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Hidden 11 yrs ago Post by Tarantulass
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Tarantulass

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Vereditas, the land of limitless opportunities, where there's yet more to explore, than to be known. It started out with two races, grown two of the largest nations in the land: Relcav populated and ruled by Duonioids, and Verjnu populated and ruled by Tarioids. They used to be furious competitors in history, racing for qonquering new lands after another, having even a war. At this time thoughRelcav and Verjnu has declared truce of arms, and obey the general laws, common in every civilized corner of Vereditas. The lands were still up for the fastest, and even during this day, you can see a lot of expeditions, exploring the too usual parts of the world. Still, the relations between the two nations are restless and war could set loose with any wrong step... the nationalism on both sides didn't help much, as racism and hatred to the other race has been growing deeper and deeper.

Vereditas is highly restricted land of resources, cause of the radical change of air, usual weathers and nature thorough the land. Trading had become the most leading way to balance the needs of the land, as well as one of the most profitable choices of career... pirating following it quite quickly. After the huge impact of pirating rising so huge part of sailing, not even counting the wasted resources and men to the storms and the creatures of the seas, it was clear, that the nations needed new options for trading... it wasn't long till it was created.

CPA travelling, more common as 'gliding', separated people tightly into two group: Most thought this new form of travelling through air was safer and far more profitable way of travelling, while some still thought the low amount of people for a ship and the unpredictable engines for the ships could cause disasters sooner or later.

But... the opinions of people, or the worlds diplomatics didn't interest the one specific captain, that was alone in her cabin on the docks of Tarnoa. She wasn't concerned about what the world nowadays looked, what she was concerned was the breaching deadline of her trade... the posters put around the docks hopefully gained enough attention to get some people there at morning. She didn't need a full crew, hell gliding didn't barely need more than couple of persons for her small ship Averice... but she still needed men... good men... brave men... and a littlebit fools as well. She couldn't afford to lose this deal...








RULES:
- No godmodding ( Your life is as fragile as any other NPC )
- You CAN kill other players (but you might get killed as well from others, if they don`t like about that. As long as you don't give the result of killing, just the way you try to kill them. Once again, rule 1 applies in killing)
- Any kind of out of character thinking inside a character will immediately cause an streak of unfortunate events...
- It's mostly free what you want to do. There's no stupid things to do, only stupid ways to do. You can try to kill anyone you see fit, you can get killed by anyone who sees it fit, you can do what you want to, you can let others do what they want to AS LONG as it is following the guilds rules. You have your freedom to exploit.
- I have the rights to add stuff in here, cause I just have the feeling I forgot something...

APPLICATION:

Name:
Age:
Race:
Homeland: (Note that the story begins in Tarnoa.)
Appearance:
Equipment:
Bio:
______________________________________

It maybe looks bit ambitious for free section, but I prefer the relaxing posting of this rather than stressing out in casual for those paragraphs.

Also, last reminder, thanks to a friend for letting me to borrow part of his old RP to this. Most kind of you ^^

EDIT: There can be times when people have private conversations. In example, captain would ask someone to come and meet her at the cabin. Such discussions are dealt in PM to keep these conversation in IC form of privacy.
Hidden 11 yrs ago Post by Tarantulass
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Tarantulass

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Name: Susanne Vallière

Age: 27

Race: Duonioid

Homeland: Relcav



Equipment: The longsword on her side, the battle gauntlet on her hand. The only other things she carries always with her are her keys to every corner of the ship and telescope.

Bio: Captain Susanne Vallière has a rather impressive record when it comes to woman of her age in with history in military. She was promoted as ship captain at the age of 24 which, while wasn't unheard of, was still quite an achievement. Lot of people say she had her promotion only through relations, as her family has a strong line of former leaders before her.

Being on reserves for last 18 months, she has found herself a great way to earn her pay by starting her own private trading company. It was only her ship, but she liked travelling and didn't mind to carry cargo along with her to get some luxury life she has always wanted. It wasn't during a month back, that she was ordered to be on standby in the land of Tarnoa, forcing her to fire her men since she wasn't going to pay them for kicking dust on the deck. Now that she has suddenly got permission to leave, she is hurrying to get at least some form of crew along with her to get some fresh breath back at the sky.
Hidden 11 yrs ago Post by XxLyraxX
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Could I maybe play a girl pretending to be a boy? And have her as a cabin boy?
Hidden 11 yrs ago Post by Tarantulass
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Well, you can have girls on the crew, but if you have some additional motivation for that, be my guest ^^
Hidden 11 yrs ago Post by XxLyraxX
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alright thank you ^^
Hidden 11 yrs ago Post by smarty0114
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smarty0114 Human

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I'll post my CS later tonight or tomorrow I believe
Hidden 11 yrs ago Post by XxLyraxX
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Would you mind if I pmed you my characters(decided to make twins) bio? Just so you can look it over and make sure it's ok?
Hidden 11 yrs ago Post by Tarantulass
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Sure, that'll work.
Hidden 11 yrs ago Post by Thedreadpirate
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Name: Eddy Khamisi
Age: 25
Race: Duonioid
Homeland: Tarnoa

