Hidden 11 yrs ago Post by salamimike
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The great land of Odesh, where any adventurer can start with nothing and gain everything !
You begin your adventure by leaving your homeland and boarding a huge boat called the Saint Christopher

What will you become?
What will you accomplish?
Only you know!

How to fill in your stats

The part in Bold is the category of the skill. You do not add points to these.
On all 24 skills you have 48 skill points to spend.
The amount of points on a stat will effect dice rolls in the use of that stat using the table below
0 = D6-2
1 = D6-1
2 = D6
3 = D6+1
4 = D8
5 = D8+1

The maximum stat points placed on a stat is 5

Races and Classes
Races are stereotypical how they are usually known.
Gnome - A clever race using their brain instead of brawn. Known for engineering skill and smarts.
Dwarf - A race normally keeping to themselves. Known for their thick skin and large muscles despite there small stature.
Elf - Soft and squishy but quick and agile.
Human - The middle ground can pretty much do most things relatively well.
Orc - Strong brutish beasts with more muscle then brain.
Undead - Humans once dead arisen by strange earthly magic. Highly resilient to damage but smell and look pretty bad.

Classes
Classes will effect stats giving a +1 to all stats in a certain category (Shown by placing a star next to the category and putting in the extra points.
Warrior - +1 Strength – Sword and shield. Can be tanky, stabby or both. The melee class.
Ranger- +1 Range – Bow and arrow or crossbow. The ranged class.
Mage-+1 Intelligence - FIREBALL. There are many magical abilities. All can be achieved with the mage as long as the dice are in their favour.
Bard-+1 Diplomacy- Buff up other players with a cheery tune or make the enemy fall asleep. Uses a certain desired instrument.
Hunter –+1 Survival - Like the range the hunter uses ranged weaponry but is much more skilled in survival and bestiary.
Rogue- +1 Stealth - watch your pocket. You can be a thief or a ninja just make sure to be light on your toes.


The dice rolls will come from me and I will describe a scene then you will decide what you want to do and if you need to do a skill roll for the action I will do these and tell you what you got. Telling you what you did within the action.
Hidden 11 yrs ago Post by salamimike
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Hidden 11 yrs ago Post by salamimike
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BOOP
Hidden 11 yrs ago Post by Catlord
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This looks pretty interesting but I am currently to tired to make a character. I will probably do so tomorrrow though.
Hidden 11 yrs ago Post by salamimike
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Ok !
Hidden 11 yrs ago Post by salamimike
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bump
Hidden 11 yrs ago Post by Cindervile
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Do you want us to list spells we know in the "other" category? Also, how many spells should a mage know and how many should a non-mage know?
Hidden 11 yrs ago Post by salamimike
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What type of mage you are would be easier as you will be able to do a large array of spells.

A none mage would be able to do magic with certain items whilst mages can do magic without items. But they can help.
Hidden 11 yrs ago Post by Cindervile
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Ah. I'll try to get a CS up by tonight or tomorrow at the most.
Hidden 11 yrs ago Post by salamimike
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Ok :)
Hidden 11 yrs ago Post by Cindervile
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Hidden 11 yrs ago Post by salamimike
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Accepted
Hidden 11 yrs ago Post by salamimike
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Invite your friends :D
Hidden 11 yrs ago Post by HamburgerHelper
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Can I join
Hidden 11 yrs ago Post by salamimike
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Sure !
Hidden 11 yrs ago Post by Cseager
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Name - Fon lighheart
Race - Elf
Class - Rogue
Basic Background - Basically spent his free time training in the woods to learn basic combat skills, he was always a naturally gifted thief and socialite. His classy swagger and high level of confidence catches a lot of attention from all types of interesting people. He's a last killer and will always go out of his way to rescue a damsel.
What is your quest? - As a neutral chaotic character he accepts any quest given to him. He finds it's easier to float by in the wind than to spend a lifetime in struggle.

Inventory
Small napsack
Pair of daggers
Red hat
Tan jacket
Tan shirt
Baggy brown pants
Tall dark brown boots.
Other - N/A
Hp - 5
Mana - 0
Strength
Unarmed - 5
Throwing - 0
Melee - 3
Intimidation - 0
Range
Long - 2
Hand - 0
Small - 0
Explosive - 0
Intelligence
Light Magic - 0
Dark Magic - 0
Knowledge - 0
Perception - 0
Diplomacy
Barter - 0
Charisma - 4
Courage - 0
Leadership - 0
Survival
Reflex - 2
Crafting - 0
First Aid - 0
Stamina - 2
Stealth - 5 +1
Steal - 5 +1
Lockpick - 3 +1
Agility - 4 +1

I borrowed ishvals cs as a background.
Hidden 11 yrs ago Post by salamimike
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A few things wrong with your character sheet
The information part is fine the stat part is where you need help
You can have a maximum of 48 points to spend on all 24 stats. You have spent well over this amount
Secondly the maximum amount aloud on a stat is 5, past this will give no other bonuses and so Is a waste
Thirdly, as thief you have a +1 stat boost to steal, stealth, lock pick and agility. Not the strength category.
Hidden 11 yrs ago Post by salamimike
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Post the sheets here guys!
Hidden 11 yrs ago Post by Shard
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Okay, so I made an attempt here. Hope it's alright ^^

Name - Eryel Telemnar
Race - Elf
Class - Ranger
Appearance: Eryel Telemnar

Basic Background - Eryel grew up in the business, on the road. He never had a close relationship to his father, or better yet, he didn’t know him at all. Eryel’s mother taught him how to use the bow and keep on his toes, moulding him into a treasure hunter. When she passed, Eryel’s quest continued. He will often correct the term ‘tomb robber’ and ‘thief’ with the true term of his occupation, ‘Treasure Hunter’.

What is your quest? - Eryel is quite the simple individual with rather simple goals. Riches are fun to come by and taste better than the most wondrous of meals. This elf’s quest is treasure hunting.

Inventory:
Elvish Longbow
40 Arrows
Small Knife (More a tool than weapon)
A light leather armour
A cloak with a hood

Other - 10 gold pieces, a steel ring (Gift from his mother)

Hp - 5
Mana - 0

Strength
-Unarmed - 0
-Throwing - 0
-Melee - 2
-Intimidation - 2

Range
-Long - 4+1
-Hand - 0+1
-Small - 4+1
-Explosive - 0+1

Intelligence
-Light Magic -
-Dark Magic -
-Knowledge -
-Perception - 3

Diplomacy
-Barter - 4
-Charisma - 1
-Courage - 5
-Leadership - 2

Survival
-Reflex - 5
-Crafting - 0
-First Aid - 1
-Stamina - 5

Stealth
-Steal - 0
-Stealth - 5
-Lockpick - 0
-Agility 5
Hidden 11 yrs ago Post by salamimike
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I am a little teetering on the elven longbow.
If its just a bow made by elves with know magical properties then it will be fine.
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