Name
Lydia Halestorm
Gender
Female
Age
17
Description
Lydia has pale brown-green eyes, brown skin, and curly brown hair reaching down to her chest (she normally puts it into a bun when out on missions). High cheek bones and full lips highlight her girlish features she's been trying to shake off for years. She's ready to look like a woman, not a 12 year old. She stands at 5'5", surprisingly. Everybody thought she'd stay as short as 4'10" forever until she hit a growth spurt at 15. While she had no muscle built on back in Idris, she's gained some in her legs and arms, but they're not very noticeable. She's usually not as covered in runes as every other shadowhunters in the institute, as she tries to hide them and draw them on her belly and thighs.
History
Born and raised in Idris, Lydia is a loner to the outside world. Halestorm is a mediocre but respected family among the shadowhunter community, putting her in the right place to have a fairly normal childhood in Idris. As a child, she was trained to be a part of the Council (so her family could finally be fully recognized for their potential), she was not fit for battle. Her best weapons were her words and her wolfish smiles. She was taught to be articulate, fashionable, and poised. Only then had her parents realized their mistake in not training her in the art of battle. In fact, she's sheltered, even for Idris standards. Never seen a battle, never seen a downworlder, never seen a demon. While her parents are experienced warriors in the fight against demons, she is not. They sent her to the L.A. institute in order to help her gain experience, and maybe get a picture of how the outside world operates. She is scared beyond belief. How could her parents just drop her in a stinky and uncivilized place like this? Polluted with monsters and unkind downwolders? No place like home, and she was determined to get back home soon.
Personality
Lydia is only loyal to herself and her family. As she was raised to be a politician, she knows how to please others well enough to get what she wants. She knows when to be blunt and when to decorate her words, she knows when to be fierce and when to be a little lamb. Battle scares her beyond anything else. She was made to send young men and women to die for her and her people, not to walk among them. Although she has no interest in being here, she knows not to be a flat out brat about it. When she goes back to Idris and earns her position on the Council, they will recognize her work here, and a rogue shadowhunter blabbing their mouth about how she was a bitch certainly won't help her.
Likes
Idris, bow’n arrows, cats, politics, debates, home, the way her parents look at her with pride
Dislikes
The outside world, fighting, coffee, training, demons, certain downworlders, abstract art
Weapon of Choice
Standard Institute bow’n arrows. She's been trying to learn how to craft her own since she arrived, but she’s having trouble with it.
Relationship Status
Not interested in anybody. Too focused on trying to get out of this hell hole. She knows that if she gets attached to somebody, she’ll never leave.
Picture
Other
She has her family’s seraph blade with her, but it has been tucked under her bed for a while, as she is not a fan of hand to hand combat. She likes not having to be so close to the enemy. Also, while her parents always taught her to treat downworlders equally to shadowhunters, she picked up some unjust prejudices from her peers in Idris against vampires.
Lydia Halestorm
Gender
Female
Age
17
Description
Lydia has pale brown-green eyes, brown skin, and curly brown hair reaching down to her chest (she normally puts it into a bun when out on missions). High cheek bones and full lips highlight her girlish features she's been trying to shake off for years. She's ready to look like a woman, not a 12 year old. She stands at 5'5", surprisingly. Everybody thought she'd stay as short as 4'10" forever until she hit a growth spurt at 15. While she had no muscle built on back in Idris, she's gained some in her legs and arms, but they're not very noticeable. She's usually not as covered in runes as every other shadowhunters in the institute, as she tries to hide them and draw them on her belly and thighs.
History
Born and raised in Idris, Lydia is a loner to the outside world. Halestorm is a mediocre but respected family among the shadowhunter community, putting her in the right place to have a fairly normal childhood in Idris. As a child, she was trained to be a part of the Council (so her family could finally be fully recognized for their potential), she was not fit for battle. Her best weapons were her words and her wolfish smiles. She was taught to be articulate, fashionable, and poised. Only then had her parents realized their mistake in not training her in the art of battle. In fact, she's sheltered, even for Idris standards. Never seen a battle, never seen a downworlder, never seen a demon. While her parents are experienced warriors in the fight against demons, she is not. They sent her to the L.A. institute in order to help her gain experience, and maybe get a picture of how the outside world operates. She is scared beyond belief. How could her parents just drop her in a stinky and uncivilized place like this? Polluted with monsters and unkind downwolders? No place like home, and she was determined to get back home soon.
Personality
Lydia is only loyal to herself and her family. As she was raised to be a politician, she knows how to please others well enough to get what she wants. She knows when to be blunt and when to decorate her words, she knows when to be fierce and when to be a little lamb. Battle scares her beyond anything else. She was made to send young men and women to die for her and her people, not to walk among them. Although she has no interest in being here, she knows not to be a flat out brat about it. When she goes back to Idris and earns her position on the Council, they will recognize her work here, and a rogue shadowhunter blabbing their mouth about how she was a bitch certainly won't help her.
Likes
Idris, bow’n arrows, cats, politics, debates, home, the way her parents look at her with pride
Dislikes
The outside world, fighting, coffee, training, demons, certain downworlders, abstract art
Weapon of Choice
Standard Institute bow’n arrows. She's been trying to learn how to craft her own since she arrived, but she’s having trouble with it.
Relationship Status
Not interested in anybody. Too focused on trying to get out of this hell hole. She knows that if she gets attached to somebody, she’ll never leave.
Picture
Other
She has her family’s seraph blade with her, but it has been tucked under her bed for a while, as she is not a fan of hand to hand combat. She likes not having to be so close to the enemy. Also, while her parents always taught her to treat downworlders equally to shadowhunters, she picked up some unjust prejudices from her peers in Idris against vampires.