Hidden 11 yrs ago Post by Amaya Tamashii
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Amaya Tamashii

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Alrghty, that I can do...lets see what my rusty brain can think up lol
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I look forward to seeing what you come up with.

And wow did this RP explode. ^^; I liked the idea but I didn't even realize it would be this popular. It makes me really happy even though it's kind of overwhelming. Not in a bad way, though.
Hidden 11 yrs ago Post by Cartwright
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It sure did get a lot of eyes ^.^
Hidden 11 yrs ago Post by Amaya Tamashii
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Amaya Tamashii

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Here is my Doll master bio I am workng on the doll right now

Doll Master:
Name: Amaya Yashia
Age: 19
Gender: Female
Appearance:
Personality: Amaya has a very quiet and obedient personality more or less followng other's commands without a complinant. Most people just think at first thought that she just can't speak or that she is a shy and insecure. However, the truth is she just doesn't find a reason to have her own voice and that it is better to please others over herself. Maybe she was a backwards girl but no one ever showed or really allowed her to have her own voice.

Amaya more or less likes to keep in her own little world and refuses to really let anyone inside her world to understand her. When someone can get nto her own world and get her to open up they will find a completely different person. Inside, she is a sweet girl that wants peace for everyone and loves to help out even though she is very clumsy and can be confused easily if she isnt paying full attenton. Amaya loves to sing and dance as well as play her violin, piano and flute on her own time as well as paint when she is bored.
Backstory: Amaya is the youngest of seven childern born into a very wealthy famly that is for all looks. She has six older brothers and have always had to be something she was not. she was mostly raised by nannies and servants. She had private studies and had to learn to be this and to do that. She was more or less a doll herself. Only to be seen but not heard. She never minded her life much cause when she wasn't needed she could watch the birds and paint in peace.

Amaya wasn't top n her studies nor was she really noticeable like the rest of her family, she never stuck out and shown her own voice, never sad no to anyone or not want to do what others expect. the one day she went on a dinner date with one of her father's associate's son of her own want was the day the world she knew was changed as she was introduced into a whole new world within the one she knew nearly caused her to fall victim to a puppeteer, nearly becoming a Marionette when a stranger suddenly fought off the puppeteer. Shortly after she made a deal with the stranger after finding out what they were and what happened.

Skills: Good at keeping quiet, hiding and evasedropping as well as not drawing attenton to herself
Hidden 11 yrs ago Post by Ardent Dawn
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Quick question, Amaya - can my upcoming Puppeteer be the one from your backstory? I really like the idea of my Puppeteer having attempted to claim you as a Marionette and now having a great interest towards Amaya specifically (the sort that involves toying with her plaything over a prolonged period of time, rather than actually attempting to inflict any permanent physical injuries).
Hidden 11 yrs ago Post by Amaya Tamashii
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Amaya Tamashii

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That is fine with me I would like that alot now I need to finish my doll then I will be ready for acceptance lol
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Amaya: Accepted.
Hidden 11 yrs ago Post by Cartwright
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Uuh seeing the focus of the scope has been chang I think its safe to assume a no was the answer to my proposition, right? I betcha I'll have more room on my plate to do two characters by.. The end of the month! If this RP is still open that is. Is there by chance reservations are available?
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Um, I'm not taking reservations, but, um... yeah, sorry, I don't think it would work out.
Hidden 11 yrs ago Post by Krinos Solstice
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Krinos Solstice The Hopless Romantic / BKS Lead Sniper

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Edited Nagroth as per our discussion.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I'd make it clearer that it's making some kind of minion based around that fear, since at the moment it sounds like, um, if someone's fear was dying using his power would instantly kill them.

But when Rin gets back from dinner we will look it over again.
Hidden 11 yrs ago Post by Krinos Solstice
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Krinos Solstice The Hopless Romantic / BKS Lead Sniper

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Okay, well, I edited it to be specific like you asked.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Okays, that part looks good at least.
Hidden 11 yrs ago Post by Ardent Dawn
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Ardent Dawn

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Here’s my Puppeteer at last - I got a little carried away when writing one of her Marionette’s backstory, but on the other hand, I would almost consider her to be a third-and-a-half character application (since she could potentially see some independent screen-time but would only ever appear in the context of her Puppeteer).

Name: Yazuko
Gender: Female
Appearance: “What a pretty little mind you have - I wonder what it looks like inside-out?”

