Hidden 8 yrs ago Post by Klomster
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Klomster The man, the myth, the legend.

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@SepticGentleman Yuck, he's abhorrent. I cringe at the thought of it.

Great addition.
Hidden 8 yrs ago 8 yrs ago Post by SepticGentleman
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SepticGentleman 𝙼𝚊𝚗 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝙼𝚎𝚐𝚊𝚑𝚘𝚕𝚎

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@SepticGentleman Yuck, he's abhorrent. I cringe at the thought of it.

Great addition.


I'm gonna make up different bugs and sicknesses intended to screw over most of the other Gods. The Forgeblight is most common in blacksmiths and armorers, inflicting them with shortness of breath, constant shivering, and intense aversion towards high temperatures.
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Hidden 8 yrs ago Post by JunkMail
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I just reminded @SepticGentleman of the existence of dysentery.

Yigzavath is now the worst god.
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Hidden 8 yrs ago Post by BayRat
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<Snipped quote by Klomster>

I'm gonna make up different bugs and sicknesses intended to screw over most of the other Gods. The Forgeblight is most common in blacksmiths and armorers, inflicting them with shortness of breath, constant shivering, and intense aversion towards high temperatures.


Perhaps there is a blight that slowly freezes up a dragon, killing it and putting out its fire.
Hidden 8 yrs ago Post by SepticGentleman
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SepticGentleman 𝙼𝚊𝚗 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝙼𝚎𝚐𝚊𝚑𝚘𝚕𝚎

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<Snipped quote by SepticGentleman>

Perhaps there is a blight that slowly freezes up a dragon, killing it and putting out its fire.


There is now, baby.
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Hidden 8 yrs ago Post by ShyDot
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The parasites that rob one of their senses are probably the ones that offend Nahash the most. Terrifying hallucinations and warped perceptions aren't what she defaults to, but she's happy to toss them around from time to time when it's not a matter of pride.
Hidden 8 yrs ago Post by Klomster
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<Snipped quote by Klomster>

I'm gonna make up different bugs and sicknesses intended to screw over most of the other Gods. The Forgeblight is most common in blacksmiths and armorers, inflicting them with shortness of breath, constant shivering, and intense aversion towards high temperatures.


MONSTER!!!
Hidden 8 yrs ago Post by Karkinos
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If you're still taking players, Dragonmancer, I'd be happy to fill the void where a nature-based god could be. I'd majorly take influence from a handful of Roman/Greek gods: Bacchus, Ceres, Diane, possibly Pan? Or Faunus, as the Romans dubbed him.
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Hidden 8 yrs ago Post by Klomster
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We want the earth god, so get to making it.
Hidden 8 yrs ago Post by Karkinos
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Actually, I'd like these question(s)/concerns addressed before I go any further:

What state will the world precisely be in at the beginning of the actual roleplay? After browsing the other applications, I'm seeing mentions of "towns and villages", even districts mentioned by name like "The Republic of Roarke", as well as descriptions of cultures and religions oriented around the ethereal cast. The bare-bones application itself strongly recommends describing a God's worshipers. Yet the OP emphasizes a "silence" where the Gods and mortals--the people that would physically construct the civilizations and cultures of the world--were isolated from one another, to the point where belief in the pantheon is pretty much non-existent. Not to mention the "cataclysm" that ravaged the world hundreds of years earlier, and both of these events together mean "the Gods have to rebuild a world that has lost faith in them", correct? That's the main hook.

Personally, I'd be much obliged to fill out a "Worshipers" slot but, reading the apps and then going to read the actual plot, I'm a little confused at what we'll be heading into. Can't have followers that don't/shouldn't exist, right? At the moment I'm assuming these other Gods' followers are no longer prevalent and places like the Republic are one of the very few thriving states around but the applications I read don't use the past tense or any other language that implies their characters' worshipers and locations are unchanged from either before or after the cataclysm and silence.

While I'm here too, have a dash of criticism: If the quintessential goal of the roleplay is to recreate the known world, it would be much more effective to give the entire "planet" an identity (assuming this roleplay takes place in a fantastical setting that mirrors our understanding of Earth and the known universe) as well as keep note of key locations instead of only doing the latter. Having consistent continents, hemispheres and water bodies, as well as knowing details like general geography or maybe knowing beforehand what kind of people and animals populate/should populate this "planet" would put everyone's characters on the same page and help prevent us from pulling questionable aspects out of our asses.
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Hidden 8 yrs ago Post by BayRat
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Actually, I'd like these question(s)/concerns addressed before I go any further:

What state will the world precisely be in at the beginning of the actual roleplay? After browsing the other applications, I'm seeing mentions of "towns and villages", even districts mentioned by name like "The Republic of Roarke", as well as descriptions of cultures and religions oriented around the ethereal cast. The bare-bones application itself strongly recommends describing a God's worshipers. Yet the OP emphasizes a "silence" where the Gods and mortals--the people that would physically construct the civilizations and cultures of the world--were isolated from one another, to the point where belief in the pantheon is pretty much non-existent. Not to mention the "cataclysm" that ravaged the world hundreds of years earlier, and both of these events together mean "the Gods have to rebuild a world that has lost faith in them", correct? That's the main hook.

