This is a unique roleplay in which the world of Avatar: The Last Airbender will be crossed over with the universe of Pokemon, thus allowing each bender to pair up with a familiar that uses a similar set of abilities to their own. It will contain a light story for people to follow but will more or less be focused on the personal journey that each character will endure.
The Story:
Since this is going to be such a different style of roleplay, it will more than likely be set in a different timeline to the one that contained Aang and Korra. I will admit that I haven't completely thought of a storyline details for the adventure and I am willing to listen to the input of those that enter the roleplay. As a general construct I was thinking that the current Avatar would be an Earthbender and at this moment in time he has fallen gravely ill, making it difficult for him/her to keep the balance throughout the world. Due of the severity of his/her illness it has the possibility to break the link between the spiritual world and the current realm, triggering a chain reaction that may end all bending abilities.
The Earth Kingdom, both hungry for power and believing that the Avatar's illness was the cause of another nation, has set forth and started to push their might unto the rest of the world. The Fire Nation, who is currently under a heavy spotlight, is being blamed for poisoning the Avatar. Could this be a selfish desire to trigger the next Avatar cycle who will be a Firebender? Throughout all this the Air Nomads are desperately trying to disarm the tense situation in a more peaceful manner. They believe that everyone's hunger for anger and short-sighted blame is blinding all those that should be focusing their efforts elsewhere, or more importantly on someone else. The Water Tribes, who are both experts healers and ones blessed with raising the previous Avatar, have been commanded to help aid in the recovery process. While this is an important duty, the Waterbenders don't seem too happy about it and feel that they are being treated more like slaves to the Earth Kingdom than actual people.
Times are tough, people will be less trusting of those that are not of their kind, and the people that you meet may either become worthy allies, or a fierce opponents. As a player your character(s) have been thrown into this harsh world whether they like it or not. They are normal people, living normal lives with not much to really aspire to other than the faint call of adventure.
Pokemon and Benders:
There will be a set of rules that each character will have to follow.
✻ You can only choose 1 Nation to be a part of. (You are not the Avatar. Deal with it)
✻ The Pokemon Nation match-ups will be as followed.
✻ You can have a Pokemon if it will gain a type assigned to your Nation in it's final evolution.
✻ Normal and Fairy type can be used by all Nations but if there is a second type attribute than only the nation with that attribute can use that Pokemon.
✻ The Pokemon Nation match-ups will be as followed.
Water Nation: Water, Ice, Grass, Poison
Air Nation: Flying, Psychic, Ghost, Bug
Fire Nation: Fire, Electric, Dark, Dragon
Earth Nation: Ground, Rock, Steel, Fighting
Air Nation: Flying, Psychic, Ghost, Bug
Fire Nation: Fire, Electric, Dark, Dragon
Earth Nation: Ground, Rock, Steel, Fighting
(ie: A Torchic can be used by an Earth Nation as it will gain the 'Fighting' Type)
✻ If by evolution a Pokemon is not compatible your Nation cannot use that Pokemon.✻ Normal and Fairy type can be used by all Nations but if there is a second type attribute than only the nation with that attribute can use that Pokemon.
(ie: All Nations can use a Ratata, but only Water Nations can use an Azurill since Azumarill is a Water/Fairy type)
Adding to this, new Characters will only be able to start off with a single Pokemon that is at it's first stage of evolution. As you venture out onto your journey you will have the opportunity to extend your party up to a maximum of three Pokemon. In order for your Pokemon to evolve your Bender will have to train with them and teach them various techniques for them to master. Therefore the stronger your Bender becomes, the higher the chances are that your Pokemon will be allowed to evolve.
Remember however that your Bender is a normal person so their skills will be fairly poor, much like Katara in the first few episodes. For Pokemon with only two stage evolutions or no evolutions they will be given an easy to judge skill ranking (ie: apprentice, intermediate, master). Master ranks will allow secondary evolutions but more importantly the Pokemon's full potential. Other evolutions will be discussed later and catered for the needed situations. (No Mega Evolutions)
Battles and Fighting:
I always disliked how Pokemon were roleplayed with the ability to only know 4 moves. It's silly, counter constructive, and simply an over-abundance on controlling the roleplay to the n'th degree. In this Roleplay any Pokemon or Human conflicts will be treated more like an Arena battle. You can discuss with me how certain moves/techniques may work, as well as type matchups, but I don't want to see any "Pikachu used Thundershock, it was super effective" silliness. I can talk about this more in later posts for if people want clarification on the way I want things done.
Requirements of the Players:
This is going to be a casual to advanced level roleplay with an emphasis on quality posting of a reasonable size whilst also responding to the IC around a couple times a week. I will also not be accepting too many applicants as GMing does seriously affect my anxiety and trying to motivate such a large crowd is not as easy as it sounds. This means I may be on the lookout for a possible Co-GM to help but I will not be handing that privilege out for the sake of handing it out. It'll be someone I can trust and who will be able to keep the Roleplay going if I'm caught up for a couple of days. Finally, in order to prevent several people from gravitating to one Nation I will be limiting characters to 2 per Nation.