Personality: Yazuko considers herself to be a connoisseur of human emotions, seeking to indulge herself with as wide and sophisticated a range of ‘flavours’ as possible through her abilities. Relatively young in terms of her time amongst human-kind, Yazuko’s hunting methods are still evolving, growing more sophisticated and ‘richer’ in their emotional payoff with every passing day. After several years of predation, she has come to view humanity in terms of two distinct categories - the ‘Faces’ (whose psyches are rich and unique enough to deserve her prolonged attention) and the ‘Faceless’ (whose natures are too bland to offer anything more that fleeting amusement). Although the former holds the greatest amount of interest overall, the latter are far more common and offer Yazuko the easiest fix through her hunting sprees. While the thrill of the hunt provides an exhilarating rush between her long-reaching projects, Yazuko is extremely loathe to end her victims’ lives, preferring to leave them bleeding out slowly and savour the bitter-sweet intensity of their dying emotions - through her eyes, the only moment when the Faceless show any meaningful amount of individuality.

Yazuko toys with those around her like a cat would play with its meal, pushing their buttons and drawing out confrontations regardless of the gravity of the situation. While unconcerned by threats to her personal well-being, she is exceptionally possessive of the Faces she has accumulated and responds viciously towards anyone who would threaten her vanity. She is exceptionally selective about which Marionette she uses under different circumstances (in order to evoke the most visceral response from her victims), to the point of refusing to hunt whatsoever until her ‘makeup’ has been fully prepared. Partly as a result of her power, Yazuko shows little distinction between new acquaintances and old companions in her behavior, treating everyone with the same disquieting over-familiarity and deliberately sickly-sweet demeanour.

Abilities: Yazuko can passively sense the emotions of other creatures, ‘tasting’ the world through a sonar-like kaleidoscope of love, despair, contempt and aggression alongside her other senses. Her power allows her to accurately perceive the location and emotional state of those nearby, growing weaker over distance and extending to a meaningful range of roughly 120 feet (where she can detect the vague presence of intelligent life). She spends a great deal of time attempting to cultivate enjoyable ‘flavours’ from her victims, favouring the moment in which their surprise and confusion at her appearance slowly curdles into panic and dread. In addition to its uses for tracking and manipulation, Yazuko has also learned to watch for flickers in her prey’s emotional state, alerting her to hostile intentions and offering a split-second warning in a contest of reflexes.

Although unpleasant to use, Yazuko’s power also comes with an active component - the ability to project her own emotions towards nearby prey, ranging from precision bursts of panic or anger to indiscriminate waves of guilt and despair. Employing her projection briefly overrides the more delicate aspects of her emotional radar within the targeted area (in much the same way as background radiation for a radio) and forces her to experience a weaker form of whatever emotion she wishes to project, meaning that she rarely chooses to do so outside of serious confrontations. While rarely sufficient to disable a determined attacker, such emotional assaults can often interrupt her victim’s concentration or steer more susceptible victims towards a course of action which they would otherwise avoid (although in no way overriding their free will). These assaults have a functional range of roughly 40 feet for targeted attacks and a 15-20 foot radius for indiscriminate waves, growing weaker over distance in the same way as her sonar.

Marionettes: In the past, Yazuko frequently possessed her Faces for only the duration of a single kill, committing murder-suicides using a pair of lovers or abandoning a devoted mother at her home with her children missing and blood upon her hands. However, since she first acquired Gladys as a Marionette, Yazuko has begun to invest far more effort into grooming her Faces, manipulating their lives for months on end and redesigning their broken psyches like a sculpture formed from clay. Although her methods are somewhat inconsistent and her experimentation frequently result in her accidentally ‘breaking’ her favourite Faces, she has managed to assemble a collection of several long-term Marionettes, which she intends to supplement with further recruits.







Physical changes to Marionette while possessed: While under possession, Yazuko’s Marionettes grow closer in appearance to porcelain dolls, their features becoming subtly smoother and their skin growing slightly cool to the touch.
Hidden 11 yrs ago Post by Amaya Tamashii
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Amaya Tamashii

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Doll:

Name: keiko
Gender: female
Appearance:
Personality: keiko is one of those dolls that it is hard to tell her personality. She always had that sort of a poker face that is unreadable. In truth keiko finds emotions show weakness and hold no purpose other then to lead to one's end. She just don't understand the point to a meaningless thing. She is one who will only talk when she needs to and that is rare to actually got her to hold a conversation. In battle, she is a act first, talk later kind of fighter. Talk is useless and only lets enemies get in her head and learn things they don't need to.

