Hidden 11 yrs ago Post by DAWNSTAR
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Nesia is the city known for its constant travles through the sky and across many countries. Those who know of the city's approach before hand welcome it with open arms as a trade city. Even the nomads of the Gourim Plains will stop traveling to sell the rare pelts of Hourdin. Nesia is the most diverse city and a member of no nation, it has always been neutral in wars and acted as a hospital for the injured. Those who live in the city vary from wood elves to golems who have been given free will. Although every race has a hatred for some other race, they always live peacfully around each other is Nesia. No country or army has tried to assault Nesia before and nor do people intend too. Nesia is a city the benefits from diversity and countries benefit off of what they bring to offer.

Despite this, Nesia is a city with secrets that everyone wants. Spies exist in Nesia's research and development division to report on the findings as to why Nesia floats. These countries employing the spies only want one thing, a floating fortress like Nesia. Deep in the bowels of the city, people slave away to keep clean water and food production at an all time high. These people often stay in their position and never leave these jobs until they die. People disappear to reappear in slave markets such as the ones in the Folgth Empire. Mercinaries are hired to kill off particularly troublesome council members should they not listen to the people. In many ways, Nesia is a dystopia and a false hope for those seeking redemption for in Nesia, you will only find damnation.

But people have not given in to the hopelessness yet, there still exist those few who are unwilling to fall into damnation. These people are street corners preaching of the coming redemption of their God who will wipe all heritics out of Nesia. The redemption will not be of a godly sort though. Forces act from within to pull together those who believe in Justice and all that is good. Going under the name Condemnation, this rebel force plans to take Nesia by force and to condem all who do not transfer to their religion. Condemnation is led the self proclaimed Prophet of the Light, Brun Hightower. Brun is a dwarf who is blind but claims that he was blinded by the Sun God Helim as a mark of his transition to prophet and Judge of good and evil.

Then there are the guilds which aim for control over the city as their own. Each guild has its own purpose in the city and each which to have the city as theirs to rule. Yet one guild stands above all others, Inferno Hall, in their goal of not taking the city as theirs but instead of ridding the world of beasts so great and so terrible that they have claimed the titles of Titan. InfernoHall is a hunter's and adventurer's guild who was formed just three years ago but has already earned fame by defeating a Basilisk named Fang, whom had killed fifty other men who had tempted him. So which side are you on? Are you those complacent enough to not care about the city, those who believe in righteous justice by the hand of their god or are you one who seeks a life of adventure and danger? This is for you to choose and every decision you make shall influence the fate of Nesia.

Races:
Any race you can think of exists in Nesia with only a few rules from me. There will also be a list of character created races.
1. No plain traveling beings.
2. No sterotypical winged beings.
3. No undead beings.
4. NO BEINGS WHICH CAN CONTROL FREE WILL!

If you wish to have a race outside the normal races here is the form to make them.

Name:
Lifespan:
Religion:
History:(keep it brief)
Specialty: (Magic based, melee based, trade skills based and etc.)
Dislikes:(Races they dislike)
Likes:(Races they like.)
Appearance:(Picture or description, perhaps a little of both)











Magic:
Magic is limited to two types; Rune magic and Rift Magic. Rune magic is the natural type of magic which allows the user to focus small amounts of Rift magic into a center set of Runes to determine a spell or enchant an item. Rune Magic takes a long period of time to learn and often the older mage is the more runes he knows. Rift magic is only accessible by one in three hundred thousand people. Rift magic pulls power directly from the Rift between the material world and the other planes of existence. Rift magic can manifest itself in the ability to control their element surroundings without the use of Runes. Rift magic takes decades worth of training to be used in combat situations.

Nesia:










The World of Villujia:




Factions:



Hidden 11 yrs ago Post by Gargoyle
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Hidden 11 yrs ago Post by DAWNSTAR
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Of course. Don't worry about posting on here. I won't be closing for a while.
Hidden 11 yrs ago Post by Arlear
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*Happy dance* Woot, Abe has been accepteddddd. COMEDY OLD MAN IS HERE TO SAVE THE DAY!
Hidden 11 yrs ago Post by Sylverblu
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Wait so we can post our character skeletons on here or do you want a PM?
Hidden 11 yrs ago Post by DAWNSTAR
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I am fine with which ever one you are more comfortable with. PM or forum is a choice I prefer to leave up to the applicant.
Hidden 11 yrs ago Post by PinkFlower
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Arlear said
*Happy dance* Woot, Abe has been accepteddddd. COMEDY OLD MAN IS HERE TO SAVE THE DAY!


ou bring regular comedy.

Thara will bring abortion, and missing kidney jokes.
Hidden 11 yrs ago Post by Torack
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credit for drawing goes to SHAWCJ

Name: Bran Talanhart

Age: 23

Race: Human

Gender: Male

Personality: Bran is an arrogant, proud, and confident young man who is used to getting things done his way. Around him is an air of superiority and a demand to be acknowledged, and oft times he can be quite charming. Despite his arrogance however, he does have a strong sense of honour and duty that was drilled into him consistently as a kid and be quick to anger when his honour is challenged. He is easy to make friends with, if one looks past the pride, but he trusts nearly no one. Bran is often seen sporting a small smile when not doing anything important.