Personally, I'd be much obliged to fill out a "Worshipers" slot but, reading the apps and then going to read the actual plot, I'm a little confused at what we'll be heading into. Can't have followers that don't/shouldn't exist, right? At the moment I'm assuming these other Gods' followers are no longer prevalent and places like the Republic are one of the very few thriving states around but the applications I read don't use the past tense or any other language that implies their characters' worshipers and locations are unchanged from either before or after the cataclysm and silence.

While I'm here too, have a dash of criticism: If the quintessential goal of the roleplay is to recreate the known world, it would be much more effective to give the entire "planet" an identity (assuming this roleplay takes place in a fantastical setting that mirrors our understanding of Earth and the known universe) as well as keep note of key locations instead of only doing the latter. Having consistent continents, hemispheres and water bodies, as well as knowing details like general geography or maybe knowing beforehand what kind of people and animals populate/should populate this "planet" would put everyone's characters on the same page and help prevent us from pulling questionable aspects out of our asses.


worshippers and the like apply to both the past and present, after the silence, most of the world has forgotten the gods save a few exclusive rarities here and there, which are optional. Most civilizations mentioned either no longer exist, or evolved in a godless world.

As for the geography I'm gonna start mapping out the planet one we get at least the other two gods I've been waiting for. So far I have Kilgarrah's island continent, everything else that I'm thinking of now is malleable to change.
Hidden 8 yrs ago Post by Dead Cruiser
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Forgot to mention that I'm going to be in Las Vegas for most of this week.

Ya'll just carry on without me.
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Hidden 8 yrs ago Post by Thantos
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Thantos Grim Reapers Minion

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Have room for a death and fear god?
Hidden 8 yrs ago Post by Thantos
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Thantos Grim Reapers Minion

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Just needs to be edited and fitted to this character sheet
Hidden 8 yrs ago Post by Klomster
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@Karkinos That's actually good points.
I somehow looked past these problems while hyping GOD rp.

@dragonmancer We'll also need some guidelines on how we can enter and leave the physical world. Since i will be doing that a lot.

My fortress city can be anywhere, but i'm planning on rp-ing how my char returns and does stuff since the world has lost faith.
Preferably in the middle of a frikkin field or something. Making it stand out more.

There's probably more problems that should be addressed, but i can't come up with any now.
Hidden 8 yrs ago Post by Legion02
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@Klomster I've played a god RP before. It would seem that the main theme, for now, is gods trying to gain followers again. Well, we all know that's easiest when you're all high and might so in your none-physical (true divine?) form. How about the gods made a deal with the Gatekeeper? He lets them back in but all in their physical form. Through gaining followers and stuff like that so they can "ascend" once more into true godhood. The Gatekeeper could consider this as a learning experience for all the gods and try to teach them to be responsible for the world they are actively living in.

Again, just a thought. I really live God RPs.
Hidden 8 yrs ago Post by Thantos
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Thantos Grim Reapers Minion

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Will be posting my sheet soon. Just need to work on mine and once its fone i will post it.
Hidden 8 yrs ago Post by BayRat
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Have room for a death and fear god?


Sure!

@Karkinos That's actually good points.
I somehow looked past these problems while hyping GOD rp.

@dragonmancer We'll also need some guidelines on how we can enter and leave the physical world. Since i will be doing that a lot.

My fortress city can be anywhere, but i'm planning on rp-ing how my char returns and does stuff since the world has lost faith.
Preferably in the middle of a frikkin field or something. Making it stand out more.

There's probably more problems that should be addressed, but i can't come up with any now.

Gods can basically travel to the god realm by entering space in the spiritual manifestation, and can return through a gate in the god realm that sends them back into the earthly realm.

Since the elder god player won't be on for a while I'll have to start working on the OOC soon, I'll give more details there.
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Hidden 8 yrs ago Post by ActRaiserTheReturned
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@ActRaiserTheReturned Question, seeing that you have created magical artifacts, do you want to add a tale of how Ha and Dormmamus created them together, or just took advice, or just did a "Wohoo!" and made them somehow leaving Ha scratching his chin asking "How that heck..."

Dormammus of course answering.
i.imgur.com/iZcUNxH.gif


If I make any more creatiions I'll add Ha in with it.
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Hidden 8 yrs ago 8 yrs ago Post by Lexicon
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Alright...I'm committing. I know someone just expressed an interest in an earth deity so I'm going to make a nature-based goddess. I'm going to try to have Kalla done by tonight.
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