Abilities: keiko's abilities require the manipulation of the wind and is often mistaken for having telekenesis like abilities if one doesn't know before hand. She can cause huge gusts of wind to the point of slowly moving a full dumpster is the strongest she can do with moving things. With strikes and throws of her knives with her abilities can cause a silver paper thin wave to cut through thick steel pipes. She can also manipulate the wind to fly as well as boost her speed and hits if needed.
Weapons: she uses some simple kitchen knives along with some more complex metals within some knives;which varied the weight of the knives
Misc: she loves to eat strawberries
Hidden 11 yrs ago Post by Azurian Dream
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Azurian Dream The Returned Wanderer

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High their I am very intrigued by the idea you have here VVAR, but before I get excited and ahead of myself I just wanted to double check that your still accept?
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Hmm. I'm still accepting, but I think signups are winding down because of the large number of characters we have.

Also, everyone who hasn't been judged, um, I'll be getting something up today, okay?
Hidden 11 yrs ago Post by Raineh Daze
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Raineh Daze

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Name: Calamitous Midnight Rose

Gender: Female



Personality:
"Another nuisance? Truly, you Dolls never leave me to my sport."
Midnight, though somewhat apprehensive about the prospect of fighting Dolls, isn't outright scared of it like some others: she knows that, if worst comes to worst, she can just run away and there's barely anything that they can do to stop her from doing it. She does, however, hate it. Dolls mean that she has to drop her latest entertainment. Seeing as she picks high-class Marionettes in order to enjoy the most decadent lifestyle imaginable... well. It's good for the host, though; she tends to avoid going back to those compromised, and they get to keep whatever funds she hasn't yet spent.

Abilities:
Blood Plague--Deceptive Flowers: A feature all of Midnight's hosts have to face is the permanent, supernatural pollution of their bloodstream. Simply by being possessed, it's corrupted until such point as she herself is vanquished. It can also be spread to the general population, by biting into them and drinking of theirs. She tends to avoid this as much as possible, because... well, it takes weeks for the pollution to take hold, and ex-Marionettes are generally good enough for her. This pollution makes controlling the blood impossible for others--it's already under her sway.
Thicker than Water--Intertwined Roots: Simply: Rose can go from the blood of one infected to the blood of another. The blood doesn't have to be outside of their body, it just makes her arrival less gory. Plus, she doesn't have to be outside of their body, so she can go from one Marionette to a former Marionette (and possess it, but she tends to prefer blowing them up rather than possessing someone useless to her).
Blood Magic--Violent Thorns: Midnight can control all the infected's blood. Again, it doesn't need to be outside their body. So, if she wants, she can literally blow a hole in her Marionette's body in order to shoot a very spiky lance. She can even fully drain them if she wants more to play with. Then stick it all back and stop them bleeding out. Handy, really.
Dry Corpse--Wilting Flower: Much as Rose herself has no blood by default, it isn't necessary for her Marionettes to have any in their bodies... for a time. Oh, sure, they'll need it back soon enough, but for a few minutes her Marionettes can survive with no blood in their bodies at all.

Marionette:

-Physical changes to Marionette while possessed: Red eyes, fangs, very pale.

Misc: She generally has some blood in her body. Not hers, though. It just makes a handy escape if she's between Marionettes.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Amaya: Accepted.

@Kirinos Solstice: Accepted.

@Ardent Dawn: Okay... after some long consideration, we've come to our conclusion. We aren't too sure about that power, and frankly as she is she's been acting far too obvious to avoid some kind of notice. And Puppeteers absolutely do not want to be noticed at all.

@Rain: Accepted.
Hidden 11 yrs ago Post by Dante the Shinigami
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Dante the Shinigami

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Minder said
OK, here's my Master:Name: Erika MatzkieAge: 17Gender: FemaleAppearance: Personality: Serious and methodical, Erika aspires to be the picture of a modern scientist – inquisitive, logical, well spoken, an intellectual. With a curious nature and an unending store of patience for study and research, she spends most of her time in her college’s library. However, she tends to get flustered easily in certain situations (Usually if someone mocks her height, if she’s thrust into fieldwork without warning, or in romantic dealings of any sort), after which her usual eloquence goes out the window. Backstory: A scholar hailing from a long line of scholars, Erika was practically raised on books, her somewhat-absent parents often leaving her content with food and stack of tomes. After a fairly average childhood, during which she was a star pupil in her early education, she applied for a scientific college as soon as she was old enough, studying botany and ecology.Skills: A fairly extensive knowledge of botany, her general intelligence.


Let Xenophane and Erika be partners please! Whadda ya say?!?
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