Equipment: The Knife in his belt, his battlewatch, necklace, goggles, various tools in his toolbelt.
Bio: Eddy has always been good with his hands, growing up working with his father in a glider factory, he learned the ins and outs of the unpredictable machines as quickly as he could, but eventually the time came when Eddy wanted to see the world for himself, and perhaps have a little adventure along the way, so he applied the only skills he really had, his mechanical ones, and did just that, now he has come back home for a stretch, but once again he grows bored of his weary life, and hopes to find an excuse to take to the skies, and seek the freedom he once held so dear, again. So now he offers his expertise as an engineer on the Averice
Hidden 11 yrs ago Post by Alexjits
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Name: Karlaz
Age: 29
Race: Tarioids
Homeland: Southern Island
Appearance:
Equipment: Javelin Spears, A large spear like warblade, Wears what he wears in picture for armor
Bio: Karlaz was one of the defenders of the Southern Island defending for his kind, He quickly trained in the arts of war on how to fight and take hits without any armor, After seeing his brother though get tortured for stealing he decided to leave and adventure on his own which then made him end up in the city of Tarnoa, Offering his services as a Quartermaster to Averice
Hidden 11 yrs ago Post by Tarantulass
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Both accepted. Of course the actual hiring up at the morning might cause trouble depending on character, but accepted into the RP nonetheless :P
Hidden 11 yrs ago Post by Tarantulass
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And a bit of a bump for this one.
Hidden 11 yrs ago Post by XxLyraxX
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I sent then pm.
Hidden 11 yrs ago Post by Tarantulass
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Tarantulass

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And responded.
Hidden 11 yrs ago Post by MonsieurShade
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MonsieurShade Exceedingly Subpar

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This looks like it'll be fun

Name: Jacque Ma'aka
Age: 23
Race: Duonoid
Homeland: (Note that the story begins in Tarnoa.) Cotrelini
Appearance: The one on the left
Equipment: A hunting sword strapped to his back, countless home made grenades (he scavenges whatever he can make explode to make them), a compass
Bio: Being born in one of the harshest climates that Vereditas had to offer, Jacque is no stranger to hardship or danger. The descendant of a long line of soldiers, Jacque was taught from the moment that he could walk and talk to fight with a combination of sheer ferocity and cunning that makes Cotrelini troops famous. Jacque took to it like a natural, building quite the reputation among his peers for his skills, as well as his penchant for making things go *boom*. When he turned 20, Jacque decided to head out into the world and make something of himself as a mercenary, and for the past three years, lending his expertise to anyone in need....for the right price.

By any chance might Jacque become the first mate if he's recruited?
Hidden 11 yrs ago Post by Tarantulass
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You'll tell your requests/demands on the recruit desk in IC.

But yes, accepted. Waiting to see Lyra's entire CS, and then opening the IC. Lot of time to still join in though, I doubt we're setting off dock tonight.
Hidden 11 yrs ago Post by XxLyraxX
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Adelyn(Left) & Adrian(Right) Rowan

8

Duonioid

Cotrelini

They both have a dagger they keep on a belt around their waist.

Adelyn and Adrian's father was a trader, making a living by selling the furs from the animal's he hunts and kills. Their mother had died during birth and so it was left to their father to raise them. He was a quiet man, paying very little attention to his children. He mostly acted like they weren't there, unable to look at them because they reminded him too much of his deceased wife; especially Adelyn. They soon left Cotrelini and traveled all the way Tarnoa, where the twin's father hoped to make better sells with his fur. One night, when there father had had too much to drink, entered a gambling game. He carelessly spent what little money they had made that day and when they wouldn't allow him to play anymore because he had nothing to bet with, he thoughtlessly offered up his children.

The twins were shocked. They knew their father didn't care for them but they didn't think he hated them that much. And so, while everyone's shocked attention was on their father, Adrian, who had always been a quick thinker, grabbed his sisters hand and ran. They ran through the streets and eventually stopped in an alleyway. They were at a lose. They had just lost the only person who they loved and now they were alone. They soon saw a ship in the dock next to them and upon hearing the shouts from the Tavern they had fled from, darted aboard the ship. They were soon discovered by the Captain who, once she had heard their story, allowed them to join the crew as Cabin boys.
Hidden 11 yrs ago Post by Tarantulass
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Tarantulass

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Accepted. IC coming up. The pace right now is freeform. Not vital reflex moves or fighting being done, so feel free to do one on one conversation if you want to build those character relations. Pace will be kept until otherwise informed.
Hidden 11 yrs ago Post by XxLyraxX
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Alright.
Hidden 11 yrs ago Post by Tarantulass
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..Man my posts in OOC feel way too serious. Maybe I should just start planting random smileys around to remind myself not to go so low brow :P
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