Hidden 11 yrs ago Post by Rin
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Rin

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And here is my Hunter. Took long enough. >.> <.<

• Name: Reznor
• Age: 60-ish
• Gender: Male
• Appearance: Just imagine his hair being greyer.

• Personality: Gruff and serious minded, even when placed in the most bizarre situations. He's been a Doll Hunter for a long time now, and nothing realy surprises him anymore; although he's a man of few words, when he does speak he treats almost everything with sarcasm and a dry wit. Reznor is cold to everyone he meets, especially Dolls; whilst he'll only kill the more morally repugnant Dolls, he is verbally hostile to even the most good natured ones. The most well known fact about Reznor aside from his near-legendary prowess as a hunter is his utter hatred of Dolls, and whilst it is unknown what exactly caused him to develop this hatred he wishes that they would all just go back to where they came from. His firm belief is that humanity would be better off without them.

• Backstory: The hunter known only as "Reznor" is a man shrouded in mystery. How or why he became a Doll Hunter is unknown, but his reputation as one of the best hunters in the business is completely unquestioned. His prowess at Doll hunting adds more to the enigma; just how did he get so good at it? And why does a man of his age still pursue such a dangerous vocation? Reznor doesn't show signs of quiting anytime soon either, although he has recently been training a protege in the form of a boy named Horatio Jeremiah Bouken.

• Skills: Despite his advancing age, Reznor still seems to be in his physical prime, possessing both the speed and agility needed to fight Dolls and the strength and coordination required to effectively fight with a giant nail. In addition, he is a master gunman; his quickdraw is so fast that it seems like his guns just leap instantly into his hands, and his aim is so precise he can hit a fly from a kilometer away. However, despite his almost peerless skills with them, he very rarely uses the twin revolvers he always has on his person. Reznor is still a master at close-quarters combat, though; years of experience have taught him how to brawl with the best of them, and the name of the giant nail Golgotha has become synonymous with death amongst Dolls who veer on the wrong side of the law.

• Weapons: Golgotha, a nine foot long nail. Despite how impractical such a weapon would seem to be, Reznor wields it with such skill that any impracticalities are seemingly non-existant. He also always has two masterwork revolvers on his person, although he rarely if ever uses them; curiously enough, they bare the rather non-threatening names "Daisy" and "Lily".
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Accepted.
Hidden 11 yrs ago Post by Dante the Shinigami
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Dante the Shinigami

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Poor Xenophane.... All alone... No master in this world.....
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Name: Blast
Gender: Male
Appearance:

Personality: Blast likes to keep personal things simple, answering questions concisely and saying what's on his mind. His actions, on the other hand, are completely different. In contrast, whenever he gets bored (which is often), he tends to perform any action he can dramatically somehow. He'll prepare an extravagant dish for a meal just because he can, or draw a fight out as long as it's still interesting.
Abilities:
Field Projection: Projecting a field, the basis for all of Blast's abilities, is more complicated than most magic. In order to create the field, he must focus his power into at least three individual spots, creating the outline for the field. Whenever he gets the chance, Blast focuses his power into metal rods so all he has to do is drive them into something to project the field, but creating the rods takes time, he can only create three at a time, and they only hold the charge for a day.

Personal Zone: Once a field is set up, Blast can use it to create a "Personal Zone", an area outside of reality. Three seconds on the outside is a minute within the zone, and until it is removed (Either by his will or his unconsciousness), nothing can cross the barrier physically (non-spacial teleportation powers will be able to move the user from inside the zone, but not into the zone from outside). The area inside the zone is about three times as large as the space the field occupies in the real world.

Force Zone: When inside the Personal Zone, Blast's hits triple in power. This makes the long and risky set up worthwhile.
Weapons:
Fists
Misc: Blast can cook well.
Name: Clarafield Miller
Age: 17
Gender: Female
Appearance:

Personality: Clarafield is a bit timid, but tries to be as brave as she can. She prefers to stay by herself, and gets nervous in groups larger than three people. Despite her social nature, Clarafield won't hesitate to put herself in danger if need be to save a friend.
Backstory: Clarafield's father was a Dollhunter, but she never shared his view on dolls. She keeps one of his nails anyway, because she knows there are things worse than dolls in the world. Since her father died, she's been living on her own while going to school, and works part time as a waitress to pay her bills. In her free time she likes to read detective novels, or play games if there's anybody to play with. She's always dreamed of being a private investigator.
Skills: Information Gathering, Eidetic Memory, Self Defense

And Lionheart's characters

Name: Jeremiah
Gender: Male
Appearance: A tall, slender man standing at about 6'. His chestnut brown hair is messy and fails where it may, sometimes obscuring his eyes which are a piercing green. He bears a small scar on the left side of his chin. Jeremy wears clothes of the forest, green, brown, grey and black.