History: Bran was raised by a powerful family within Arocina, and his father -- a powerful aristocrat -- wanted his son to become general of the army to further his own desires. Bran complied to his father's wishes willingly and was squired to a renowned knight at the age of eight. He was knighted at the age of fifteen and was drafted in the army quickly thereafter.

His time in the army taught the young Bran discipline, honour, and duty, and drilled those three concepts in him on a nearly daily basis. At the age of nineteen, commanding a small force, he was sent out to take down a band of mercenaires that were pillaging outlying villages and causing havoc on the nation's borders. When Bran confronted the mercenary band, he found them to be malnourished farmers and shepherds who resorted to pillaging in order to feed themselves. Feeling pity upon them, Bran turned a blind eye and returned to his superiors explaining that the mercenaries had caught sight of them and fled before a confrontation could happen.

A few weeks later, he was brought to court and stripped of his military rank and dishonourably discharged from service. Hearing the news, Bran's father disowned him. With nothing left in Arocina, he left for Nesia and worked as a lowly mercenary for nearly a year when he heard of a new hunter's guild being formed. He quickly jumped at the opportunity and was among the first to join Inferno Hall.

Equipment: He wears a full suit of armour, carries a longsword along with a shield, and a couple of daggers hidden in his boots.

Occupation: Inferno Hall

Moral Standing: Good

Likes: combat, duels, food, sleeping, swords, armour, and horses.

Dislikes: politics, political figures, his father, and lazy people

Fears: Becoming like his father, being kicked out of Inferno Hall for his morals, and using his strength for evil intentions.
Hidden 11 yrs ago Post by PinkFlower
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Torack said
credit for drawing goes to SHAWCJName: Bran TalanhartAge: 23Race: HumanGender: MalePersonality: Bran is an arrogant, proud, and confident young man who is used to getting things done his way. Around him is an air of superiority and a demand to be acknowledged, and oft times he can be quite charming. Despite his arrogance however, he does have a strong sense of honour and duty that was drilled into him consistently as a kid and be quick to anger when his honour is challenged. He is easy to make friends with, if one looks past the pride, but he trusts nearly no one. Bran is often seen sporting a small smile when not doing anything important.History: Bran was raised by a powerful family within Arocina, and his father -- a powerful aristocrat -- wanted his son to become general of the army to further his own desires. Bran complied to his father's wishes willingly and was squired to a renowned knight at the age of eight. He was knighted at the age of fifteen and was drafted in the army quickly thereafter. His time in the army taught the young Bran discipline, honour, and duty, and drilled those three concepts in him on a nearly daily basis. At the age of nineteen, commanding a small force, he was sent out to take down a band of mercenaires that were pillaging outlying villages and causing havoc on the nation's borders. When Bran confronted the mercenary band, he found them to be malnourished farmers and shepherds who resorted to pillaging in order to feed themselves. Feeling pity upon them, Bran turned a blind eye and returned to his superiors explaining that the mercenaries had caught sight of them and fled before a confrontation could happen.A few weeks later, he was brought to court and stripped of his military rank and dishonourably discharged from service. Hearing the news, Bran's father disowned him. With nothing left in Arocina, he left for Nesia and worked as a lowly mercenary for nearly a year when he heard of a new hunter's guild being formed. He quickly jumped at the opportunity and was among the first to join Inferno Hall.Equipment: He wears a full suit of armour, carries a longsword along with a shield, and a couple of daggers hidden in his boots.Occupation: Inferno HallMoral Standing: GoodLikes: combat, duels, food, sleeping, swords, armour, and horses.Dislikes: politics, political figures, his father, and lazy peopleFears: Becoming like his father, being kicked out of Inferno Hall for his morals, and using his strength for evil intentions.


Hello, would you like to be missing a kidney?
Hidden 11 yrs ago Post by Arlear
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... I see Bran and Abe getting along rather well... EEEEHEHEHEHEHEHEHEH *Wheeze*
Hidden 11 yrs ago Post by DAWNSTAR
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I like it, your accepted. One more character and I will start work on the IC.
Hidden 11 yrs ago Post by Sylverblu
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Sylverblu The Citrus Fruit

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K Dawnstar, I PM'ed you my proposition for a race that I would want my character to be.
Hidden 11 yrs ago Post by TitanAeterno
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Hello all, here's my entry, trying to spice things up a tad.
Hidden 11 yrs ago Post by AreYouMyMummy
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Oh my GOSH ABE IS HILARIOUS!! I was considering joining but I don't know if I'd be qualified. Wow.
Hidden 11 yrs ago Post by DAWNSTAR
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Anybody can be qualified. I always like diverse character sets. So long as the character is well written and unique, I don't really care about the length of the application.
Hidden 11 yrs ago Post by AreYouMyMummy
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Okay. I'll get started right now!
Hidden 11 yrs ago Post by kisame12
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Heyo, just letting you know I'm writing up both a race and character sheet. Hopefully will have it done tomorrow/today.
Hidden 11 yrs ago Post by DAWNSTAR
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Alright, I look forward to seeing what you can make.
Hidden 11 yrs ago Post by Sathanas Rex
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working on a profile now
Hidden 11 yrs ago Post by DAWNSTAR
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Alright, once the next three sheets are up I am going to close it, temporarily of course, so that I might make the first IC post. I will be accepting sheets after I put up the first post.

Correction: Four including a person who is applying by pm currently.
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