Also I would be inclined to ask as to whether guilds will exist / be created at this point? And would we be able to have any of our characters as guildleaders? Since I would assume even the player guilds in this rp would likely have ambient non player player characters in them et cetera? What with the vast amount of people in Aincrad.
Also I would be inclined to ask as to whether guilds will exist / be created at this point? And would we be able to have any of our characters as guildleaders? Since I would assume even the player guilds in this rp would likely have ambient non player player characters in them et cetera? What with the vast amount of people in Aincrad.
Okay so CS for characters are as follows. Please do let me know if anything needs changing etc:
-------------------------------------------------------------- Username: StormCrow Age: 24 Level: 25 Gender: Male
Physical Appearance: StormCrow has raven black hair and tanned skin. His eyes are a light hazel and he has a habit of accidently looking rather unnerving with his facial expressions and mannerisms when he's not trying to.
Skills: (not sure if these are supposed to be all passive or passives + sword skills. I assume due to the list they're passives?) -Cold blooded: Party members gain increased damage -Cleave: Weapons strike additional targets behind original target -Find weakness: Bonus damage against unarmored units -Thorns: Minor damage returned to attacker -Juggernaut: Increased health regeneration -Inspiring presence: Party members gain increased defense
Equipment / Add all +bonuses to your items in the specific slot. Ex: +Speed bonus / +Attack speed bonus
Head slot - Helm of the Cavalier (+Health) Shoulders - Shoulders of the Cavalier (+Atk) Chest - Cuirass of the Cavalier (+Atk) Hands - Gauntlets of the Cavalier (+Atk) Leggings - Greaves of the Cavalier (+Atk) Boots - Sabatons of the Cavalier (+Atk) (Set bonus: +ATK, DEF & HEALTH)
The cavalier Armour set is a level 14 armour set. It took Crow a lot of time and money to collect but the stats in general are starting to drop off now at his levels.
Ring(s) - Necklace - Necklace of the hardened traveller (+Health) Trinket -
StormCrow runs a rather small guild called the 'Iron Lancers'. The guild isn't too serious and is setup as a group for dungeoneering together and having fun. He can be quite serious and uptight at times due to being from a rich family and upbringing, he prefers to remain cool and composed but has a habit of getting overemotional.
Primary Weapon: Polearm and Tower shield Secondary Weapon: Throwing Picks
Skills: -Iron fortress: Increased armor / reduced damage (25%) (Only for tower shields) -Shield wall: Reduced damage from all attacks (15%) (Usable with any shield) -Unbreakable: Reduced damage from piercing / blunt attacks -Juggernaut: Increased health regeneration -Shield Bash: Hits an opponent with the shield, knocking them back with a small chance to knock them prone. -Overpower: Releases a barrage of three shield bash attacks, if all three hit then the opponent is knocked prone.
Equipment / Add all +bonuses to your items in the specific slot. Ex: +Speed bonus / +Attack speed bonus
Head slot - Tanks Helm (+Defense) Shoulders - Pauldrons of Fortitude (+Health) Chest - Chestplace of the defender (+Defense) Hands - Black iron gauntlets (+Defense) Leggings - Greaves of Blocking (+Defense) Boots - Black iron sabatons (+Defense)
Ring(s) - Ring of Fortitude (+Health), Ring of defense (+Defence) Necklace - Protection of the sister (+Defence for nearby party members) Trinket -
Derringer is the second in command of the Iron Lancers and has quite a laid back personality. She very rarely loses her temper or composure, unlike the guilds leader and is often the one who has to keep him in check.
I like stormcrow. Derringer I fear needs a bit of a switch on the skills. I was a bit unimaginative when it came to defensive passive skills.
Shield wall would be an ability. Shield bash would be an ability. I'm willing to let overpower be a passive but it will be changed to something like "hitting opponents with shield causes stagger. If a staggered opponent is hit with a shield, they are knocked prone instead" That work for you?
@Zelosse Shall I pop Ikanus into the character section? Wasn't sure if you are doing a list or what not and didn't want to take a spot that you may have wanted for it
I like stormcrow. Derringer I fear needs a bit of a switch on the skills. I was a bit unimaginative when it came to defensive passive skills.
Shield wall would be an ability. Shield bash would be an ability. I'm willing to let overpower be a passive but it will be changed to something like "hitting opponents with shield causes stagger. If a staggered opponent is hit with a shield, they are knocked prone instead" That work for you?
Okay so the skills are made up of a mix of 'sword skills' (abilities) and passive skills? If so would you like me to split them into passives and non passives? As for the changes to overpower I certainly think that could work nicely.
So, wait. Sapphira isn't coming back?
You'd have to ask Pyro about that wouldn't you? Since It's her character.
Also a reply on my slight confusion with the skills and such would be lovely if it's not too much trouble! ;) Then I can stick the CS's onto the correct thread.
Derringer and StormCrow added to the character section. I'll likely get up an IC post for them tomorrow after Zelosse's. Try and do some early sections such as how they meet and form the guild etc.
Made an IC post. We are starting on floor four, fresh from the frontlines victory over the floor 3 boss Arache the widower. A colossal insect creature blocking the tunnel exit to floor 4 with swarms of towering armored spiders. 13 front line fighters had lost their lives in the fight but hope is still high. God speed.
Those curious about Blackwatch, rest assured. You are likely to encounter him if you wander late at night in the open wilds.
I'm curious about Blacksmiths. Do they have to like, buy a house/building on every floor to keep their businesses on the front lines? Or can they set up some sort of teleport link between floors and shops?