Here's one character I'm almost finished with, in case you're interested in playing as her.
Name: Elizabeth “Lizzie” Sinclair Age: 31 Gender: Female Profession: Colonial Affairs Junior Administrator for the Mars Colony Nationality: British, Commonwealth Birth Planet: Earth (But she spent most of her adult life on Mars) Appearance: Elizabeth is a petite brunette with sharp blue eyes that carry a sense of mischief and intellect. She is by all accounts attractive, and she often wears a smirk that seems to be a precursor for a witty retort. She stands at 5’4”, and is in pretty fit shape for a government official. Elizabeth’s hair is often done up in a loose bun, and she teeters between looking professional and being comfortable. The result is her own unique style, which gives off the impression that she really doesn’t care what anyone else thinks, but has still managed to have quite a successful career despite it. Strengths: Primary – Elizabeth is highly intelligent and resourceful, having managed to rise from total obscurity into a prestigious post in the Commonwealth’s governing administration on Mars.
Secondary – Elizabeth has a silver tongue; she is gifted in the art of conversation, and can almost always win someone over to her side with enough time and exposure.
Weaknesses: Primary – Elizabeth has zero combat training, other than very basic self-defense lessons taught to her by her father as a child. As a result, she is near useless in a combat zone, and must rely much more heavily on her charisma than her martial ability.
Secondary – She has the tendency to bite off more than she can chew: whenever opportunity comes knocking, she takes it, regardless of if she has the time or skill to handle it. Usually she’s able to feign stability, though there have been times where this has come back to haunt her.
Personality: Elizabeth is disarmingly genuine, to the point where most people forget that they’re talking to a bureaucrat. She insists that people call her Lizzie or Liz, and remains optimistic even at the darkest of times. She is the unique mix of ambitious and kind: willing to do anything both to further herself and help all those around her. Additionally, she has a sharp wit, and is one of the first ones to crack a joke when it is needed. Most of the time, she simply doesn’t let things get to her – when they do, Elizabeth becomes quiet and detached, but rarely ever lashes out. History: Elizabeth was born in Canterbury, England, to a nurse (her mother) and a police officer (her father). As a child she seemed to have a natural charisma, and made friends with everyone even as she excelled and thrived in an academic setting. She was an exemplary student in college, graduating third in her class at Oxford, and was offered a job as an administrative aide immediately after graduation. After about two years, she was offered a promotion in the Mars colony and took it, boarding a shuttle and leaving her family and her planet. Upon reaching Mars, she found that the largest human colony was beset with a myriad of issues. The birth rate was off the charts following the successes of the Bessel Station’s sustainability initiative, securing the stability of food for the colony. The population was growing at an alarming rate, and the infrastructure simply could not accommodate it. Elizabeth set to work fixing that. She dedicated the next five years of her life to getting things done from a position of obscurity, before being praised personally by the Colonial Governor of Hampton (The Commonwealth colony on Mars) and promoted yet again, this time as a junior administrator for the Global Coalition, in the upper echelons of the colonial political sphere. From this position, she had the ability to develop relationships with some of the most powerful people in the solar system – including the Governor, the Prime Minister of the Commonwealth, and Francois Moreau, the Executive Director of Colonial Affairs for the Global Coalition. It was he who asked her to join the expedition to the Willman Lab, as he felt that her resourcefulness and administrative talents may be of great use in the case of a potential colonial catastrophe.
Family: Elizabeth has a brother, Aaron, who is four years her junior and is currently an associate at a law firm on Earth. Both of her parents are still alive, and are retired and in their sixties living in England.
ALSO: To all, I'll be away for some of this weekend, in a place where it will be difficult to access the internet. Therefore I may be around to respond to OOC stuff, and maybe add to the opening post lore a bit, but I won't be putting up the IC until sunday.
That being said, I will be putting up the IC on sunday night. This is a fact. This will happen. Get pumped.
@FortunesFaded Are we going to keep Skully in the RP? I could prepare an improved version of the app if you want, or make a new one if nobody else wants to.
Additionally, when will we be able to create NPCs for the Official and the Pilot? Assuming you and nobody else wants to, that is.
