Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of two characters 5. Minimum of one paragraph
It was supposed to be a normal combat drop for a squad of the 3rd Special Forces Group. They were being deployed to the independent state of Puntland, used to be apart of Somalia, in support of a Puntland operation against insurgents. They were deployed by HALO jump into the region. It was expected to go as planned, and the squad would assist Puntland forces.
However, during the jump, an intense storm suddenly formed in their path, and they were forced to descent through it. While the storm did not harm them, it did send members off course. But when they did pull their chutes and land. They would quickly discover that the mountainous environment they were supposed to land in, was replaced by a forest with no mountains in sight.
Now scattered away from each other and confused about where they are. These soldiers have to link up and figure out where they are. Eventually, learning that they are in a fantasy world, but something very bad has happened to it.
They have to navigate the land and its dangers to find a way back home. Along the way, they meet an assortment of people and creatures who can help or hinder those lost soldiers in their quest to return home while maybe helping this world in the process.
Whatever they decide to do, it will have consequences for this world and whether or not they can return home.
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of one character 5. Minimum of one paragraph
Overview
Hello and welcome to the rp. In this Gate-like rp(If you are familiar with Gate anime or manga or not), you will be playing as spec ops members of the United States 3rd Special Forces Group that was assigned to a squad to help Puntland in an operation against insurgents. Only during their HALO jump after passing through a sudden storm. They find themselves in an unknown place, a diffident world. A post-apocalyptic fantasy world as they will discover. Where they will explore and meet the locals they come across as they try to find a way home.
Now, in regards to the characters, they can be what you want, male or female, as it makes sense for them to be there. For character pics, go for drawn pics. As for player slots, as I have discovered, squads are bigger than four people, it turns out, so the maximum possible size of the squad will be twelve or fourteen. But the total size of the squad depends on how many people join at the start. NPCs will fill the slots not taken if needed. Which if more people join, then they will take the spots of the NPCs.
As for the post-apocalyptic fantasy world, it will be revealed as the characters explore it, find out what happened to it, and discover the ills that plague it.
So that is it, and if anyone has any questions, then feel free to ask.
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of two characters 5. Minimum of one paragraph
World War 3 lasted for ten minutes as nuclear missiles were launched and devastated the world. Turning the once lush world into a radioactive wasteland. While no one knows who started it, it was pointless as the world ended and a new one took its place.
That was thirty years ago, and things have stabilized despite the damage done to the planet. Humanity still lives and has endured. Setting up settlements and rebuilding the best they could. In spite of the raiders, mutants, and other hostile elements in the world.
In the ruins of Philadelphia, one such settlement exists in the remains of the old train yard. Formed from the remains of a National Guard group and some natives. The settlement was doing well for itself until the arrival of a new group into the city. Calling themselves the Junkers and wanted shares of the resources that the settlement had. The leader of the settlement, former National Guard member Alex Kent, refused and for three weeks, there were tensions between the two groups, and then that night happened.
When a small group of Junkers managed to get inside the settlement, kill the guards, and open the main gate. The Junkers came in and started attacking anyone they saw. Caught off guard, the defenders tried to fight back but were overwhelmed. In the chaos, Alex, seeing that they would lose this fight, ordered whoever could move to the Liberty. A heavily modified train that the settlement had been working on for trade. Alex and some of the guards stayed behind to give the survivors time to get out safely.
Of the one hundred and twenty people who lived in the settlement, only ten made it to the Liberty, and thanks to Alex and the guards' sacrifice. The Liberty managed to get out of the settlement and out of the city before the Junkers could reach them.
Now homeless and unsure of where they were heading. The survivors now have to find a new home out in the wasteland, the Liberty being their temporary home. They do not know what they will find in their quest for a new home, wherever that may be.
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of one character 5. Minimum of one paragraph
Overview
Hello and welcome to the rp.
The Liberty is a heavily modified EMD SD40-2 that has two passenger cars and a baggage car connected to it. It is capable of being powered by either electricity or diesel.
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of two characters 5. Minimum of one paragraph
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of two characters 5. Minimum of one paragraph
Echo Squad, one of the elite squads of the United Earth and Colonies Special Forces Group. Known as the Spectres, this group was one of the few special forces groups in the UEC and is a respected one.
Now, Echo Squad was assigned to an important mission. A research station located near a black hole had been taken over by a terrorist group known as the Null, and they are in possession of an important artifact. The goal of the mission is to retake the station and recover the artifact.
The mission went well, and Echo Squad was able to succeed in both objectives. However, after taking the artifact to their ship and flying back to home base. They were attacked by a Null ship and was forced to get close to the edge of the Black Hole. The enemy ship retreated but, being this close to the black hole's edge. Echo Squad's ship had to bypass safeties to push the engines hard enough to break free of the black hole.
After breaking free from the black hole, Echo Squad returned to their home base on the world of New Jechico and expected good praise for a job well done. Only when they reached it, to their confusion and horror. All they found was a lifeless, uninhabitable planet and the base destroyed.
Now confused and not knowing what is going on. It took some time before Echo Squad realized the truth. While they were trying to get free of the black hole, time had unknowingly passed, three hundred years had passed, and the United Earth and Colonies government no longer exists. In its place were three nations, the Varan Commonwealth, the White Sun Republic, and the New Earth Empire.
Echo Squad, now aware of their situation, plans their next move. For they are in a new environment, and they have to think on how to survive in this new world. But also what to do with the artifact that sits on their ship. Whatever they decide, one thing they will discover is that not everything is what it seems.
Rules: 1. Expected to follow standard site rules 2. No godmodding or powergaming or etc... 3. No OP characters 4. A max of one character 5. Minimum of one paragraph
Overview
Hello and welcome to the rp. The year is 2545 and in this rp. You will be playing as members of Echo Squad of both the defunct Spectres and the United Earth and Colonies.