppercut! ⫻ The sheer force behind Ella's enhanced attack puts immense strain on her muscles and joints. If the attack misses or is blocked, Ella risks injuring herself due to the intense physical exertion. The surge of amplified energy surrounding Ella's attack makes her movements predictable and reduces her agility, making it easier for skilled opponents to dodge or counterattack.
Other
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"Even in the face of darkness, I will carve my path with the light of my brother. Or your burning body. Idiot."
THE.HATANAKA.SANCTUARY | |
............................................................ "Whispers in the air tell the tales of the brothers gone." | The Hatanaka Sanctuary is a surreal and enigmatic dimension where reality itself seems to warp and twist. Landmasses drift weightlessly in the sky, each island adorned with lush vegetation, ancient ruins, and meandering pathways that defy logical direction. Despite its enchanting appearance, an eerie silence pervades the realm as if all life has abandoned it. At the heart of this bizarre domain stands the imposing Hatanaka Castle, its towering spires and intricate battlements casting long shadows over the floating islands below. Beyond these walls, the silence is occasionally broken by the distant cry of a creature or the whisper of unseen shadows. Inside Hatanaka Castle, the labyrinthine corridors and chambers reveal a history of grandeur now obscured by time. The once-vibrant halls, where artifacts and relics were proudly displayed, now show signs of their absence. Once alive with the clamor of combat training, the training grounds now lie in a state of disrepair, overrun with tangled vegetation. This space, designed for honing skills and preparing for battle, features a unique system capable of summoning and creating monsters for trainees to face—a testament to the rigorous training of the Hatanaka Family. Although the grand dinner hall where camaraderie and strategy were once shared is now barren, it still echoes with memories of past gatherings. The Sanctuary also contains a hidden Artifact Storage area, a vault where the Hatanaka family's most prized artifacts are kept. This storage is a treasure trove of mystical objects, many of which were recovered by Goro and now rest safely within the Sanctuary’s protective confines. Access to the Hatanaka Sanctuary is a closely guarded secret, known only to a select few. The sole entrance is concealed beneath the Hatanaka estate in Shimmer, reachable only by those who possess Hatanaka blood. |