@FortunesFaded Ah okay, I thought that was the official but I wasn't certain. I have a few ideas for the corporal and I might be able to knock a pilot together this weekend too.
EDIT: Character app has been updated slightly since my submission of Gera, added his personality.
With the IC up I feel as if I should clarify something: In the three days between the event and the present, all members of the expedition have been flown to France to board the Sentinel, the ship that will be taking everyone to the Willman Lab together.
So life is sort of a bitch and I haven't gotten my dossier for Anton yet anyways, so I'm going to hold off on posting for now. Still invested here though, and want it to succeed.
Sorry for my late absence. I've just started college and I'm having some trouble settling in. Hopefully I'll be able to write something later this evening :I
@DeepestApology As a full time college student with a full time job, I completely understand -- no need to apologize. Also I can't quite remember if I had sent you a dossier yet.. I'll check up with that.
Appearance: She's odd looking, to say the least. She likes to do her hair and makeup like she was some sort of Golden Age of Hollywood actress or at the very least, a cigarette girl from the time. She's always got a hypoallergenic non-toxic cigar (Gold Band brand, thank you) either in her hand or in her mouth. She always wears fancy earrings, as if badges to prove that she has clawed her way up to a nice life and a comfy salary, something a lot of Saturn Mining kids don't get. Her clothes are classic, tight black, the breathable material, of course, since piloting trigger-happy lunkheads is a bit stressful. Curvy, on the shorter end, and always wearing a smirk, Miora is someone who either amuses you or ticks you off. There is often no in between.
Strengths: + Smart as a laser whip + Fast reaction time + Stubborn as hell + Defensive fighting + Can run in heels + Resourceful
Weaknesses: - foul mouthed and foul tempered - possessive and quick to punch people in the face - suspicious of anyone who's job is using a gun - rebellious at times - somewhat arrogant - wears non-regulation clothing
Personality: Brash, blunt and generally offensive to the more delicate sensibilities, she's got a foul mouth and she loves to get as colorful as possible. At most she has one big giant rule: do not touch her stuff. She is rather possessive about the things she had earned in life, likes to take care of them, and does not appreciate other people messing them up, thank you very much.
History: Being born of smugglers and distributors isn't uncommon when you come from the Saturn moon mining ships. And growing up in small quarters with subpar conditions is also rather normal in those ships. Everyone was taught either their parents' professions or they bug another crew member enough to apprentice. But to become a pilot... Miora was hardly expected to pass the test, much less become one of the finest pilots bred of the Saturn mining fleet. Of course her wild upbringing fed her wild card reputation among the more mature and level-headed pilot apprentices. But it was her fire and instinct that got her to where she is today with a more than generous salary and an amusing reputation as being someone to fearlessly punch any nose upturned at her. But once loyal to someone, it is tougher than steel to break. But cross her and you'll find her tongue is sharper than the teeth of a hellhound. Mama would be proud.
Name: Elisabeth Oswald Age: 19 Gender: Female Profession: Electrical Engineer Nationality: American, American Alliance Birth Planet: Earth Appearance: Please write a description. If you’d like, you may include a picture as well in the space above the “Name” section. Please do not use drawings or anime. Strengths: You must have at least as many weaknesses as you do strengths, and no less than two. Weaknesses: Personality: History: This may be as brief or expansive as you’d like it to be. Just remember, revealing and expanding upon events in a character’s life is far more powerful when done IC – and that when you write something here, and not in the IC, other characters won’t know anything about it. Family: Does your character have a spouse, or children? Are their parents still alive? Here you may list the names and ages of the character’s immediate family, if you so choose. This is mainly here because, again, lots of death in act one. You may end up playing as one of these folks in act two, if you so choose.
@LovelyAnastasia I love Miora, she's accepted. Please copy and paste the CS into the Characters tab, and feel free to begin posting!
On the topic of posting, I won't be able to do much of anything tonight and all of tomorrow, as I'm headed down to a wedding. However, in the mean time please feel free to keep posting, brainstorming the intricacies of the universe, and conversing in the OOC and whatnot.
Just please don't launch the Sentinel without John, he's still in the parking lot.