Personality: Jeremiah is a rather high energy, outgoing, flamboyant individual. He likes to socialize with others and quite enjoys teasing those he's close to. He's also very self-assured and confident in his abilities. Overall Jeremiah has a strong sense of right and wrong and can't stand to do nothing as people suffer, instead he does whatever he possibly can to help.

Abilities: Jeremiah has reflexes that are borderline precognition, seemingly able to foresee and dodge any attack as well as see clearly for miles. He's also fast and a natural acrobat, perfectly comfortable jumping and flipping away from danger. While he's not as physically durable as other dolls, he's highly resistant to any non-martial attack.

Weapons: Jeremiah's signature weapon and primary method of attack is his enchanted bow, Astraeus. This bow does not fire normal wooden arrows, but generates bolts wrought of starlight. Since it has no physical ammunition nor a bowstring it is up to the wielder to channel the power required to generate each shot. These starlight arrows can be fired many at once, in very rapid succession, or slower, more concentrated shots. These bolts also vary in properties from homing to scattershot, explosive or sealing. As well as many other type of properties.
Name: Takashi Miyuzaki
Age: 24
Gender: Male

Appearance: He's fairly tall standing at 5'11", his hair is dark blonde and is kinda long and shaggy. His eyes are a piercing green. He's reasonably well built from working a lot of labor-intensive jobs. Usually wears jeans, a T-shirt, and an open dress shirt.

Personality: Friendly to everyone he meets, even total strangers, willing to risk himself to help those in need. He's very harsh on himself and his own shortcomings, seeking to excel at everything he does, as such he tends to overwork himself. Takashi is usually a very laid back person, willing to take whatever blows life gives him in stride, and keeps moving. He doesn't let much get under his skin and has an abundance of patience.
Backstory: (My weakest point as a writer! I'll fill this in later....Yeah.)

Skills: Cooking, cleaning, experience with heavy machinery, kendo, highly adaptable.
Hidden 11 yrs ago Post by Rin
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Rin

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Okay, I haven't read the full post yet but I'll just have to say that Blast is rejected on the grounds of his power alone. For one thing, it reminds me too much of Reality Marbles and we are not allowing anything like that in here due to how inherently broken they are. In addition, preventing people from escaping like that is incredibly unfair; you're pretty much ensuring that any fight he gets into has to be a death match.

Whilst I do applaud your inventiveness, the fact remains that it just doesn't work and will not be allowed. Sorry.

Judgement on the other characters will hopefully come soon, it's just that seemed to stick out far too much.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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That's actually the only part Vita looked at and unless I misread it was alright. Blast's zones aren't impervius, first of all they take a long time to set up, durring which he's vulnerable. Secondly there are several ways to escape, by knocking him out, by destroying just one of his anchor points, etc.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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You must have misread, because I did not okay the power. I stated that I found it confusing, you explained, and I have refused to judge it until it was posted in the signups.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Alright, then what would make it acceptable (please don't say "make a new power" because that just sounds lazy)
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Um, I'm not seeing how it's lazy. The reason your power does not work has been explained, you need to work out something else that is acceptable.
Hidden 11 yrs ago Post by Raineh Daze
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Raineh Daze

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chukklehed said
Alright, then what would make it acceptable (please don't say "make a new power" because that just sounds lazy)


Nothing without fundamentally making it a new power. Thus, make a new power?
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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I'm asking what limits you would put in place to make the power acceptable. Make the field breakable with enough force, increase the amount of points needed for a field?
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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We have stated that the power is overall not acceptable, and I feel the reasons were made quite clear. You will have to think of something new.
Hidden 11 yrs ago Post by chukklehed
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chukklehed Sorcerer Supreme with a medium rootbeer

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Every power can be made workable, and if you flatly refuse to consider that I no longer wish to participate. I'm sorry for wasting both of our times by thinking I was interested in your RP.
Hidden 11 yrs ago Post by Raineh Daze
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Raineh Daze

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chukklehed said
Every power can be made workable, and if you flatly refuse to consider that I no longer wish to participate. I'm sorry for wasting both of our times by thinking I was interested in your RP.


You're wrong.
Hidden 11 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I am sorry, but not every power can be made acceptable. As GMs we have stated that for the purposes of this RP, the power is not acceptable, and I am sorry you feel you need to leave because of this.
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