1 Guest viewing this page
Hidden 11 yrs ago Post by BBeast
Raw
GM
Avatar of BBeast

BBeast Scientific

Member Seen 5 mos ago

Dr Trapezoid, you gave the coordinates of your dungeon as N50W05, which puts it due east of Altearx and in the northern end of the mountain range. On the other hand, you described its location as being in the tundra north east of Altearx. Which one is it? In terms of terrain the only practical difference is that one is hillier than the other.

Jay, you've given latitude, but not longitude. When you decide on longitude, don't forget to tell me.

Once everyone has established their dungeons and locations I can then update the map.
Hidden 11 yrs ago Post by DR_TRAPEZOID
Raw

DR_TRAPEZOID

Member Seen 7 yrs ago

BBeast said
Dr Trapezoid, you gave the coordinates of your dungeon as N50W05, which puts it due east of Altearx and in the northern end of the mountain range. On the other hand, you described its location as being in the tundra north east of Altearx. Which one is it? In terms of terrain the only practical difference is that one is hillier than the other.Jay, you've given latitude, but not longitude. When you decide on longitude, don't forget to tell me.Once everyone has established their dungeons and locations I can then update the map.


With my apologies, I meant to write North 60. I fixed it now, thank you for pointing it out.
Hidden 11 yrs ago Post by IVIasterJay
Raw

IVIasterJay

Member Seen 5 yrs ago

S17 E2 is where I would put it on the map.
Hidden 11 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 10 hrs ago

Speaking of location, I was going to situate Shaige near Paterdomus as well. Granted, I didn't mention that an you beat me to it, so if you want I could plop him someplace else. Still, some early interaction or an eventual fight over the city might be interesting.
Hidden 11 yrs ago Post by DR_TRAPEZOID
Raw

DR_TRAPEZOID

Member Seen 7 yrs ago

Is it just me, or has the site been down for a couple of days?
Hidden 11 yrs ago Post by IVIasterJay
Raw

IVIasterJay

Member Seen 5 yrs ago

It has. Glad it's finally back up.
Hidden 11 yrs ago Post by Lugubrious
Raw
Avatar of Lugubrious

Lugubrious Player on the other side

Member Seen 6 hrs ago

So glad that we'e back in business.
Hidden 11 yrs ago Post by DR_TRAPEZOID
Raw

DR_TRAPEZOID

Member Seen 7 yrs ago

So, quick question. You said that I can't just spam off three/five/eight/thirteen, etc. posts to create creatures, which makes total sense. (I hate to post more than once in a row usually, anyways) But does this count for my Rogue Being as well?
EG. I post as Viktor, and have him start creating a minion.
Then, five other posts are put up, including one by me posting as my Rogue Creature, as I can't do anything yet as Viktor. Does this only give me the 4/5 from everyone else, or do I get the full 5/5 needed, because of my rogue being?

Also, yeah. Rogue being. Still need to make up my mind on what I'm doing with that. I need to 1-up Jay.
Hidden 11 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 10 hrs ago

Traditionally not, though perhaps that could change. When one person has to wait for pages until they get a new creature, the RP often slows as they post with much less frequency. This could encourage the flow. On the other hand, however, it would be just as easy to spam a bunch of posts with your Rogue Being. I lean toward letting posts are your Rogue Being count, so long as you don't post a few times in a row. I'll let BBeast make the verdict, though.
Hidden 11 yrs ago Post by BBeast
Raw
GM
Avatar of BBeast

BBeast Scientific

Member Seen 5 mos ago

The posts that don't count are those you post. It does not matter who you are posting as. Later, if the pace slows down too much, we might make exceptions in order to prevent you from being locked doing nothing, but we'll have to do that on a case by case basis. This post timing system is important as it prevents you from, say, building an army of constructs or designing super-high-level minions.

If we do lift the restriction on it being only other people's posts, then we'd have to add a clause where double-triple-etc posts don't count. But at present we have no cause to make such a modification.

