Character you have created: Táph Fossoyer
Alias: Corpse.
Speech Color (Actually say what you're using): Hex Code =
#bc987eCharacter Alignment: Hero.
Identity: Looks like a normal person, if a bit too pale, and doesn't hide his identity.
Character Personality: Táph is a quiet individual, even at the best of times he prefers silence to a conversation, but makes for decent company even without talking. He was broad shouldered and fairly good looking, slow to act, but purposeful when he did. He had meaning behind each action and inaction he took, and believed wholly that haste made waste. A loyal friend, and a brave soul, Táph doesn't care much for the politics or the 'why' of things, but works toward the resolution and safety of the people he cares for, when he can remember who they are.
Uniform/costume: Street clothes.
Origin Info/Details: Táph Fossoyer was a brave young man who grew up in Marseille, France. Born at the end of the First World War, he was brought up and raised with the promise of a better future, one that had learned that global conflict did nothing but damage everyone. He was twenty one when he enlisted to combat Germany for their invasion of Poland. He was trained, deployed, and died in his third engagement. He didn't expect to wake up afterward, but he did. He rejoined the push and everytime he was put down into the dirt, it was only a matter of hours before he was fighting and dying for his country. Something or someone was looking out for him, or was damning him, and it was anyone's guess as to what it was.
Hero Type (Select one): Brick/Muscle
Power Level (Select one below): City Level
Powers (Be Specific): Shallow Grave: For some reason, divine, curse or other supernatural cause makes it so that Táph is unable to stay dead. He can be killed and is mortal, but after he dies, he 'wakes' up, either at his body, if left alone for long enough (in an area that has more dead than it does living), though more than likely he digs himself out of the nearest cemetary, found in a shallow grave. When he dies, he forgets things, nothing groundbreaking, he'll remember his friends, his enemies and who he is, but he might forget the circumstance, why he was killed, and what he was doing when he met his 'end'.
Undead: Táph is technically undead, and is weak to the divine, as well as other things that specialize against undead. He does however, still need to breathe and eat, though forgoes the need to sleep.
Unnatural Toughness: The circumstance of Táph's empowerment have left him stronger, much more than the average human and much more able to take and sustain wounds. He regenerates wounds at good rate, though cannot regenerate lost limbs or organs, a bullet wound in a non-fatal place won't slow him down, but nick an important artery and he'll die like the rest of them.
Attributes (Select one at each category):Height:6ft 4".
Weight: 170 lbs.
Strength Level: Superhuman - 10 Tons
Speed/Reaction Timing Level: Peak Human/Trained Fighter
Endurance at MAXIMUM Effort: Superhuman - 5 Hours
Agility: Peak Human/Trained Fighter
Intelligence: Average
Fighting Skill: Ranged Weapons: Mastered, Physical Weapons: Trained.
Resources: Minimal.
Weaknesses: He can die like any human. He'll come back, but it'll take time, and he'll forget. He's also weak to divine energy and other undead killing/weakening effects.
Supporting Characters (Does your character have a significant other? A mother? Friend? Who are they, what do they have to do with your character?): None.
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