Darish, the city of technology. Exclusively a high tech capital among a fantasy world, frowning upon magic and the sorts. Being in control of a functioning theocracy, and armed police forces, many supernatural and dangerous factors have been outlawed by the city-state.
Weapons: High powered ballistic weapons are the most common and available weaponry, from handguns to shotguns and rifles, though plasma based laser weaponry dies exist, often used by higher officers. Foreign weaponry are not as advanced, aside from antique weapons and muskets, you would typically find your fantasy weapon of a sword or bow of sorts. Enchantments and enchanted or legendary weaponry do exist. You are allowed to create weapons of any variety for your character, but if I find it too op I will ask you to Nerf it. If it is legendary item then back story on the item itself is appreciated.
Race:
Your typical fantasy races exist in this world. And in this city its rather mixed. However you will be playing as one of the following:
Vampire: Straightforward. Bloodsucker of the night. Vampires have unnaturally high speed and strength capabilities, however they can only consume blood for sustenance. While vampires are immortal, and can regenerate, their are a few methods to break their mortality. Sunlight of course burns vampires almost like acid, and prevents regeneration while they are under the light. Holy water has the same effect, and blessed or holy items can hinder their senses. Their hearts are their achilles's heel. If it is destroyed, they die and shrivel to dust.
Any mortal race such as a type of elf or orc can become a vampire. Vampires are also immune to most if not all biological pathogens and other troubles that mortals typically deal with. They do not need to breathe either. However a vampire must feed at least once a day or else they start going mad. The longer they go without blood for a day the more they loose control of their sanity and rage. Victims that are bitten by vampires for just a small drink aren't effected, but if one were to suck a victim completely dry they too turn into vampires. Additionally, a vampire can create a ghoul, or slave, if they suck blood from the head or skull.
Werewolf/werecreature: Werewolves are the most common but other creatures like a lion or horse are possible for were features. Like vampires they are immortal though with a few weaknesses. Holy or blessed objects can hinder their senses, holy water can blind then entirely for a good while. Silver can kill a werewolf if it strikes what would be a fatal wound, they can regenerate otherwise. While it is possible to control their powers werewolves it is difficult to learn so. If they cannot control their powers, then they ofcourse turn into rabid half-beasts at the sight of the full moon.
Witches: Witches are another immortal with the exception of vulnerabilities. A witch can possess or learn various forms of magic but are always aligned with dark magic first. Witches are all females, but can be most mortal races such as a human, elf, etc. A witch can also make use of magical items such as a crystal ball or flying broom. They can regenerate, and do not age, much like werewolves and vampires. However witches melt like wax from the ground up upon contact with water. Fortunately liquids they are not entirely water like alchohal or soda do not affect them. Even dangerous acids do not harm witches. A witch can regenerate if she isnt wet, but if a witch is completely destroyed then its game over. When wet with water, they also are drained of their mana, making spell casting and use of magic nearly impossible.
Contracted: A mortal that makes a pact with a demon or god, usually a god of nuetral or evil alignment. The pact allows them to use demonicka, a unique power exclusive to the contracted that is a direct translation of their god or demon's powers into the form of energy called demonicka, or demon magic. It does not run on mana however, so it is not considered magic, instead it runs off of the user itself. The potential of energy is infinite, but the more they use their powers the more it starts to damage or hurt them. If they use too much in one sitting, they die. The method in how the power hurts them varies, and how much one could use without dying depends on physical endurance and training. They are mortals, but do have some spiritual based protection from their god or demon.
If you have a suggestion for another race, or if you want something else but not sure, let me know and ill assist you with that, though I would prefer it if most participants pick one of these four races.
The secret society (run by my character) are a bunch of unwanted supernatural creatures that are supposed to be exiled from the city, but stay for reasons unique to each individual. The society protects each other from the city, team work is an essential factor. Sometimes there may be a falling out and members fight each other, but for the most part the society treats itself like a family.
Rules:
-no godmodding, or metagaming. If your char is too op I will give advice into how to Nerf the char properly. And make sure that what you know and what your char knows are different
-at least two paragraphs per post. I recommend doing collabs, but if a collab isn't necessary or you can meet the two paragraph requirement then it isn't needed.
-This RP will involve heavy violence and other adult themes at time, however no smut. If characters are about to perform that, switch to a pm for it or skip it entirely and leave it implied or suggested.
-If you need help or have any questions, please ask me, the world has a very complicated lore.
-Be creative, much of this world is built upon many different aspects and logics, on the rare chance that a piece of your creation, be it character or back story, defies it, I will correct you on how to fix it.
-I'd prefer if everyone stuck to one character at a time, you may make a new one if your character dies or is out of play for some reason. (for example, leaving the city, or being sealed away.) If you feel that you can keep up with using two or more characters at a time then I wont stop you.
-Put your char sheet in the OOC so I can review it first.
-I'm not a grammar nazi as I make mistakes too, but I would like to see quality in each post at the very least. If you don't have much to do with your char you can at least help describe the visuals of the character or the surroundings in one way.
-If anyone has any ideas for key points in the story or get the plot moving, feel free to suggest them. If you would like some plot twists you can pm me the twists so others wont be spoiled.
