Hidden 8 yrs ago Post by RisenDead
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<Snipped quote by boomlover>

So basically norscan dwarves from WFB. Sounds cool.
Just make sure to differentiate them from Poo's Dwarves and don't forget that the North is also home to a whole bunch of angry, fuck crazy vikings who want to pillage, loot, rape, murderfuck, skin and then cook you (hopefully in that order).


Speaking of all those lovely things, where are the Beastmen going?
Hidden 8 yrs ago Post by ClocktowerEchos
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@RisenDeadI was planning on having them sort of just be in the lands of the other races (namely the elves, dwarves and humans) although I'm not quite too sure how to put that on a map.
Hidden 8 yrs ago Post by Lauder
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<Snipped quote by boomlover>

So basically norscan dwarves from WFB. Sounds cool.
Just make sure to differentiate them from Poo's Dwarves and don't forget that the North is also home to a whole bunch of angry, fuck crazy vikings who want to pillage, loot, rape, murderfuck, skin and then cook you (hopefully in that order).


Don't forget the Orks to south (which I am calling Orruks just in case anyone else wants orcs) who would kindly do the same whilst shouting incoherent insults at you!
Hidden 8 yrs ago Post by RisenDead
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@RisenDeadI was planning on having them sort of just be in the lands of the other races (namely the elves, dwarves and humans) although I'm not quite too sure how to put that on a map.


True Beastmen style. Makes sense. Maybe have a "hub" where their chiefs and such hang out? I doubt they would be terribly centralized, or isolated to any particular areas. They seem to be EVERYWHERE.
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Hidden 8 yrs ago Post by POOHEAD189
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@ClocktowerEchosBut...I wanna be in the midst of battle against some crazy neanderthals wielding crude weapons too ;-;

Don't forget the Orks to south (which I am calling Orruks just in case anyone else wants orcs) who would kindly do the same whilst shouting incoherent insults at you!

Wait, here they are!
Hidden 8 yrs ago Post by Bright_Ops
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@ClocktowerEchos

Kobolds are a stable of Dungeons and Dragons/ Pathfinder as small, humanoid dragonkin that live in tribes (some above ground, but mostly in underground borrows that they dug out themselves). While they view themselves as related to dragons (and the more dragon-like you are, the better! Wings and a breath attack of some elemental nature are positive traits), Kobolds are kind of physically weak individually; That isn't to say that some of them aren't good melee fighters, but they are painfully aware of the fact that if the average kobold warrior goes up against the average warrior of just about any other race in a fair one on one fight it's going to end badly for the kobold.

What they lack in size and raw physical power, Kobolds make up for with intelligence and cunning partnered with a pragmatic ruthlessness dedicated to keeping themselves alive, but thriving despite the odds. They would arguably be one of the first races on a given planet to figure out how to create explosives and firearms (Making something or a lot of someone's vanish in an explosion is -really- dragon like, and guns go a long way to fighting heavily armored opposition). They are also brilliant trap makers and ambushers, favoring indireact warfare to deal with opposition rather the get bunkered down in a straight up meat grinder battle.

One of the oldest enemies of Kobold kind are the night goblins (Or the goblins that live underground in this setting). While the two races are similar in many ways, Kobolds don't quite breed as quickly as the goblins do (Granted they are still laid in litters of eggs and grow to maturity in a matter of years, but the goblins have them beat here) so they have to make up the difference in numbers by having better equipment (via better mining and forging abilities), better individual fighters (Goblins being one of the few races that a kobold is on par with, if not stronger then. The fact that Kobolds actually -train- to fight properly is an added bonus) and better team tactics (Kobolds are naturally inclined to work together for survival and the good of the tribe, but they will also train with each other in order to work together as teams and increase their tunnel fighting abilities. Goblins do neither of these things).

Dwarves are another natural enemy, through to a much lesser extent then the greenskins. In the case of dwarves, the issue is more that they are both underground races that via for the same resources. Other races... well, relations with other races depends on what happens between them.

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Hidden 8 yrs ago 8 yrs ago Post by Legion02
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Heavy WIP! But I guess you all can have the first taste of my army roster. Still, I'm going to expand it a little more.


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Hidden 8 yrs ago Post by Bright_Ops
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@RisenDead

Might I ask which color on the map is whom? Just want to figure out where I want my little Kobolds to be calling home.
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@ClocktowerEchosBut...I wanna be in the midst of battle against some crazy neanderthals wielding crude weapons too ;-;

<Snipped quote by Lauder>
Wait, here they are!


CRUDE WEAPONZ?! 'ill gut ya where ya stand ya git!
Hidden 8 yrs ago Post by POOHEAD189
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@Legion02You've used the Warcraft symbol for the High Elves. That and the overall style makes me your OOC fan but IC purest enemy.

@Lauder*Dwarven accent* STINKI' GROBI! YER MOTHER!
Hidden 8 yrs ago Post by boomlover
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@RisenDead but the beastmen are everywhere !!
Hidden 8 yrs ago 8 yrs ago Post by RisenDead
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@RisenDead

Might I ask which color on the map is whom? Just want to figure out where I want my little Kobolds to be calling home.


I'm not 100% sure on who is what race at the moment but I think this is accurate.

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Just a heads-up! A LOT of my army and stuff can still change! I got a feeling that my roster might get a little too extensive concidering I still want to add Ancestral units, some monstrous large units, some siege engines and last but not least, the elves themselves. (I might actually scratch one or two of these or the existing troops entirely).
Hidden 8 yrs ago Post by boomlover
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@RisenDead you forgot my dwarves :(
Hidden 8 yrs ago 8 yrs ago Post by RisenDead
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Character Sheet up for GM's examination. If anyone else plans on using the Lore of Light or Lore of Life feel free to copy from mine.

Submitted for your approval sah!



@RisenDead you forgot my dwarves :(


You need to show me where they are first!
Hidden 8 yrs ago Post by boomlover
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@RisenDead in the north you have that bay right? See that small extension into the bay that looks like denmark? That is my countey.
Hidden 8 yrs ago Post by boomlover
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@ClocktowerEchosi think there ahould be more human nations. Because in no way do i beloeve that all of humanity works toghyer. Where to stupid for that XD
Hidden 8 yrs ago Post by Legion02
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@boomlover There are a lot of humans in Elysweir. Under the rule of Fallen Elves though but still, they are humans.
Hidden 8 yrs ago Post by Bright_Ops
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Kobold land claim:

Hidden 8 yrs ago Post by ClocktowerEchos
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Just a heads-up! A LOT of my army and stuff can still change! I got a feeling that my roster might get a little too extensive concidering I still want to add Ancestral units, some monstrous large units, some siege engines and last but not least, the elves themselves. (I might actually scratch one or two of these or the existing troops entirely).


Oh yeah, that army size is going to be fucking massive.
If you want my advice, drop the humans and try to streamline your roster and try not to have so many races.
Don't need to cover all your grounds.

@ClocktowerEchosi think there ahould be more human nations. Because in no way do i beloeve that all of humanity works toghyer. Where to stupid for that XD


I'd love that myself but it seems like humans will just have to be NPCs or something. :\

@RisenDead A quick look over and you seem to be missing history.

@All, I'll do through reviews of NSs soonish!™
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