----- Turn 3 ----- 8 Turns Till Night --- White Team ---
God Stats Power: 10 Renown: 1 Alignment: Pure Neutral PC Stats Nex HP 5/5 MP 5/5 Inventory: Minor Talisman
Perks:
+ Healer: More Effective at healing through prayer or magic.
Spells:
Nil
Svenn HP 5/5 MP 5/5 Inventory: Nil
Perks:
Nil
Spells:
+ Fire Bolt (Cost: 2MP to Cast): Shoot a small blast of fire at something near you.
+Basic Water Bending (Cost: 3MP to Cast and 1MP per turn to sustain control): Allows you to bend a small amount of water. Can control natural fresh/salt water and unable to achieve advanced effects such as freezing.
Imagination HP 5/5 MP 8/8 Inventory: Nil
Perks:
Nil
Spells:
+Life Sap(Cost: 2MP to Cast): Drains a small amount of HP from a nearby creature, restoring an equal amount of HP to the caster.
Vordak HP 5/5 MP 5/5 Inventory: Nil
Perks:
Nil
Spells:
Nil
Joe HP 5/5 MP 5/5 Inventory: Nil
Perks
Nil
Spells:
+ Fire Bolt (Cost: 2MP to Cast): Shoot a small blast of fire at something near you.
Nat HP 5/5 MP 5/5 Inventory: Nil
Perks:
Nil
Spells:
+ Summon Magelight (Cost: 2MP to Cast, 1MP per turn to sustain summon): Summons a ball of magic light that will follow any PC it is commanded to by caster.
Nex takes the torch. The creature up in the tower stares at you, obviously annoyed. As the torch requires two hands to hold, you inventory your talisman.
Svenn you collect three branches. Doesn't seem like there is much to collect from the tree but wood and leaves, though you do see many unflowered bulbs that might open if given time to grow.
Imagination continues left only to be suddenly caught by the grass, tripping to the ground. Countless grassy tendrils wrap around you, leaving you mostly immobile.
Vordak continues left only to be suddenly caught by the grass, tripping to the ground. Countless grassy tendrils wrap around you, leaving you mostly immobile.
Nat dances.
Joe heads right.
--- Black Team ---
God Stats Power: 10 Renown: 1 Alignment: Pure Neutral PC Stats Drakel HP 5/5 MP 5/5 Inventory: Egg
Perks:
Nil
Spells:
Nil
Koka HP 5/5 MP 5/5 Inventory: Nil
Perks:
Nil
Spells:
Nil
Mtn HP 5/5 MP 5/5 Inventory: Nil
Perks:
+Builder: You can construct buildings and fortification faster than most.
Spells:
Nil
Blitz HP 5/5 MP 5/5 Inventory: 9 Stone-Tipped Wood Arrows
Perks
Nil
Spells:
Nil
Broby HP 8/8 MP 5/5 Inventory: Nil
Perks
Nil
Spells:
Nil
KnightShade HP 5/5 MP 5/5 Inventory: Nil
Perks
+Blacksmith: You are more efficient than most at forging weapons, tools, and armor.
Spells:
Nil
Drakel inventories the egg and crafts a wooden tanto out of three branches. For more materials you can extend it to a wakashi or katana, though know that katana's require two hands to wield. You will also need more materials to make a ax, but could not collect more this turn.
Koka quickly plants a seed at the top of the hill, then heads right.
Mtn receives three branches from Broby.
Blitz knots an arrow and watches Koka.
Broby gives Mtn three branches.
Bea is despawned for idleness. Her talisman is despawned as well since she never did anything.
KnightShade uses three branches to craft a wooden spade.