P.S. I would like to add that while you are creating a creature you are not limited to doing nothing. Although your Keeper is tied up, your forces are not. Your forces, presumably led by a Construct or two, can still go out and do things.
Hidden 11 yrs ago Post by DR_TRAPEZOID
Raw

DR_TRAPEZOID

Member Seen 7 yrs ago

Yeah, okay. Makes sense.
Hidden 11 yrs ago Post by IVIasterJay
Raw

IVIasterJay

Member Seen 5 yrs ago

But since nobody's made a construct yet, wouldn't the minions just be on standing orders?
Hidden 11 yrs ago Post by Lugubrious
Raw
Avatar of Lugubrious

Lugubrious Player on the other side

Member Seen 6 hrs ago

A wise remark, Bbeast. Considering my forces currently consist of fifteen two-foot insectoid paper mache-spitters, I think I'll wait to act upon it.
Hidden 11 yrs ago Post by Cyclone
Raw
Avatar of Cyclone

Cyclone POWERFUL and VIRTUOUS

Member Seen 10 hrs ago

Cyclone said
Speaking of location, I was going to situate Shaige near Paterdomus as well. Granted, I didn't mention that an you beat me to it, so if you want I could plop him someplace else. Still, some early interaction or an eventual fight over the city might be interesting.
Hidden 11 yrs ago Post by BBeast
Raw
GM
Avatar of BBeast

BBeast Scientific

Member Seen 5 mos ago

@Jay, This early the creation of a new creature only takes a few posts, so waiting is hardly a major problem. The doing other stuff is for later when you'll be waiting a page to get your latest and greatest creation.
Now that I think about it, unless our cohort grows, it may be necessary to remove the restriction on the posts not being your own. But we'll see how it goes.

@Cyclone, I think being around the same city would be interesting. Just probably not on the same side of the city. If you were maybe North or West of Paterdomus that would be fine without being uncomfortably close.
Hidden 11 yrs ago Post by IVIasterJay
Raw

IVIasterJay

Member Seen 5 yrs ago

Okay, I'll have my next post up soon. Hooray for perspective change!

Edit: Never mind, I"m saving that for later.

Over the downtime, I found some great stuff for my dungeon keeper. First is a theme that is nearly perfect for Xir'ain, and second is Allison Theus, the amazing artist whose works I originally remembered when coming up with the idea behind Xir'ain and his minions. Let me tell you, it's a serious PITA to find an artist when you don't know their name or the name of their works.



Hidden 11 yrs ago Post by DR_TRAPEZOID
Raw

DR_TRAPEZOID

Member Seen 7 yrs ago

I hate to be that one guy who asks waaay too many questions, but I'd rather make mistakes here than the IC.

Is it too early to be making a construct? I thought I might as well make one now, so I will have something to do while I wait for me to finish cooking creatures later on. (I am still working on that RB. All of my ideas end up being too similar to your Keepers)
again, sorry to be 'that one guy'.
Hidden 11 yrs ago Post by BBeast
Raw
GM
Avatar of BBeast

BBeast Scientific

Member Seen 5 mos ago

@Trapezoid, asking questions is good. It shows that you're thinking. Yes, you may build a construct as soon as you like. If you really wanted to you could make a construct before your first creature, although that's hardly conventional.
Typically, a Construct is a beefed up version of the corresponding creature, although you can make it as whatever you want (with-in reason).

@Jay, that is a very fitting theme and art. I'm yet to find a suitable theme for Calvartem.
Hidden 11 yrs ago Post by Dawnon Aeris
Raw

Dawnon Aeris

Member Offline since relaunch

will do my intro right away, please be patient if i do something wrong or whatever
Hidden 11 yrs ago Post by Dawnon Aeris
Raw

Dawnon Aeris

Member Offline since relaunch

hope i didnt fudge my spawning too badly..also im open to recieving a rogue being into my service as a liutenant he he
↑ Top
1 Guest viewing this page
© 2007-2024
BBCode Cheatsheet