CS
Name
Nickname/Alias
Race
Age
Gender
Appearance
Magic/powers
Equipment
Skills
Weaknesses
History
Weapons: High powered ballistic weapons are the most common and available weaponry, from handguns to shotguns and rifles, though plasma based laser weaponry dies exist, often used by higher officers. Foreign weaponry are not as advanced, aside from antique weapons and muskets, you would typically find your fantasy weapon of a sword or bow of sorts. Enchantments and enchanted or legendary weaponry do exist. You are allowed to create weapons of any variety for your character, but if I find it too op I will ask you to Nerf it. If it is legendary item then back story on the item itself is appreciated.
Race:
Your typical fantasy races exist in this world. And in this city its rather mixed. However you will be playing as one of the following:
Vampire: Straightforward. Bloodsucker of the night. Vampires have unnaturally high speed and strength capabilities, however they can only consume blood for sustenance. While vampires are immortal, and can regenerate, their are a few methods to break their mortality. Sunlight of course burns vampires almost like acid, and prevents regeneration while they are under the light. Holy water has the same effect, and blessed or holy items can hinder their senses. Their hearts are their achilles's heel. If it is destroyed, they die and shrivel to dust.
Any mortal race such as a type of elf or orc can become a vampire. Vampires are also immune to most if not all biological pathogens and other troubles that mortals typically deal with. They do not need to breathe either. However a vampire must feed at least once a day or else they start going mad. The longer they go without blood for a day the more they loose control of their sanity and rage. Victims that are bitten by vampires for just a small drink aren't effected, but if one were to suck a victim completely dry they too turn into vampires. Additionally, a vampire can create a ghoul, or slave, if they suck blood from the head or skull.
Werewolf/werecreature: Werewolves are the most common but other creatures like a lion or horse are possible for were features. Like vampires they are immortal though with a few weaknesses. Holy or blessed objects can hinder their senses, holy water can blind then entirely for a good while. Silver can kill a werewolf if it strikes what would be a fatal wound, they can regenerate otherwise. While it is possible to control their powers werewolves it is difficult to learn so. If they cannot control their powers, then they ofcourse turn into rabid half-beasts at the sight of the full moon.
Witches: Witches are another immortal with the exception of vulnerabilities. A witch can possess or learn various forms of magic but are always aligned with dark magic first. Witches are all females, but can be most mortal races such as a human, elf, etc. A witch can also make use of magical items such as a crystal ball or flying broom. They can regenerate, and do not age, much like werewolves and vampires. However witches melt like wax from the ground up upon contact with water. Fortunately liquids they are not entirely water like alchohal or soda do not affect them. Even dangerous acids do not harm witches. A witch can regenerate if she isnt wet, but if a witch is completely destroyed then its game over. When wet with water, they also are drained of their mana, making spell casting and use of magic nearly impossible.
Contracted: A mortal that makes a pact with a demon or god, usually a god of nuetral or evil alignment. The pact allows them to use demonicka, a unique power exclusive to the contracted that is a direct translation of their god or demon's powers into the form of energy called demonicka, or demon magic. It does not run on mana however, so it is not considered magic, instead it runs off of the user itself. The potential of energy is infinite, but the more they use their powers the more it starts to damage or hurt them. If they use too much in one sitting, they die. The method in how the power hurts them varies, and how much one could use without dying depends on physical endurance and training. They are mortals, but do have some spiritual based protection from their god or demon.
If you have a suggestion for another race, or if you want something else but not sure, let me know and ill assist you with that, though I would prefer it if most participants pick one of these four races.
The secret society (run by my character) are a bunch of unwanted supernatural creatures that are supposed to be exiled from the city, but stay for reasons unique to each individual. The society protects each other from the city, team work is an essential factor. Sometimes there may be a falling out and members fight each other, but for the most part the society treats itself like a family.
Rules:
-no godmodding, or metagaming. If your char is too op I will give advice into how to Nerf the char properly. And make sure that what you know and what your char knows are different
-at least two paragraphs per post. I recommend doing collabs, but if a collab isn't necessary or you can meet the two paragraph requirement then it isn't needed.
-This RP will involve heavy violence and other adult themes at time, however no smut. If characters are about to perform that, switch to a pm for it or skip it entirely and leave it implied or suggested.
-If you need help or have any questions, please ask me, the world has a very complicated lore.
-Be creative, much of this world is built upon many different aspects and logics, on the rare chance that a piece of your creation, be it character or back story, defies it, I will correct you on how to fix it.
-I'd prefer if everyone stuck to one character at a time, you may make a new one if your character dies or is out of play for some reason. (for example, leaving the city, or being sealed away.) If you feel that you can keep up with using two or more characters at a time then I wont stop you.
-Put your char sheet in the OOC so I can review it first.
-I'm not a grammar nazi as I make mistakes too, but I would like to see quality in each post at the very least. If you don't have much to do with your char you can at least help describe the visuals of the character or the surroundings in one way.
-If anyone has any ideas for key points in the story or get the plot moving, feel free to suggest them. If you would like some plot twists you can pm me the twists so others wont be spoiled.
CS
Name
Nickname/Alias
Race
Age
Gender
Appearance
Magic/powers
Equipment
Skills
Weaknesses
History