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Hidden 8 yrs ago Post by TheEvanCat
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Stick me around Tampa, boyz.
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Hidden 8 yrs ago Post by Vilageidiotx
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Stick me around Tampa, boyz.


Looks like Tampa be underwater. Suburbs should still be afloat tho.
Hidden 8 yrs ago Post by TheEvanCat
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<Snipped quote by TheEvanCat>

Looks like Tampa be underwater. Suburbs should still be afloat tho.


I used to live in the Tampa suburbs, shit's cash. I was gonna try and have Tampa be a sleazy neon city (explosion of military contracting and government work grew the city into like, a really tight and built-up area) with a lot more skyscrapers than it has now where my guys would be living in them.

They'd also be diving for military data at MacDill AFB (where CENTCOM used to be.)

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Hidden 8 yrs ago Post by Pepperm1nts
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You? A military-themed faction? I wouldn't have guessed. Good to see you branching out.

/s
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Hidden 8 yrs ago Post by TheEvanCat
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You? A military-themed faction? I wouldn't have guessed. Good to see you branching out.

/s


Tampa has two things: sleazy strip clubs and military contractors.

Those happen to be my two favorite things.
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Hidden 8 yrs ago Post by Dinh AaronMk
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<Snipped quote by Pepperm1nts>

Looks like Baton Rouge would be the coastal city now.


Well, New Orleans wasn't actually ever on the coast anyways.
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Hidden 8 yrs ago Post by Vilageidiotx
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<Snipped quote by Vilageidiotx>

Well, New Orleans wasn't actually ever on the coast anyways.


It's about as close as you could get in the delta I'd reckon, without having to put your houses on stilts.

<Snipped quote by Vilageidiotx>

I used to live in the Tampa suburbs, shit's cash. I was gonna try and have Tampa be a sleazy neon city (explosion of military contracting and government work grew the city into like, a really tight and built-up area) with a lot more skyscrapers than it has now where my guys would be living in them.

They'd also be diving for military data at MacDill AFB (where CENTCOM used to be.)


Diving scrappers. I was going the same direction in some places. Looks like that is going to be one of this rp's unique themes.

The skyscrapers most likely won't be present whole, since there'd be years of flood corrosion and the initial impact of tidal waves, so that means we'll be looking at torn up ghost-towers of steel beams poking out the ocean.
Hidden 8 yrs ago 8 yrs ago Post by Pepperm1nts
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Claiming (roughly) this area. I'm going for a nation built on oil rigs surrounded by floating cities of ships, including a carrier that isn't operable but still afloat. Obviously a very heavily maritime nation with a strong navy because, well.. they're at sea.



EDIT: Worth mentioning that 99% of my territory would be water. They would be patrolled, but the population would be focused around several oil rigs.
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Hidden 8 yrs ago 8 yrs ago Post by TheEvanCat
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<Snipped quote by Dinh AaronMk>

It's about as close as you could get in the delta I'd reckon, without having to put your houses on stilts.

<Snipped quote by TheEvanCat>

Diving scrappers. I was going the same direction in some places. Looks like that is going to be one of this rp's unique themes.

The skyscrapers most likely won't be present whole, since there'd be years of flood corrosion and the initial impact of tidal waves, so that means we'll be looking at torn up ghost-towers of steel beams poking out the ocean.


I think I'd claim some sort of sea wall (that's underwater or like, only the very top is above the water) that would lessen the impact. Corrosion would be an issue, but it's no fun if the skyscrapers are stable. They'd be worrying the entire RP about it.

Surprise random collapses, heh.
Hidden 8 yrs ago Post by Dinh AaronMk
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Diving scrappers. I was going the same direction in some places. Looks like that is going to be one of this rp's unique themes.

The skyscrapers most likely won't be present whole, since there'd be years of flood corrosion and the initial impact of tidal waves, so that means we'll be looking at torn up ghost-towers of steel beams poking out the ocean.


Yea, I think if you're going to put the remains of a city in a place like that you'd have to stop and think about what'd happen when just about anything is washed with salt-water and then exposed. Most things would be find if they stayed under-water, but those areas would be dunked under and taken back out regularly. After a while getting wet and exposed to the air would aggravate oxidization.

I don't discourage it though, it is a fun idea. But it's a thing I think might need to be kept in mind. And all the while those tidal flood plains will be touched by salt and brine water, which a lot of plants don't like. So there may be some aggressive erosion or those areas will turn into a muddy desert between high-tides.
Hidden 8 yrs ago Post by Dinh AaronMk
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Anyways, I think now I should dump the world intro since this is picking itself up a little.

______________



Map Legend:
Green - safe land
Dark "Coastal" blue - regions of regular tidal inundation. The Bahamas as well are under the curse of being so low in elevation much of the island chain is plunged underwater on a regular basis forming a chain of almost ghost islands.
Black - RP limits. It's not to say these areas aren't relevant but the areas blacked out are done so to keep the RP and its story focused on a specific location: the Caribbean.

The world a century and a quarter after the last impacts.

Humanity in its devastation has been knocked back from its formerly high perch. The old infrastructure that had ran the modern world is like broken glass on the ground and unsalvageable to the children of the old societies. The devastation of the the meteors breaking so much of humanity's back that the rest ceased to function. Famine and disease later only killed more of the population off until the world population was yanked back to 19th century levels.

To complicate humanity's efforts to thrive in this new world more, the wild and dramatic tides brought by the moon regularly leave swathes of the coast underwater at regular intervals. The salty water of the sea flooding the old ports and making safe ports a in-demand rarity, not only for trade but for travel. And even wider along the American and Caribbean islands' coasts are the regular wastelands left behind by the salt-water that washes into the coastal lowlands with regular persistence. Magnified by the legacy of the old world's climate change and deterioration of coastlines the high-tides have purged the life from the coastal wetlands and left them a barren salty mud-flat when the tides recede.

While tidal pools may be found deeper inland, it's hardly as if those'll help.

Lunar effects go further to create dramatic weather, persistent regions of lightning similar in vein to Catatumbo Lightning and stronger weather cells. But of more intrigue to the adventurers, travelers, and merchants of the world is the persistent mystery of the internal North and South American continents. While not inhabited necessarily, the strange fogs and banks of lightning that roll north and south from each continent as the seasons shift give further merit to the belief of ghostly interiors, and as such ghostly treasures.
Hidden 8 yrs ago Post by Pepperm1nts
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Sounds dope.
Hidden 8 yrs ago Post by TheEvanCat
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Roughly bordered by RTE 75 to the east.


Hidden 8 yrs ago Post by Byrd Man
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How far inland are we allowed to go?
Hidden 8 yrs ago Post by Dinh AaronMk
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How far inland are we allowed to go?


Until you meet the black.
Hidden 8 yrs ago Post by Vilageidiotx
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I am not going to draw on your map 'cause I don't have Photoshop, but I am taking the lowlands of Nicaragua and Honduras. That is to say, the eastern half of both countries.
Hidden 8 yrs ago Post by Byrd Man
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Alright. I'll probably do something around the SC coast.
Hidden 8 yrs ago Post by Dinh AaronMk
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I am not going to draw on your map 'cause I don't have Photoshop, but I am taking the lowlands of Nicaragua and Honduras. That is to say, the eastern half of both countries.


Just scribble a line there in Paint. Gawd.

Not like I'm really paying attention right now since I haven't posted up the App format anyways.
Hidden 8 yrs ago Post by Pepperm1nts
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I just used MS paint.
Hidden 8 yrs ago Post by Vilageidiotx
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